La-Mulana (Remake) Image

Generally favorable reviews - based on 9 Critics What's this?

User Score

Mixed or average reviews- based on 55 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Will you fall prey to deadly traps or unravel the secrets of LA-MULANA?

    LA-MULANA is an "Archaeological Ruin Exploration Action Game" in which you search inside ancient ruins, seeking out the "Secret Treasure of Life" - which sleeps in the sprawling ruins of
    "LA-MULANA" and is said to be the beginning of all civilization.

    Apart from the plethora of traps lying in wait to stop intruders, there are also monsters on the prowl, protecting the ruins.

    Head for the innermost depths of the ruins while solving a variety of mysteries, fending off monsters, and disarming traps.
Score distribution:
  1. Positive: 8 out of 9
  2. Negative: 0 out of 9
  1. Jul 29, 2012
    La Mulana is a gem of pure gameplay, based on exploration and old-school action. It may not appeal to everyone, for its formula and for its challenging difficulty, but those looking for a solid action adventure in 2D gloriousness should look no further.
  2. Nov 15, 2012
    An extremely well thought-out metroidvania. While its fiendishly obscure puzzles are a source of endless frustration, hardcore fans of the genre are in for a treat. For others it may border on the unbeatable, so best prepare well! [Nov 2012]
  3. Nov 9, 2012
    Behind the dusty retro-facade hides an arduous adventure that calls for brains as much as for sleight of hand.
  4. Aug 2, 2012
    Beyond the seemingly insurmountable wall of challenge, La-Mulana is a brilliant title that exceeds in just about every category. Art, music, breadth of content, game length -- La-Mulana gets the highest marks. But there's simply no denying that the difficulty, as fair as Nigoro purports it to be, is a major deterrent.
  5. 80
    What makes La Mulana work is the way all its elements come together. It's never about straight combat, or platforming, or even puzzle solving, but rather a combination of the three at all times.
  6. Sep 17, 2012
    There's a lot to admire in La-Mulana. After struggling to hit Western shores in its WiiWare incarnation for years, it's a treat to finally be able to play it. Actually, it's not a treat. It's a nightmare. But if the success of Dark Souls has proven anything, it's that there's a world of people out there who just want to be punished.
  7. Apr 29, 2013
    La-Mulana won't appeal to the more casual players. Instead, it's for those who are masochistic with a fondness for 'Metroidvania' games - but even then, a high level of patience is required to get the most enjoyment out of this indie title.

See all 9 Critic Reviews

Score distribution:
  1. Positive: 10 out of 19
  2. Negative: 8 out of 19
  1. Jun 30, 2013
    When you start your game, there is text that says "I finally made it to LA-MULANA, the adventure starts here!", which is incredibly accurate. This game will engross you and send you on one of the biggest (and hardest) metroidvania adventures available. You will die, get stuck on a puzzle, and become annoyed many times, but you will be motivated to figure it out and when you do you will be proud and happy. The art is amazing, with set pieces that are only used once at every turn, tons of characters, a moving story (if you pay attention), a unique buff system, usable items, main weapons, sub-weapons, and items, and a three album long soundtrack of great tunes. Nine giant main bosses and around forty mini-bosses (not counting those in the super-challenging bonus dungeon!) will kill you hourly in this forty hour long experience. Even when you have beaten the main game once there are still the challenges of a Hardmode game, getting all the characters in the ending sequence, speedrunning (some people have trimmed this game down to an hour and a half!), the bonus dungeon, and getting good times in Time Attack mode (a boss rush sort of thing). Even then there are the extra challenging steam achievements!
    More of a stress to the challenge- You will have to take detailed notes of what the NPC's and hint tablets say (probably in a notebook so that you do not cover your house with sticky notes). You should both read the manual (available on the website) and watch the introductory video before playing. You will be confused as to where to go a good portion of the game. If you decide to fight a boss without being prepared it could take forty tries. There are a multitude of instant death traps and some bosses with instant death attacks, There are many minor annoyances (dropping through the trap door onto the spikes for the fifth time in a row) that will make you put your hand on your face, but it is still absolutely worth it to hear the puzzle solved chime or see the main character do his victory dance.
  2. Aug 7, 2013
    This game is hard.

    This game is very, very hard and this aspect makes for the foundation of La-Mulana. In an era flooded with 'quest
    arrows' and 'quick time events' this little gem of a platformer manages to defy the trends and pay homage to games long gone, where the player was supposed to plan ahead and explore with his biggest assets: his own memory, intellect and reflexes.

    If you play (and) rate La-Mulana for what it is, then it's impossible to not give it a perfect score.
  3. Nov 5, 2012
    As others have said this game is Hard. Any person who is used to the typical hand holding game of today's age will be unable to handle this game. The puzzle clues are cryptic and the user will have to learn a new culture and language very slowly as they divulge deeper into the depths of the ancient ruins. The difficulty is capable of being made even more brutal through an optional hard mode for the truly masochistic. It has been many years since I played a game as challenging, engaging, and rewarding as this game. Easily my favorite game of this decade. Expand
  4. Apr 19, 2013
    La-Mulana is indeed a very hardcore platformer. Puzzles are hard and some of them might never open up for you without the help of walkthroughs and youtube videos. But that's ok, because La-Mulana wants to be cruel. The game begins in a village where you get a laptop to receive tips from an old man. That's where the "handholding" ends. You may go towards which ever direction you desire and die there. Because you will die like in roguelike games again and again. There are traps, different enemies, poisonous water, certain room conditions that refrain you from using your whip for example. These add to the old Megaman factor that if you take a hit you will be sent flying backwards and may fall off a cliff getting yourself into even more trouble. The controls feel a bit stiff in the beginning but you will get used to them pretty quickly and understand it when the level layout presents you why jumping works as it does. If you enjoy platformer games like Mario and other easy going and simple games you should avoid this. La-Mulana is more like a Super Meatboy with bosses, equipment, very hard puzzles and riddles, and you have to save often to avoid losing all your progress in case of dying. It's also worth to note that I think it could be completely ok for not-so-hc players to enjoy this masochistic adventure by using the fore-mentioned walkthroughs and play it just for the brilliant sights, music and story. I give this game an 8 because it's probably just too much for the faint-of-heart. You're warned. Expand
  5. Jan 23, 2014
    One of the best terrible games I've ever played. It's got great artwork, fun (though repetitive and quickly irritating) music, and a nice nostalgic feel to it, but the gampelay is gimped by ridiculously antiquated concepts like infinitely respawning enemies, severe backwards recoil when hit, and worst of all, no mid-air motion. If you fall through a trap door, your controls are locked until you hit the ground. Honestly, I wanted to like this game. It's so charming it's almost difficult not to. But after the millionth time I failed to beat a boss that would have been easy if not for the rocks that fall and knock you back a quarter of the screen, I couldn't deal with it anymore. I wish the game followed its own advice and made me jump in my seat, instead of making me lean forward in my seat to turn it off. Expand
  6. Jan 21, 2014
    This is not a good game.
    I bought it because it seems like spelunky and because of its high meta score,
    but I regret it.
    Difficult and
    Not recommended.
  7. May 17, 2014
    This is not the game I was searching for. I've noticed it after only a few seconds of play. Yet I've decided to give it a try; since it seemed interesting and original. First problem I've run into: the controls. They don't just lag; they are DESIGNED to be that way. Second problem I've run into: the game design, the level design, and the gameplay programming is horribad. I have to say that I stopped playing the game before discovering that the tutorial for the game is actually available in the form of a steam store video. If that tutorial had been displayed before the game instead of via a totally unrelated channel, it might have changed my experience drastically. But it wasn't the case. Now I don't want to play it, I just regret having bought it. And I write this for you to not make the same mistake. Expand

See all 19 User Reviews