League of Legends PC

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78

Generally favorable reviews - based on 37 Critics What's this?

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5.5

Mixed or average reviews- based on 2876 Ratings

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  • Summary: Join forces with your closest allies as you unite to defeat your foes in deadly multiplayer battle arenas. League of Legends combines elements from both strategy and role playing games to bring you a unique and dynamic player experience. As a Summoner, you will have your own distinct,Join forces with your closest allies as you unite to defeat your foes in deadly multiplayer battle arenas. League of Legends combines elements from both strategy and role playing games to bring you a unique and dynamic player experience. As a Summoner, you will have your own distinct, customizable avatar that grows in power as you move through the game. In each battle you will select and call forth one of dozens of Champions to control and engage in head-to-head combat against teams of highly trained warriors. Choose your allies wisely, for the stakes are high. In the League, every battle means more than life or death as the balance of power shifts with each victory or defeat. [Riot Games] Collapse
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Score distribution:
  1. Positive: 28 out of 37
  2. Negative: 0 out of 37
  1. 91
    The biggest change to the formula, however, is the persistence of your player as a "Summoner," not to be confused with the 30-odd in-game characters, which get a clean slate at the start of every match.
  2. There are always some people online you can fight with! If you liked the mod GOTA for Warcraft III, you will definitely love this game!
  3. LoL is a great, free alternative to DotA that caters both to newbies, and the hardcore.
  4. Warcraft's mod DotA revives in this free to play mix between a strategy and a role playing game. Worth a try.
  5. 80
    The best game of its kind I've played. If nothing else, it definitely takes careful measures to ease in new players (meaning the non-Defense of the Ancients elite).
  6. PC Gamer UK
    75
    Less adventurous heroes might be scared off, but if more is merrier, LoL is perfect for your advanced tower defending fix. [Christmas 2009, p.112]
  7. 50
    Overall, League of Legends holds a lot of promise, but comes up short as a retail product.

See all 37 Critic Reviews

Score distribution:
  1. Yax
    Oct 26, 2010
    10
    I've been playing this game for a while, and no, it's not just a mod. The graphics are a bit low poly, but when 10 people are fighting eachI've been playing this game for a while, and no, it's not just a mod. The graphics are a bit low poly, but when 10 people are fighting each other onscreen at once with lots of particle effects you don't want to be chug because of the trees, terrain, or mobs being too high res.

    The game runs very smooth and that's what counts with a PvP game or a MOBA.

    There are tons of champions to choose from and half the fun is learning all of them. I highly recommend this one.
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  2. Jun 5, 2015
    10
    people are so stupid with there reports on this game negative people say this is a bad game / mod there rong
    if you don't play over 20 games
    people are so stupid with there reports on this game negative people say this is a bad game / mod there rong
    if you don't play over 20 games before you stop plz don't coment
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  3. Dec 5, 2016
    9
    I think now a days is a really nice moba to enjoy, but the game is too long for a lossing match so it not enjoyble lossing a damn competitiveI think now a days is a really nice moba to enjoy, but the game is too long for a lossing match so it not enjoyble lossing a damn competitive game, so i think it must have new maps which game is less in game time, but still the aram map isnĀ“t good at all. all though i think the bad community is kind of myth, just mute the chat, and all fixed. and the leaver buster inst working as it have to be working. Expand
  4. Feb 20, 2015
    6
    This review contains spoilers, click expand to view. DRuins here with hopefully an insightful review. League of Legends as we all know exploded onto the RTSMOBA scene in 2009 however I have to say I only played one game before I was completely turned off on the game once I realized there was no denying creeps. Having said that I decided to give the game another go and try to keep my own self prejudices aside. So here is what I have learned and have judged.

    League of Legends is an RTSMOBA based off the massive breakout of DoTA Allstars a mod in Warcraft: ROC and TFT. Myself have been a fan of this game since it's original start in Starcraft as Aeon of Strife. I went into this MOBA expecting them to follow the same format but with Riot Games own sort of flare. However I was surprised to find that they deviated away from the original source material by a long ways. I found that there was no longer any traditional lane control by denying your own creeps to prevent xp/gold gain to your lane opponents and there was this "pokemon" style brush where you or your enemies would disappear in as soon as stepping into it.

    Instead of following the original material they took an interesting spin on things. They added additional sheets of runes and etc to enhance your champion in game. You can place runes to increase your champions Ability Power, Defense, Magical Defense and Attack Power. Granted never having experienced this before with any other MOBA of it's kind I found this both to be an added aspect to the game both good and bad. Good being it immerses you deeper into the role you are trying to or have mastered and bad in the sense it gives a veteran player an upper edge to let's say one who has not had that many games in.

    In addition to the runes they also as previously mentioned taken away denying of your own creeps. I have to say that I absolutely hated this part of the game given it left me feeling no sense of lane control. No matter what I did I could no stop my opponent from gaining experience. Unless I was to just go complete "Rambo" and push him out of lane expending both health and mana to do it. I have to say this aspect of the game to me took so much skill out of it that I almost felt as though this was a casual version of my beloved DoTA.

    Other changes included would be the "secondary spells" as well as the free "tp" back to base. These additional spells could be 2 of several ones. To include health, mana, blink, slow and etc. I have to say I actually enjoyed playing around with the combinations to see which suited the champion I was playing. The free "TP" back to base put me off a bit. It eliminated the need for buying teleport scrolls which again makes it a bit casual.

    A big change also came in the form of no gold loss upon death. This however nice it may be really left me feeling no punishment for messing up and dying. Really didn't push me to try harder given I lost nothing for it. Yet another casual feel to an already casually feeling game.

    A light however at the end of the tunnel. With LoLs immense champion pool and seemingly endless combinations and variations you are constantly striving for the best team make up and strategy which I have to say is awesome. Combined with LoLs humongous active player base you are never left sitting in Que for an eternity and with no stat recordings one or two bad games don't leave a red mark on your ledger LoL can be a nice break from the normal hardcore gaming.

    "THE VERDICT" LoL is true to be a much more casual game compared to it's rivals DOTA 2 and Heroes of Newerth but I believe that to be both a good and bad thing and not just bad. With it's more casual gameplay you find yourself not getting so upset by a death or defeat and can ultimately enjoy the game more. However I have to say that if you are looking for a more skill based game and you enjoy the raging DOTA 2 and HoN might cleanse your pallet more, but if you are one of the many who just enjoys playing a game or two simply because it is a game then LoL is definitely the choice for you.

    So given it's casual style compared to it's predecessor DoTA Allstars and not holding true to the skill based performance. Including it's variety of champions, spells, runes and etc. I have to give LoL a well deserved 6/10.
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  5. Nov 11, 2013
    4
    Pros Easy to play for newbie especially young players, constantly update every 2 weeks.
    Cons Bad graphics, Imbalance hero pool, Bad
    Pros Easy to play for newbie especially young players, constantly update every 2 weeks.
    Cons Bad graphics, Imbalance hero pool, Bad community, Too easy for veterans,
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  6. Dec 15, 2013
    1
    Giant playerbase Giant TOXIC playerbase.
    - generic art style.
    - Bad graphics (it even uses cel-shading) - It has simplified mechanics,
    Giant playerbase Giant TOXIC playerbase.
    - generic art style.
    - Bad graphics (it even uses cel-shading)
    - It has simplified mechanics, making it very easy to win (or to lose)
    - Most of the 'champions' are direct copies of DotA characters.
    - You have to earn in-game money to buy characters, you can earn enough of that money playing (and winning) A LOT of matches. Or you can simply buy them with real money.
    - You can also buy runes, which are used to build your character. This makes the player win a match with no skill at all.
    Sorry for my english, but I hope you can understand that this game is
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  7. Apr 25, 2016
    0
    The game - decent, but not great
    The community - Completely Toxic. When you are new, or just don't play often, the other players will jump
    The game - decent, but not great
    The community - Completely Toxic. When you are new, or just don't play often, the other players will jump on you, telling you that "You suck" "OMG FEEDING NOOB", etc. There is no team play, only blaming. The only way you can possibly enjoy the game is to play it hours and hours. But by the time you get good, the community will turn you into an ****
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See all 738 User Reviews