Legend: Hand of God Image

Mixed or average reviews - based on 9 Critics What's this?

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Mixed or average reviews- based on 16 Ratings

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  • Summary: (Currently available in the UK/EU only) Whether large or small, the main difference between enemies in modern action-oriented RPGs has always just been the number of their hitpoints. Legend – Hand of God, the new action RPG by dtp entertainment and Master Creating breaks with this tradition, setting new standards. Thanks to the innovative Cinematic Combat System, orcs, ogres, trolls, goblins and their ilk will all be fought heroically in their own right. The Cinematic Combat System makes every monster brawl special. In Legend, gamers won't use their sword to tickle giant enemies at the knees anymore, but will fight them in a challenging and realistic manner – and in beautiful, spectacular 3D graphics. At the same time, Legend – Hand of God remains just as easy to control as other action RPGs. The impressive graphics are provided by an in-house engine, tailored specifically for the needs of an action RPG. Randomly generated dungeons and a manually crafted world on the surface bring the fantasy universe of Legend – Hand of God to life. A luminous spirit accompanies the players, giving them tips and clues, serving as the cursor and – thanks to real-time lighting – illuminating the dark corners of the world. Expand
Score distribution:
  1. Positive: 1 out of 9
  2. Negative: 2 out of 9
  1. Legend doesn't offer many new things, but if you can't be better than Diablo, you can at least try to create a good copy. In the case of Legand, this was a wise choice.
  2. Legend: Hand of God is a typical kind of game that misrepresents itself. At first glance you see an astounding and flawless product but soon you will find out that behind the excellent graphics there is a half-empty world with repeatable quests and poor character development. [Sept 2008]
  3. L:HoG has promise, but there’s nothing new to see or do here.
  4. It's just a hack'n'slash done (more or less) right, like Loki, Dungeon Siege, Titan Quest or grandpa Diablo. Nothing more, nothing less and it wouldn't be memorable at all, were it not for the cheeky cursor - a tiny winged lady sprite who offers helpful hints and abrasive but to the point commentary of our doings. [May 2008]
  5. The very definition of average. [Nov 2008, p.64]
  6. Ultimately, I think that the developers got bored before finishing Legend: Hand of God. And considering the game’s quality, it’s not really worth the admission price.
  7. For a title like Legend, it's a first class ticket to the recycle bin. [Nov 2008, p.68]

See all 9 Critic Reviews

Score distribution:
  1. Positive: 1 out of 4
  2. Negative: 2 out of 4
  1. Sep 14, 2011
    LEGEND was an interesting game, at first when i got it, the story seemed vapid and uninspired, but when i actually got into it, it seemed actually deeper then Diablo 2 what with it's lush environments, unique kill animations, amusing ragdoll, and dynamic lighting which really shows especially in cave sections which were a real treat. I also liked the detailed enemy designs, although the animations themselves could use some work, with better voice acting, and honestly, after a while it got a tad bit tedious and tiresome, either just form the constant grind of the action or the repetition in how the environment is designed, something made the experience feel like it was just one big grind after playing for an extended period of time. If the game fixed the horrible VA, fixed the pace, and made the levelling system a bit more detailed, it could've received a much higher score such as an 8. But as it stands, it's little more then something to tide you over till Diablo 3 arrives or maybe just something to experiance for yourself and see if you like it. Expand

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