- Publisher: Strategy First
- Release Date: Dec 31, 2000
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75Take a blender, throw in a copy of "Diablo II" and "Baldur's Gate II," season with vodka, and what do you get? Konung: Legend Of The North, a real-time, role-playing game from Russian developmental studio 1C. It's a Baldur-ish spin-off that, despite its budget price, does quite a few things right.
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70It lacks in originality, and the play is a little slow. But while this is not the kind of game that will take your breath away, it is the kind of game that because of its simplistic nature will draw you back to play it.
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60An enjoyable diversion at a reasonable price.
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Not everything in Konung is bad, but the game's virtues hardly add up to a ringing endorsement. It can occasionally be fun, but by the end it's the repetition that you'll remember.
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45To make a painfully long story short, even at a $20 price point, you won't eke a smidgen of amusment out of this product, unless you receive it as a white elephant gift.
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42The dialog can be humorous, and there's plenty of classic RPG character building. The party system falls apart in combat, and quests are tiresome scavenger hunts and postal chores.
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A good idea that fails to survive the transition from concept to actual gameplay.
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35Because of its confusing story, unappealing visuals, and counterintuitive controls, Konung ends up looking like a Diablo clone that hit the shelves four years too late. Even at the bargain-bin price of $20, it's not worth recommending Konung, because it simply isn't fun.