- Publisher: Strategy First
- Release Date: Jun 3, 2002
- Critic Score
- Most active
- Publication
- Most clicked
-
Like "Gladiator," Legion is so epic, engrossing, and downright fun that you overlook its shortcomings and simply have a great time, time after time. [Sept 2002, p.84]
-
78Historical shakiness aside, Legion offers some addictive gameplay, but doesn't quite rise to the glory of Rome.
-
Legions quick fire, shallow approach may deter those who prefer to build a nation, and will no doubt not appeal to the hardcore strategists who look for something with a little more depth. However, for those looking for a fast paced strategy game will appreciate what Legion has to offer.
-
A mindlessly entertaining strategy game...it doesnt break any new ground, and it becomes somewhat repetitive in a short amount of time.
-
70A good strategy game doesn't depend on graphics like some games, but instead needs depth of play that engrosses players for hours without micromanaging them to death.
-
It has all the form of a great epic game but when put to the test, misses the chance to capture victory.
-
69I have to admit that this simplicity also makes it highly playable I simply couldn't stop playing it until I conquered Britain, and that took me some time.
-
If you're looking for a challenge or an in-depth game covering the Roman Empire, you might want to look elsewhere.
-
A paper-thin manual "beer and pretzels" strategy game set during the age of Rome. [Sept 2002, p.82]
-
59Legion isn't so much a bad game as it is a rather dull one that doesn't quite know what it wants to be.
-
No matter how much extra strategy you put on top of this combat system (as it is, not much), or how convoluted the maps and puzzles (theyre not) you are still going to be stuck with a fundamental flaw in the fact that the in-game fighting just aint fun.
-
40There's just nothing interesting in the dynamic of a snowballing collection of cities spitting out poorly distinguished armies that you can shunt into non-interactive battles to conquer generic enemies on an irrelevant map.
-
40While the developers have done a good job of crafting a simplistic strategy game, it lacks the depth that most players require today.
-
29The battles are pretty damn chaotic. They're also devoid of fun, have little rhyme or reason, and often leave you with no idea why you won or lost. [Oct 2002, p.97]