Lineage II: The Chaotic Chronicle PC

  • Publisher: NCSOFT
  • Release Date: Apr 27, 2004
Metascore
62

Mixed or average reviews - based on 37 Critics

Critic score distribution:
  1. Positive: 7 out of 37
  2. Negative: 4 out of 37
Buy On
  1. The potential sweetness of participating in a globe-spanning conflict between thousands of players is huge. [July 2004, p.122]
  2. One part that really sparkles however is the graphics; the Lineage world is one with a stunning backdrop, large, sparkling cities will surely take your breath away.
  3. 72
    Low-level players have very little guidance if they can’t form relationships with other people or clans. They will be lost and confused.
  4. Pretty, very pretty but PvE gameplay is one long level grind.
  5. Sure it starts to build up interest when you reach level 40 but it takes forever just to get to level 20.
  6. Lineage 2 is a brilliant game with a few very brutal rules that will wind up being its undoing.
  7. It lacks enough of a hook for existing MMORPG fans to sink into, and there’s many, many competing titles that offer a more exciting holiday in the land of orcs, elves and shrieking demons with gold up their bottoms.
  8. 67
    I can't simply go through the motions, grinding out level after level in anticipation of greater fun to come. I want something fun now, not twenty levels from now.
  9. There’s just too much of a time commitment, too repetitive and slow advancement to recommend the game to anyone other than those who really, really want to be a part of a game that supports a clan war system.
  10. 65
    Once its player-versus-player elements are fully implemented, Lineage II could become the tense, harsh, and Darwinian experience it's supposed to be. At this point, it's basically an occasionally chaotic, and aesthetically attractive level-grind.
  11. Pros for Lineage 2 include the good graphics, castle sieges and the sound. Cons include the interface, the blatant lack of interesting quests (especially for low level characters/delivery boys) and the soul sucking experience grind.
  12. Despite the fact that the whole purpose of the game is to sock it to your fellow players, Lineage II is accomplishing something that other MMOGs have been trying to do for years, it gets the players to actually work together. To me, that fact is pretty huge.
  13. The Chaotic Chronicle has its positive elements, but you don’t really get to them until after level twenty. The lower levels aren’t terrible, just dull.
  14. PC Gamer
    61
    My biggest complaint is the excruciating grind, where you hunt creatures for experience points and money. [July 2004, p.66]
  15. The way I see it, the only reason you might want to carry on playing is because you've already invested so much time in getting to where you are - which sounds like a lot of hard work to me. [PC Zone]
  16. Depending on how you look at it, Lineage II offers either a repetitive grind or a stiff challenge. In any case, the game isn't suited for more casual players who may only have time to play for 30 minutes to an hour.
  17. 60
    Eventually the grind is going to get you.
  18. Briefly, as good-looking as it is and as interesting and novel as its character skill/profession system is, Lineage II feels much like yesterday’s MMOG. To the extent you’ve enjoyed such games all along, this may not be an issue. But many of what seem like minor advancements in the genre are missing here, such as a centralized market system for selling goods.
  19. The monotonous gameplay, unrealistic economy and slow leveling keep it from ultimately adding much to this ever-crowding genre.
  20. If you’re a casual MMO gamer and like the nice quiet solo life then look elsewhere – co-operation is vital in the later stages for increasing wealth and your characters power, it’s just too bad the chat and group system makes that too, a chore.
  21. My vote for funkiest feature included in a collectors edition has to go to the 3D paper figure included with Lineage II. It stands at just about 22 inches tall, includes 32 sheets of paper and 128 pieces. [DVD Review]
  22. Computer Games Magazine
    50
    The worst abuse of all are the 'bot macros, that allow high-level character "bots" to farm areas for loot and experience, automatically attacking anyone who trespasses into "their" zone. [Aug 2004, p.68]
  23. So that's L2 "PvP" for you -- seemingly dangerous at first, but then a disappointment and apparent breeding ground for grief and exploitation. Under any other name, it would just be consensual duels. And other companies were doing those competently years ago. The catch is that this is supposed to be the main draw of this modern MMOG. Without it, there's nothing but a steady stream of intolerably slow-moving experience bars and arrogant, immoral players.
  24. GMR Magazine
    50
    This MMORPG is so difficult, long, and slow that playing it feels more like work than a game. [Sept 2004, p.85]
  25. A more significant problem, though, is that the gameplay just isn’t much fun. You’ll spend a lot of time running (slowly) from place to place, undertaking repetitive quests, such as fetching a list of items, killing all the undead in an area, or retrieving a large number of wolf pelts.
  26. Cheat Code Central
    50
    A derivative, persistent online RPG that is trying to compete with older and much better games in the genre. Lineage 2 is too little, too late.
User Score
6.7

Mixed or average reviews- based on 93 Ratings

User score distribution:
  1. Positive: 15 out of 30
  2. Negative: 10 out of 30
  1. Jun 29, 2011
    0
    I did waste a couple of years on this game until I discovered just about any other mmo is a better choice.

    Nothing uniqe about this mmo
    I did waste a couple of years on this game until I discovered just about any other mmo is a better choice.

    Nothing uniqe about this mmo except for the fact you can spend thousands of hours doing repeatative grinding and still wonder if you will ever reach the end game content.

    Unless you cheat and buy gold and pay some one to level up your toon. The pvp system breacks down to who has cheated longer. You hit your 2 maybe 3 big hitting skills first followed by your 1 spam skill and wait for your big hitters to cool down. If you have spent more real world money to buy a bigger stick or spend an infinate time playing the game you win. Win or lose you feel no sence of skill involved. As limited as your skills are at the start little change as you level up because they give the same amount of new skills and old skills become worthless.

    The large class system is really a few simualr class's with a little changes.

    The luring raid boss and castle seiges in the vidoes would make the game seem epic but skill less pvp ruins the seiges. The raids take a long time to gather a party of 10 to 100 payers depending on the raid who all must be around the same level and its pain to get 3 people to form a party to do regualr boring grind.
    Full Review »
  2. Dan
    Nov 27, 2007
    2
    Possibly the worst MMO I ever played. Absolutely beautiful graphics I'll give you that, but everything else was terrible. Especially the Possibly the worst MMO I ever played. Absolutely beautiful graphics I'll give you that, but everything else was terrible. Especially the community, and the community is what makes an MMO. All the cool "espoinage and pvp politics" that people keep talking about don't really amount to much if you haven't been playing for 2+ years. There is a serious gap between the "upper class" and the "noobies". Also the economy in the game is possibly the imbalanced of any MMO on the market. I love the idea of being able to create clans and alliances that reshape the land and effect the economy in an almost entirely player driven world, but in order for that to be successful the players must be outgoing and inviting. Instead you have maybe 200 people on every server that basically control everything. Full Review »
  3. [anonymous]
    Jan 18, 2010
    10
    ive been playing for 6 years,but besides that there have been big improvements,fun,creative... one of the problems are people arent willing ive been playing for 6 years,but besides that there have been big improvements,fun,creative... one of the problems are people arent willing to grind and instead use a walker program or third party to level which means "bots" or "botting",and thats the best way to lose an account or get "banned" Full Review »