Metascore
59 out of 100

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 1 out of 23
  2. Negative: 2 out of 23
  1. Nov 6, 2012
    60
    Lucius can be engrossing, charming, and even darkly funny. Sadly, the game is bogged down by its poor execution, inconsistent atmosphere, buggy levels, and monotonous mission objectives.
  2. Oct 27, 2012
    65
    Lucius has an intriguing premise, but some not-so-original adventure-game flaws.
  3. Nov 29, 2012
    60
    The disturbing idea of a child that kills innocent people is good enough for a murder or two. Then it simply bores you to death.
  4. Nov 15, 2012
    50
    It begins with an attractive idea, being the Anti-Christ embodied in a little kid, but the gameplay gets boring and Lucius doesn't offer a satisfying experience.
  5. Nov 13, 2012
    45
    A promising enough idea, Lucius shoots for the depths of hell – but poor execution lands it merely six feet under.
  6. Nov 7, 2012
    61
    Lucius is an interesting adventure game, however it's far away to be the best of genre. The main character it's attractive and his demonic powers are original, but the adventure is very limited.
  7. Nov 15, 2012
    85
    The Finns decided to make an interactive version of the Omen. Playing the spawn of Satan is certainly refreshing, but unfortunately the game fails to grasp it's promising premise. Kiddie version of the Hitman isn't scary, but not very funny either. [Nov 2012]
  8. Nov 6, 2012
    30
    Lacking in personality, visually ugly, harshly limited and pieced together sloppily, Lucius is a sad little waste of a good idea. I've waited years for another great game that lets you be the unrepentant bad guy. Looks like I'll have to keep waiting.
  9. Nov 13, 2012
    70
    Lucius is a third person horror adventure inspired by the first movie of the Omen trilogy, a game with a big potential, strong on story and atmosphere but technically poor. It's a good game for Halloween night, suggested for the horror adventure lovers.
  10. Nov 15, 2012
    60
    Lucius is an average horror adventure game. It offers some good ideas, but it's too schematic and technically poor to get a better score.
  11. Nov 10, 2012
    65
    While the question of whether it's a good idea to put players in the role of a dead-eyed mute psychopath is open for debate, it's undeniable that Lucius's developers have captured the feel of their inspiration perfectly. There are missteps that keep the game from truly excelling, and the story is serviceable at best, but Lucius provides a unique horror gameplay experience, and any hardcore fans of the genre owe it to themselves to give it a look, provided they have strong stomachs.
  12. Nov 5, 2012
    66
    If you ever dreamed of being the son of evil, this is your chance. With strong links to "The Omen" trilogy (the 4th does not count), Lucius is a decent adventure that can entertain, but its storyline could have been deeper.
  13. 60
    Independent project looks promising at the beginning but its promises aren't fulfilled. Gameplay is too linear to inspire any gamers. [Dec 2012]
  14. Dec 13, 2012
    60
    There's a lot of content on offer for the reduced price, and Lucius will certainly appeal to puzzle enthusiasts who want a darker edge to their adventuring, or murder enthusiasts who'd like to give their brain a work out rather than their stabbing arm.
  15. Nov 9, 2012
    52
    Quotation forthcoming.
  16. Jan 2, 2013
    55
    So many things don't fit, so many things work against each other, and everything just reeks of half finished game ideas.
  17. Nov 2, 2012
    60
    The narrative foundation sounds terrifyingly interesting, but you'll soon find out that as a character Lucius is disappointing. You'll encounter interesting puzzles on your way, but overall this adventure lacks pace and soul.
  18. Oct 16, 2012
    60
    An interesting b-movie inspired horror game that offers a nice atmosphere, but lacks a certain identity to inspire the player.
  19. Nov 29, 2012
    55
    The idea behind Lucius was promising, but it's obvious that it's Shiver Games' first project – all of its elements are botched to some extent. [CD-Action 13/2012, p.78]
  20. Oct 26, 2012
    50
    Sometimes infernally frustrating and plagued with inconsistent design, the deeply morbid Lucius nevertheless contains some diabolical fun for those with loads of patience and a strong stomach.
  21. Nov 7, 2012
    60
    This adventure game is unorthodox. It has a controversial theme along with its inconsistent gameplay. The creators have failed to fulfill the original concept, nevertheless all of you the old B-horror movies lovers are going to have fun. Besides, if you love playing the "wrong" side having sadistic tendencies, there's no time to hesitate.
  22. Nov 7, 2012
    60
    The game's adventure formula is a reason for Lucius being a one-time thing. Almost every time there is only one way to complete a mission and when action (and not puzzles) moves to the spotlight, Lucius becomes chaotic and weird. There are no reasons to replay Lucius after finishing it - unless you loved a certain part or two. The game ends in a way that teases a sequel, perhaps Lucius will have an opportunity to become a better game with a more polished formula. Right now it's short, quite expensive and strange, but the basic idea is great.
  23. 66
    Lucius’s main premise is amazing. But the execution could have been way more solid. It limits the player, it’s ruthlessly and unjustly difficult in some cases, the characters pale and the graphics fail to impress. Lucius will be remembered as a great idea that “could have been”. [December 2012]
User Score

Mixed or average reviews- based on 64 Ratings

User score distribution:
  1. Positive: 5 out of 17
  2. Negative: 6 out of 17
  1. I enjoyed most of this game, although there was unfortunately no chance to get creative with the way you kill the characters, you just have to do what you're supposed to. This was still pretty fun though, it's just a shame that the characters didn't do what they were supposed to. Some of the pathfinding was dreadful, one character in particular spent ages turning around in circles instead of heading to the room they kept saying they were off to. There's also an encounter later on which is very buggy - your attacks pass straight through your enemies, they get stuck, teleport to right behind you and instantly end the game, you get stuck on furniture, sometimes everyone gets stuck and you have to quit and restart. This encounter is a lot easier when the game switches to first person view, unfortunately this seems to be a bug as there's no option for it anywhere and it happens sporadically at best. And maybe I'm being picky, but if I'm an evil kid I want to at least be able to hit someone when they're down...
    Also the spelling is pretty poor in places.
    Full Review »
  2. 3
    Cool concept, bad execution. It's like a really bad point 'n click game in 3rd person. You try and guess what the hints are trying to tell you, you wander around until you find the object they want you to find, then you use the object in the way they tell you to. Not worth spending money on since most of the gameplay is just you walking around until you find something to interact with. Full Review »
  3. I liked the concept of the game. For an Indie game the graphics were alright, didn't bother me at all. I didn't like the extreme linear gameplay. Kill X with Y by doing Z. There is absolutely no freedom whatsoever. I found it boring doing exactly what the game tells me to do. It would have been nice to have some freedom and creativity on how to murder the people. Also, the ending is one of the worst and most disappointing ones I have ever seen. The playtime for me was around 4.5 hrs, which I would consider pretty low for a pretty hefty Indieprice. Full Review »