Mixed or average reviews- based on 102 Ratings
Oct 29, 2012Cool concept, bad execution. It's like a really bad point 'n click game in 3rd person. You try and guess what the hints are trying to tell you, you wander around until you find the object they want you to find, then you use the object in the way they tell you to. Not worth spending money on since most of the gameplay is just you walking around until you find something to interact with.… Full Review »
Jan 1, 2013Lucius is a debut indie game from Shiver Games that is about climbing the ranks to becoming the Antichrist's son. The game itself if generally enjoyable, especially if you are a fan of horror games. It's like a cross between Hitman and your standard point and click mystery . The graphics are very good for an indie title and the atmosphere is very detailed, offering a huge mansion in which the game takes place. Lucius, the main character, goes about trying to murder all of the inhabitants through the mansion as a sacrifice to his father Lucifer. The murder tactics are pretty clever and seem like what you would expect for a boy who's been possessed and given powers. The game itself took me roughly 9 hours to complete, with moderate exploration and a few side quests to earn special prizes to help solve some of the mysteries in the game (which come in handy numerous times). The game has a couple flaws however. The game is very linear in your ways to murder people, unlike the Hitman franchise, however, the murders themselves are executed quite well. Some of the games puzzles are harder than what you might expect, I cruised through the first 4 chapters, but by the 5th or 6th I needed to use a guide after wandering around for 15 minutes wondering what to do next. But all and all, I do recommend Lucius as it's a great game to kill some time, and it really immerses you into it's world. I hope Shiver Games continues to make games such as this, while gradually preventing mistakes in gameplay.
7.2 (But bumped to 8 because I liked the originality of the game)… Full Review »
Oct 29, 2012I enjoyed most of this game, although there was unfortunately no chance to get creative with the way you kill the characters, you just have to do what you're supposed to. This was still pretty fun though, it's just a shame that the characters didn't do what they were supposed to. Some of the pathfinding was dreadful, one character in particular spent ages turning around in circles instead of heading to the room they kept saying they were off to. There's also an encounter later on which is very buggy - your attacks pass straight through your enemies, they get stuck, teleport to right behind you and instantly end the game, you get stuck on furniture, sometimes everyone gets stuck and you have to quit and restart. This encounter is a lot easier when the game switches to first person view, unfortunately this seems to be a bug as there's no option for it anywhere and it happens sporadically at best. And maybe I'm being picky, but if I'm an evil kid I want to at least be able to hit someone when they're down...
Also the spelling is pretty poor in places.… Full Review »