Metascore
59 out of 100

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 1 out of 23
  2. Negative: 2 out of 23
  1. Nov 6, 2012
    30
    Lacking in personality, visually ugly, harshly limited and pieced together sloppily, Lucius is a sad little waste of a good idea. I've waited years for another great game that lets you be the unrepentant bad guy. Looks like I'll have to keep waiting.
  2. Nov 13, 2012
    45
    A promising enough idea, Lucius shoots for the depths of hell – but poor execution lands it merely six feet under.
User Score

Mixed or average reviews- based on 63 Ratings

User score distribution:
  1. Positive: 5 out of 17
  2. Negative: 6 out of 17
  1. I enjoyed most of this game, although there was unfortunately no chance to get creative with the way you kill the characters, you just have to do what you're supposed to. This was still pretty fun though, it's just a shame that the characters didn't do what they were supposed to. Some of the pathfinding was dreadful, one character in particular spent ages turning around in circles instead of heading to the room they kept saying they were off to. There's also an encounter later on which is very buggy - your attacks pass straight through your enemies, they get stuck, teleport to right behind you and instantly end the game, you get stuck on furniture, sometimes everyone gets stuck and you have to quit and restart. This encounter is a lot easier when the game switches to first person view, unfortunately this seems to be a bug as there's no option for it anywhere and it happens sporadically at best. And maybe I'm being picky, but if I'm an evil kid I want to at least be able to hit someone when they're down...
    Also the spelling is pretty poor in places.
    Full Review »
  2. 3
    Cool concept, bad execution. It's like a really bad point 'n click game in 3rd person. You try and guess what the hints are trying to tell you, you wander around until you find the object they want you to find, then you use the object in the way they tell you to. Not worth spending money on since most of the gameplay is just you walking around until you find something to interact with. Full Review »
  3. I liked the concept of the game. For an Indie game the graphics were alright, didn't bother me at all. I didn't like the extreme linear gameplay. Kill X with Y by doing Z. There is absolutely no freedom whatsoever. I found it boring doing exactly what the game tells me to do. It would have been nice to have some freedom and creativity on how to murder the people. Also, the ending is one of the worst and most disappointing ones I have ever seen. The playtime for me was around 4.5 hrs, which I would consider pretty low for a pretty hefty Indieprice. Full Review »