Metascore
74

Mixed or average reviews - based on 44 Critics

Critic score distribution:
  1. Positive: 26 out of 44
  2. Negative: 1 out of 44
  1. 70
    According to Magicka, being a wizard is chaotic fun, as long as you're playing with others, and the game isn't crashing. The game infuses the tempo from fighting-games, with an extremely variable magic-system, where results depend on which of the nine elements you combine.
  2. Feb 17, 2011
    70
    Aside from a few bugs, this game is worth getting. The game is daring and will make you laugh more often than the average sitcom. Magicka shines the brightest when playing it online with a few decent players though, throwing out some amazing combo's together during one of the game's many cartoon-like battles.
  3. Feb 17, 2011
    70
    Magicka is a solid action adventure title with a clever spellcasting mechanic that will provide hours of entertainment for gamers, especially if they play co-operatively.
  4. Feb 15, 2011
    70
    Quotation forthcoming.
  5. Feb 1, 2011
    70
    Despite a lot of bugs and some off-putting quirks, Magicka is still a good action role-playing game.
  6. Jan 28, 2011
    70
    With a level-headed team of four, Magicka's cooperative action is entrancing chaos. It's rare for a game to feel this mechanically satisfying.
  7. Feb 8, 2011
    69
    Confused and buggy, but very entertaining under the right circumstances. Bring friends.
  8. Feb 25, 2011
    67
    The single-player campaign is poorly balanced and very short, but, since Castle Crashers never materialized on PC, Magicka is the next best alternative. It is fun enough to last a couple of evenings, but doesn't have a lasting appeal.
  9. Feb 2, 2011
    67
    To be fair, Paradox and Arrowhead are doing a lot of work to fix the game's issues and it is, as of this writing, in a far better state than when it shipped, but the fact remains that my group has suffered crashes at the end of three separate chapters, which forces a complete chapter redo, and as cute as Magicka is, that's not funny.
  10. Feb 1, 2011
    64
    Overall, I was not a fan of Magicka, even at its modest price. The game looks and sounds good enough, and it even has some funny scenes (including a vampire who keeps insisting he's not a vampire, and lots of fake-ish Swedish dialogue), but the actual gameplay was just too punishing for me.
  11. Apr 4, 2011
    61
    If you like to try out different things and new concepts, it's more than worth a look. The co-op play, the battles and experiments with new spells are fun, but there are many balance problems and bugs the developers need to fix.
  12. Mar 4, 2011
    60
    In spite of its drawbacks, Magicka is a nice and entertaining game that pays a tribute to classic action-RPGs of old. There are some clever ideas here and there that will keep you going, but definitely nothing that will be remembered after the end credits.
  13. Mar 10, 2011
    58
    Some clever ideas wrapped in a lighthearted romp, Magicka partially collapses under its own weight of the innovative but overly-complex magic system.
  14. 30
    I started Magicka over from the beginning six times in my attempt to give it the best possible chance I could. In the end though, I can't possibly suggest anyone spend any money on a game released in such a broken state, whether it's ten dollars or ten cents.
User Score
7.6

Generally favorable reviews- based on 543 Ratings

User score distribution:
  1. Negative: 26 out of 173
  1. May 30, 2011
    10
    Remarkable example of a remarkable game. Unique and successful game play and controls that blow you away. Humorous story line with numerous easter eggs. Fun and extremely challenging ( but still possible) single player action packed game play, even better when played with up to 4 friends. A virtual "Hack n Slash" but with spells and "Magicks", the combination of 8 different "elements" which all can create different unique spells by certain combinations add to the fun. Full Review »
  2. Apr 19, 2011
    6
    Once you get into the feel, or spirit, of the game, things start to make a lot of sense, and the fun begins. There are plenty of places to die within a second or two if you're not on the ball, and it forces you to keep trying to innovate a solution. With all the spell combinations, there always is one.

    But as the single-player goes on, there are some pretty annoying things: 1) long stretches where you don't get a save-game and have to replay a 10-minute sequence if you die; 2) ways to die that are not quite bugs, but just pure silliness; 3) you have to complete a level, or start from scratch. During one of the later chapters, it's just too easy to get thrown off the ledges and die, and you have to keep going and going, or start from the beginning - it becomes quite tiresome.

    Still, overall, a good bit of fun, and the multiplayer is as good as the single.
    Full Review »
  3. Feb 13, 2011
    8
    Magicka is an internet meme and pop culture simulator which conveniently features the most creative and captivating casting system ever known to man, much less gaming history. The otherwise simple game-play is enhanced tenfold by the aforementioned ingenuity, leading to some sort of paradoxical linear sandbox, littered with endless experimentation and Python-esque humour (plus plenty of references, too!)

    Magicka suffers but one fatal flaw, that being the game is utterly broken. A myriad of glitches, bugs, and technical issues plague this particular piece of software like a swarm of hungry locust descending upon some unsuspecting peasant village during harvest season. Never-the-less, with developers working rigorously to patch their faulty product, and a paltry $10 price tag, it's difficult not to recommend.
    Full Review »