User Score
7.3

Mixed or average reviews- based on 129 Ratings

User score distribution:
  1. Positive: 72 out of 129
  2. Negative: 16 out of 129
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  1. [ANONYMOUS]
    Oct 13, 2009
    0
    The entire game is pretty bad. It plays badly, fall short in multiple aspects of the original and yet, it could have been somewhat better if they didn't yank out (!) the editor in the very first patch. Now all steam users are screwed. Most other people keep the 1.0 with bugs to still have access to the modding scene, but we can't even have that. Terrible, give it a skip, The entire game is pretty bad. It plays badly, fall short in multiple aspects of the original and yet, it could have been somewhat better if they didn't yank out (!) the editor in the very first patch. Now all steam users are screwed. Most other people keep the 1.0 with bugs to still have access to the modding scene, but we can't even have that. Terrible, give it a skip, especially if the price hasn't fallen yet. Expand
  2. Mar 16, 2012
    4
    Another Majesty 1 fan here. I really tried hard to like this game, but at best it is worse than Majesty 1 in every single way. If you play a game where you don't have direct control over your troops, then the guys have to have AT LEAST passable AI, but it's not there. Heroes are dumb as bricks, put a high reward up for a monster and watch all your rogues instantly run in and suicide. YouAnother Majesty 1 fan here. I really tried hard to like this game, but at best it is worse than Majesty 1 in every single way. If you play a game where you don't have direct control over your troops, then the guys have to have AT LEAST passable AI, but it's not there. Heroes are dumb as bricks, put a high reward up for a monster and watch all your rogues instantly run in and suicide. You can put heroes them together in a party but that doesn't help at all, as they don't act as a team whatsoever. One hero can be being fired upon and the others just ignore it and continue attacking a nearby building. Monsters and heroes just walk past each other all the time. WHY is the AI so much worse than the original? It's not as if the intelligence of your minions in the first game was stunning, just basic but it worked. And why are half the missions extremely similar to ones in Majesty 1? Why are the hero types and buildings available pretty much just the same as the first game? Is this a sequel or a remake? This game is just lazy game design, plain and simple. Play the original instead. Expand
  3. RobH
    Sep 29, 2009
    3
    This game is a budget title wrapped in the package of a major release. Simply put, there is far too little here to justify the price-tag. The game lacks polish, charm and depth. The graphics are bland and one-dimensional. Heroes do not feel like they have genuine personalities and there is no opportunity to form any kind of attachment to them. Unlike 1C's earlier classic Space Ranges This game is a budget title wrapped in the package of a major release. Simply put, there is far too little here to justify the price-tag. The game lacks polish, charm and depth. The graphics are bland and one-dimensional. Heroes do not feel like they have genuine personalities and there is no opportunity to form any kind of attachment to them. Unlike 1C's earlier classic Space Ranges 2, in which the NPCs feel like they have genuine motivations and personalities, these heroes are generic and interchangeable. Some reviewer comments suggest that the heroes are 'temperamental', although I never once saw a hero throw a tantrum, get into an argument, get drunk, proposition someone or make unreasonable demands (not that you'd really notice, in any case, given how they all blend into the background). Hero comments are limited to a single, endlessly repeated generic phrase. Almost exclusively, heroes will simply mull around if you haven't given them anything to do - which feels much more like uninspired programming than anything approximating a personality. The rogue and wizard heroes are essentially useless and the rest may as well be identical for as much as you're likely to notice. In the original, maps were somewhat balanced, in that more difficult challenges were closer to base, and harder challenges further out. In this version everywhere on the map is more or less the same, making the danger flags (that discourage heroes from entering certain areas) effectively redundant. If this were a 'strategy' title most of the above would be forgivable. Strategy, however, as far as it goes, is limited to plonking down generic buildings, clicking on 'research' buttons and tagging monsters with bounties. There is absolutely no opportunity for outsmarting an opponent other than through brute force. Simply put, the lack of complex hero interactions or interesting hero behaviour is simply unforgivable. Somehow, in spite of the above, this uninspired grind still caught my attention long enough for me to complete the full (thoroughly dull) campaign, hence why I'm rating this a 4 and not a 1. Clearly it's been a slow week. Expand
  4. DanielB
    Sep 19, 2009
    1
    A travesty of the original Majesty. Heroes are so stupid that they'll ignore everything save their current goal - minor things like having their home, your castle, or even themselves under attack just aren't important enough to consider. No longer will they show 'distinct personalities' by exploring, raiding lairs, or patrolling the kingdom: if they don't have a A travesty of the original Majesty. Heroes are so stupid that they'll ignore everything save their current goal - minor things like having their home, your castle, or even themselves under attack just aren't important enough to consider. No longer will they show 'distinct personalities' by exploring, raiding lairs, or patrolling the kingdom: if they don't have a flag to aim for, they'll wander aimlessly 'looking for adventure'. If you want to experience a "real-time strategy" kingdom sim, go get a copy of the original and leave this for the clearance bin. Expand
  5. DevinH
    Sep 18, 2009
    4
    Majesty one was an amazing game. It has the great idea of not controlling your own troops, but instead focusing on economy, and using your gold wisely to manage troops, economy, and bounty flags. Now of course Majesty 2 has all of those same great features, which is what got the score up to around a three, but then it also has decent graphics. They are not breathtaking, but they are Majesty one was an amazing game. It has the great idea of not controlling your own troops, but instead focusing on economy, and using your gold wisely to manage troops, economy, and bounty flags. Now of course Majesty 2 has all of those same great features, which is what got the score up to around a three, but then it also has decent graphics. They are not breathtaking, but they are pretty good, plus the physics engine at the end of the game blows all the buildings up even on my good gaming computer. All that combined brings it up to a 4. Now for the problems. Majesty 2 has a lot more "rules" then majesty one. The troops per guild has been reduced, and each guild needs its own special upgrades that only apply to the troops belonging to it. This means that if you have 2 ranger's guilds, you have to upgrade the same thing twice in order for all your units to get the benefit. Sure this seems like a minor annoyance, so lets just say this isn't a big deal. Next on the list are the temples. Remember the buildings which let you produce the super units and win? Well those now have to be built on a special "holy" spot, and there are only a few in each map. Now only having 3 temples doesn't sound bad, but each temple only lets you make 2 people belonging to it. Yes that right, 2 people. So 2 times 3 is 6, so you get a maximum of 6 good units in the game. There are maps with more temple spots, and a few other ways to get upgraded units with a new "promotion" system where you can promote your simple units to fancy ones, but its not at all the same. Along with that, a few buildings have been taken out, and a few put in. A decent trade up, but I miss the fairgrounds. If this was a standalone game I would think its great, it has good graphics and good AI, but its not. The reason this game is bad is because for anyone that played the original Majesty, the entire game play is different because of the rules they put in. If you have never played Majesty before, you will probably love this game; its very original. On the other hand, if you played Majesty one and have been looking forward to this it is a complete letdown and changes the game entirely. But what were we supposed to expect from a different company? You win some you lose some. Collapse
  6. MercurioM
    Sep 21, 2009
    3
    Campaign contains 16 Missions (2 of that are tutorial levels), around 8 "Freeplay maps" without difficulty settings or anything customizable and no sandbox whatsoever. Many little bugs, weird AI that prefers going home to stay alive and a horrible feeling as if you've just been ripped off will be only some of your privileges as the new Majesty.
  7. GeorgeD
    Oct 16, 2009
    3
    I enjoyed Majesty1, so bought this game in order to see what had been done with the unique gameplay of the original. The answer - pretty much nothing. The experience is essentially identical to the previous title, only with the added fun of having your game take 10 mins to save and crashing at unexpected and exciting moments. What was the producer's business model? Get 20 Russian I enjoyed Majesty1, so bought this game in order to see what had been done with the unique gameplay of the original. The answer - pretty much nothing. The experience is essentially identical to the previous title, only with the added fun of having your game take 10 mins to save and crashing at unexpected and exciting moments. What was the producer's business model? Get 20 Russian game designers so drunk they pass out; promise them their freedom if they spend 2 hours slapping some better graphics on, then hope the game sells on name recognition? Sadly, I fell for their trap by buying the thing. Don't be sucked in like I was! Save your cash for a decent game! Expand
Metascore
72

Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 17 out of 31
  2. Negative: 0 out of 31
  1. Majesty 2 brings some fresh updates and spruces up the overall gameplay to make up for almost an entire decade of technological advances in between the games. It isn't cutting edge by any means, but the modern touch will no doubt bring many new players into the fold. They won't be disappointed.
  2. Majesty 2 succeeds in delivering a new kind of RTS experience. The removal of direct control promotes new tactics, especially in multiplayer, and provides a different way to progress through yet another RTS campaign.
  3. The makers of Majesty 2 call your heroes “somewhat obnoxious subordinates.” That is an understatement. Their stubbornness makes this terribly challenging RTS, at times, nearly impossible.