User Score
7.2

Mixed or average reviews- based on 112 Ratings

User score distribution:
  1. Positive: 82 out of 112
  2. Negative: 16 out of 112

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  1. Mar 16, 2012
    4
    Another Majesty 1 fan here. I really tried hard to like this game, but at best it is worse than Majesty 1 in every single way. If you play a game where you don't have direct control over your troops, then the guys have to have AT LEAST passable AI, but it's not there. Heroes are dumb as bricks, put a high reward up for a monster and watch all your rogues instantly run in and suicide. You can put heroes them together in a party but that doesn't help at all, as they don't act as a team whatsoever. One hero can be being fired upon and the others just ignore it and continue attacking a nearby building. Monsters and heroes just walk past each other all the time. WHY is the AI so much worse than the original? It's not as if the intelligence of your minions in the first game was stunning, just basic but it worked. And why are half the missions extremely similar to ones in Majesty 1? Why are the hero types and buildings available pretty much just the same as the first game? Is this a sequel or a remake? This game is just lazy game design, plain and simple. Play the original instead. Expand
Metascore
72

Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 17 out of 31
  2. Negative: 0 out of 31
  1. Majesty 2 brings some fresh updates and spruces up the overall gameplay to make up for almost an entire decade of technological advances in between the games. It isn't cutting edge by any means, but the modern touch will no doubt bring many new players into the fold. They won't be disappointed.
  2. Majesty 2 succeeds in delivering a new kind of RTS experience. The removal of direct control promotes new tactics, especially in multiplayer, and provides a different way to progress through yet another RTS campaign.
  3. The makers of Majesty 2 call your heroes “somewhat obnoxious subordinates.” That is an understatement. Their stubbornness makes this terribly challenging RTS, at times, nearly impossible.