User Score
7.3

Mixed or average reviews- based on 127 Ratings

User score distribution:
  1. Positive: 72 out of 127
  2. Negative: 16 out of 127
Buy On

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. MarkE
    Sep 21, 2009
    5
    It's basically Majesty 1 slightly updated and trying to rely solely on the basic game mechanics to be fun however they're not up to par (AI, hero uniqueness, 'mission' creation). The missions and story are boring and at times downright frustrating. For a game focused on your heroes acting on their own the AI is very poor to say the least. Examples being heroes It's basically Majesty 1 slightly updated and trying to rely solely on the basic game mechanics to be fun however they're not up to par (AI, hero uniqueness, 'mission' creation). The missions and story are boring and at times downright frustrating. For a game focused on your heroes acting on their own the AI is very poor to say the least. Examples being heroes constantly willing to get themselves killed in no win situation, not attacking enemies beside them, running through hordes of higher level enemies to pick up treasure, chasing a peasant halfway across the map to cast a buff when they're supposedly on a mission to protect a key building etc... There are too many to list that I've seen and as the intelligence (or lack thereof) is the core of the game play it sucks the fun out of it. Expand
  2. CaseyC
    Sep 29, 2009
    5
    They took out some of the best features of Majesty 1 (Sandbox, Random Map) and instead replaced the game with what is at times blisteringly difficult combat with little to no control on the outcome. I venture to say the AI in the original may have been better. It feels like a downgrade from Majesty 1:Northern Expansion in everything but graphics.
  3. May 27, 2011
    7
    Majesty 2 is a fun, modernized version of the original Majesty, however it leaves some of the balance and interesting choices out from the original game, making it much easier to play, but also making it a much more simplified, basic game. Still, worth a play for anyone who enjoys RTS games or enjoyed the original.
  4. Nov 12, 2012
    5
    Majesty 2 is a real-time strategy game, despite the game's pleas that it's a "fantasy kingdom sim". I found it to be very similar to Warcraft 2 in play style.

    I'm a big fan of RTS games, but this game just isn't worth your money. The game is based on a proven formula, but Majesty 2 is poorly executed. Most single player games end up the same way: you frantically fight for your life
    Majesty 2 is a real-time strategy game, despite the game's pleas that it's a "fantasy kingdom sim". I found it to be very similar to Warcraft 2 in play style.

    I'm a big fan of RTS games, but this game just isn't worth your money. The game is based on a proven formula, but Majesty 2 is poorly executed. Most single player games end up the same way: you frantically fight for your life before you get your first buildings built, hope nothing major is destroyed, try to get up a few key buildings as monsters swarm your town, then all of a sudden, your heroes are mopping the floor with the enemy. It swings from frustrating to boring in seconds, never hitting the right balance.

    The tutorial is okay but doesn't quite teach enough. Controls need a little work. Music is boring. The game does have some decent dry humor.

    This game just isn't worth getting. RTS fans should boot up a Blizzard game instead.
    Expand
  5. CodiT
    Oct 8, 2009
    6
    Great game, but far too short. If they add a customizable gameplay mode like the first Majesty had then it would be worth an 8 or 9.
  6. EricOlstad
    Sep 28, 2009
    5
    This is one of those games that shouldn't be called a sequel. It's Majesty 1.5 at best. It's a complete mess. Very little innovation. Very little fun. Very little production value. And a whole lot of bugs to boot. Stay away from this garbage.
  7. HetyZ
    Sep 15, 2009
    6
    Well we got Russian version at Sept 11 and all i can say.. its a disappointment. Imagine Majesty 1. Now remove all fun, add outdated graphics and incredibly stupid heroes. Here you go. All i can say... just go play Majesty one and don't torture yourself with those 15 extremely boring missions.
  8. Feb 10, 2012
    7
    A decent and well polished game that is let down by slow game-play and a lack of strategic depth. This is designed for people who love RPG type game but have always wanted to be on the other side of the action, as the omnipotent quest-giver pulling the strings of the hapless heroes. It does this very well and in many ways it makes you feel more like a king than most other strategy gamesA decent and well polished game that is let down by slow game-play and a lack of strategic depth. This is designed for people who love RPG type game but have always wanted to be on the other side of the action, as the omnipotent quest-giver pulling the strings of the hapless heroes. It does this very well and in many ways it makes you feel more like a king than most other strategy games out there. The game is a huge graphical upgrade from the previous Magesty and it is much more atheistically pleasing than most of Paradox's other titles from the same time period. It is very satirical and full of comedic gems for the RPG fan and it is narrated by an advisor who sounds suspiciously similar to Sean Connery. The gameplay is slow but the speeding can be increased and the start of missions are very repetitive, the game picks up about halfway through each mission and revolve around you ordering your heroes to kill an extremely powerful boss. While your heroes are the most enjoyable part of the game they cannot be directly controlled, which leads to many deaths and lots coin resurrecting them. You control them by offering rewards in gold for defeating a target, guarding an area or exploring the map, and you prioritise based on the amount of coin. Once your heroes accept a quest they will not abandon it until they are dead or it is completed which can lead to an ogre destroying your town while all your heroes are off fighting a rat. You can put them into groups which will work as a team but you cannot coordinate your groups so they will tickle into the boss fight getting eliminated one by one whereas a huge frontal assault would have made it child's play. That said Majesty2 is a well rounded game and it you can perfect your heroes response time it can be very enjoyable indeed. Expand
  9. PrimisM
    Sep 21, 2009
    7
    Yep, it's Majesty alright. There are a few variations that are interesting for a bit and there are a few omissions that are mildly annoying, but pretty much it feels and plays like the Majesty of old. I would have liked to have seen the missions update and more dynamic since this is the main shortcoming of the first one. Still Majesty is unique and great gameplay if you are in to Yep, it's Majesty alright. There are a few variations that are interesting for a bit and there are a few omissions that are mildly annoying, but pretty much it feels and plays like the Majesty of old. I would have liked to have seen the missions update and more dynamic since this is the main shortcoming of the first one. Still Majesty is unique and great gameplay if you are in to kingdom building. Expand
  10. May 23, 2011
    7
    I gave the game a pass back in 2009 being scared off with its demo (waves of incredibly strong monsters, no build-research-expand etc). However, I've bought a copy on Steam this month, it's just $10 now. And how wrong my first impressions were! The game actually is the good old Majesty where you can spend hours and hours building up the kingdom just for the fun of it. In my opinion, theI gave the game a pass back in 2009 being scared off with its demo (waves of incredibly strong monsters, no build-research-expand etc). However, I've bought a copy on Steam this month, it's just $10 now. And how wrong my first impressions were! The game actually is the good old Majesty where you can spend hours and hours building up the kingdom just for the fun of it. In my opinion, the developers didn't succeed in adding new elements to the gameplay, which is probably too much to ask anyway, but they didn't ruin it either. Expand
  11. Sep 25, 2014
    7
    Majesty 2 is an enjoyable sim type base building affair, where you control a population of heroes through posting rewards for them to complete tasks like killing a monster, guarding something or exploring the map. The heroes then earn money for doing this, which they spend in your shops buying armor, weapons and potions etc. They also gain experience in order to level up, so they becomeMajesty 2 is an enjoyable sim type base building affair, where you control a population of heroes through posting rewards for them to complete tasks like killing a monster, guarding something or exploring the map. The heroes then earn money for doing this, which they spend in your shops buying armor, weapons and potions etc. They also gain experience in order to level up, so they become more powerful over time. Good stuff really and a sort of reverse RPG experience. Graphically, it is fine and the sound is appropriately Medieval. Basically it is a polished version of the original Majesty.

    Now, it is jolly difficult though, and not for the impatient. On many levels you are forced to do some trial and error to discover which direction to build your town in, what build order you might need for buildings, heroes and defensive towers etc, and which, if any, monster dwellings you should destroy first to reduce the pressure on your town. Making the wrong decision at basically any point will lead to inevitable demise ten minutes later as you are swarmed by monsters. At least on certain levels.
    I didn`t really mind all this so much though, since it`s just one more way to make a game a bit challenging by tightening the balance more than usual.
    What did somewhat bother me was the poor AI and accompanying lack of options for scripting hero behavior and particularly party behavior and formation. For example, rogues are good against weak stuff, but as soon as there is a boss fight, prepare to have a stream of dead rogues to resurrect from the graveyard. They trickle in alone and suicide or attack from the front like maroons right next to the tank, which is usually where all the aoe from the boss is happening. Also, if a party (Of four heroes, grouped up at the upgraded inn.) attacks something out of its league and the tank dies, the rest of the party will just mindlessly keep attacking the same thing until everyone is dead, rather than perhaps escaping. There are quite a few other issues as well. Perhaps the most annoying one is how easily mages die at first, which wouldn`t be such a problem if they weren`t so damn expensive to resurrect. Again, if they had been programmed with some semi-intelligent evasive behavior it would have helped a lot. It all gets rather annoying at times.
    I`m not gonna pretend that the AI issues are game breaking though, because there`s certainly a lot of entertainment to be had with Majesty 2. It is puzzling that Paradox couldn`t have managed a more functional AI though. Or perhaps the point is that Medieval heroes are thick as planks and that we should just accept it.
    Expand
  12. Apr 22, 2012
    7
    Majesty 2 is very similar to the original, with some graphical improvements and AI tweaks. One slightly annoying tweak is that your heroes seem much stupider, and refuse to do much of anything if you don't throw down reward flags. The difficulty curve is also a bit strange, and some missions are trivial, with others being extremely hard. This issue continues in the expansionsMajesty 2 is very similar to the original, with some graphical improvements and AI tweaks. One slightly annoying tweak is that your heroes seem much stupider, and refuse to do much of anything if you don't throw down reward flags. The difficulty curve is also a bit strange, and some missions are trivial, with others being extremely hard. This issue continues in the expansions (Kingmaker, Battles of Ardania, Monster Kingdom), where the missions are punishingly hard, and not in a "fun challenge" kind of way. The challenge, in most of these maps, comes from not knowing what or where the lairs / objectives are, and getting demolished if you build your early base in the wrong order or wrong direction. Still, this game is a fun time sink, and I mostly enjoyed plowing my way through the campaigns. Expand
  13. Jul 15, 2012
    7
    I have something of a love-hate relationship with this game. On the plus side it is the most innovative RTS I've seen in years; far more innovative than the uninspired and disappointing Starcraft 2. More of a hybrid game really, it combines elements of old-style RTS's like Age of Empires with doses of city builders, RPG's, and tower defense games. The really unique thing about it isI have something of a love-hate relationship with this game. On the plus side it is the most innovative RTS I've seen in years; far more innovative than the uninspired and disappointing Starcraft 2. More of a hybrid game really, it combines elements of old-style RTS's like Age of Empires with doses of city builders, RPG's, and tower defense games. The really unique thing about it is that you do not have direct control over your military forces (i.e. heroes), but rather try to influence their behavior by issuing a series of bounties (kill enemy unit, destroy building, defend something, or scout area). Also, at the end of each mission you have the choice of promoting one hero to the house of Lords, thus enabling you to bring them in on subsequent missions. The only trouble is, the really buffed up heroes cost a lot of gold to bring back. Further, buffed up heroes will only do what you want if you make the bounty sufficiently lucrative. Anyway, this game would be an easy eight or maybe even a nine if not for the fact that it is so darned difficult. Starting with about the third or fourth mission the game gets you either coming or going, and sometimes both. That is, either the initial base-building phase is very hard and/or the end boss fight is very hard. In other words, Majesty 2 is geared for the hard-core gamer. If you are more of a casual gamer like myself you may find yourself getting frustrated with it. I would also add that the game does have seem really cool high-level heroes like the Sisters of Krypta, assuming of course that you survive long enough to recruit them. Expand
  14. Dec 25, 2013
    7
    Very nice game in terms of non-direct-control RTS. Fantasy and fun aspects included. If you played Dungeon Keeper or first Majesty games you will probably also like this. Hovewer, this game is worse than first Majesty. Its more mmm, casual probably? This game is easier to play thus not so fun as first part. Also I miss hero quotes from first part. And I feel AI got even more stupid fromVery nice game in terms of non-direct-control RTS. Fantasy and fun aspects included. If you played Dungeon Keeper or first Majesty games you will probably also like this. Hovewer, this game is worse than first Majesty. Its more mmm, casual probably? This game is easier to play thus not so fun as first part. Also I miss hero quotes from first part. And I feel AI got even more stupid from first game. First game was 910, this is like 6-710 Expand
  15. Dec 30, 2013
    7
    I was a huge fan of the original majesty, and I was really looking forward to the sequel. Sadly, Majesty 2 messes up so many things that made the original so entertaining. Among these are a more homogenized character AI that rarely acts on its own, an annoyingly large ramp up in the difficulty (Seriously, some of the "Advanced" missions in the sequel could have passed for "Expert" in theI was a huge fan of the original majesty, and I was really looking forward to the sequel. Sadly, Majesty 2 messes up so many things that made the original so entertaining. Among these are a more homogenized character AI that rarely acts on its own, an annoyingly large ramp up in the difficulty (Seriously, some of the "Advanced" missions in the sequel could have passed for "Expert" in the original), and a conspicuous lack of a decent map creator. That being said, it does manage to do some things right- the 3-D graphics are beautiful, the humor is even wittier, and the royal adviser does a brilliant impression of Sean Connery. It may be disappointing for expectant fans, but new initiates can enjoy it for what it is. Expand
  16. Jul 4, 2012
    0
    Great game though it can be quite easy on even the hardest maps to beat once you realize how the game functions. You basically control the kingdom (market, adding new skills for the heroes, grouping) and the AI heroes do their own thing. You can help direct them with flags to tell them where the adventure is but for the most part the AI heroes are like a player in a D&D world. You justGreat game though it can be quite easy on even the hardest maps to beat once you realize how the game functions. You basically control the kingdom (market, adding new skills for the heroes, grouping) and the AI heroes do their own thing. You can help direct them with flags to tell them where the adventure is but for the most part the AI heroes are like a player in a D&D world. You just create the world around them. Collapse
Metascore
72

Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 17 out of 31
  2. Negative: 0 out of 31
  1. Majesty 2 brings some fresh updates and spruces up the overall gameplay to make up for almost an entire decade of technological advances in between the games. It isn't cutting edge by any means, but the modern touch will no doubt bring many new players into the fold. They won't be disappointed.
  2. Majesty 2 succeeds in delivering a new kind of RTS experience. The removal of direct control promotes new tactics, especially in multiplayer, and provides a different way to progress through yet another RTS campaign.
  3. The makers of Majesty 2 call your heroes “somewhat obnoxious subordinates.” That is an understatement. Their stubbornness makes this terribly challenging RTS, at times, nearly impossible.