User Score

Mixed or average reviews- based on 119 Ratings

User score distribution:
  1. Positive: 89 out of 119
  2. Negative: 16 out of 119

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  1. May 18, 2011
    If you want a Real-Time-STRATEGY game that focuses on Strategy rather than micro-management and Tactics, then the novel and refreshing approach of the Majesty series to the genre may well interest you. Set in a fantasy world (with the stereotypical rangers, dwarves, wizards, dragons and the like) Majesty 2 lets you play the role the King, focusing on the major decisions of building, research and growing your economy - while the bean-counting that usually dominates RTS, is thankfully left in the capable hands of the subjects themselves. You can group your subjects into parties (of up to 4 at an inn - well-balanced parties function much more effectively than the individuals by themselves and adds a great strategic element to the game) and set general objectives for them by setting different types of 'flags' with gold rewards as incentives (to let them where, when and what you want them to do). In the end the style of game play is a great blend of the elements of SimCity, an RTS and a party-based RPG. It doesn't take itself too seriously either with plenty of quips (and narration by a Sean Connery sound-alike) that, if not hilariously funny, at least poke fun at itself and some of the fantasy stereo-types. As a budget-priced game, with plenty of add-ons and special offers on Steam, this provides plenty of fun-for-the-money, and many of the scenarios provide a rewardingly-difficult challenge - don't expect to blast through the main campaign without having to reload or even restart some of the tougher scenarios until you get a solid strategy figured out. Highly recommended. Expand
  2. May 17, 2011
    I would pay $40 for this game, but now it is only $10. If you enjoy building your cities and recruiting armies like in age of empires, this game is close. But instead of watching your troops stand around, each one has a personality and will go on his own missions. You can even set characters in a party so they adventure together. With great graphics and unique game play, this is a game no one should pass on. Expand
  3. May 1, 2011
    I picked the Majesty 2 bundle pack on steam for like 12$, and was very impressed with the content. I liked Majesty 1, yet it was a bit too difficult for me. The new game is more fun. The advisor voice is awesome and really brings life to the game. I'm glad majesty 2 really polished the economy system and explained the game concepts much better, resulting in a pleasant experience. It is well worth its current price! Expand
  4. Feb 8, 2013
    Majesty 2, hoe to begin. Have you ever wondered, what is the king doing, while you risk your life in a dark dungeon, trying to complete the quest he gave you Well, in this game you will be the one sitting on the throne, giving quests for heroes and watching them die for your cause. Game itself is mix between strategy and RPG system. You begin with your castle, few houses and some gold in your treasury. You can build guilds, where you can hire heroes, support buildings like market and blacksmith, where your heroes can buy better equipment, potions etc. You can also build defense towers, but not walls. Hired heroes have their unique names, they level up, have inventory for potions, rings, they can buy better weapons and armor, they can loot chests they find. They have their own mind, you cant control them directly like in other strategy games, but you can give them quests with rewards, like defending a bulding, attacking a monster or lair and scouting an area. If the reward for the quests is high enough, some heroes will go and fulfil the quest. If he suceed, he gain money, return to village, buy better equipment, refill his potions and he waits for another quest. Economic itself is a nicely done game mechanic. You get money from taxes and trade (the more money heroes spend in your market, the more money you get from it). You can also build trade caravans on special places on map. As heroes level up, they can use class specific abilities (which you must first unlock by researching it). We have mages, clerics, knights, rangers, thiefs, elves, dwarfs and each of them has unique pros and cons. Each guild you build can hire up to 3 heroes of that class, so if you want more mages, you must build another wizzards guild which will cost you twice more gold then the first one, same comes with every building and towers. Every hero who die, can be revived in graveyard (in later game you can have ressurect spell), when revived he have the same inventory he had and of course the same level as he died. But the higher the level of hero, the more the ressurect costs. As a king, you can also use magic (after you research it), which costs you gold from your treasury. You can heal, destroy, revive and more. Now for the cons. Sometimes heroes lost their lives in useless fight, sometimes when you give them quest to destroy enemy wizzards towers, healers decide not to go and your 10 another heroes gets killed because of that. At least you can put heroes in groups (using tavern) which almost eliminates this.
    Graphics is nice, with the right fantasy look, hero will look different with basic equipment and masterwork equipment, dificulty is nicely done, sometimes the game will give you hell, but its fun, not frustrating, campaing is developing, alowing you to use more and more things as you advance, there is also place for fun, your advisor will make you smile almost everytime he says something. If you are RPG/strategy fan, this is something you must have or at least try. Seriously, I mean it.
  5. Sep 21, 2013
    Majesty 2 is not a blockbuster game. It was a quiet, nice, and cheap diversion. The improvement from the first game is immense, and the first game and it's expansion were brilliant. The patch that they've released addresses most all of the issues that people had with it. Is the game perfect? No, but it doesn't have to be at a mere $30. Well worth the buy.
  6. Sep 11, 2014
    A very nice blend of RTS, RPG and economic game. You are the ruler of Ardania, Fantasy Kingdom. You construct the guilds, economic buildings, research better weapons and shields. But you cannot control your heroes directly. They are controlled by setting rewards for specific goals like exploring a territory or killing a monster.

    There is a variety of missions and quests, some of which
    require attacking specific places or killing a monster which requires certain strategy. Others require simultaneous construction of some temples or defending a merchant caravan.

    "Majesty 2" has nice, colorful 3D fantasy graphics and music which sets the mood really nice (with some beautifully epic pieces for final monster fights). There is a huge choice of hero classes like warriors, wizards, rogues, clerics, paladins and nice selection of monsters with their dwellings including vampire crypts, elemental portals and wolf dens.

    The game has a unique style merging some qualities of "Heroes of Might and Magic", some of "Age of Empires" and others from RPG games. Many missions are really demanding. I needed to consult strategy guides to finish some of the levels, but even after reading a strategy guide you can find your unique tactics to defeating the boss. After 25 hours of playing I have finished this really enjoyable game.

Mixed or average reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 17 out of 31
  2. Negative: 0 out of 31
  1. Majesty 2 brings some fresh updates and spruces up the overall gameplay to make up for almost an entire decade of technological advances in between the games. It isn't cutting edge by any means, but the modern touch will no doubt bring many new players into the fold. They won't be disappointed.
  2. Majesty 2 succeeds in delivering a new kind of RTS experience. The removal of direct control promotes new tactics, especially in multiplayer, and provides a different way to progress through yet another RTS campaign.
  3. The makers of Majesty 2 call your heroes “somewhat obnoxious subordinates.” That is an understatement. Their stubbornness makes this terribly challenging RTS, at times, nearly impossible.