Making History: The Calm and the Storm Image
  • Summary: This true grand strategy game places you as the leader of a country where you use your strategic skills to make policy decisions which affect the outcome of world history. Each scenario establishes a historically accurate situation; from there on in history is in your hands. Do you build to a position of strength through industry or military, or can you find an optimum balance of both? Can you trade for needed resources or must you find and take over resource-rich territories? Will a diplomatic treaty strengthen your position, or draw you in to an unwanted conflict? These and many other decisions are yours to make. You may be a statesman, a fighter, a hero, or a scoundrel. Time to get into the Game. [Muzzy Lane Software] Expand
Score distribution:
  1. Positive: 7 out of 19
  2. Negative: 0 out of 19
  1. This game could help give people a better understanding of just how fragile the eco system of war is, giving them a sense of realism that is not found in most other strategy games. Unfortunately it's that same level of realism that might make this game unplayable for other gamers.
  2. Making History may not be the deepest historical epic out there, but it is one of the most playable and a good way to whet your appetite for something more filling. [Aug 2007, p.66]
  3. 70
    On the one hand, the Hearts of Iron crowd will find that Making History isn't complex enough. On the other hand, the World at War fans will find that Making History gets bogged down in too many unnecessary details.

See all 19 Critic Reviews

Score distribution:
  1. Positive: 18 out of 24
  2. Negative: 4 out of 24
  1. Signed up just to create a review for this too oft overlooked title. If you love strategy games, it's hard to find anything more perfect than this one. Sure, there are imperfections, but there is so much good here that little things like trade really can be overlooked and the title really does bring a lot to the table. Like WW2? Like strategy games? BUY THIS GAME. Expand
    • 0 of 0 users said yes
  2. AlexL.
    5
    It's a game I very much wanted to like because of the attractive graphics and the fact that, hey, maybe after 4 years, it's about time for someone to beat Hearts of Iron 2. No such luck. This game is inferior to Hearts of Iron 2 on all counts, and the fact that Muzzy Lanes shamelessly advertises it as a history teaching tool is just bad taste. If you don't believe me, try the 1939 scenario and see how many times you see a war between Germany and Poland (rather than, say, Poland and Denmark). There is a different between plausible alternative history and utter nonsense. I won't discuss most other features, as they are by and large copied from HoI2 and "streamlined," somehow ending up with a game that's MORE opaque than Paradox's notoriously complicated magnum opus. But I would like to comment on the economy, which for some reasons gets rave reviews - it's cumbersome, unrealistic and simply detracts from what this game is about - being Risk on a 1936 map of the world. The designer who thought that having players manually direct a billion little production facilities on map is a good idea really should not have a job. Expand
    • 0 of 0 users said yes
  3. JamesF.
    3
    Game is supposedly a WWII game and has absolutely nothing dedicated to WWII.
    • 1 of 1 users said yes

See all 24 User Reviews

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