Making History: The Calm and the Storm Image
Metascore
70

Mixed or average reviews - based on 19 Critics What's this?

User Score
8.5

Generally favorable reviews- based on 51 Ratings

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  • Summary: This true grand strategy game places you as the leader of a country where you use your strategic skills to make policy decisions which affect the outcome of world history. Each scenario establishes a historically accurate situation; from there on in history is in your hands. Do you build toThis true grand strategy game places you as the leader of a country where you use your strategic skills to make policy decisions which affect the outcome of world history. Each scenario establishes a historically accurate situation; from there on in history is in your hands. Do you build to a position of strength through industry or military, or can you find an optimum balance of both? Can you trade for needed resources or must you find and take over resource-rich territories? Will a diplomatic treaty strengthen your position, or draw you in to an unwanted conflict? These and many other decisions are yours to make. You may be a statesman, a fighter, a hero, or a scoundrel. Time to get into the Game. [Muzzy Lane Software] Expand
Score distribution:
  1. Positive: 7 out of 19
  2. Negative: 0 out of 19
  1. This game could help give people a better understanding of just how fragile the eco system of war is, giving them a sense of realism that is not found in most other strategy games. Unfortunately it's that same level of realism that might make this game unplayable for other gamers.
  2. Anyone who enjoys Risk type board games needs to buy this game. Muzzy Lane has done a wonderful job of designing a game that is entertaining and easy on the eyes.
  3. Making History is a good addition to any turn-based strategy fan's library.
  4. The gameplay and graphics plus the historical accuracy of the game make this game a good choice for the right kind of gamer.
  5. It won’t make history in the annals of strategy gaming, but Making History is a decent enough diversion for those with an interest in World War II strategy on a global scale.
  6. Despite the steady stream of real historical events, Making History seems strangely outside of history, inhabiting some alternate universe where nations go through the motions, behave erratically or simply do nothing at all. It’s hard to feel immersed in such a situation. And it’s hard to really care.
  7. The game's complex interface (composed primarily of a series of menus) makes it unapproachable to many people. Its slow pace gets exacerbated by the fact that cities can either produce or research, not both.

See all 19 Critic Reviews

Score distribution:
  1. Positive: 18 out of 25
  2. Negative: 4 out of 25
  1. ShaunA.
    May 28, 2007
    10
    Now that the Editor for the game has come out it has endless gameplay, Cant wait to see what the guys at muzzy have in store with the next update.
  2. Mr.Giggles
    Nov 25, 2007
    10
    Great level of detail, every nation's army tokens are wearing historically accurate uniforms, plus game play is the realist of all Great level of detail, every nation's army tokens are wearing historically accurate uniforms, plus game play is the realist of all strategy games I've played yet. Expand
  3. Nov 4, 2011
    10
    Signed up just to create a review for this too oft overlooked title. If you love strategy games, it's hard to find anything more perfect thanSigned up just to create a review for this too oft overlooked title. If you love strategy games, it's hard to find anything more perfect than this one. Sure, there are imperfections, but there is so much good here that little things like trade really can be overlooked and the title really does bring a lot to the table.

    Like WW2? Like strategy games? BUY THIS GAME.
    Expand
  4. MP
    Mar 17, 2007
    9
    Well Making History The Calm and The Storm is a very thought provocing game. It's style is somewhat like Civiliaztion games where you Well Making History The Calm and The Storm is a very thought provocing game. It's style is somewhat like Civiliaztion games where you have turns. BUT! Unlike in Civi where your gonna like the END TURN like 100 times just so your guy can get where you want because you have nothing to do was avoided in Making History. I have only played the Demo, in the demo you only can pick the 7 main nations in WW2: UK, US, Italy, Japan, China, Russia(USSR), France. But every other country is there too, for example: Mexico, Hungry, Egypt, Argentinea and MANY MANY more. Now, when your chose to play single player you would have to pick a scenario, for example D-Day. In D-Day you will play starting from D-Day to the end of the war. Playing the game: playing the game requires lots of patience and thinking. The game also really emphasized on the diplomacy and how important it is. The game in the beginning would seem very slow and it is but as soon as you start your nation going in a steady pace it won't seem as slow. I didn't buy the whole game but only the demo, and i really rushed through it forcing war and trying to get the full package in the 20 turns i had. I believe that playing as the US is the easyest but most boring. Because personally i like to have some action. US like in the real time in WW2 came at the end, which I does here too. But playing as Germany is very hard. Not only the whole world is against you but you usually have shortages of oil and steel.(Some of the many resources in the game). Recommendations:I recommend this game to any true stragety game player. What i mean as "true" is a true strategy game player not only focuses on the "attack"(Being aggressive in the game is good BUT to very careful who you attack).This game wasn't built so you can just get a massive army and just assault any country you please. The dimoplacy side of the game is probably where you will win 80% of the battles. Now I won't reveal anymore of the million things you can do in this game but... I repeat myself, you need patience and thinking of course. Expand
  5. RickM.
    Mar 29, 2007
    8
    I played the demo liked what I saw and the downloaded the game off of steam. The cool thing about this game is that every time you play it is I played the demo liked what I saw and the downloaded the game off of steam. The cool thing about this game is that every time you play it is different. You can be the Germany one day and try one strategy and then take a totally different approach the next time. I am more interested in conquering the world and having fun doing it than I am with military tactics. I also like the fact that the game uses economic factors and production, not just military manueovers - It feels more real to have to juggle those factors on the road to victory. Expand
  6. Jun 10, 2014
    6
    Uno de los juegos de estrategia más sencillos pero impredecibles que he visto. Aunque puede parecer flojo al principio, de hecho es una de lasUno de los juegos de estrategia más sencillos pero impredecibles que he visto. Aunque puede parecer flojo al principio, de hecho es una de las experiencias de agencia más interesantes sobre la segunda guerra mundial. Ver a Francia invadir todo Rusia, un espectáculo. Comprar sólo en super rebajas. Expand
  7. PhilM.
    Mar 25, 2007
    0
    This game should be, more correctly, called "Making UP History" ... it is really WW2 Risk. The economic system ... doesn't work. The This game should be, more correctly, called "Making UP History" ... it is really WW2 Risk. The economic system ... doesn't work. The diplomatic system ... doesn't work. The military system ... is broken. It might as well be set in Slobbovia, for the level of reality it displays. Expand

See all 25 User Reviews