- Publisher: Take-Two Interactive
- Release Date: Feb 3, 2002
- Critic Score
- Most active
- Publication
- Most clicked
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75A nice little program. While not overly complex, it still is entertaining.
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47Building your own galleria is fun for a bit, but because it's such a simple economic simulation, there's just no staying power here.
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46The game's excellent music just can't compensate for its poor graphics or clunky interface.
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The primary problem with Mall Tycoon is that you don't get nearly enough feedback from your shoppers.
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42My biggest complaint is that you can't design your own stores: you have to use one of the four ultra-bland pre-fabricated designs. [May 2002, p.69]
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While this might seem to be a mall rat's dream, Mall Tycoon falls short of the mark as either a business simulation or a shopping center builder.
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Mall Tycoon's anemic execution really turns any simulation aspects into micromanagement chaos.
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It's ugly, bland, boring and nondescript. Kind of like the average mall.
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20Vintage 1994 graphics and laughable gameplay make this one the first games of 2002 to snatch a deserved one-star rating.
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This game is so not fun, it almost put me into a coma. [May 2002, p.86]
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User score distribution:
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Positive: 3 out of 7
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Mixed: 3 out of 7
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Negative: 1 out of 7
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FetaCheese7
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LindaK.5I really liked it at first but then the zombies came and stuff It ruined the fun.
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DianaR.6It's fun and all but you need to get rid of the zombies becasue how does it fit into the whole gaming? And the graphics, Not so good...