- Publisher: Groove Games
- Release Date: Jun 24, 2004
- Critic Score
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66Enemy AI, environmental inconsistencies, and narrow alleys of opportunity brought the game down from its solid play design.
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59If you're dying for an excuse to play as a sniper, or you have $20 you're itching to spend, Marine Sharpshooter II certainly isn't the worse budget military game we've ever played. [Oct 2004, p.95]
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55Presents itself as a value title but in truth its really not a value title, just a very bad game.
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53There isn't much reason to continue playing once you've finished the second, kind-of-good mission. And honestly, there isn't much reason to even do that. Still, there's a germ of a good idea here.
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50Then there's the control scheme, a horribly innovative design where you can't simply toggle the scope with the right mouse button and zoom in and out with the scroll wheel.
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Do not waste your $20 on this game. Buy a lot of pens and try to get them stuck on the ceiling. It's a lot more fun and a lot less aggravating.
User Score
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No user score yet- Awaiting 1 more rating
User score distribution:
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Positive: 1 out of 3
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Mixed: 0 out of 3
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Negative: 2 out of 3
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RickM.0Too hard to get started.
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DillianM.7These critics are crazy. Its way better than a 50%. I give it a 75%.
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FirmanP.1Suck!!!