User Score

Generally favorable reviews- based on 821 Ratings

User score distribution:
  1. Negative: 98 out of 821

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  1. Nov 14, 2012
    Mark of the Ninja is a good stealth game, with a great art style and a fresh take on the genre. But I still do not have any idea why people lavish the game with such high praise. While the game has an amazing art style, the game has flaws. The game-play is basically a stealth game in 2D. While I like the fact that you can hide bodies, set traps, upgrade your arsenal, and even terrorize your enemies, the level design ranges from good to poor, usually on the bad end of the spectrum. The game constantly you through trial-and-error sections, with the end result of me learning nothing at all and feeling extremely frustrated. Also, the control can be a bit wonky, as sometimes, I'll end up grabbing a body when I meant to pick a lock. And the game loses its appeal once you go through 60% of the game, as you will be frustrated with the fact its basically the same thing over and over but with added traps that are extremely cheap. Also, when you complete the game, you will feel robbed of your efforts. When Mark Of The Ninja does things right, you really will feel like a ninja. However, the sections are few and far between. If you enjoyed Mark Of The Ninja, that's great, you made a good purchase. But for me, Mark Of The Ninja is a clear example of not living up to its potential. Expand
  2. Oct 16, 2012
    This review contains spoilers, click expand to view. Being a fan of fast-paced dodging and killing games (Mirror's Edge, for instance), I got into his game instantly. It does not matter how you like to play. If you like to be sneaky, fast, cruel, or unmerciful, then this 2D side-scroller is for you. You play as a ninja who accepts the First Mark, a tattoo with strange powers, to avenge your clan who was recently attacked by a security and arms enterprise. However, accepting the mark also means sacrificing yourself, as the ink in the tattoo has been said to drive people into stark madness and blind defiance. In my opinion, this was the best 1200 Microsoft Points (Xbox 360) I've spent, and I am more than willing to pay another 15-20$ just to play it on the computer. A great game with flawless animation and an overall amazing gaming experience. 10/10! Expand
  3. Dec 26, 2012
    A new take on the stealth genre, I believe that Mark of the Ninja does its job in showing that not all good stealth games need to be in 3D. It is interesting and fun play. Overall the game does do what a game should set out to do...mainly entertain. It has a nice story line that can get most anyone involved with the mission. The missions get longer and harder as one progress making one have to constantly view the surroundings in order to avoid almost instant death. The most interesting part is that you cannot go guns blazing ever because as it turns out your fists and kunai don't kill people, only your sword does. While the concept is there, Mark does fail in a few categories, namely the visibility and movement. I would prefer that the entire outer point of the screen not be all foggy, but this is quickly fixed by a check box in the settings. My real problem with the game is frankly the lack of color unless the room is lighted in which case your probably dead by getting shot and the movement because I doubt a ninja hasn't been trained to run silently, so for most of the game one is moving at a slow pace. Repetition is very obvious as the game progress so don't think that you can beat the game in one sitting, you'll probably get bored before you finish. Don't be chased away however because of these relatively small problems. The leaderboards for every level give a huge incentive to replay some of your best moments and the killing scenes are frankly done just right, but not too many variety to kill someone unless you start getting the power ups which start a bit too late for my taste. Great game to play, frankly one that should be taken time with not just sped through. Would recommend to those who have their tablets in which case its perfect and some core gamers looking for an indie game that steps outside lines and still delivers. Expand
  4. Nov 11, 2012
    This is one of the best stealth games I've played, probably the best 2D one. The visual style is perfect, gameplay is smooth and everything you do feels incredibly terrifying. Even though the controls are a bit confusing sometimes, it still deserves a spot in my top 10 games of this year.
  5. Oct 30, 2012
    Typical 2012 'light' fare... unless you REALLY like stealth games I'd wait for the demo. Typical Microsoft moneygrab designed to look good in gameplay videos but lacks compelling gameplay. Yes all the hipsters playing on their ipads will like it... if you like a game with some meat on it I'd wait for the demo... Its exceptionally well done when it comes to seeing it in a gameplay video... controls are excellent.. sound effects, atmosphere...until it comes to actually playing the game.. which is a yawnfest.. I played a few times made every effort to get into it.. maybe its just me but it just made no effort whatsoever to draw me in or compel me to continue... your mileage may vary. Expand
  6. Jan 7, 2013
    As a stealth game, Mark of the Ninja excels. It eschews the typical snail's pace of most stealth games and lets you jump and grapple your way into position for quick and deadly stealth kills. There's still plenty of sneaking past guards and hiding behind pots, but there's also plenty of silent and deadly action. It does a great job of making you feel like a ninja.

    everything else about this game is awful. The controls are far too limited, with buttons serving far too many functions causing you to constantly do the wrong thing at a crucial moment. Puzzles are exercises in tedium, rather than creativity, as you painstakingly work your way through rooms performing tasks to complete a mechanism that you figured out within 15 seconds. Then if you mishandle the controls, you end up having to repeat the entire process. Killing guards is extremely repetitive, and for some reason forces you to perform a quick-time event (press a random button in a short time limit) to succeed. Every time. There's a variety of tools that you can use, but none of them adds much beyond a flamboyant way to achieve what you could do just as easily without the tools. The trap sections are horribly designed, and combined with the limited field of view in 2D, simply force you to use trial and error. Prepare to reload your game a lot as you work your way through trap levels, figuring out what will and won't kill you by getting killed by it (or not).

    By far the worst aspect of this game, however, is its checkpoint save system. After having to restart a mission four times, from scratch, due to being auto-saved in an impossible position, I eventually gave up on even finishing the game. You have no control over when the game saves, and once it does you're unable to revert to a previous save. In my case, I'd timed things perfectly to slip past one guard, kill another, and escape. Unfortunately halfway through doing this, I hit a checkpoint save. From that point on, every time I reloaded, both guards saw me and shot me to pieces before I could so much as jump to safety. The only solution? Play through the first 40 minutes of the level again. For the fifth time. No thanks.

    The parts of this game that work, work fantastically. Unfortunately it needed a far better PC port, and less gimmicks (like QTEs and repetitive puzzles). Skip it unless you love being forced to replay the same content through no fault of your own.
  7. Oct 20, 2012
    This game is great! i only normally write reviews if a game is either really good or really bad, this game is a solid 10. For $15 off Steam its more than worth the price. If you liked Shank 1 or Shank 2, its the same type of graphics and same gameplay on a keyboard and mouse like shank 2, its made by the same company, and its still a side scrolling game like the Shanks except this one involves stealth gameplay and stealth kills. One of the best parts about this game is the game length, its quite long for a 15 dollar indie game and once you think ok this is probably the last level since the story is winding down and the end boss is in this level and the girl even tells you its last mission, well no it keeps going. The story in the game is interesting i suppose nothing special but good enough to keep your attention, its the gameplay thats amazing. The numerous ways u can kill enemys or not kill them is genious. The music is fitting for a stealth ninja game, voice acting is top notch, game length is long enough for me, steam achievements are reasonable, some arent easy but its not kill 100,000 enemys requireing you to play the game 20 times over to achieve it which is really nice, definately possible to get all achievements 2nd time through. GREAT game i really really hope they make a Mark of the Ninja 2. Expand
  8. Nov 17, 2012
    Honestly, for a 15$ game this game is totally worth it. How often would you find a an amazing high action stealth game in 2D. Haven't had this much fun for a while, try it!
  9. Jan 2, 2013
    An unexpectedly good game. I'm not a big fan of the Shank games, but this one is very addictive with tons of replayability.
    The first playthrough was fun, story kept me interested until the end (which was kind of mind blowing). However, the real fun stared after unlocking additional costumes and features, which enabled me to play the game again in a completely different way. You can play
    as a merciless assassin, a true unseen ninja or a trickster that likes to mess with enemy's mind.
    The controls need a while to get used to. It might happen to you that you will fall off a ledge, even though you only wanted to take a peek. Once you get used to the controls, you will be able to maneuver quickly and do fancy ninja techniques without any problems.
    The overall gameplay experience is absolutely amazing also thanks to the clean graphics. You always know what is happening around you and what you can do about it.
    The game is available on Steam, so you can wait for a discount to grab it, but it's definitely worth it, if you're into stealthy action games.
  10. Nov 5, 2012
    I felt compelled to write a review; this game is quite simply, amazing. I was a huge fan of the first Tenchu: Stealth Assassin game on the PlayStation and this tweaks my nostalgia-nub hard. Agent 47 and Shank had a beautiful, kick-ass, baby and you're invited to his party for $15.
  11. Feb 19, 2013
    This game is amazing. The best ninja game I've ever played! This game provides so much variety on how to play the game. From stabbing everyone in the back, to using traps and environments to kill, to even completely avoiding every enemy and remaining unseen. The puzzles/challenges are also brilliant. Solving them gives me the same feeling as solving a Portal puzzle, very satisfying. I HIGHLY recommend this game. I had fun the entire time, and the ending was crazy! Don't wait until steam sales, get it NOW! Expand
  12. Feb 28, 2013
    An overall enjoyable title but it has far too many problems to be praised this much. To begin with, the game is plagued with the same issues that Hitman: Absolution had where it is essentially a stealthing-game for the impatient, the 2d limitations only proves to further hamster the potential this game could have had and while I can appreciate the stylish artstyle and cartoony cutscenes with a decent story just as much like the next guy, game-play wise it is an collection of frustrations. To truly assassinate an enemy, you need to be undetected closely behind them (which can be a long and bothersome process involving a lot of trial-and-error) and then click M1, followed by a certain swipe movement with your mouse which either very often gets miss-read by the game, screwing the kill up completely or you knock something over on your desk. Getting to the point of being behind the NPC's is also tedious as you need to find the intended scripts that the developers put in place and if you choose to skip all that (not possible at many occasions) and simply engage them with your fists, the enemies will spam "Combat-rolls" which essentially make them invulnerable (Kunais, your throwable items literally bounce off them) leaving single 1v1 fights a matter of "Waiting for the invulnerability to go away" while with enemy teammates turns to a "Pause the game every half second to spam stun projectiles or you'll die" competition. Yes, the feature of freezing time and instantly throwing projectiles at enemies to stun them is an honest game feature which should let the next fact come less of a surprise: You engage any enemies that have spotted you with your fists instead of using weapons. I am dead serious. To fully kill an enemy requires a mandatory melee-range grab when they are incapacitated (for a few seconds after you've punched them about 20 times in the face)to fully kill them which is just laughable. I also had several occasions where I would be almost done cutting a guy's throat and he'd suddenly still somehow put out an alarm, making every enemy on a 5 kilometer radius rush to my location. And even with all these "bullsh!t" moments, I found the game to be ridiculously easy due to the no-limit freeze-time function, allowing you to take your time at any moment and mark enemies to be instantly thrown with Kunais, infinitely stunning every single enemy you see. I cannot honestly see the logic behind actually implanting something like this. It does not benefit the combat in a positive way and it is just an eyesore of a function for the stealth as well since it removes any actual difficulty. But I guess these kinds of poorly-thought through design choices are mandatory and very obvious trait of being ported from the 360. To sum it all up, did I like Mark of the Ninja? No. Why? Because this can be played in a browser and stealth-games are not meant to be played through 2D. Oh and, all the retards spamming thumbs down on negative reviews in regards to this game should give you even more reason to stay away from this smelling turd of a game. Expand
  13. Oct 18, 2012
    Heard about this game back when it came out for the Xbox LIVE Arcade and how disappointed was I that I did not own an XBox 360. When it was announced for the PC via Steam I was thrilled. I feel that Mark of the Ninja is well worth the price. Quite an enjoyable stealth game and it looks great. I'm not usually one for the cartoony art style but it works well in and is gorgeous, reminds me a bit of Samurai jack at times. The animations are not overdone and fluid. The stealth mechanics are great and provide a good variety of sneaking, hiding, stealth kills, sabotage and evasive platforming. The gameplay emphasizes the shadowy, stealthy nature of the ninja to an excellent degree. The AI feels sharp enough, enemies react accordingly to the level of stealth you employ (or lack thereof). I just wish Steam had advertised this game AT ALL leading up it's release; Mark of the Ninja is worthy of a lot of recognition and recommendation. Expand
  14. Oct 17, 2012
    This game is a gem! Not a raw gem, but a sculpted one, polished with care and attention to detail. An incredibly enjoyable experience, definitely worth the 15$ price of admission. You feel in control of your character at all times and the wonderful aesthetics cement that feeling. Feedback is instantaneous and clear: there's no confusion as to what's happening on screen. You can play this game slow-paced, taking your sweet time avoiding every guard, or you can try and play at a somewhat more frantic and chaotic pace, using your quick reflexes to jump over guards while avoiding their cone of sight and flashlights, distracting them when need be and killing them when necessary. The controls lend themselves excellently to both play styles! The world needs more games as brilliantly executed as this one. Expand
  15. Oct 20, 2012
    It is simply fun. Challenging yet doesn't hamper fluidity. In most cases you could choose to kill or evade without the use of any consumables, both in a variety of different ways. It's among the very few games that I would actually like to replay.
  16. Jan 14, 2013
    It is a rare thing indeed to rate games a full '10' (it's more like a 9.5 really). There are so many average and below/above average games nowadays that some people have become jaded. I was one one of those jaded folks until I came across "Mark of the Ninja". It takes a lot - and I mean a lot - of time, patience, talent and testing to create such a magnificent accomplishment in gaming (and just about anything really) with all the competition and hype that comes with newer titles. MotN is an epic game with amazing gameplay, spectacular art and design and mechanics that work all the way through to its end. Platformers are becoming more popular again as well as stealth games and this game does both impeccably. There are NO issues here - none. Not one fault. OK, maybe the fact that the guards aren't bright at times and are easy to take advantage of - until you play the highest difficulty (after the game is completed) then you wish it wasn't this hard. The artwork is similar to old school Disney and Genndy Tartoksky's "Samurai Jack" with tons of blood and violence. The backgrounds move and fluctuate and are brilliantly rendered. It's almost like a piece of art hanging at the MoMA. The movements, attacks and tactics are versatile and unique and the player can choose between which best suits them or even which not to use at all with the option to choose some or none. The upgrade system is simple and fluid with no complications or annoyances. Enemies are sharp,adaptive and deadly. Level designs are articulate and challenging with hidden items through. The foley work is excellent as well as the music. The writing is sharp and the plot is engaging. Even the hailkus in the game are brilliantly written. How many games can you say that about?! It's worth more than it's going for and has great replay value. It gets my vote for best game of 2012. Expand
  17. Jan 30, 2013
    If there is a game out there that can convince someone to enjoy super-invisible, deep stealth (like Thief and the first Splinter Cells), as much as Batman-style action stealth, this is that game. The mechanics of this 2D game are surprisingly and amazingly deep. Enemies will respond to sounds, investigate where they think they saw you, and even be terrorized by your actions. There are a whole assortment of gadgets that you can use in many ways to turn the tables on your foes. You can perform all sorts of tricks, such as climbing up almost every wall, scurry around in the air ducts, throw a dead body to terrorize some hapless guard. There are even multiple solutions to your problems: do you shank that guard at the first opportunity? Or do you use your gadgets to distract him while you slip past? Or do you even get them to kill each other by accident? The choice is yours. Even months later, I still cannot find anything wrong with this game. It's length is bolstered by the presence of New Game+, its animation is beautiful and well crafted, its sound and music creates perfect ambiance, and even its story, despite being small and short, has a surprising amount of twist and turns to it. Buy this game. This is stealth done PERFECTLY. Expand
  18. Oct 17, 2012
    I have no idea why this game didn't sell well on Xbox, this is hands down one of the best pure-stealth games, It's so perfect! The Art style is simply beautiful, And this game allows a lot of different approaches, which adds a huge amount of replay value, And for 15 bucks, It's a must have title! Klei made a smart move by putting ít's best game by far on steam, I really hope this game sells well because it deserves it! Expand
  19. Oct 20, 2012
    It is a great game. I want to play it again and again. At present almost no games are combining high-quality graphics and fun gameplay. It is revolution in stealth genre!
  20. Dec 29, 2012
    Okay, first of all let me ask a question: what is pop up in your mind when some one ask you about stealth game?? Most of the peoples answer is splinter cell series or hitman series. Most of the stealth game was 3D. But Mark of The Ninja kind of rewrite the history. This is the first pc game which bring stealthy game play in 2D platform. Basically it is a fusion of action, stealth and platform game. Game story is perfect and the game physics and game dynamics is really cool. If you still hesitate I can give you word that after playing this game you will not regret. Expand
  21. Dec 24, 2012
    One of the best 2D stealth games I have ever played. Grabbed it for $10 during a Steam sale and I'm loving. The art style is amazing, the gameplay is fluid and the ending... Well, just play it for yourself to see.
  22. Oct 22, 2012
    Perfection. This game is a must own for any stealth fan. Its polished to the max. Art style is gorgeous, and gameplay is flawless, and controls are tight, really tight. What really sticks out for me is the ability to choose how to handle a situation. The level designs give you many choices on how approach a situation which gives big replay value. The killing animations are awesome too. I am surprised why this game is not getting the recognition is deserves. Best stealth game I played in a long time. 10/10 Expand
  23. Feb 13, 2013
    So you're a mythical-strength ninja; The plot is literally about you flipping out and killing things, and that's about it. Gameplay revolves around quickloading everytime you are spotted and mouse gestures for silent kills. Graphics are poorly upscaled, soundtrack is your stereotypical "oriental" themed "*gong* WOOOOOOOOOOOOO" stuff, and the sound effects are pulled from a stock library. Many bugs ruin the experience ranging from small things like guards being blind to you standing right in front of them to gamebreaking bugs such as getting stuck on a wall or in a vent. An unlock system lets you kill from different angles and gives you some new tools but it doesn't really change the core gameplay of "kill silently and without being seen". I love slowly stalking through stealth games but this one is ruined by too many checkpoints, an overabundance of bugs, balancing issues (one outfit and one weapon are clearly the best at what they do), and everything else mentioned above. Running at around 10-12 hours, this is a flash game better left to XBLA. Expand
  24. Dec 20, 2012
    A really bad game. The graphics don't even exist here. Everything is black; not even white!!
    Don't waste even one dollar to buy this game, you'll regret it the next second!!
    A 2D boring black game doesn't have place into my games collection!!
  25. Jun 20, 2013
    The rating for this game is way too high. This game is a typical uninspired platformer. It's a direct clone to Shank 1/2 with rudimentary metal gear solid mechanics. The art style is typical, cheap, and overused. I'm tired of flash games like this. If it wasn't for the 3.75$ I payed on steam I would of never payed full price 14.99$ for it. It's not worth the 15 dollar price tag. It's a waste of money.

    This game could be played on a browser. Bad indie company is bad.
  26. Nov 21, 2012
    Great game. I didn't think i could still really enjoy a 2d puzzle-ish game. But yeah, i can. The story is pretty simple, but the gameplay compensates, very diverse and interesting from start to finish. Worth every penny.
  27. Dec 26, 2012
    Very fun and well made game. It's a 2D platformer, but it doesn't need to be anything else. Everything is done just right. If you liked the platform games of the 80s and early 90s on the old Atari systems etc, you will probably like it. If your a COD kid you will probably hate it because it doesn't have amazing graphics and a new release every 3 months.
  28. Mar 18, 2013
    This game does deserve ANYWHERE NEAR the praise that critics and users give it!

    It is an uninspired platformer with nice art and mechanics, but I can have that experience with SNES games if I have a nostalgic itch to scratch. It brings nothing interesting to the table. You have a hook-shot that works, ninja stars that hit stuff, and a few ninja moves to kill and sneak. It is empty and

    Unless you are a die-hard stealth fan, you will be disappointed that you actually spent money on this. I spent $6, and I regret it immensely. Have never been so disappointed by a Metacritic score.
  29. Oct 25, 2012
    I first got hooked to this game at PAX East before it was released for Xbox. One of the first questions I had back then was "When is it coming out for PC?" The creator seemed honestly puzzled, like he didn't realized that PC gaming was a thing. They've done an amazing job bringing it over and getting it working extremely well in Steam with achievements. Here's hoping for a sequel, multi-player, and Steam-powered. Expand
  30. Dec 21, 2012
    I got this game on steam just without any expectations. And I got really surprised how good it is. The game reminds you with its art style of some old times when we played games on commodore or some earlier pc platforms. But this game is really fun, I played it trough in 1-2 days. Only its a bit to short.

Universal acclaim - based on 14 Critics

Critic score distribution:
  1. Positive: 14 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 0 out of 14
  1. 84
    A dreamy amalgamation of Shinoby, Deus Ex and Thief. It’s not only the best downloadable game of the year, but a welcome gift for fans of pure stealth gameplay. [November 2012]
  2. 80
    Splendid stealth platformer offers high levels of addictiveness. Surely aspiring to the title of "Independent title of the year". [Dec 2012]
  3. Nov 29, 2012
    Corvo Attano and Agent 47 couldn't possibly have expected that a platformer from the creators of Shank would stab them in the backs and claim the title of this year's best stealth game.