Mixed or average reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 1 out of 32
  2. Negative: 3 out of 32
  1. May 13, 2013
    Mars: War Logs has big ambitions, but it feels like it was rushed out the door – perhaps due to budgetary constraints. The makings of an impressive game are here, unfortunately it just doesn't hold together particularly well.
  2. Jul 23, 2013
    Amongst the many sins of Mars: War Logs, the total lack of originality is the worst one.
  3. May 10, 2013
    With better pacing and a lot more balancing, Mars: War Logs could have been a fresh, satisfying take on BioWare’s proven formula. Its intriguing premise and characters eventually succumb to its broken systems, creating a fiction you’ll hope sooner to finish than completely understand.
User Score

Mixed or average reviews- based on 226 Ratings

User score distribution:
  1. Positive: 67 out of 86
  2. Negative: 7 out of 86
  1. Apr 27, 2013
    For the price its not a bad game. Combat is harsh and unforgiving but not without its charm, character interaction is amusing and often your choices in such have an obvious effect in game. The ingame crafting allows you to alter the effects and appearance of the armour and weapons your character uses. The graphics given the games pricing can be forgiven. The voice acting is laughable at times, but the games indie background seems to have allowed the developers to go for a more adult tone in language and events which makes a change to most RPGs on the market.The only major fault is the often, tedious nature of some the quests you receive, go here, double back, route through numerous piles of garbage hidden about the level. Full Review »
  2. Apr 27, 2013
    I just heard about this game yesterday when it's released. I do a bit of research afterwards on how the game is developed and it looks interesting. I bought the game afterwards for $20 and I have to say, for an indie game, this is an excellent game. It's an action rpg where your decisions in game will affect the game later. I'm 6 hours into the game and I'm not even halfway finished. Graphic looks good, the people's lips are kind of stiff but overall the animation is great, voice acting is pretty good, combat is actually fun and challenging, kind of like the Witcher 2 only with clubs and guns, and best of all it's only 2.5 GB in size. Wow, 2.5 GB and the game is this long and content filled. That's a big surprise. It's definitely worth the money. Full Review »
  3. Apr 26, 2013
    Only played about 2 hours so far, but initial impressions are very good. Don't expect AAA presentation (graphics animations), but mechanically combat is solid and works well, being a decent challenge (once out of the tutorial fights) on hard; items are also quite useful. Character customisation is good with a range of feats (passive boosts to XP, crafting, looting and rep) and skills (three loose trees of combat, stealth items and magic). Crafting involves upgrades to armour and weapons, which have slots, and each slot can be given a variety of bonuses (and visuals) if you have the materials. The story is quite well told so far, with good voice acting and in-engine cutscenes; will be interesting to see where it leads. PC wise it feels a little like a port (mostly the mouse is a little floaty), but has enough options to please most people and it runs well on my laptop (alienware m14x) with high settings. I didn't need to customise the keyboard mouse controls (thumbs up) and there are default keys for most things (inventory, map, skills, characters, etc.) as well as 0-9 for easy to use item ability hotkeys. Like I said, and for $20, don't expect AAA, but in some ways that's a good thing (especially in an RPG) as it feels like the Devs have focused on mechanics over flash, and assuming the rest of the game is as good or better than the first few hours this is definitely a game sci-fi and or RPG fans should check out. Full Review »