Generally favorable reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 19 out of 22
  2. Negative: 0 out of 22
  1. The game includes tons of gameplay, a plethora of Marvel characters, a great presentation, and successfully balances the action and RPG elements, while letting players choose just how much they want to micromanage.
  2. Ultimate Alliance does have its vulnerable spots--such as a camera that occasionally obscures the action--but its strengths are many and, dare I say it, marvelous. [Jan. 2007, p.72]
  3. Even despite its few flaws, MUA is a blast to play. If you’ve ever enjoyed an X-men Legends game, MUA is a step above and beyond that. RPG and dungeon crawler fans along with comic-book lovers will find much to love about MUA.
  4. It's got more Marvel Superheroes and Villans than I knew even existed. It's got the same rock-solid gameplay I've come to expect. And it's got some nice new team focus additions that make the game even better.
  5. While Marvel Ultimate Alliance isn't reinventing the wheel carved by X-Men Legends and X-Men Legends II, it certainly puts Armor All on the sides, slides in some new rims, and adds aquatread.
  6. Sure, the levels and even the gameplay get a bit repetitive at times, but there is always great action and the potential to share that action with your friends, and that is what really make this game rise above its predecessors and a total joy to play.
  7. Comic book fans will take to this one like a fat guy to an all you can eat buffet (in some cases we are talking about the same person), but players who are looking for an action RPG that offers great visuals, polished gameplay and solid co-op for the roughly 20 hours to complete the game should pick up Marvel Ultimate Alliance.
  8. A chaotic ride through the Marvel world. Exciting, fun and even moreso when you play with friends.
  9. Adding to this the possibility to choose from 23 heroes, each one with his individual abilities and powers, and also the challenge mode besides the campaign, comic-book fans will certainly spend more time in single-player.
  10. Raven improves upon the great work it did with the X-Men Legends games, creating a lengthy adventure that touches nearly every last corner of the Marvel Universe.
  11. Ultimate Alliance may be schlocky and unrefined, but the endless Dream Team combinations of Marvel super and not-so-super heroes prove irresistible.
  12. 82
    Despite a few welcome wrinkles to combat and character customization, this is pretty much the same game we have seen before. The level design and puzzles are a snooze, lacking any innovation. But who cares? This game is about gathering a few friends and laying the smack down on some villains.
  13. There are some glitches, but the pure joy of unlocking that next hero and then trying to come up with the perfect team is reason enough to work through the game a couple of times.
  14. Marvel Ultimate Alliance is certainly worth picking up. With an adequate campaign and more playable comic book characters than you can shake a stick at, plus bonus side missions for all of them, you’re definitely getting more than what you paid for.
  15. A very fun game that has a lot of polish.
  16. If you're a fan of the X-Men Legends games that have appeared over the last few years you'll know what to expect from Marvel: Ultimate Alliance, but you'll probably still be surprised at how polished and lengthy the game is.
  17. A better version of the "X-Men Legends" game with better graphics, a longer story, bigger levels, more powers, more unlockables, more characters and an even better co-op mode
  18. This live action comic book" style game has enough button mashing to satisfy every brawling fan, and just enough role-playing elements to satiate those who like to have a little more control over their superheroes.
  19. Compared to the other recent superhero brawler, the bitterly disappointing Justice League Heroes, Marvel Ultimate Alliance is a godsend.
  20. Boss battles are explosive, brutal encounters, while some perfectly cast actors bring each character to life with genuine aplomb. If you leave your brain at the door, you just might find hours of mindless fun here.
  21. Some locations are dreary trudges through dull space-station corridors, but others show more imagination, such as giant pinball tables and underwater in Atlantis.
  22. Cynical and unimaginative - but fun. [Jan 2007, p.102]

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