- Summary: The Mass Effect trilogy is a science fiction adventure set in a vast universe filled with dangerous alien life forms and mysterious uncharted planets. In this dark second chapter, Saren’s evil army of Geth soldiers has just been defeated, and humans, who are still struggling to make theirThe Mass Effect trilogy is a science fiction adventure set in a vast universe filled with dangerous alien life forms and mysterious uncharted planets. In this dark second chapter, Saren’s evil army of Geth soldiers has just been defeated, and humans, who are still struggling to make their mark on the galactic stage, are now faced with an even greater peril. [BioWare]… Expand
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Mass Effect 2 captures the elements that made the original a game to remember, showing once more the mastery of Bioware creating great stories and unforgettable characters. Not happy with that, the studio shows their will to surpass themselves with a very improved combat system which does a lot of right things to approach the gameplay of the best third person shooters available. Perhaps, in some aspects the team has been too overzealous to streamline certain aspects of the first game, loosing a bit of the original ingenuity, but it can't be discussed that the result is a more polished and focused title.
Remove the ho-hum gunplay, and the rest is an interactive action movie that's decent enough for one walkthrough. Don’t go for seconds, though. And if you’re still craving for a space opera fix by the time you’re done with Mass Effect 2, better rent all five seasons of Babylon 5.
AkiIApr 7, 2010I haven't played a game as satisfying as ME2 in years, on keeping all it's promises and surpassing all expectations. A true I haven't played a game as satisfying as ME2 in years, on keeping all it's promises and surpassing all expectations. A true roleplaying game, with choices you've made following you to the end, instead of just the hollow leveling. Makers of Fina Fantasy should play this game to learn how to write good and believable characters and outcomes.… Expand
Sep 5, 2014One of the very few games that I beat in one sitting. One of the few games that I was sad because of the Characters that died. One of the fewOne of the very few games that I beat in one sitting. One of the few games that I was sad because of the Characters that died. One of the few games that I really enjoyed. It was the high point of the series. Mass Effect was Ok. held back by bad graphics and gameplay. Mass Effect 3 was trying to appeal to a huge audience. Mass Effect was just perfect, no doubt about it. Its ended up on many peoples "Best Games Ever" lists, and im no exception… Expand
Feb 27, 2012Just love it (ME1 too).
Definitely one of the biggest games ever.
Beatyful storyline, characters, sci-fi setup, deep and detailed world, niceJust love it (ME1 too).
Definitely one of the biggest games ever.
Beatyful storyline, characters, sci-fi setup, deep and detailed world, nice graphics.… Expand
Jul 29, 2013The Good:
Great story Memorable Characters Better character development (in particular of Tali and Garus) Superb voice acting GreatThe Good:
Better character development (in particular of Tali and Garus)
Superb voice acting
Great visuals for an RPG game (but not at "The Witcher" level)
Excellent soundtrack and sound effects
Tons of Re-playability
Mini-games are still boring
More linear than Mass effect 1
The Gameplay is Less RPG oriented… Expand
Jan 31, 2013A better-than-average sequel. Many of the gameplay elements have evolved from the first game--for better and for worse. Many of the RPGA better-than-average sequel. Many of the gameplay elements have evolved from the first game--for better and for worse. Many of the RPG elements were stripped out, leaving the overall RPG-ness feel less fulfilling than the original Mass Effect. The gameplay and action sequences, however, were much more enjoyable. Surprisingly, the addition of the thermal clips greatly affected this. The continuity of the storyline and decisions from the last game was quite refreshing, and at the end of the game it really left me craving for the next installment.… Expand
AndyGFeb 1, 2010Not a bad game, but i don't want to play it again. Core shooting game-play get a bit repetitive. The level design is a little Not a bad game, but i don't want to play it again. Core shooting game-play get a bit repetitive. The level design is a little uninspiring. RPG elements...hmm you level up but there are no visible stats. Game was not designed for a pc, the menus don't take advantage of the mouse. You can't double click on anything. Mini games were bad, and really take you out of the game. In fallout 3 you had the lock picking that wasn't to bad... The problem with the mini games is you must play them in order to upgrade. The whole time i'm scanning the planets looking for minerals i keep thinking why can't my annoying ship secretary do this. Maybe a flying mini game or space stock market mini game would have been more fun. The other problem is i just play dragon age for PC and loved it, so i was hoping for a similar experience, however this is an action-shooter-adventure. I liked the ending, trying to use plot devices to kill off the more annoying characters, plus i also like the final boss and most of the cutsceens were fun. Thought the music was pretty good. About 19 hours of game play. A lot of Polish, nice graphics.… Expand
Aug 19, 2017This review contains spoilers, click expand to view. Edit: Due to BioWare's recent middle finger to the fanbase, announcing it's focus on books and multiplayer and telling the people who wanted single-player DLC and content in Mass Effect: Andromeda to **** off, I will be changing all scores for my ME series reviews to 0.
tl;dr - ME2 improves upon ME1 in every conceivable way, while still retaining the depth of the world built around you, and the sense of dread as the unknowable Reapers move to destroy all the galaxy holds dear, without any deal-breaking downsides.
Once more, you take the role of Commander Shepard. The game starts 1 month after the end of the first. Saren, the rogue Spectre and his Reaper master Sovereign have both been destroyed and the Geth following them have scattered to the cosmic winds, with Shepard and co. traversing the galaxy taking out the stragglers.
However, one day things take a turn, and the Normandy is obliterated by an unknown alien ship, Shepard included. 2 years later in 2185, Shepard awakens to find that a pro-human group known as Cerberus has spent 2 years and billions of credits to resurrect him, and him alone. After things go sideways on the Cerberus station where Shepard was reconstructed, he meets via holographic video chat with the leader of Cerberus, the Illusive man.
Collectors, a secretive race of Aliens has been landing and kidnapping entire human colonies, leaving nary a trace, except for the mass disappearance of an entire populace. Shepard is provided with a ship and squad dossiers, and begins his next adventure.
So what's changed since the first?
-Improved inventory management. You no longer acquire weapons and armor by killing. You can find weapons in the environment and in at least one case, as a gift from a character you're looking to recruit. Armor you can find by perusing the catalogs of the various stores on The Citadel and Omega. You also no longer have to worry about collecting upgraded ammo parts for your guns, as ammo powers are now dictated by class and can be applied on demand without interrupting gameplay.
-Streamlined talents for each class, with Companions getting their own unique passive tree specific to them. No longer do you have enough talents to brutalize a poor elephant with.
-More squad choices when compared to the first (6 in 1, 13 in 2)
-Streamlined gameplay. When compared to entries later in the series, I find the combat and power usage in 1 rather lackluster. In 2, combat feels infinitely smoother, with the addition of the aforementioned ammo powers (Disruptor for anti-shields, armor-piercing which is self explanatory) and the ability to actually aim your powers around cover (Enemies hiding in cover? Bring a biotic comrade to lift them into prime shooting position with Lift!)
-Lackluster armor and weapon choices. Explains itself really. While you no longer need to manage your inventory, you're left with 1-3 choices for each weapon type, and what weapon types you can use are restricted based on class, except for Soldier who can use everything, though you do get an option partway through the game to specialize in another type (I.E a biotic with Assault rifles) Armor choices are pretty meh, with bonus' usually in the range of 5-15% boosts to various things.
-Loyalty missions gone awry. Shortly after you kick off your recruitment tour of the Terminus systems, Loyalty missions start popping up. These are personal tasks requested by each individual squad member. While you're not required to do these, not doing so has severe negative impact on the ending, doubly so if they have a vital ship upgrade that you need to prevent even MORE negative consequences but you haven't bought yet (and once their loyalty missions pop up, you can't ask about Normandy upgrades until it's done)
-Depending on who you choose to do what during the final mission, you might still end up losing people permanently by assigning them to the tasks their not suited for.
Overall, the good far outweighs the negative for Mass Effect 2. While the core gameplay is practically the same, the improvements, the story and the world around you more than make up for it.… Expand
Published: January 10, 2011Our users have spoken, the votes have been tallied, and we have your picks for the best of 2010 in movies, games, TV, and music. Don't expect another victory for Kanye West or The Social Network; Metacritic users had something else in mind.