Apr 28, 2012Highs :
Game-play - Quick, fluent. Action packed. Squad mates were good and the AI was clever through out the entire game. Story - Through out most of the game you made choices some of them were brilliant and mattered, some brought you to the point of tears, some may of made you question your own morals.
Multiplayer - Fantastic multiplayer, although seems a bit more sluggish somehwat, maybe its just me, but overall it was good.
Characters : Dead, personality wise, completely dead. You get a completely new character and he is basically a idiot who works out a lot and somehow he is actually and N7 Candidate, I have already forgotten his name, SERIOUSLY. Oh, and the small amount of characters is also quite disappointing considering in the other two there were so many. Story/Ending : Sucker punch in the face or a kick in the private area. Your pick… Expand
May 7, 2012Decent game play, carrying forward the tradition of ME 2. Adding options for powers, weapons, a good step in the direction of RPGs. However, only one hub location hurts, as does the feeling of a small universe. It's understandable in terms of the story, and I don't miss endless exploration, but having more places to stop and look around would be nice. The characterization is excellent, except for things like pandering to IGN in the form of Jessica Chobot being included in the game. Characters do react well, and appropriately to their established personalities. Shepard even shows signs of the strain of forming alliances between groups that don't want to work together. The downside is that some Renegade choices are more "puppy-kicking evil" than ruthless pragmatism. However, choices ultimately don't matter. Everything boils down to a single number. The ending is horrible, not coherent with the story of the trilogy to this point, and actually invalidates previous game plots entirely. It puts the player into an emotionally numb free fall after some very powerful scenes. The final splash-screen message that ends with "Purchase future DLC!" is exceptionally insulting. Rumor has it that Casey Hudson and Mac Walters wrote the endings in isolation, and that the rest of the writing team was not allowed to review and critique it. If this is true, they should be ashamed and apologize for failing to understand basic storytelling. I'm giving it a 6. The game play was good without being frenetic or relying on enemies dancing around like crickets on a hot steel plate for difficulty. The story, up until a certain point at the end, was exceptionally good. But the ending (singular, there's just one that's been palette swapped) is depressing and inconclusive; the story stops but it doesn't *end*.… Expand
May 9, 2012For me the game was mostly a disappointment. My decisions mattered, but not necessarily in the way I thought they would. They affect how the game plays and not the ending. Which I am generally okay with this. The ending was actually really good, I wish they had personalized it about your crew and the people you had met. However, that isn't necessary just would have been nice.
What bothered me was that the series has gone from an RPG based on FPS elements to an FPS with a little bit of RPG elements thrown in. If this game hadn't been mass effect 3 I wouldn't have even thought of buying it.… Expand
May 19, 2012-------STORY 9.0------- This is one of the few games in which talking about the quality of the game's story instead of the trilogy doesn't make sense. If anyone plays this game without having played the previous 2 games... they're doing it wrong! The story plot is amazingly well written and really makes you care for your followers, it has what most games don't: It sucks you into the world of Mass Effect turning it into a Star Wars of the Gaming Industry. Definitely not a game for children, not that it has too much violence or strong language, but because it's really emotional, the difficult choices you made until this game will hunt you down and will be reflected on the game's direction. What made the fans so mad was the fact that these choices don't affect the end of the game. Being a renegade or a paragon player the ending is always the same, not that the game developers don't have the right to control the ending but at least the decisions should be reflect in a more intense way. Instead of being a whole, the plot of ME3 is divided in individual smaller plots that don't connect with each other, being the final one only related to Shepard and the fate of the universe. -------SOUND: 10.0------- More than in the previous games, the soundtrack binds you to the game in such a strong way that makes this game one of the best games I've ever played. With time I've come to notice the importance of music and sound effects in movies but even more in games. It's subtle, but it's the final and most important connection between the game and the gamer. The soundtrack doesn't need to be good while listening to it separately, it wasn't made with that intention, it was made to emphasize the emotions or even create them for a more realist and/or dramatic way. A true piece or art. -------GAMEPLAY: 8.0------- I wouldn't say it's just another shooter, cause it isn't, since you have that interaction with your teammates, special abilities (aka biotic powers), etc... it's just that it could be better, I really don't know what to write. The cover system is better but still with some problems, the existence of the heavy melee attack and over-the-cover melee gives a cool and rapid-pace feeling to the game as well as brutal, but it alone doesn't change much, I think the best new addition to the gameplay was the roll / evade move, that really lets you go all-out in a stylish way against your enemies. In non-combat situations the game gets too rpg for my taste, not that I don't mind making little errands but, specially in this game where the fate of earth is in your hands, chilling out in a bar may not be the best idea. In conclusion, you can play the game for fun as well as for interest in the story plot. -------GRAPHICS: 7.5------- Good, solid, could be better in humans, much better... It's OK for me but it's not what makes the game pop out. Don't get me wrong, though. I think it's a little better than in the previous games as it should be. -------ART-WORK: 9.5------- This is a special note that I don't think I'll be using in future reviews, but I bought the Art work book of ME3, and it is amazing. It really shows the readers the Universe and it's every detail, it shows what the players don't see while running through the lands of Tuchanka (for example...) it's really revealing. It's those things that make the game big. I really can't understand it fully but it's really impressive. Thanks for that Bioware. -------CONCLUSION------- For anyone who hasn't played it yet... please, for your own good... buy the Mass Effect games. It's a generation, it's a MUST-HAVE… Expand
May 22, 2012A good action title with gameplay massively polished since ME and ME2 and similar cheesy epicness, this time the scale is a bit larger so even more epic, really. Until you reach the ending, which leaves a sour taste in your mouth and basically makes you never touch a ME title again. Not the new one with the smoother gameplay and not even the previous ones, since they are now also ruined for you story-wise. Replay value is actually *negative* since there is no reason to replay ME3 but you won't replay 1 or 2 anymore either. Yes, I also didn't believe it can be so bad as people complain but it IS. What utter garbage.… Expand
May 25, 2012For those new to series, ME3 as a stand alone game is probably not bad, though without playing ME1-2 it's rather difficult to understand multiple references to earlier series events. But again, if to play with pressing SPACE all the time to skip dialogues to short cut to action - then neither story no its end matter and you have only to worry about some bugs and your character refusing to move properly according to your commands from time to time.
But I used to be a ME series fan and I was playing and paying for entertainment I was getting. I have started with ME2 and soon dropped it for a while to play ME1 first and then returned to replay ME2 for better ending. And I was ready to replay ME3 to get desired outcome. And here comes not only ingame issue with linear plot and bad joke devastating ending - but also an ethical issue with Bioware managers publically lying to users, encouraging them to play and replay by assuring them that it's possible to achieve higher scores necessary for a secret ending without myltiplayer. Which is not true. But people believed, why should not have they - it worked like this in ME2. And purchased and played and replayed.
And then the stupid ending itself, promised to be variable, not a display of RGB colour model. Amazing how Boiware been building its loyal userbase for 5 years managed to ruin the best RPG franchise in one go acting as if there was no tomorrow and the only thing important was to make people buy the copy of the game regardless. No apologises, no explanation, quite the contrary...Looks like Bioware regards its users as a cattle which exists only to be soothen with **** if necessry and milked.… Expand
May 29, 2012Mass Effect 1 is my greatest video game experience ever. Mass Effect 2 kick my ass, in the good way. Mass Effect 3 let me sick and sad; like I was stupid to ever trust video game can be more than just none-stop none-sensical action. The intro is bad, Bioware promise us the trial of Shepard for the Arrival event, and itâ
Jul 6, 2012The entire game focuses on a story which doesn't relate to Me and ME2 very well. Most missions you do come across as tacked in just to add gameplay hours, at least 3 Deus Ex Machina plot points (We don't have a cure for the genophage....wait...yes we do now; How can we know what the catalyst is? Hey, there's prothean beacon over there! Reapers cannot be defeated. There's a thing called crucible, no one knows what it is or what it does, but hey, it's big! Must work!), and many more senseless things happening.
Also, using cerberus as villains was simply a retarded cop out for enemies, and they ruined TIM in the process, turning the "ultimate renegade" into a deranged power hungry maniac.
It's just sad how they handled ME2 characters, especially when romanced.
The gameplay flows a bit soother than ME2, but it still has rather stupid cover mechanics. Also in the gameplay, the auto-dialog... Probably the worst idea they could have!
Now, to the endings... Well, it is said that if a part of the story feels completely out of place, it can be disregarded from the plot so logically, the game ends before the companions are picked up by the Normandy during harby's nap time, therefore, I'm still waiting for the endings.… Expand
Jul 8, 2012This review contains spoilers, click expand to view. It is not often that the last game in a series manages to effectively ruin the work of its predecessors and their replay values, along with its own. But Mass Effect 3 does exactly that. The extended cut does nothing to alleviate the problems introduced by the original ending, just as patching a few holes in the hull of the Titanic wouldn't stop it from sinking because of the ginormous hole created by the impact with the iceberg.
What is Mass Effect 3's iceberg? Why does it ruin the first two games in the trilogy for me? Because of what the ending does to the reapers, and how it invalidates 3 games worth of work. The reapers in the first two games were a mysterious, godlike force that were, as Sovereign told us, beyond our comprehension. Mass Effect 1 was shrouded with an ominous enigma; we had no idea what motivated the reapers or what their true purpose was. All we knew is that they wanted to end sentient life in the galaxy, and that this wasn't the first time they had done it. Mass Effect 2 kept this up. Even before the ending in Mass Effect 3, the reaper on Rannoch tells Shepard that the reason for the mass genocide is "not something you can comprehend". But I noticed something was amiss in the proceeding dialogue. The reaper continues to say, "Without our intervention, organics are doomed. We are your salvation." This was just a hint at the **** that would occur in the last 5 minutes of the game. As it turns out, according to the Star-kid-god-deus-ex-machina, the reapers are merely puppets; he controls them. They are well within our comprehension. They aren't mysterious at all. Now when I play the first 2 games, I know that Sovereign and Harbinger are talking out their asses when they say that we cannot imagine their realm of existence. It's just sad how they effectively made two badass bad guys in the first 2 games into stupid little dolls. It makes the first two games hardly bearable.
The Starkid tells us that they were his solution to the problem of how organics inevitably create synthetic life, which inevitably kills organic life. So his solution is to kill all organic life before this really happens. Are you kidding me? First of all, that's the stupidest thing I've ever heard. Why not just let organics get themselves killed instead of forcibly doing it? Second, why did I just spend the last 3 games repairing the relations between the Geth and Quarians? Does it mean nothing at all that I manufactured a peace between them? Oh, you're telling me it happens in every cycle? ****. Third, why all of a sudden is the core theme of the game synthetics vs. organics? I thought it was about making my own decisions, crafting my own destiny, and uniting all species under a common goal, organic or not? Now, all of a sudden, oh it turns out the Geth will eventually kill you, so we'll kill you before that happens. Simply unacceptable. Honestly, a third grader could write a better ending. And I'm forced into making a stupid decision at the end of the game that doesn't really incorporate any previous decisions, like the developers promised. Saved the Rachni queen? Cured the genophage? Created peace between the Geth and the Quarians? LOL DOESN'T MATTER. Pick a color.
Now when I try to replay the series, I know I will be forced into this awful ending, none of my decisions matter, the bad guys are just tools, the Geth will kill everyone if unchecked, and Ashley/Kaiden will still not trust me despite everything I've done for the galaxy.
Also, what was the point of Mass Effect 1? If the Starkid is a part of the Citadel, why didn't he just open the relay instead of letting stupid Sovereign fumble around like a fool? He can apparently generate a blinding light that merges synthetic life and organic life, which is far more complicated than anything that's ever existed ever, so I'm sure he's capable of pressing a damn button. And even if he couldn't, it apparently only takes 6 months for reapers to get from dark space to the galaxy, so why didn't they just do that in the first place?
The only reason I'm so upset is because how much I loved the first 2.9 games. I saw the Mass Effect trilogy as this generation's Star Wars, a space opera of epic proportions that has a meticulous and interesting universe. But Mass Effect 3 really just makes me.. sad. Because its ending did not do the series justice. The Rannoch, Tuchanka, Mordin, and Thane scenes all brought me to tears. The entire series was astounding up until the last few minutes. Bioware had the chance to define the Mass Effect trilogy as the new standard for story driven games. But now? It's just.. bleh. I will probably never buy a Bioware game again. First Dragon Age 2, then SWTOR, and now this. They have fumbled 3 great franchises. Oh well.… Expand
Jul 21, 2012I don't understand all the criticism. To hell with all the mistakes in the game, the STORY IS AMAZING. It deserves to be honored as one of the best Sci-fi stories out there. I definitely recommend every body and soul to play through this Trilogy. You won't regret it. I give the game 7 points because there is several faults, and i give the story a 10, because it is just an epic story that i think everybody has to experience. I'm so sad to see that much criticism from the users, but ey, who cares, what matters is your own feeling :) Enjoy a truly fantastic story.… Expand
Jul 28, 2012This has been a love hate purchase for me. * The story is good, although not the Epic everyone raves about. * The controversial ending is not as good as it could have been, but not as terrible as hyped * The combat experience is great! Leveling character kits from experience is a fun mechanic * Graphics aren't that great for this day and age * Lip syncing with dialog is horrible. They shouldn't have even bothered if this is what they came up with.
My primary problems are around game stability:
* I played this on the PC. I suspect console gaming is more stable.
* The cover system is awful. They chose to use the same button for running and going into cover which means you spend about 10% of combat fighting the game itself to get into cover when you want to, or out of cover when you didn't want to, because you ran too close to a corner and it thought you wanted to go into cover.
* If an enemy comes up behind you while in cover, good luck getting out of cover to run/melee. You can't melee from cover.
* Waiting - You get to wait at least 30 seconds after pressing any key for the intro when the game starts, till you get the main menu, because the game insists on connecting to EA's servers then validating your DLC. Why couldn't this happen either quicker, or start during the intro? And why is this even necessary if I'm playing single player campaign.
* Multi-player - This is really the part I like most of the game because it is pure combat. However:
* The match making system is SLOW and flaky. You spend a lot of time waiting for the servers to place you with a group of other people. Very often I cancel and retry and it gets right in.
* If you get sick of waiting for the Quick match to add you to an existing lobby/game, you can create your own, but plan on waiting at least 5 minutes for anyone to appear in your lobby. More waiting.
* Once you get into a multi-player game About 1 in 10 games will have some type of syncing issue with the servers or peers. You'll shoot at enemies that are stuck pumping ammo int an enemy with out it's health meter changing, and then they magically appear next to you and kill you.
* About 1 in 10 games ends with an enemy stuck in a wall or 20 feet off a ledge off the edge of the map, so you better hope someone has an area of effect weapon like a grenade to kill it or your stuck ending the match. * Experience and game $ is only awarded at the end of an 11 wave match. This makes some sense because you don't want people being flaky and jumping in and out and messing with the team continuity. But when the game goes nuts, and you get dropped or quit because there is no other option, you get nothing.
* You get to the end of a multi-player game and there is an awesome stats screen to see how you did. But the guy that hosted the game decided he is done and leaves, so you don't get to review your stats anymore.
* About 1 in 20 in game purchases will lock up during the transaction. Purchases are made from either real cash through bio ware points( I've never done it, and won't) or game $ you earn from matches. About 50% of the time, after you restart the game from the lock up, you see the pack that you purchased during the previous crash.
* For a while, I couldn't launch the game till online research uncovered that I had to start Origin (EA's required digital distribution system) in Admin mode.
I really wish this game were more stable, so I could enjoy it more Fortunately, I got it on sale 50% off, so I don't feel too hosed by EA and BioWare.… Expand
Aug 5, 2012EA HAVE BOUGHT BIOWARE = BEGINNING OF THE END OF EXCELENT GAMES Too sad for me heard that bioware, "one of the best",is now in the hand of the money eater, you can cleary see this line of influence in simple things :
===ME1 before EA === 1- Exploration on every planet, searching for stuff 2- Buy armor for each member and race! in the market, and cool wepons. 3-Variety of skill points to add. 4-You can run- walk-kneel- change combat to pasive mode. 5-Good side quests ===ME2 Now EA=== 1-No more exploration "boring probes" 2-Can't change or buy armor for the teammates "empty markets?" 3-Skills "simplified" 4-No more Kneel, just run-walk-change combat to pasive mode. 5-Have side quests ===ME3 Now EA=== 1-All exploration is reduced to this arcade style flight the damm ship and right click 2-Items? Recicled armor from ME2, and yeah fish and spaceship to fill the empty shops. 3-Skills improved, true. 4-No more kneel or walk mode, just run yesss and shoot a horde of monsters, for every meter you make. 5-Side quests? What the hell is what they made in ME3.
CONCLUSION: You can see this in simple things, Moving to the garbage game line step by step, and in the next game, just 1 teammate and 1 weapon, and then release 10 DLC For characters and items.… Expand
Aug 22, 2012Just goes to show how procrastination never pays off most of the time, Fun fact, did you know that the endings to this game were made in 2 hours? Not surprised? Me neither. It's like a kid who made a great science project, but wrote his presentation in 5 minutes. The game itself is great, aside from a few bugs, but the ending is just so **** atrocious, so offensive, that I never picked up this game again after I beat it the first time, and this is coming from a guy who beat mass effect 2 5 times (I counted). Even the extended cut doesn't do anything, it just adds a few minutes of footage to the ending, whereas bioware squandered the opportunity to fix their **** up by doing something like the indoctrination theory. Sorry, bioware, but your pretty much dead to me now after this.… Expand
Aug 26, 2012The ending isn't perfect. In fact, it had me in a rage where it made me feel as though the rest of the series was no longer relevant. The extended cut gave me a slightly better ending, but I still feel as though the ending doesn't live up to the standard of the series. That said, it's actually still a fantastic game, and I felt as though I was going to give it a perfect 10 throughout all of it, until I hit the ending. It's not a great ending, and I have many reasons why I don't like it. It does seem to mar the overall experience, but after some consideration, I did remember that there was a genuinely great game before that. Was it a satisfactory end to my Shepherds journey? Hell no. But it was one hell of a ride until I got there.… Expand
Dec 8, 2012This review contains spoilers, click expand to view. All the choices you made in previous games, all the heartbreaking decisions, the entire Mass Effect lore got flushed down the drain with this disaster piece. Nothing you did in the trilogy mattered because in the end, it was all a story. Nothing really happened.… Expand
Jan 7, 2013The first Mass Effect had the best story. Mass Effect 2 had the best characters. Mass Effect 3 has nothing compared to it's predecessors, besides the combat and leveling system that is somewhat better than Mass Effect 2 and an updated graphics engine, but it is still an inferior game when you take all things into account. It brought more fluid action and more playstyle customization with leveling, but that's where it ends. Story? Weak and fails to deliver the fear and awe of the Reapers first two games had built up. They are supposed to be superior in every way, godlike, yet they end up being fought like a casual enemy. It makes as much sense as a bunch of musketeers going up against a squad of soldiers with fully automatic weapons. Characters? Old ones get re-introduced and you get some bad new ones. Dialogues? Now with only 2 options. The franchise never had the "grey" moral area, but at least it let you stay neutral at times, even if it was just an illusion when every option would get the same response. This game doesn't even give you that. It's either be the venerable empathic hero or the jerk anti-hero. They probably did it to save money they'd have to pay the voice actors. The 5-year long franchise ends with a deus ex machina A, B, C choice ending, loads of DLC and a plainest hint at an MMO if I've ever seen one. Good going BioWare, go ahead and ruin what's left of Mass Effect like you did with The Old Republic.… Expand
Mar 17, 2012Game is very enjoyable overall. The production quality is absolutely epic. Pros: Gorgeous graphics, great sound and voice acting, fun missions and well written for the most part. Cons: Some really annoying bugs like Shepard getting stuck in the **** talking to Joker and cover fire bugs getting stuck while trying to run a gauntlet take away from the fun a little. I was very disappointed with the ending - the whole game felt just awesome and the production quality of the ending was superb but the ending itself was such an enormous anti-climax. Maybe there'll be some reason to the choices made that are evident later in Mass Effect 4. Another amazing title overall from the Bioware stable.… Expand
Mar 26, 2012Mass effect is a great ending to the trilogy , albeit with a sever flaw. The graphic are great , but there is no way to change the setting, and console limitation are forcing some design decision. For one you can't change FoV, you can't change graphic setting much, and you are forced to watch the back of a shepard taking 1/5 of the screen the whole time (Typical console trick to avoid calculating world geometry in a part of the screen). Often I found myself unconsciously using the mouse wheel to zoom out or in to go into FP , and sadly this is not possible. Graphic option include anti aliasing, screen resolution, brightness, and shadow, that's it. Still the graphic are great, only it is a bit sad to be saddled with console limitation. Sound wise , It is relatively good. Music is good. Sound effect sound stock or did not leave me with a strong impression. Dialogs OTOH are good sounding, and the sound of the reaper still leaves me a chill in the back. Plot : I found the story fitting. The ending was OKish. On its own I found it OK, what I was sorely missing was to know what happens to the various folk/species taking part into the battle. I won't spoil it for you for the content of the ending, but I had been hoping for a little bit more, like the diagshow at the end of fallout saying you what happens afterward. It does not happen. Nonetheless the ending were satisfying enough for me, just lacking a tad bit. Big big big bad things : the screen at the end telling you to wait for DLC. They could have sparred that, or made it more discreet, as if the main menu "downloadable content checking" was not enough. That blue screen with DLC at the end was .... Over the top. Multiplayer is OK, consist in you and 4 trying to fight off waves, with XP reward and a store to buy items. but is problematic due to 2 things : they tied part of the game (effective military rating force) to the multiplayer. Now some people are playing it so finding coop player is easy. But what in 2 month ? What in 6 month ? If you find nobody you WILL be stuck at 50% rating, thus making it harder for you to get certain ending. This is definitively a BAD BAD BAD decision. Overall, I enjoyed Mass Effect 3 very much, but I think it has been clearly bracked by financial decision, and attempting to cash in, by having day 0 DLC (a clever marketing and salesman would have made it a week 1 or week 2 DLC) the shop/multiplayer influence on single player and the problem described as above, and the endings, which looks actually as if they had to make them on the quick due to financial reason. All in all, the lasting appeal of this game is IMHO lower than for ME1 and ME2 and the console influence has make it much more evident the lowering of the RPG element in favor of FPS element. I would still recommend it to anybody having played ME1 and 2 , but as a stand alone I cannot recommend it too much. Final verdict : 7. Would be a 8 if not for multiplayer undue influence on single player Military rating, and would be a 9 if only they had added , even a few still picture telling us what happens afterward as in fallout or other game did. This is after all the END of the trilogy.… Expand
Mar 15, 2012I have never been so disappointed in a game as I have been in Mass Effect 3. The story, for the most part, is well-constructed and engaging--essentially the kind of stuff you'd expect from BioWare.
But the ending? It's the epitome of a deus ex machina plot mechanic. It is random, incomplete, invalidates your choices throughout the entire series by throwing three incoherent and indeterminate "choices" at you and then nothing.
Everything you've done, everything you've looked forward to turned completely meaningless. The questions that need to be asked: Was this deliberately done by BioWare with the intention of selling post-launch "proper ending" DLC to us? In which case, it is a sorely underhanded sales tactic. Was this unintentional and the result of rushing to complete a game that they slapped an ending to it and hoped nobody would notice? In which case, shoddy development shows the true state of what BioWare has become.
Either way, the disappointment remains. The damage is done and for me, someone who used to laud the ground BioWare walked on, I will always be cautious of any and every BioWare game from now on. Clearly underhanded sales tactics is the norm these days.… Expand
Mar 8, 2012Just finished it, and it took me according to the game 19:10 which is roughly the same amount of time it took in the previous 2 games. While the game is great, and I really like the new combat system, it tends to get repetitive towards the end. Enemies are pretty limited in variety and missions all seem to have similar objectives. Its still worth playing although I would avoid paying full price off Origin (in Australia) as it's a lot cheaper to just get it in store.
I was mildly disappointed in the lack of squad mates, for most of the game i was limited to 5, and while this will vary with some players it did seems a bit of a small selection to choose from. I won't say anything about the story apart from that I enjoyed it, but not as much as the first installment, but it is still at the typical Bioware standard. While I haven't bought the DLC I really do not see it as being a major problem it really just like any other paid DLC in the mass effect series, while it adds new information and interesting things about the mass effect universe. It is in no way required to enjoy the story and you will not notice its missing presence.
Overall a decent ending to a great series, well worth your time and money, but by no means perfect.… Expand
Mar 30, 2012This review contains spoilers, click expand to view. I enjoyed the main game for what it is. They addressed many major criticisms encountered over the last years. Combat is significantly more entertaining and challenging. The pace is higher, there is less chore. Great characters and side stories, even though side missions could have been a bit more varying in nature. Graphically it's a bit outdated and more adequate for consoles - wouldn't have minded a higher texture resolution. On audio side it is much better as well, I wasn't a particular fan of meowing cars in the citadel of ME2, it is pleasing and well done.
However what the game made up in consistency over the years has been almost entirely undone in the final moments of the game. I am usually not the guy who demands absolutely perfect canon lore but Bioware left me stumbled here. It is as if they mixed up the game they made the ending for and once you are kicked back to the Shepard on the Normandy you are left asking yourself whether you should ever bother to play this game again in the same manner you did with ME2. If you liked the main game and are capable of enduring approx. 15-20 minutes of pure non-sequitur in the hope that Bioware themselves realize what they have done then you should do so, otherwise it's worth playing one time at least for the sake of it.… Expand
Mar 13, 2012The game is very good even if most of the dialog choice options are cut off. Missions are exciting and I really loved the game.... until last 10 minutes of the game. What a disastrous ending for an epic game! It's full of plotholes and inconsistencies. I can't believe the end of it!
Mar 9, 2012I really think the vast plethora of negative reviews of this game comes from some deep-seated bias, anger that Bioware did not topple WoW in the MMO dept., or maybe some dissatisfaction that the "finale" of this series didn't blow their minds to the unrealistic degree they expected. So here's a nice passionless review. This game is a clear upgrade to ME2, gameplay-wise, graphics-wise and even immersion-wise. You'll notice that negative reviews don't have specific game design elements they have problems with (just sweeping grievances, like "Dev. time wasted on multiplayer"). This is because every game element that was added or removed was done so with painstaking care. Personally, I believe Bioware's core competency is their ability to immerse the player in a story/universe. This is done exceptionally well in this game-- emotions run high. I was genuinely distraught when the little boy is take out in the beginning which set me on a fiery revenge path on the reapers. That being said, Bioware works their butts off to make a fun single-player gameplay experience and it pays off. While I would never compare actual gameplay steez to a Developer like Blizzard, Valve and Stunlock Studios--companies of which gameplay is most important-- I have to say Bioware has created a uniquely engaging combat system. Of the "open-world" complaints, I do not quite understand. There are clearly more options at any given time in this game then in any of the previous Mass Effects. At any time there are approximately 4-6 planets (each with 1-3 missions) that I can go to; some of these are central to the story line and many are "side-line." Personally, I don't really care about this element of gameplay (I'm in the, GTA-->overrated boat--not that I haven't dumped days into each since GTA2), I plan on playing all of the content so being able to "choose" the order really doesn't seem important to me. Overall, this game is a 9.4 in my book. The long developed "KOTOR" style of RPG is my current favorite in the single-player category. A worthy distraction from real gaming (SC2 break!) for a few weeks :D.… Expand
Mar 8, 2012I've only been playing for five hours and I'm hooked. SP is fantastic -- the plot, dialogue, visual effects, leveling, fighting -- and MP looks promising too. All the meaningless 0 scores this game suffers on Metacritic -- just ignore them. I played around 200 hours between ME and ME2, I've played KOTOR, I've played DAO and DA2, I'm a lover of the FPS of Crysis and the legendary RPG series, Diablo 2. This game easily trumps them all. Especially if you're a lover of the lore because you've played through the earlier games in the series. Don't cheat yourself. Buy the first one and play it through, then the second, then the third. They're all excellent and I can't think of a more compelling universe ever made -- Star Wars only gets props because it was first (and Middle Earth too, of course). And ME3 will still be around 100 hours of gameplay afterward when you've properly prepared yourself for it, to enjoy it for all it's worth.… Expand
Mar 10, 2012Look.. it's a fun game. Loved ME1, Loved ME2.. ME3 is pretty good. There is no doubt in my mind that I will replay the whole series over again, and I'm satisfied with what was offered for part 3.
The problem perhaps is people have spent the last 5 years expecting something "SO GREAT" that no matter what product was released, there is going to be some room for disappointment. In any case, you have a very solid, playable game - that improves on the shortcomings of the two previous games. Is it perfect? I played through the games, I read the books, and I even read some of the comics. In my opinion, this ties things up nicely.
Absolutely not. Find me a game that is.
Have I had a lot of fun playing it? Yes.
Was it worth my money? Yes.
Will I be purchasing DLC? Absolutely.… Expand
Mar 28, 2012*Spoilers Ahead*
99% of the game were very good, gameplay wise I think its the best game in trilogy, it also has a great main story. There were some concerns, about the game, for example some decisions from previous parts were not transferred to this game as well as i'd hoped, some side quests were boring, your quest log is a disaster, some bugs etc., but nothing game braking... up until last 10 minutes.
The ending was just awful. when i first seen it I thought i did something wrong, i was literally stunned. At the end you are given 3 choices DeusEx:HR style. The endings do not take in to consideration any of your decisions you made during your journey as Shepard. It gives you three choices, but in the end your choice comes down to the color of explosion that will probably destroy all civilizations as we know them, no matter what you do.
The ending did not just didnt give you any choices or didn't provide closer, and it was completely out of place. It felt like in the last ten minutes developers decided to change the trilogy story and values.
For me ending completely destroyed the experience from otherwise great game.… Expand
May 16, 2012Let's ignore the ending here, because I guess anyone reading this review now either already knows about it, or doesnt want to.
Truth be told, its a good game. Playing it I felt the tech had been improved enough to fix immersion in some areas without completely overhauling a system we had been used to since ME 1.
That said, the story line was a little lack lustre and I didnt feel it was quite as gripping as the franchises earlier installments.
Dont get me wrong, there are a few moments that are truely and magnificently choreographed and will reduce most gamers to tears, but they are few and far between. Mostly however, I found that once again I felt like all my previous efforts had been ignored and for the 3rd time I had manic rush to collect my companions... again.... make them like me... again... and then actually get on with dealing with what was left of the main campaign. The multiplayer experience, for me has been where the game has demonstrated its real staying power. Taking a couple of key areas from the game (and with some later DLC a few new custom ones too) you and a group of up to 3 friends are pitted against AI opponents in a king of the hill style beat down, with assorted minimissions to keep things interesting. Even after clearing my 100% readiness for the end game of the single player campaign, I've found myself coming back to multiplayer because it is nice, casual friendly, fun.
Mass Effect 3 is certainly worth a look if you have the money and time available to try it. Players opinions are very divided on the endgame thing.... personally I like where they went with the endgame, I just didnt like how it was presented to the player.. Your opinion will undoubtedly vary..
I'm not commander shepard, but this has definitely been my favorite multiplayer game on my pc for the past few weeks.… Expand
Mar 20, 2012Mass Effect as a series deserves a score higher than that is on the scale. First one was quite clumsy and the second one had some annoying bits, but the series made me care about the characters in them. The final episode built on that and did it well. I haven't had this kind of emotional connection to a game since Planescape: Torment. Truly a terrific game. 10/10
Sep 4, 2012YOU MUST GET ALL THE DLC. With that this is the best Mass Effect. EA stripped out 5GB of content for the initial release. That is about one third of the game. Without it the game is total crap and deserved to get panned.. When a gold edition comes out in a year or so with all the DLC at a good price get this title for sure.
Mar 19, 2012Mass Effect 3 was advertised, and promised in press releases and interviews, that the decisions we made throughout the series would create a unique ending for every player, that the amount of possible endings would be countless.
Instead we got 1 ending for everyone to experience. The same ending for everyone.
Before the ending the game is 9/10, with the current ending they basically stole my $80.… Expand
Mar 9, 2012In short greatest Sci-Fi RPG`s evolution to cover based action game with RPG elements that offers straight line shooting without puzzles and occasional glitches, bugs and missing puzzle sections. Not the best ending to series.
First the bad stuff. Graphical bugs that show how hastily this was made, including missing walls, low quality textures, performance lowdown on bizarre occasions. Just bugs include, getting stuck on bizarre locations on bizarre conditions, falling through floor when dying, endlesly looping music on occasions etc. Removal of minigames like hacking just holding spacebar is about exciting as watching an egg boil no make that less exciting. Side quests are reduced mostly to get an item X from scanning an planet. The whole quest line is direct copy paste job from ME2 in lines of gather forces for final battle. All main quest locations are straight lines from A to B. Gameplay mechanics. The one button does all configuration does not work well I played on hardest setting and most of my deaths came from dying because Shepard was rolling between two covers facing enemies while they were blasting at him because awesome button. The talents are well what you would expect in such streamlined Action game with RPG elements. I was left with ~40 unused talentpoints because there was nothing worth putting them in. The lack of any puzzle sections baffles me its just constant pipeline fighting without any mental challenge. Even the one obivious part to use puzzles ( inside AI ) was reduced to very very very dull gun play mechanic that was about as exciting as licking week old ketchup from kitchen floor. The story is the same old thing from ME2 get your forces for last battle. The characters were mostly Good or OK, but what the hell one of the most unsatisfying ending(s) ever. I mean from the ME1 you had an chance to make something great and you went with this...? Just baffling. The whole feeling of war against more advanced reapers was OK with the whole the dark and gloomy feeling, but there was still some baffling plot holes and unexplained things.
The DLC. My god what on earth was EA thinking. The prothean DLC should have been free day one DLC. And it really fills in at least some of the caps and is rather good. But really 10$ for making the game what it should have been?… Expand
Apr 15, 2012i am still recovering from the shock , the entire game right upto the last ending part was amazing , and then it fails so hard , i don't think there is no excuse for ruining such a awesome game this way , on top of that , they are extending the horrible ending with a dlc nice :X what good is a game if the ending has been a joke
Apr 29, 2012To start off I have -1 point due to the lack of narrative coherence at the end (a few changes would be welcome to help erase the lack of closure and finality with descent reasoning). OK now I have been holding back for quite a while to write an informed review about Mass Effect 3 in its entirety. I have finished every mission, every side quest and all of the romance options (including male Shepard and Cortez) apart from one as I did not want to play all three games again for Kaidan. Now I was extremely saddened by the ending but not a disappointed sadness, a sadness that stems from watching my character grow from the beginning till the end, the music accompanied by all of his actions and his selflessness truly struck a soft-spot in my blood soaked, bullet ridden game favoring heart. I did not for one moment desire the ending to be different, the ending provided a truly satisfying if not a little sad close to a game that has spanned several years and three games. The combat worked, there are fewer team-usable characters than the previous games but this is not a hindrance, many of the previous qualms in the galaxy can be resolved or deepened by your characters actions, many forms of galactic closure can be achieved via the right actions all of which I found perfect (Geth, Quarians, Krogen, etc). Many people are dissatisfied by the endings but I suspect they have not dedicated themselves to the game and played enough to warrant suitable endings. Now the multi-player does affect the single player campaign and ending to a degree. The multi-player adds to the Galactic Readiness Rating which affect single player Readiness that affect the campaign. It is not necessary to play but means that playing it mean less single player items need to be fulfilled to get certain endings. Again I found it very enjoyable to play the multi-player in between campaign missions. The unlocks are very appropriate, not to unbalanced, and has room for many combat styles and strategies. I have certainly had closure, it is a shame others have slammed it to the point of worthlessness. As Bioware are adding a extended ending I am curious as to what it is and hope it does not add purely to satisfy a few closed minded individuals. As with the previous two games I highly recommend playing the First Second and this game.… Expand
May 3, 2012The game graffics just the same as the ME2 with a little update. The game easier and faster than the ME or ME2. And not to mention the awful story... just a question for BioWare: Why the f**k did you fired Drew Karpyshyn out (ME and ME2's writer) and changed him to, no name writers such as Mac Walters and Neil Pollner? I can give this game 1 point because, I'm a huge Mass Effect fan and I used to love these games. Either way, if you wanna destroy this game history, play with it, and !no complain! because a lot of people warned you.
PS.: Do me a favour EA/BioWare/Legendary Pictures/WB: Do NOT make a movie from this game 'cause I do NOT want a piece o cr*p from it. This game and the story already bad enough (and not because someone die at the end or not if you "lucky"...)… Expand
Mar 10, 2012Just in a few words: this game was killed by crappy ending.. I like everything in this game, from the beginnig and up to the end. Awesome cut scenes, good writing, interesting plot-everything we loved in previous games of this series. Also, graphics and combat system were improved. It's very dynamic and spectacular. Everything was alright.. until the ending. It kills not only this game. It kills every game of the series at all. It kills every decision i've done from the first part. I didn't expected to see happy end, it would be too naive, but i didn't expected to see THIS! (Despite the fact that i had the best ending). Every ending is awful, i saw it on youtube. I was a biggest fan of BioWare.. Until now. Go to hell, Mass Effect 3, you made me cry..… Expand
Mar 11, 2012IÂ´m new to the Mass Effect series and, the thing that bother me the most was the 1 key do all, im on a pc ffs, It gets really slumpy, and I wasnÂ´t really a fan of the massive cut scenes in the action mode, Ill give it a 7 because the game is huge, and have a lot of replay value compared to other games, but metascore of 92 is really to much.
Mar 23, 2012With better combat (fighting Cerberus), some animation & overall graphic improvements over the 1st two games and writing that seemed to salvage the plot from ME2s' I honestly thought this was going to be an end worthy of my love for the franchise. Sadly it seems more like the dev team ran flat out of good ideas or time about 3/4 of the way through. While the artwork, effects and general aesthetics were better than the first two games, it looked as if the same textures were used from console versions of Mass Effect 3. The multi-player should not have even made it in to the game & the day one DLC (which I did purchase) felt like a ten dollar soak. Add to this the gruelling last couple of hours playing up to a non-sense ending and I felt as if I would have been better off waiting to play till I could buy "the real ending"… Expand
May 8, 2012This review contains spoilers, click expand to view. Having loved Mass Effect from the first instalment so many years ago, the denouement to this story feels as though I've just watched someone give the performance of a lifetime on stage and at their second curtain call, fall over into the orchestra pit and impale themselves on the entire woodwind section. The story in ME3 is book-ended by bad writing and shot through with wonderful, funny, heartwarming and heartbreaking moments, but it seems that Bioware got the ratio of good bits to bad bits the wrong way 'round. Part of this is the scope of what they have tried to do. For one: keeping the gameplay balanced in a computer RPG when your choices should in theory remove certain elements from the game (e.g. the Rachni queen) is difficult. Secondly: RPGs are meant to have a MASSIVE scope for player choice, and providing all of that for a computer game on less than 10 DVDs--in an era where everyone expects full audio for every line of dialogue--is going to be close to impossible. Let's not forget the game already had oodles of content for characters who could have died as far back as ME1: Ashley/Kaidan, Wrex, Everyone from ME2, and so it goes... Now that's a lot of data right there. Consider that the Kasumi and Zaeed DLCs for ME2 were over a gig a piece then probably a third of the data in the game itself was stuff some play throughs would never see.
Could Bioware have done better? Hell yes! Were they fighting uphill against technology in terms of what they were promising to deliver? Yes again.
This is one of the biggest problems with ME3's writing and it is that at present you cannot deliver a truly varied and unique experience in a Role-Playing game on a PC. You have two choices in that regard. You can make a story-driven game that will sacrifice openness and variability to a degree (like Mass Effect) Or you can create a gigantic sandbox which the player can explore but not really touch (like Skyrim). Trying to deliver something that retains game balance, has fully voiced dialogue and actually registers all your past actions in a meaningful way is impossible without some form of procedural generation. They definitely could have done the writing better of course, which by means of segue brings me to...
The ending, which just REEKS of the 11th hour rush. The Citadel and Crucible are just two pieces of a giant MacGuffin designed to give organics a way to end the cycle of harvesting. Something started by some inscrutable AI who lives in the citadel? REALLY Bioware? There's a reason MacGuffin is seen as a pejorative term nowadays. Much of the game is like that apart from those wonderful shining moments, good and bad... Mordin's death, Femshep's date with Garrus, watching Joker and EDI talk, Legion's goodbye, Miranda confronting her father... Shades of brilliance from ME2, but it's almost as though the writers had something better to do and handed it off to the work experience kid. Hat's off to him for trying, but he's gonna need more training.… Expand
Mar 6, 2012This review contains spoilers, click expand to view. I came here to clarify all those bad reviews. It's not because the game is darker and action-filled that it deserves a score under 5. The game is different in its own ways. The series matured and evolved, and personally, for the best. Now for the actual review.
Mass Effect 3 is set to be the ultimate ending for Shepard and everything I've played so far supports this. There is more emotions than ever, more action and more customization. The different places we travel through our journey are beautiful and each of them have a different feel to them. We get to know about everything the other two games didn't say (For example, we finally see Palaven and Asari's homeworld). This definitively deserves a 9,5 in my opinion.… Expand
Mar 11, 2012I was afraid that Bioware might ruin at some point the whole mass effect magical and absorbing universe.My fears came true.Where should I start? I played the PC version and I was really disappointed in game's graphics.There are obvious signs that the game's graphics were done in some kind of a rush.Awful textures in some points during the game.For a 2012 game they look really bad .Once again PC gets a port.I am no complaining about performance since FPS rate is stable,but these textures look really ugly nowadays.What about gameplay? They made it more action,more Michael Bay style look.As a result we have bad written dialogues and on top of that we can't make a lot of real decisions during the dialogues.All this negative stuff, was obviously done for action's sake and gameplay feels a lot like GOW series.Thus, the mass effect magic is lost in the third installment of the franchise.
Moreover,I can't understand the whole multiplayer point,Mass effect was always a trully single player experience,why ruin this now? The worst of this addition is that multiplayer affects the game's final battle.What were they thinking? Usually people play first the single player part then the multi.It's simply irrational.As for war assets feature it seemed to me quite cool in the beginning but afterwards I understood that it don't count as it should.
Last but not least,there is a really messy badly written ending in the end of the game.Bioware gives us 3 options which all lead to an unpleasant ending.I don't say that I wanted an ending taken from children's tales where everyone lives and stays happy at the end.Though,it's really harsh to watch that all the decisions that were made in previous games simply don't count at all.This is the part why many Mass Effect's fans got angry.They can't just so simply erase our actions.It's ironic that they were saying all these years to keep the save games as they will change the whole experience in the 3rd game of the franchise.They were **** about thousands of factors that will make a difference.
All in all,I realized in the end that spent 100 hours in Mass Effect universe,I made hard decisions,I bonded emotionally with game's characters and finally I made the impossible to unite galaxy's races only for nothing.Even the war assets don't count a lot,you have fleet of Turians,Geth,QuariansHuman,Asari and all this for nothing.… Expand
Apr 11, 2012Mass Effect never was a great game, not even good. It was passable, if you had few hours to kill. But ME3 is basically the worst part. Its short, simple, boring and insanely small. It's a hallway shooter for kids, with difficulty level acceptable even for sea slugs.
Mar 12, 2012I actually enjoyed the game greatly... People are correct in that there aren't a lot of changes to the gamplay from ME2, but that's because they already had a winning combination in my mind...
The sheer number of things imported from ME1, ME2, and DLC was impressive to me... I've had completely different experiences than friends I've talked to... even down to in-game e-mails and news reports commenting on things being done by characters you left alive in previous games.
I was also very impressed at the level of emotional involvement they can get you to invest... there are some characters that I really truly cared about, and the voice acting for some of them was spot-on.
I think the main contributor to the Negative scores is the Ending... and I understand where others are coming from... for the most part, I was content... but there are elements to it that didn't make a lot of sense to me... a couple more options would have been good... Even a Dragon Age style "Text Epilogue" just saying "So and So went on to do this..." "This character went off to do the following..." would have been satisfying...
Don't let the last 15 mins ruin the rest of the game though... I enjoyed everything else immensely...… Expand
Mar 18, 2012The good:
1. Combat improvements:
There's a lot to be said about the addition of the roll and what it does for the combat in this game. Suffice it to say, it's a great feature. The (re)addition of many RPG elements like a much wider array of weaponry coupled with the upgrade system is very welcome as well and with the expanded skill trees and the weight vs power recharge system gives you a significantly improved experience with the games shooter bits.
2. The writing: It's very strong at points. Bioware delves into a broader array of subjects than we're generally used to from them, like PTSD, the psychological strain of war and it's impact on not only those who fight it, but everyone else who suffers from it as well. Personal and mass tragedy is very prominent in the writing and handled quite well. Sadly, they do pull a few punches at times, but not enough to ruin the rest.
3. The length: It's not a short game. Perhaps not quite as large as ME2 if you factor in all the DLCs, but still definitely worth the 60 dollar pricetag in sheer gameplay hours.
1. Day one DLC: There's been enough uproar about this already, and frankly it's deserved, so I wont dwell on it too much.
2. Reduced companion interaction: Unfortunately you do not truly get to interact with your companions as much as you'd like. You rarely get actual dialog wheel conversations with them and there are no companion side-missions. This is not as much of an issue with returning characters as it is with new ones, but it would have been nice to have a little more dialog-tree conversations for companions.
3. The ending: A lot of adjectives have been applied to it already. I personally think "awful", "horrible" and so on are a bit of an exaggeration, but the truth is, it's far from good. Somewhere between disappointing and confusing is where I'd put it. The strangest thing about it is, Bioware have excellent writers as evidenced by the majority of the rest of the game. It simply defies belief that they did not understand this ending would not go over well, to put it mildly. The only explanation I can think of is that they're going to sell us a proper finish to the trilogy for 10 bucks.… Expand
Mar 15, 2012C`mon really? Mass effect died with Mass effect 1 - period.
Bioware u`r really lacking quality - Dragon age 2 - a joke, SW:Tor - after experiencing 2 lv 50 Chars, absolutely crap when it comes to MMO, Mass Effect even worse - hopefully Blizzard stays at the top of expectations..
Jul 18, 2012Mass Effect 3 is the brilliant conclusion to the popular series. Do not listen to these bad reviews, the game was brilliant. I found the endings really good, they fitted the 'Mass Effect' spirit and made a stunning conclusion. I think a lot of people wanted a 'Shepard defeats the reapers and lives happily ever after" kind of ending. But then they would force Bioware for a Mass Effect 4 (something Bioware didn't want to do)
Brilliant game, brilliant ending. 9/10… Expand
Mar 16, 2012Great game, The story is the main focus and it's amazing. The endings could have been a bit better but it's still really good. Amazing and enjoyable combat, Great 3rd person shooting, Awesome weapons, and well done cover system. The graphics look fantastic but it has some glitches. The sound effects and the voice actings are amazing. It's one of the main reasons that makes you care for each character. Great game. Recommended for everyone. But it's better if you play the first 2 before this one.… Expand
Nov 12, 2012Felt really unfair that I don't get all dialog/story options because I didn't import a character from ME2. This is a very poor game design because I actually played both ME and ME2, but I didn't keep the game saves. Without the saves, ME3 makes many assumptions that didn't match with my personal experience from previous games. It gives me limited dialog choices and event outcomes. I had to act out of characters in several occasions. It's one thing to enhance experience using previous game saves, but to require it to unlock main event outcomes is a very very very poor game design. Could just prompt for more background info if the player didn't have a game save.… Expand
Apr 15, 2012This review contains spoilers, click expand to view. Honestly in this game, everything good they add they add something terrible to even it out. The biggest improvement, by far, is the gameplay. They added tons of new weapons, rolling in cover, and to make Trench-Warfare a bit easier, quick-killing(grabbing). The singleplayer isn't as monotonous, in Mass Effect 2 it was recruiting and helping squad mates with the occasional mission against the collectors. However, the squadmates are a let down. Javik and James are the only new ones that haven't been seen before(forgive me if I'm wrong). Garrus, Tali,Liara, and Javik are the only alien squad mates, and there's no Drell or Salarian squad mates, much to my dismay. The graphics and animations are pretty much the same, if not slightly better. You can still upload from Mass Effect 2, so you aren't starting from scratch. For the ending, I am quite furious about it. Anderson is a fixed death (alongside other Mass Effect 2 squadmates like Legion and Thane) and apparently the indestructible Reapers are led by a ghostly kid who is also the Catalyst, a componet for the Crucible that you spend a lot of time looking for. Also, 2 randomly chosen squadmates will appear with Joker on survival island at the ending, not saying a word. However that's something that they're changing, so I will not be giving this game the 6 it deserves with it. As I mentioned before, many former squad mates are fixed deaths and die no matter what you do. However, all of the deaths, even the optional ones, are fitting. Thane dies saving a life rather than removing it. Legion dies either in defense of his species or to save them from annihilation. Mordin CAN(but doesn't have to) die curing the genophage, his biggest mistake. Samara CAN die fulfilling the code. Of course they add a heap of stupid and soulless characters, including a lesbian and a gay person. They also added Kai Leng, which I have concluded is a female after watching Thane hit him in his nonexistent balls 10 times. At least you get to slay him when it's over, I didn't hesitate for a nanosecond about the renegade interrupt. Also, they added Co-op Multiplayer which is the biggest new thing out of all the epic updates. You can FINALLY play as Salarians, Turians, Quarians, Asari, Drell, Geth, Krogan, Batarian, and even as a Asari Justicar. It's hard to implement slow motion attacks like Biotic Charge and such when others don't want random slow-mo, but they executed it very well. And a very prevalent topic is the day 1 DLC. I hated it too, but it's not a good reason for plop a 0 down as your score. The new War Assets idea was brilliant. Now you can do side quests and scanning parties for something more important than research material(removed, sadly). Anomalies and random missions were pretty much worthless in mass effect 2, except being very fun. Now they are fun and benefit you by giving a War Asset. Depending on the final decision in Mass Effect 2(destroying the Collector Base or not) you need a certain amount to keep Shepard alive and to keep Earth from utter destruction. A HUGE problem for me was the enemies. Besides having fairly stupid 1-shot kills (unavoidable once it starts), there's only THREE FACTIONS. It would be fun to have a boss on wave 11 in multiplayer, like a Geth Colossus or a Gunship, but no. In fact, in single player, the final boss is the infamous Marauder Shields, in which you have no choice but to use the limitless ammo M-3 Predator(Which I never used after I found my first Weapons Bench). At least they added gun modifications like extended barrels, and upgrading the guns to I and V and X. All in all, this game is excellent but if you're a poor starving person on the streets, prepare for the attack of the DLC.… Expand
Mar 18, 2012Okay, I get it. You didn't like the ending. You didn't have that many choices. I understand. People fail to realize that this game is about the art of story telling that has player input, not that this is a story that the player has control of, making it dance like a marionette. This game is a beautiful work of art with fast-paced and innovative gameplay. The three-game story arc immerses you in a world that is so detailed and lifelike that you can't help get lost in it, and to me, that's what's important. Meaningful characters, intricate gameplay, and RPG-style player input all add together to create probably my favorite game of all time. And remember, folks: the ending of the game isn't the entire game.… Expand
Mar 11, 2012This review contains spoilers, click expand to view. I remember the very first time I played through mass effect. It was an enthralling experience. Never before had a game allowed you to explore unknown worlds in your awesome tank and fly across the galaxy in a state of the art super-ship. The game had an excellent upgrades system with hundreds of different types of armor and customizations that could be implemented. The storyline was exciting and original. Something that would have made gene Roddenberry proud and the ending to the game was satisfying yet left you begging for more. Mass Effect 2 was a shell of the 1st game. Gutting the original of all its great customizations and removing the ability to drive across the vast terrains of uncharted planets. Instead the game allows you to 'scan' planets (an extremely irritating and dull task) for their minerals. No longer did you have the amount of customization that was present in Mass Effect 1. The game was now more of a 3rd person shooter, like gears of war. I enjoyed Mass Effect because I felt it was the anti-gears. Focusing on storyline and character interactions instead of violent battles and never ending waves of enemies. The combat in Mass Effect was elegant and sleek, and because of all the upgrades you could become very powerful with nearly unbreakable shields and weapons that should kill your foes in 1 shot. Mass Effect 2 does away with all those powerful upgrades and instead gives you **** in its place. The same goes for mass effect 3, but I'll get to that in a moment. Mass Effect 2 has a rather stupid storyline. When Mass Effect 2's first trailer came out it was for nothing more than shock value. Shepard 'dies' in the 1st few moments of the game only to brought back immediately and you are swept into working for Cerberus (so much for the free will we were given in Mass Effect). Overall the storyline in the second game felt like nothing more than filler material. Continuing on to Mass Effect 3, Bioware has completely cut ties with any similarities from Mass Effect 1. The game features combat along the same lines as Gears of War. It almost feels as though Bioware was trying to copy gears of wars combat. Another major complaint that I have about the game is the addition of politically correct homosexual relationships added into the story. Shepard was a very straight military man in the first two games. However now he now has the so called 'choice' to become a homosexual. The choice to become a homosexual is forced upon you. If you speak to the homosexual character and do not choose to use your paragon influence on him/her the game gives you renegade points instead. I decided not to talk to the homosexual character at all because every time I did he/she was trying to hit on me. There are also numerous homosexual references in the game and at one point if you are the male Shepard you will even hit on Vega (who is straight) when he comes up to your quarters for a chat. These politically correct homosexual references are just another way to force homosexuality on the masses and I personally disprove of Bio waresâ… Expand
May 20, 2012This game was a huge disappointment. The combat was boring, the story was terrible, and the ending essentially ruined the previous two games for me. Mass effect 2 was dumbed down from ME1, but it was still a pretty good game. This one takes it ten steps further. "Action mode" says it all. The graphics are worse as well, many of the landscapes look blocky, the water looks awful...the list goes on. I don't know what happened, if some of the better writers left between games, but the story in this one is cringe-worthy at every turn with few exceptions. I'd have rather this game had not even came out, which is saying a lot since I'd been looking forward to this conclusion of commander Shepard's story for the past 5 years or so. Don't buy this game.… Expand
Mar 7, 2012This review contains spoilers, click expand to view. The game is good, really good. The combat system is the best one yet, and the emotions the characters makes you feel- you will get teary eyes for sure. The things that bugs me are the endings. The choices you got brainburn thinking about the previous games barely even matters here. I wanted an ending that actually offers some kind of closure, this ones feels rushed, like a last minute change. There are many unfilled holes. Fans of the saga deserved better than that. Still, good experience.… Expand
Mar 8, 2012I think it's a very great game, I enjoyed the story line of every mass effect game. I love how the choices we made inflict on the experience we have. But when I put the story apart, I find it is still a good game, but average. I would give 7.5 for the gameplay. And 5 for the graphics and the AI. Problem is that it's made on over 5 years old hardware...
I still hate what they done to Crysis 2, and Dragon age 2 (even though I loved DA2, it's not a PC game anymore like DA that was, much more deeper), but I think all the bashing I see here about ME3 is not justified. They did what they could with what they had... Problem is Sony and Microsoft for delaying video game evolution. PC market is to small to sustain mass blockbuster productions like mass effect.
And now we learn that the next XBOX will grant us the pleasure of playing with the fantastic radeon 6670, hell my 2 years old 5770 is twice as fast.
Guess we will wait a long time to see a real AI and graphics evolution for our game. But I rather enjoy what we have, like the awesome story of the Reapers angainst all living things!
In that perspective Bioware made a terrific game whit a story that made me forgot I was playing a game optimised for such crappy hardware.… Expand
Mar 9, 2012Seriously? The hate surprises if it's legitimate. Yes the choices weren't so rewarding as they should be, but the story was epic and the game play was quite awesome. By far the best in the series. My only major gripe was the companions weren't as colorful as previously, but I seriously enjoyed the big levels and more relentless game play. There is greater amount of action, more variety, the narrative of the characters tied in nicely with huge story. Tons of guns. The negative feedback feels like a bandwagon jump and an exaggeration of the let down of the choices, but purely on a game point standpoint there was a great deal of dynamic content that I'm definitely looking forward to replaying.… Expand
Mar 9, 2012I've played ME3 for about two hours now, so far I'm absolutely loving it. I honestly don't know why some many players here are **** about the game; I only finished ME2 a few weeks ago (yes I was late to the party) and to me ME3 just seems like more of the same awesome that ME3 was. Gameplay is great, really enjoying the new tactics and challenging AI (flanking, grenades etc). Running this on an HP ENVY 17 and it looks fantastic; everyone complaining about the "overdone shadows" is simply revealing their ignorance of the game, you have to turn on "dynamic shadows" and then it looks great, otherwise yes everything looks blacked out in pools of inky black shadow. If your rig can't handle this setting, upgrade, end of story.
In summary, very pleased so far and looking forward to getting deeper into this game, sad it's the last one in the series.… Expand
Mar 9, 2012This review contains spoilers, click expand to view. I love this game! Mass Effect 3!
I enjoyed ME2 a lot. I haven't played ME1. Its too outdated graphics looking old game. ME3 has a good solid story and RPG ish elements. I like the combat system a lot with the power abilities. Many classes.
I love Garrus… Expand
Mar 10, 2012This review contains spoilers, click expand to view. Is this the grand game we have been waiting for? Sorta?
A good game but nowhere near perfect
Gameplay-Like Mass Effect 2 it has very solid gameplay(besides the ammo clips)
Story-Unlike Mass Effect 2 the story is much better and feels more vital and important like in Mass Effect 1
Dialog-Some characters have very good dialog(Garus) but others don't(will get on that later
Exploring-They removed the awful planet scanning in ME2 and simplified it for the better, Plus reaper attacks while exploring is fun
Dialog-Some of the Dialog is dreadful to listen to, its repetitive or stupid(send ships to save earth! But our own planets are under siege too. I dont care save Earth!)
The Child-Bad attempt to make you emotionally attached, you know nothing about him and don't care, he is probably one of millions who are dieing, so why care
ME2 crew-Your crew from ME2(probably the best and well developed crew) barely are in there and don't even join back up with you, so you get stuck down with very few crew members who are mostly from the first game
Jersey Shore Characters-Do they really need to be here? I mean they are uninteresting and serve only points to fans of the show(which im not), they could have put in old or more interesting characters
Blatant ripoffs from the internet and games-Endings ripoff Deus EX pretty badly, pictures from the internet directly shown and Photoshopped models
Overall is it good, Yes, There are more bad complaints I made but most are minor to the whole thing, better not to ignore them then let them slip over our heads… Expand
Mar 11, 2012This review contains spoilers, click expand to view. Mass Effect 3 is a great game. It has the expansiveness of the first one, the improvements on the combat system of ME2, and has the great story and character depth you would expect from a Mass Effect game. All the class powers have been tweaked enough to feel fresh and the new weight capacity dynamic gives you lots of flexibility. Want to focus on using powers? Fine, just take one weapon and boom, 200% bonus cooldown reduction. Want to use mainly weapons? Fine, pick one of everything if you want. The multiplayer adds a new bit of flexibility into the game as well, allowing you to skip some side missions if you want and still get a good war asset score. It's also pretty addicting if you actually try and play it, though it really IS totally optional. I will say that you will have to be pretty exhaustive with the side quests if you want to do only single player, and it might not be possible to get a high score without an imported Shepard. As far as the ending goes, I will admit to being pretty disappointed and would have given this game a 10 rating otherwise. Since the whole game is thrilling and a joy to play, I only took off 1 point, but if the conclusion is all you care about, don't get your hopes up too high. The Mass Effect Trilogy is definitely no fairy tale, but the ending scene doesn't seem to offer much closure as far as how your companions fared, let alone the rest of the galaxy or even Shepard himself. I think some people have definitely gone overboard with their outrage, but as a longtime fan of the series, I did feel let down by the too-short conclusion of a three-game trilogy.… Expand
Mar 11, 2012This review contains spoilers, click expand to view. I downloaded my copy of Mass Effect 3 onto my computer with some apprehension, the critic reviews all praised the game, while a majority of the users seemed to hate it. As I played Mass Effect 3 my apprehension left me, and I realized that the game I was playing was astounding. The game still seemed to be Mass Effect even though a little toned down in the choices department.
The gameplay was far above the previous two entries in the series and this made me enjoy my experience all the more.
My trip through this game was amazing and as I'm running towards the beam(I've forgotten what it is called) and harbinger is firing lasers at all of us running my adrenaline is pumping and it cuts to black.
My first thought, "HOLY **** DID SHEPARD JUST DIE?!" As Shepard wakes up, I reevaluate my situation and think I'm alive, but what about my squadmates? I realize that I must go forward. Liara and Garrus are probably dead. Their sacrifices must mean something. I enter the light.
The sight of the bodies sickens me, but I hear Anderson's voice and I walk forward looking for him and a way to open the citadel. Upon finding Anderson I didn't really question it beyond the fact that something was wrong. **** Illusive man.
After talking to the Illusive man, he makes me shoot Anderson. Why the hell didn't I get the chance to fight that compulsion?! Dammit. My next what the hell moment was when I didn't have enough paragon to convince the Illusive man, "How the hell do I not have enough paragon?!" Dammit.
Illusive man. Anderson on his knees gun to his head. Renegade interrupt. Do i hit it? Hell yeah I hit it. After Anderson collapses, my first thought, "He still died?!", but I head off to open the arms. They open and he's still alive and I'm elated. We sit down just like two old pals would and talk. After Anderson tell me how proud he is of me and dies, I cry my eyes out.
The crucible isn't working though and as Shepard is crawling my only thought is you can make it, but he doesn't.
After Shepard gets taken up by the platform, my initial reaction is hmmmm.
After I see the catalyst ghost child I think, "What. The. **** but I'm willing to see where it goes.
As the conversation procedes and all I do is agree I'm screaming in my head, "Why can't I disagree and ask him some **** questions?!"
As he gives me my final options and the three paths are open to me I am dumbfounded.
Destroy all synthetics? I like the geth. They and the quarians just obtained peace....wait ghost child your logic is flawed this is a prime example of synthetics and organics coexisting....WAIT this would destroy EDI and the normandy along with her, there is no **** way I'm killing joker.
Organic and synthetic symbiosis evolution? Uhhhh.....wouldn't that change everyone in the galaxy to something their not and completely destroy who they are? Looks like a no.
Control of reapers? Doesn't sound like a great idea, but doesn't seem to completely ruin the things I love about the universe, so I guess I'll go with that.
WAIT, all of these will destroy the relays? Why? What about all the different races on Earth that will never make it back to their homeworld? God dammit, the quarians just got their homeworld back. Fine, I'll deal with it. I'll even deal with the fact that the destruction of the relays should destroy each solar system it's next to. It's all **** depressing, but I'll deal with it.
Joker? Why are you running away? Ship blows up. What. The. ****.
The normandy is still alive. Thank god, but they're stranded on an unknown planet without any relays...****.
WAIT A **** MOMENT. Why are you on the normandy, liara? You were in my squad. I thought you were dead. What the balls.
In the end, it's not the ending I wanted with a bunch of blue babies and the reapers destroyed, but without the plotholes or lack of interactions with the catalyst ghost child it would have been a depressing, but good ending.
My final analysis is that while the ending sucked and had no respect to the Mass Effect universe which I believe is focused on the galactic races and your crew mates, NOT the philosophical discussion of order and chaos and whether or not what the reapers are doing makes any sense at all, the overall game deserves a ten.
One of the best games of all time that is marred by an ending that doesn't do the series justice.… Expand
Mar 11, 2012Mass effect 3 is a really good game, the story is written very well.
the ending is a drawback though. the day one DLC is also a problem, because its should have in game.
but all together mass effect 3 have a lot to offer including a multiplayer mod which is pretty good if I do say so myself - and I do.
Mar 11, 2012This review contains spoilers, click expand to view. I have never written a review about a game before, but I felt very compelled to do this to vent my frustrations.
Throughout my time playing Mass Effect 3, I was hooked. I enjoyed every minute I played, and I felt that it was the best in the series. The combat system was impressive, and the story seemed to fit the perfect role that it needed to be for the conclusion of the Mass Effect series. However, as I kept playing, I kept noticing more and more that the choices I made previously didn't really matter at all. For example, I worked to keep all of my squadmates alive in Mass Effect 2, but in Mass Effect 3, they were reduced to minor characters who mattered little more than a few points of War Assets and some whimsical reminiscence. However I pushed through, because I believed that this was the culmination of my choices, and if I just kept playing, I would eventually see what impact my Shepard had on the galaxy. I was wrong. Instead of seeing the ramifications of ALL of the choices I had made, I got a cookie cutter "Choose which ending that has nothing to do with the rest of the plot" ending. Maybe I'll max out my galactic readiness score to try and attain this "best ending possible" ending, but for now, destroying/controlling/combining with the reapers all seem effectively the same.
Mass Effect 3 was supposed to be the epic conclusion to an epic story, that many gamers had been waiting 5 years for. While this game did conclude the story of Commander Shepard, it did not give closure to those people who had invested playthrough after playthrough, meticulously choosing options that they believed would make a difference in the end. Instead, gamers were treated to a sloppy, cop-out of an ending that effectively negates any choice made previously.… Expand
Mar 12, 2012There's a lot to like about ME3 - the voice acting, gameplay, sound, and NPC interactions and characterization are all top notch. Unfortunately, the core plot , which has always been just a touch suspect in the ME series, is outright disastrous this time around
In some ways, this is a great case study in game design. If someone had been wondering if it was possible for a single bad writing decision to ruin a game, then that question has been answered, conclusively. There's almost nothing wrong with ME3, except the final sequence and ending. I've dearly loved the ME franchise for half a decade. I dearly loved the first 90% of this game. But that last 10% was so decisively awful, that I may never play the games (any of them) again. This needs to be fixed, and Bioware can (and should) do so.… Expand
Mar 12, 2012I loved mass effect from day one and waited 4 years for this part. I haye to say this game will be a very big disappointment for anyone who was a fan from day one. 99% of the game is 10/10 but if you ask me a story with a bad ending makes the hole series pointless and the biggest letdown in gaming history. Giving it a 7 out of 10 is very hard but honest and to everyone out there giving it a 0 I understand you but to give a game a 0 because of the day one dlc and ending is not justified.… Expand
Mar 12, 2012This review contains spoilers, click expand to view. Well let me start by saying the game feels rushed out in every aspect of the game.
Now moving on with the story portion, there are so many things that just kick you out of the immersion, like for instance when you see legion in the battle for earth even tho he "died" back in the Quarian home world , then there is the Rachni queen lol she is so angry at the Reapers and tell you shes gonna beat em up or w/e and then you find out she just helps with the Device, etc... To be honest i think the director had to cut corners to put the game out faster, i mean it just feels so cramped, so much story for potentially 1 or 2 more ME games put into 1, I got to say though i enjoyed interaction among the characters and with Shepard.
Now something about the combat well first off yes its buggy but nothing game breaking although i gotta say even since ME1 the squad commands and its AI are just plain bad yes in ME3 is better than ME1 but almost the same as in ME2, i really never liked controlling where to position the team members the only control i want is tell them what to focus and what power to use and when i tell them to use a Flipping shotgun i want them to go up close and make use of it cuz shotguns ain't snipers and vice verse and also there is so little combat for my liking i mean its supposed to be the huge frigging war and i barely see any of it, also fights with the reapers are a joke to say the least and i won't bother with that. So all in all the combat should have been present a but more considering the scale of the war, squad commands are painful and not needed.
Some words about the graphics, Well let me start by saying that consoles have ruined PC gaming and i really would appreciate if developers would try and separate PC games and treat it a tad differently from their Console counterpart because i think PC gamers would be grateful because pc games have different requirements to be enjoyable. Anyway the graphics in the game are very good, animations are just ok one that i really hate is the running animation on Sheppard its just plain stupid and i hate it wish they did a better job on it but hell its nothing game breaking....
About the sound, well can't say anything bad because since the first ME voice acting , sound effects and the music are just amazing, The only thing bad about the sound is in ME games in general is the balance between all those 3 things, i tried tinkering a bit with dialogue/sound effect/music but its always screwed up its either to laud or to low, in the Overlord mission in ME2 my ears bleed and i had to turn on the subs so i wouldn't be deaf for the rest of my life.
Ok now let me finish by saying its not a bad game at all i really had fun with it but i got to say that I'm really disappointed how could BioWare screw up such a amazing Game, i don't know if EA pushed them so hard to finish this game that they did so much wrong that it made me sad, i really think ME3 should have been just the preparation faze and gathering allies and all that other cool stuff between the races and then on ME4 a full on plain combat 90% and story 10% for an epic end game and not some half ass ending that we got in ME3, i mean I cured the Krogan from the genophage and made them help the Turians, also brought peace between The Geth and Quarians after 3000 years of war between them and all i get is 3-5 min vid vid when they enter earth's orbit telling you who arrived rofl. And don't get me started on the ending god dammit 3 different choices that apparently only change the color of the beam. I really don't know if EA is to blame for this or what but screw you whoever did it for ruining a beautiful game that has an amazing universe, to bad it was in the hands of the wrong people it seems, I really admired you BioWare but not anymore.
Off topic a bit, The thing i never understood why BioWare made me choose just 2 team members for each mission is beyond me. I'm pretty sure technology allows more than 10 characters onscreen, i kinda loved what they did in the ME2's final mission but still it makes no sense to make me find those ppl and doing so much so i can gain their trust and then when i go to a mission only 2 come with me the rest jerks off in the Normandy rofl. just saying
So ye i could write the whole day about the game because it really pisses me off seeing such an amazing game being torn to peaces by EA.… Expand
Mar 12, 2012This review contains spoilers, click expand to view. Worst game of the trilogy. Poor graphics, FOV doesn't usually annoy me, but I think I was just getting irritated by the game. I liked the Mordin Solus and Krogan stories, but the whole thing feels like it was rushed out just to get it done. Oh well, at least I can uninstall "Origin" now. A sad end to a once great game.… Expand
Mar 12, 2012This review contains spoilers, click expand to view. I think most of the reviews other people are giving this game are unfair.
I don't think any game is fitting of a 0, and 10s are extremely difficult to achieve as well.
I am just as angry about the ending as a lot of people are, but if you think about it, it was an extremely well crafted game up until that point. Tuchanka and Thessia were both amazing moments in the game. (Not to say the rest of the game wasn't good)
I'm not going to rate 3 based on the entire trilogy, but they did an amazing job of making me feel attached emotionally to the characters.
It's easy to give a game a poor rating based on the ending, because it's the most fresh memory in your mind. But in all truth, the game deserves so much more than that.
However, the ending of a trilogy (ESPECIALLY one of my favourite games) should have went out with a bang, not with a whimper.… Expand
This game can barely be called an RPG, it is much more of a rail FPS than anything. If you enjoyed ME2 but were hoping they'd deliver on their promise of adding more RPG elements... well too bad they lied. You get way less dialog choices, can only roam around on the Normandy and the citadel because every other place you just land, kill the bad guys, then leave - and not by choice, the screen just fades to black and your back on the Normandy. Then came the ending. What a giant obscene piece of garbage. No closure at all, most of it doesn't make much sense and feels very contrived. This was more than just a slap in the face, this was like BioWare came up with a big stinky rotten mackerel, beat me unconscious with it, pulled down their pants and dropped a deuce right on the back of my head.… Collapse
Mar 12, 2012i am sorry, but this was very disappointing. i am not one of those guys bashing bioware alltogether, cause actually da2 was in a lot of regards superior to da1 in my opinion and i loved it for what it was (not the typical rpg). me3 was quite different. the series was never the best ever, but very good executed and satisfying in the other parts also knowing that there will be a finale in part 3. now this finale really was one of the worst i ever encountered and this is really a shame. it made me instantly close the game and look for alternate endings just to find out that they are not better at all, all "4" of them. i have to say, the game was nice up until the end and it had so much potential for multiple endings, for closure, for so much. dont get me wrong, from a technical point of view those endings make sense, but we are not machines and as such deserve something more personal and emotional. just putting sad music over the ending doesnt make it nice. i dont mind if everything blows up in all of them, but please give a little closure to what happened to the friends, not to the future - leave it open at will, but there is no closure at all. it feels like money went out and someone did not care about the ones playing it and for what its worth, i will seriously consider not buying bioware games anymore when this is how players are treated. its a shame. a lot of games dont have the potential but can go for nice endings. this one had so much - but epic failure would still be nice to say. :(… Expand
Mar 12, 2012Despite is technical/narrative issues as a long time ME fan it was a blast to play right to near the endgame, and then it choked and undermined the entire series forever. Ultimately this game has reduced the franchise to a bad joke in only 20mins. Rent, sell, and boycott any DLC for this game, bioware should not be rewarded for this.
Mar 12, 2012This review contains spoilers, click expand to view. Mass Effect 3 starts out as a dark thriller of resolutions, where every choice you made up throughout the game series either comes back to bite you in the rear, or leads to one little gleam of triumphant hope in the middle of a race to save the galaxy.
It ends, however, with a literal knife in the back of not only your choices throughout three games, but also for many in the very character of Shepard. No matter how successful you have been - no matter if you went back to the very beginning of Mass Effect 1 for a replay to 'fix your mistakes' and truly work towards your impression of a perfect ending, the single-lane locking towards a conclusion at the very end defies logic and leaves only a sour taste in my mouth. There's really no way to describe the intense let-down this is, and only the game's excellent progress through the other forty hours I spent playing it before the last fifteen minutes saves it from a resounding "1" on the rating scale.… Expand
Mar 12, 2012Decent all-around game, multi-player is a plus, but the ending leaves a lot to be desired.
If you liked ME1 and 2, you'll love ME3 until you reach the ending. Then, you'll be curious if you just screwed up and there's a better ending that you didn't know about. Then you find out there isn't, that Bioware just took a dump on your chest and your all out of soap.
Mar 12, 2012It's fun to play, the game is beautiful and very addictive. Maybe the story is a bit too linear, but on the other hand I didn't expect this game to be similar to Skyrim. I don't understand s many negative opinions about this game - I have signed up for a metacritic account especially to provide my review as I have very positive feeling about this game - and I think the average user score is way too low. Sorry but I must go -going back to the gameplay ;)… Expand
Mar 12, 2012I know many people are upset with the ending of this game, it's no secret. Even I was disappointed in the way everything played out. However, as a fan of the Mass Effect series since Mass Effect 1, I can't be over-critical of just the ending. I also need to give credit to the fact that Mass Effect 3 was a great game for 99% of the content. It had a very full continuation to the story of Shepard and there were seamless improvements to many of the features that I dreaded in ME/ME2. On top of the fantastic story that was presented there was also the Multiplayer function that was added. While it may only appeal to some people, it has been very well received overall. It's very addicting, and it can really be a great time sink for you and your friends. It promotes teamwork and punishes those who do not communicate. I hope to see some DLC in the future for the MP feature at some point, it has a near limitless expansion area. Back to the single player campaign, I can't rate this game lower than a 6 in good conscience just based on the ending, I won't lie, it's very upsetting and with that said 4 points off a perfect 10, which could have easily been achieved without that hole-filled ending, is quite a hit to the score without getting too over emotional. While I hope that Bioware will at least make a statement to appease us, I feel that the damage has already been done, damage which cannot be undone with simple means. A patch/DLC to add an alternate ending is possible, but the question will always remain as to why it was even needed in the first place. Bioware has talented writers and I praise them on creating the Mass Effect universe, but I wonder how they honestly thought this would play out in the end. In closing, Mass Effect 3 was a fantastic game, filled with combat and rich story-telling. It's sure to satisfy you right up until the end, where it drops the ball. Be warned if you decide to continue your Shepard's story as you may be left feeling ill.… Expand
Mar 12, 2012the first time i played the game i was like dam its amazing can wait to see what else they will make. mass effect 2 followed and it was amazing 2. then came mass effect 3 and it looked like an amazing game,just like a giant chocolate candy,you start to bite and realize how good it is but then in the end you get to a feeling which is bad and nasty tasting, which spoils entire candy and slowly kill you. mass effect 3 managed to ruin the entire 5 years of game series in less then 10 minutes. dont get me wrong the 95% percent of game is good but the ending is the most important part and they managed to s$%^w it up. for me mass effect was always about the choices you make and how they reflect on the outcome, but in me3 your choices not only don't matter but they only effect the color of the ending. Game doesn't offer any closure or answers to questions, rather it raises alot more questions then we used to have.
Just a note for those who romanced Tali, they didn't even bother to show you her real face, instead u get a crappy picture in a frame in your captain cabins, shame on you bioware, never shall i buy another game from you not untill you fix this or at least until the evil reapers let you go( by reapers i mean the evil empire of EA games)… Expand
Mar 13, 2012This review contains spoilers, click expand to view. This game... It is easiily a solid 8.5/9 for me as it goes, at least up until you hit the last 20 to 30 minutes of the game and it quite literally all falls apart.
The game itself:- The combat mechanics are a lot more shootery than I am used to but still fun and enjoyable, and they feel like a natural evolution. The dialogue and interactions with NPCs is deep, rewarding, and emotive IMO (I totally fell in love with Kaidan all over again, and the game made me really miss Ashley too). And the locations like the Citadel feel bigger, more live a the massive places they are supposed to be. The graphics are decently done (though not fantastic). And the quests and storyline while on the short side is solidly done.
And then we hit that ending. An ending so horrific that I couldn't face doing another playthru (importing my other 5 Shepards into the game. An ending filled with plot holes so big you could fly a house through them. I was critical of Dragon Age 2's ending, but at least it was coherent and made sense even if it wasn't great; this ending is just an incoherent nonsensical mess. The ending quite literally ruined the game for me, ruined the trilogy for me. It's that bad.
It's that bad that it doesn't just ruin the game or the trilogy, but it literally destroys the whole franchise's future. It literally ends all galactic civilization with no clear reason for it. It felt like Bioware was taking out their anger about the game/script being leaked on the fanbase, and giving us a giant F'U with this ending.
I don't mind at all that Shepard had to die, to be honest I kind of expected that he wouldn't make it out of the trilogy alive. But to destroy all galactic civilization too? And as a consequence the whole franchise? It boggles my mind.
I can't in good concience give this game any more than what I gave DA2 (a 7 btw), just because of this appalling ending.… Expand
Mar 13, 2012The Good: Character interaction, fun combat, enjoyable story (until the end), stable game, very quick loading.
The Bad: Low resolution textures, No FOV slider, No Xbox 360 controller support, Day one DLC.
I enjoyed playing the game, until the awful ending. Basically all the difficult choices you made in ME 1 & 2 do not impact how the third game ends. As if this wasn't bad enough, when you've watched the credits a cheeky message appears saying you can expect lots more DLC.
Day one DLC is awful, especially when it affects the single player experience. Bioware/EA spent three months creating this money making scheme, if only they had focused their efforts on including higher resolution textures, gamepad support and an FOV slider. Unfortunately, EAâ… Expand
Mar 13, 2012I loved this game. It was a great closing to the story, a great send off of the characters I grew to care about. Despite what is said in the vile meanderings of people on here, the game had a great story. I really wish that we had more time with each of the characters. I loved the Loyalty missions in the 2nd one, but this one allowed me to wrap up with each person.
There are so many emotionally-engaging parts to ME3. The revelations about what is happening (ie Cerberus) and the Protheans is amazing. I enjoyed almost all the parts of this game. Its great to experience an amazing chapter in the sci fi history the bioware created. Good work!… Expand
Mar 13, 2012Be very careful about trusting the reviews of most users here, you might otherwise pass up on one of the best game of all time in Mass Effect 3. For the record, I have just completed the whole game (in about 42 hours of gameplay to do all the side-quests and something like 5 hours of multiplayer). I have played countless games in my life, but very few, if any, have made me actually "feel" more intense and diverse emotions than the Mass Effect series (I've played all 3, passing along my save file all the way, no problem). You get attached to basically every of the characters and care about what's going to happen to them and their respective races and civilizations. You still get presented with incredibly hard decisions to make if you let yourself get immersed as you should. The combat system is awesome, balanced and fun! The music is gorgeous throughout and so are all the sound-effects and dialogs. I have not encountered any significant bug that would be noteworthy (don't trust the haters). Honestly, I would be hard-pressed to find any negative points about this game, hence the 10/10. I usually hate using that word, but this game actually is an epic masterpiece that you should not miss!… Expand
Mar 14, 2012This review contains spoilers, click expand to view. What should I say about Mass Effect 3? Well, the game itself is fantastic. The art, characters, and everything about the game is great in that aspect. However, if you are a huge fan of the series, this game is going to really let you down. The first thing that really made me mad about this game was the fact that they redid the ship...it didn't need to be done. The Normandy from Mass Effect 2 was nearly perfect, maybe if they would have added a few things to it, it would have been better. They took things away including great party members. Granted, I understand the point of this game is around Shepard dealing with the Reaper threat, but come on Bioware, great characters could have played bigger roles in this game. Curing the Genophage was awesome, creating an alliance with the galaxy was awesome, and have another great romance was awesome. But, where Bioware really completely fails to deliver is the ending. No matter what choices you make throughout the game the ending just completely sucks to be quite frank. It is horrible. Your character dies. I mean, sure the Reapers either die or become allies, but come on. If Bioware wants to make this up to fans and keep customers in the future, they should have changed the ending or at least had one where your character lives and you see him live and the Galaxy remains united. That would have been a "happily ever after" ending, and I certainly feel like that would have appeased a lot more people than Bioware's self-sacrificial ending.… Expand
Mar 15, 2012Amazing game. Don't listen to the poor reviews, the reason people are responding so critically is because this was a fantastic game, that had a deep emotional impact on them. The mass effect series has created a world that really made me care about what my character did.
Mar 15, 2012First of all, this is a fantastic game, and is primarily being assaulted by the gaming community equivalent of indie hipsters. "I liked them before you knew about them" and "they're too mainstream" is basically all they are saying. What's more, not all ME fans feel that way - not by a long shot. I've been an obsessed ME fan since ME1 came out on PC. I've preordered both sequels and played them non-stop the minute they were mine. I pore over each game. I love Mass Effect - all three games - more than any other franchise. ME3 isn't perfect, but anyone giving it anything less than a 5 or 6 is just being unreasonable.
If you rate ME3 a 1/10, what the hell do you rate "Barbie's Beach Adventure"? What score does "Deer Hunting Safari" get?
There are 10 numbers to choose from for a reason. Okay, you didn't like the story details. You didn't like the combat. How do they compare to Deer Hunting Safari though? How about the graphics? Do they look like Deer Hunter? Look at the environments. How about the music? The sound? The cutscenes? The replay value?
Even if I hated ME3 (and I love it), I could never justify anything below a 5. The game has too much content, too much polish, and attempts something never before done with a trilogy. I can't look at the cinematic flair of the environments and give that a 1. They're beautiful. I can't listen to the stunning soundtrack and give that a 1. It's breathtaking. Even if you hate the story, even if you hate the combat, there is content in this game that is not a 1. Therefore, giving it a 1 is impossible unless you are not actually reviewing the game.
If you are not capable of actual analytical reasoning - of looking objectively at the game's strengths and weaknesses, why you liked it and why you didn't like it - then you shouldn't be reviewing it. In MY opinion, the only real weakness the game suffers is that the parts where they chose DLC-character-style dialogue can at times make things awkward. Sidequest acquisition, for example, often occurs when I'm no longer any where near the person asking for help - all I did was run by on my way somewhere else - and now I have a quest I know nothing about. It's possible to miss conversations entirely this way. Overall, it's not a huge problem but it can be annoying every now and then.
I had some concerns coming into ME3, but really, none of them were realised. I was concerned about whether my past decisions would really play into the story - they do. Forget what you heard. Your choices make a difference. Not just in who is alive to be a part of ME3, but who survives ME3 as well. Another thing that your past choices influence a lot is CONTENT. People playing the game the first time through, who aren't familiar with Bioware's tradition of storytelling rich in details, might have no idea of how many moments, dialogues, and details they have missed either by having lost a party member somewhere or by having made a different choice long ago. In this day and age of YouTube, people are content to just watch every alternate possibility online - not taking the hours and hours to get it for themselves - and say that the game is too linear or that their choices didn't make a difference in the content of the story, not realising that one of the greatest strengths of Mass Effect is the multi-faceted nature of the story that provides a thousand versions of the same story with a thousand different scripts and content. I won't spoil the endings, but I really don't see the problem with them. I saw them coming. The overall theme of the game is sacrifice. The mission on Tuchanka gives a clear example (and I use very vague wording here to keep it spoilerless): there is a good sacrifice with a happy result, a sacrifice with additional death that could have been prevented, another TYPE of sacrifice that involves betrayal and an unforeseen cost, or a betrayal which costs nearly everything but manages to get the job done somehow.
ME3 is all about sacrifice and which sacrifices you are willing to make, and which sacrifices those choices will make necessary down the line. Even if you don't like that - even if you hated the way that worked - it took a lot more work, a lot more vision, and a lot more planning and execution than Deer Hunter. Giving it a low score even on those grounds alone is childish.
The game is a massive undertaking and is the farthest thing from simple, whether or not the people spoiled by YouTube videos and online walkthroughs can see that. Love it or hate it, it deserves a very high score. Professional reviewers can see that. If you can't, don't review the damn game. Learn to count instead.… Expand
Mar 15, 2012ME3 is a fantastic game. It's true, the ending leaves something to be desired, but the journey throughout the rest of the game is just so amazing and emotionally gripping. Do yourself a favor and at least give it a shot to form your own opinion, don't just blindly adhere to the enraged horde's opinions.
Mar 15, 2012The MassEffect seires 1-3, in general is amazing. Its a huge world where choices shape your story. An action pcked, emeotional roller coaster of Love, Loss, Joy and more.
I honestly can not say enough good about the series in general. Its truly Epic.
Sadly, the very last 10minutes of Mass Effect 3, takes everything from the trilogy, throws it down the drain makeing all your choices youve worked so hard for meaningless.
ME3 was supposed to answer all questions, and conclude the series. Instead, it leaves more questions than anything, with a non sensical end that evokes no reponse what-so-ever other than ..
What just happened and why? The conclusion is so poorly done, it actually tarnishes the rest of the series, especially in reagrd to replayablility because you know ultimate .. nothing even matters. There a re 16 different ending, which are all identical other than the color the lights are.
So for the colorblind, youll only get 1.… Expand
Mar 16, 2012This review contains spoilers, click expand to view. What should have been the conclusion to the greatest game series ever was completely ruined by the last nonsensical few minutes. The great thing about the Mass Effect series, and major factor in its replay-ability, was the massive number of choices the player got to make which led to a variety of distinctive outcomes. To finally get to the end of Shepard's journey only to be presented with choices A, B and C where the only difference is the color of the explosion in an otherwise identical cut-scene is a slap in the face after countless hours of hared work over five years and loads of DLC. It's so bad that it ruined my entire gaming experience and assured me that I'll only be getting one play through for my money. Not worth it.… Expand
Mar 18, 2012This game totally blew me away. Mass Effect 1 was a pretty good start for the series. Mass Effect 2 streamlined the experience so you could focus more on the story and dialogue. Mass Effect 3 has taken the entire experience to another level. I have never experienced such strong emotions playing a video game. I cried a lot during the whole thing, I was so sad when it was over. This is probably the most theatrical video game ever made, it is still very much a video game Not a movie, but the voice overs, writing, animations, etc. all come together to create something unlike any other game out there. Don't trust all the negative reviews out there, most of those people are fans of old school RPG's who don't like Bioware's new direction. They care more about choosing stats than interacting with great characters.… Expand
Mar 18, 2012I have a hard time believing this game is scoring so low just out of spite for the last 10 mins of an epic three game opera. Battlestar Galactica (2003) scores 9.5 here despite similarities between its story progression and Mass Effect. This is a polished, well written, produced, directed and acted game. The pacing is fantastic with more frequent, desperate combat sequences interspersed with meaningful interactive story segments. Major plotlines are wrapped up, sometimes joyfully and sometimes heart wrenchingly. Game performance on PC is tight with few bugs (I only had to restart a mission once due to a bug.) Graphically little has changed between 2 and 3 (on a bargain-mid system.) The sound effects are consistent from previous episodes. The tedious hacking/bypassing minigames are gone but another dreary scanning minigame (sorta) replaces ME:2's equally dull scanning game. There are few 'boss fights' and more scenarios forcing the player to outlast waves of enemies (i ddin't mind this but some may prefer more traditional game bosses.) Other negatives include the shoe-horned additions of Jessica Chobot and Freddy Prinze Jr. Their voice acting does not come close to matching the quality of the other cast like Jessica Hale, Brandon Keener, Seth Green or Carrie-Ann Moss.
Overall, this franchise succeeds at what Bioware do best, write stories about characters that endear well beyond the games themselves. Sheppard, Tali, Liara, Mordin, Garrus, Joker now join with Revan, Bastila, Morrigan, Duncan, Minsk and Boo.… Expand
Mar 19, 2012This review contains spoilers, click expand to view. SPOILERS
I love the Mass Effect series. The gameplay in ME3 far outshines ME1 and even ME2, providing a vast improvement in the tactics, inventory, and general aesthetic of nearly every aspect of the user experience. The storytelling is grand and vast, the dialogue is great, the sound is among the best I've ever heard in any video game period. I'd go so far as to say ME3 has the best sound of any game ever.
There are points to nitpick. Ashley's outfit is boobtastic and unnecessarily so. Other gratuitous T&A moments distract from the narrative flow. At least the Mass Effect universe gives women (semi-)realistic armor, unlike most comic books.
Perhaps Mass Effect 3's only downfall is the ending. Many, many fans of the game are disappointed with how lousy it is and, for the most part, they're right. It's important to understand that fans aren't just jonesing for a happy ending where Shepard gets to ride off into the sunset. Fans don't want that - they want an ending that makes sense, doesn't break with the lore established in the previous games (and even in the third game itself), and provides the same sense of catharsis we achieved at the ends of the first two games.
ME3's ending doesn't even involve an end boss. There is an end boss, of sorts, about an hour earlier in the game, but at the time, the thought that "oh, I'm fighting the end boss now" doesn't even cross your mind.
Overall, I love ME3. I think it's a brilliant game. I would recommend it to anyone. It's only flaw, it's only crucial error, was the horrible no-good lore-destroying closed-off decision-less ending that invalidates pretty much every major decision made across the previous three games.
Finally, it's amusing the Reapers believed it necessary to kill highly developed organic life every fifty thousand years to prevent organics from creating races of synthetic life forms that would eventually turn on them and wipe them out, when the Salarians did nearly the same exact thing WITH ORGANIC LIFE FORMS. The Krogan are organics and would, in the Reapers' world view, hold the same sort of threat viability as the Geth.
WHICH IS TOTALLY RIDICULOUS AARRRRGGGGHHHH MY BRAIN ASPLODED… Expand
Mar 19, 2012This review contains spoilers, click expand to view. The best game in the series for sure..... until the last 10 minutes.
The ending is absolute crap, confused, nonsensical and full of "space magic".
Adding insult to injury, all the choices you've made in the prevoius games do not count toward the ending, which is basically a "pick your favorite color" choice.… Expand
Mar 31, 2012This review contains spoilers, click expand to view. Don't get me wrong. Mass Effect 3 is great, I love the music, gameplay, characters, multiplayer.... 99 % of this game is amazing... The ending just bugs me. It is terrible. It is stupid and illogical. It feels rushed. There are too many inconsistencies. It introduces spirit-ghost-child as new antagonist? in the LAST minute of the game. It gives some lame, stupid reason for reapers existence. I REALLY didn't care about that... Seriously if you tell your audience for 2 games and most part of the third that the reason for reapers reaping things is inexplicable and incomprehensible (I remember Sovereign and Harbinger mentioning something about it), you can't just explain it in three sentences, especially when the reason is stupid.... oh wait Bioware did that.
Is it enough to give this game such low review?
In my opinion it is, because it is that crucial to the story and mass effect was always about the story...… Expand
This game can barely be called an RPG, it is much more of a rail FPS than anything. If you enjoyed ME2 but were hoping they'd deliver on their promise of adding more RPG elements... well too bad they lied. You get way less dialog choices, can only roam around on the Normandy and the citadel because every other place you just land, kill the bad guys, then leave - and not by choice, the screen just fades to black and your back on the Normandy. Then came the ending. What a giant obscene piece of garbage. No closure at all, most of it doesn't make much sense and feels very contrived. This was more than just a slap in the face, this was like BioWare came up with a big stinky rotten mackerel, beat me unconscious with it, pulled down their pants and dropped a deuce right on the back of my head.… Collapse
Apr 11, 2012BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.