May 8, 2012First of all, I would say that Mass Effect 2 isn't just the greatest RPG ever to grace the console but it's arguably the greatest game ever made. It delivered such a compelling, deep, rich, atmospheric experience that continues to live long in the memory. So my expectations where probabaly over ambitious for the third outing. And after playing the game over and over again, devoted hours of life I can understand the disapproval the game has gathered but would definetly say that Mass Effect 3 is by no means a game worthy of a '0.' Picking up from where the ME2 DLC Arrival left off, ME3 see's Shepard relieved of his duties as the consequences of his actions during the DLC, whilst on Earth the Reapers have launched an overwhelming onslaught leading Admiral Anderson to set Shepard the mission of uniting the galaxy's forces. Ofcourse the gameplay unfolds from here and you are able to import your saved data meaning that anyone who didn't make it from ME1&2 won't be in ME3. However, an early discovery is made after saving Liara, where she reveals that there is a potential weapon capable of destroying the Reapers; The Crucible. From here that's what it's all about. Travelling across the galaxy uniting forces whilst making major decisions along the way regarding the future of the Krogan race, the Geth and Quarians, aswell as taking care of personal loose ends including romantic options where you can decide who Shepard finally ends up with. Cerberus are also heavily involved under the guidance of The Illusive Man (TIM) who believes the Reapers should be controlled and not destroyed and throughout you have to deal with their attempts to take the Citadel as well as mounting an attack on their headquarters as a starting point towards the final battle. Your decisions along the way as you will already know are important in determining the ending to the game however even more vital is Effective Military Strength (EMS) which has a huge impact in final outcome of your Shepard's journey, this is mainly gained through online play. Regardless of who you sacrifice or save it all leads down to Citadel where a battered and blooded Shepard faces a final showdown with TIM,ultimately resulting in an old friends death, before all is finally revealed and the fate of the galaxy sealed. Lets just say you are in for rude awakening if you thought every decision you had to make was going to be crucial in determining how Mass Effect 3 ends. As you are transported to the pinnacle of the Citadel, the Catalyst approaches you in the shape of the young boy who dies at the start of the game who explains everything. Unfortunately the explanation isn't anything i could have possibly imagined but nonetheless he reveals that the Reaper cycle is an attempt to prevent organic life from wiping itself out by creating synthetic life leading you to face three options; 'Destroy,' 'Control,' or 'Convert.' All three result in the apparent death of Shepard however if you choose 'Destroy' and have the correct amount of EMS you can gain the 'perfect' ending where it shows a potentially alive Shepard breathing amongst the ruins of the destruction which results in the mass relays being destroyed and the Normandy ending up stranded on another planet... then after the credits have rolled an old man is shown with a young boy, who asks the elderly gent to tell him more stories about 'the Shepard' implying that Shepard's legend lives on. We all know the controversy regarding the ending and initially I felt as though I had been well and truly conned as all the assurances BioWare has given simply weren't on show. But after taking my time going through things again I'm not as bummed as I first was. The gameplay is awesome. It was always going to be the introduction of new weapons is cool and the shooting system worked superbly well in ME2 so only a few minor tweaks were needed in that department so I didn't have any complains there. The Normandy was fine although you don't get enough of it. Graphically it's not exactly a blockbuster movie. There are annoying glitches along the way but they don't prevent you from playing on, they just frustrate you at times. The plot. Well not so much the story as the ending(s). Let's face it BioWare sold us all short big time! Shepard dying doesn't bother me as much as others, sure it would've been great for him to get that happily ever after but it's the fact they have disregarded everything a player has gone through and delivered such a pointless and worthless ending that a trilogy such as Mass Effect doesn't deserve. Multiplayer was unnecessary but I was relatively impressed but not addicted to it as other games, but is a vital component for those of us seeking that 'perfect' ending. Simply, ME3 is a tremendous game with a terrible ending and as a result is one of the biggest disappointments to date. I await the extended epilogue in the hope of some REAL closure.… Expand
May 8, 2012This review contains spoilers, click expand to view. Having loved Mass Effect from the first instalment so many years ago, the denouement to this story feels as though I've just watched someone give the performance of a lifetime on stage and at their second curtain call, fall over into the orchestra pit and impale themselves on the entire woodwind section. The story in ME3 is book-ended by bad writing and shot through with wonderful, funny, heartwarming and heartbreaking moments, but it seems that Bioware got the ratio of good bits to bad bits the wrong way 'round. Part of this is the scope of what they have tried to do. For one: keeping the gameplay balanced in a computer RPG when your choices should in theory remove certain elements from the game (e.g. the Rachni queen) is difficult. Secondly: RPGs are meant to have a MASSIVE scope for player choice, and providing all of that for a computer game on less than 10 DVDs--in an era where everyone expects full audio for every line of dialogue--is going to be close to impossible. Let's not forget the game already had oodles of content for characters who could have died as far back as ME1: Ashley/Kaidan, Wrex, Everyone from ME2, and so it goes... Now that's a lot of data right there. Consider that the Kasumi and Zaeed DLCs for ME2 were over a gig a piece then probably a third of the data in the game itself was stuff some play throughs would never see.
Could Bioware have done better? Hell yes! Were they fighting uphill against technology in terms of what they were promising to deliver? Yes again.
This is one of the biggest problems with ME3's writing and it is that at present you cannot deliver a truly varied and unique experience in a Role-Playing game on a PC. You have two choices in that regard. You can make a story-driven game that will sacrifice openness and variability to a degree (like Mass Effect) Or you can create a gigantic sandbox which the player can explore but not really touch (like Skyrim). Trying to deliver something that retains game balance, has fully voiced dialogue and actually registers all your past actions in a meaningful way is impossible without some form of procedural generation. They definitely could have done the writing better of course, which by means of segue brings me to...
The ending, which just REEKS of the 11th hour rush. The Citadel and Crucible are just two pieces of a giant MacGuffin designed to give organics a way to end the cycle of harvesting. Something started by some inscrutable AI who lives in the citadel? REALLY Bioware? There's a reason MacGuffin is seen as a pejorative term nowadays. Much of the game is like that apart from those wonderful shining moments, good and bad... Mordin's death, Femshep's date with Garrus, watching Joker and EDI talk, Legion's goodbye, Miranda confronting her father... Shades of brilliance from ME2, but it's almost as though the writers had something better to do and handed it off to the work experience kid. Hat's off to him for trying, but he's gonna need more training.… Expand
May 7, 2012Decent game play, carrying forward the tradition of ME 2. Adding options for powers, weapons, a good step in the direction of RPGs. However, only one hub location hurts, as does the feeling of a small universe. It's understandable in terms of the story, and I don't miss endless exploration, but having more places to stop and look around would be nice. The characterization is excellent, except for things like pandering to IGN in the form of Jessica Chobot being included in the game. Characters do react well, and appropriately to their established personalities. Shepard even shows signs of the strain of forming alliances between groups that don't want to work together. The downside is that some Renegade choices are more "puppy-kicking evil" than ruthless pragmatism. However, choices ultimately don't matter. Everything boils down to a single number. The ending is horrible, not coherent with the story of the trilogy to this point, and actually invalidates previous game plots entirely. It puts the player into an emotionally numb free fall after some very powerful scenes. The final splash-screen message that ends with "Purchase future DLC!" is exceptionally insulting. Rumor has it that Casey Hudson and Mac Walters wrote the endings in isolation, and that the rest of the writing team was not allowed to review and critique it. If this is true, they should be ashamed and apologize for failing to understand basic storytelling. I'm giving it a 6. The game play was good without being frenetic or relying on enemies dancing around like crickets on a hot steel plate for difficulty. The story, up until a certain point at the end, was exceptionally good. But the ending (singular, there's just one that's been palette swapped) is depressing and inconclusive; the story stops but it doesn't *end*.… Expand
May 6, 2012This review contains spoilers, click expand to view. What started as a great series ended in such dissapointment . . . Mass effect was an incredible game, great story, interesting characters, cool upgrades and a nice ending that nicely set up Mass effect 2. ME2 changed the gameplay at little bit and user interface. But I was cool with it, some of the changes made sense streamlined game play and invetory. Characters all had a nice back story. The ending was worth all the extra work to get the achievments. And then there''s ME3 . . . every thing about the story seemed "rushed" like the folks @ bioware were saying "come on, hurry up, lets wrap this up so we can move on to some other game". I understand that it was made clear that this would be the last ME, but why did it seem like such a slap in the face. I havent mentioned any of the changes and improvement made to the game because it doesn't matter at the end. All the work you do seems to have no effect/reward at the end of the game. Once I got to the "final decision" I wasn't sure exactly what my options were. The choices seemed like bad, really bad, and dear god no! It took roughly a week to complete, but once it was all over I haven't played it since.… Expand
May 6, 2012If you have Mass Effect 1 or 2 you have better games than this one. Average game not worth the money. Since Origin took over DRM spyware all over your P.C so it is up to you if you want this. No customer support at all. The multiplayer has massive issues with people not getting the stuff they paid for and no means of getting any resolution from customer service you just get your account banned saves them needing a customer service department and with a banned account you have no access to the game you paid for. IMO very similar game to 1+2 and not worth more than $5. Hyped beyond belief in Expert reviews. A very linear game save your cash I wish I did.… Expand
May 6, 2012This review contains spoilers, click expand to view. An awesome game! The strange "flaws" in the ending must mean there is more to this story coming on. It is a shame that the choices you made during the trilogy didnt count in the ending but whatever, i loved the feeling of making choices. After all this was one of the best gaming experiences i have had… Expand
May 4, 2012It's BAIT and SWITCH at its lowest, a fun game at its highest. Unfortunately the more invested you are into the story and the universe, the worse off you are for it. If its your first Mass Effect game, you don't read the codex, you don't really care about anything other than how it plays and if its fun, your in for a treat. If you got all the merchandise, books, dlc, and get thoroughly into a game for its world, you may find the ending very off-putting. Its not as bad as MetalGear switching out the main character a quarter of the way, but its 3 quarters of rad-ness followed by an 8th of ferocity, and an 8th of WTF?!!!!!! The gameplay is the same as ME2 but polished, duck-cover shooter but weapons are now far more powerful to the point that you don't require combinations within your team to pass levels (again, power you probably don't have if you haven't xferred experience over from previous games, so more fun if you haven't played before). Spawning mobs comes from dark walled patches like every other game. Side games like hacking consoles, and scouring each planet for resources are gone. Choices don't even offer alternate combat paths like cookie-cutter FPS's do in their single player mode. As a full priced expansion, this would be an 8 in my mind, but as a solid sequel, this game falls far from expanding on its engine and system other than technical mechanics that i'm sure developers and critics are hailing it for. If i were rating a movie where i got to shoot stuff every now and choose which rad decisions the hero made, then the medium itself would warrant a 10. But as a video game this is a 3. Let's save polished remakes for programming school shall we?… Expand
May 3, 2012The game graffics just the same as the ME2 with a little update. The game easier and faster than the ME or ME2. And not to mention the awful story... just a question for BioWare: Why the f**k did you fired Drew Karpyshyn out (ME and ME2's writer) and changed him to, no name writers such as Mac Walters and Neil Pollner? I can give this game 1 point because, I'm a huge Mass Effect fan and I used to love these games. Either way, if you wanna destroy this game history, play with it, and !no complain! because a lot of people warned you.
PS.: Do me a favour EA/BioWare/Legendary Pictures/WB: Do NOT make a movie from this game 'cause I do NOT want a piece o cr*p from it. This game and the story already bad enough (and not because someone die at the end or not if you "lucky"...)… Expand
May 3, 2012End of a great trilogy.
Truly leaves a sad feeling when you know there is not going to be ME4.
Just loved this game.
Multiplayer is amazingly addicting!
Gave it 9 because the ending wasnt what i hoped for. If it would have been i think i would have been dissapointed anyway because i dont want this game to have ending at all.
May 3, 2012I'll make this short as there is probably little I will say that has not already been stated. But the end line of Mass Effect 3 is the question of whether a game can be ruined by the ending. It should be noted first off that this game is an even further step away from Mass Effect 1, while the level up system is more complex then it was in 2 the game is still essentially a combat sim with dialogue for plot. And here in lies the issue, Shepard no longer has fully articulated options based on what you choose, instead you have a pretty much zinger line in between the standard dialogue. While this did occur in 2 on occasion this is the entirety of the game's dialogue in 3. Combat gameplay is vastly improved, with the insanity A.I being highly sophisticated (though mildly spamming with grenades). As such the game itself will give you some challenge if you want it, and while the pacing is kind of jumpy you do get a sense of motivation once you approach the mid point of the game. However the last 5 minutes of the game will ruin the whole thing, I don' t just mean the ending but the game essentially at the last second takes the rules of the series and ignores them. If I had bought this game as a standalone combat game then I would be greatly pleased, but I bought this to finish off the ME trilogy. And I can honestly think of no way that they could have ruined this ending more. It is not the ending you the player made, it doesn't even feel like the ending the design team made. It is just such a change from the tone of the series that you can tell that something is wrong the moment you hit the ending.… Expand
May 2, 2012i would have given it a 10 if i could bind my key for sprinting, taking cover, exiting cover, rolling, entering dialogue, interacting with objects, climbing up ledges, jumping off of ledges/ ladders and whatever the hell else the spacebar did in this game to separate keys. we have 128 keys, allow us to use them to avoid this ridiculously clumsy control scheme. I would have given it a 9 if their were any graphical options besides the resolution and anti-aliasing.
i would have given it an 8 if day one dlc was not inside of the files and COMPLETELY necessary to the story.
I would have given it a 7 if online multiplayer was optional to having a good story in the single player ( after finishing ALL of the fetch quests in the entire game i still had only 3200 "war assets" and thus was damned into receiving...
the WORST ending of any trilogy i've ever seen/read/played. (this now drops the score TWO MORE points because it is a carnal sin in my book to destroy a story with a bad ending.) It's so illogical, anti-lore oriented, and obviously rushed. We are now at a score of 5. Since Bioware is responding to the outcry about how disappointed people were by the game by releasing free dlc to add clarity to the ending, this review will absolutely be subject to change.… Expand
May 2, 2012Everything in this game is excellent (even multiplayer). But the ending. Yes, the ending. No, I'm not angry about Bioware. Frankly the ending is just too sad for a story with a western cultural background and be more fitting to a chinese movie. It could be even possible, that they liked it there but certainly me not.
May 2, 2012So there are enough bad reviews of this game already which all (pretty much all of them) boil down to the ending.
What most reviews don't mention is that before the ending everything is so good, maybe even epic. Would you really want to miss 95% of a game because of an ending you might not like it?
Giving it a score of 10 would be going overboard, but I actually missed ME3 after I finished playing it. And despite being on "quit" an old engine, the graphics look good, the animations look good and the characters (bar for textures) look good.… Expand
Apr 30, 2012This review contains spoilers, click expand to view. I purchased the game solely based on the reviews I have been reading - very mixed.
I personally was not a fan at all of ME1 or 2 but I bought 3 anyways. I understand people were probably upset at "fresh start" and unable to continue from game 2. Overall the game was pretty good. Todays games are being rushed by the publishers so its common to expect glitches but I find it pathetic people are complaining about the small things like the gun not matching what they are equipped in the video. Who cares? If you want a REAL glitchy game with no story and no unique things to it - go play Force Unleashed 2.
This game had it all - story, twists and turns, good ending, good music, etc. Now about the ending - the ending was fine. Yes its controversial but ITS A TRILOGY PEOPLE! Its gotta end some how. And if you pay attention between the lines at the end, its not really "the end." Maybe if some people weren't so focused on clicking positive or negative actions, they would listen to the story. The ending fit well. Deal with it.… Expand
Apr 30, 2012This game completely ignores the cannon of the last few games. One of the most serious grievances is the ending, which ignores stated cannon so as not to render shephard a worse war criminal then any before.
To those who did not buy the Arrival DLC for the second game, you are left staring and wondering "What did shephard do?" Even then, shephard being reinstated as a spectre is something that would have applied to the situation.
From the Day 1 DLC that has conversations that run the entire game to non sequitors and poor writing throughout the plot. The required aspect of multiplayer is frustrating for those who were sold on the idea of "Not having to play that aspect of the game."
Furthermore: the multiplayer is bland and uninteresting, relying on a single game mode in small arena maps with laggy and buggy gameplay. combined with the touch and go of searching for a lobby resulting in failing to find a game three out of ten times, makes it more a display in frustration then fun.
The quality of the game resembles that of a call of duty clone more then a game relying on single-player experiences, making it feel unrelated to the first two.… Expand
Apr 30, 2012Magnificent game. Real dramatic ending, which shows that the hero will go to the end to save the world. If you review separately Mass effect 3, it's a bit worse than the last part. I played all three parts and I think that the developers have done everything like it should be. Especially cooperative game part is very good.
Apr 30, 2012The Mass Effect 3 is the ending of the WHOLE saga, don't listen to other ppl and if You like ME1 and ME2 - then You should play ME3.
Game is much like ME2, with better graphic, some more interesting quests and companions. I was very enjoying the game, with some minor bugs, but the general feeling very, very good.
Apr 30, 2012I have but one issue with this game - the writing. I mean really, how hard can it be? ME2 was no freaking masterpiece, but the story was compelling enough to make action meaningful, and occasional stupidities were just something to laugh about and forget. In short, it was fun. I think in general RPG fans (including me) have relatively low standards when it comes to writing, and it's ok. It should be just solid enough so that it doesn't spoil the game.
Somehow (miraculously) ME3 fails to deliver. Writing-wise it's a non-stop *facepalm*. How hard is it to come up with a response that wouldn't sound dumb or out of place? After first 30min I started to suspect that somewhere between the end of ME2 and the beginning of ME3 commander Sheppard got a lobotomy. Or maybe he is a husk? Or secretly mind-controlled by Cerberus and they *make him* say all these things? That would be a cool plot. I'd play that game. Apparently, ME3 is a different one, and it stinks. Bioware, what the hell!?… Expand
Apr 29, 2012To start off I have -1 point due to the lack of narrative coherence at the end (a few changes would be welcome to help erase the lack of closure and finality with descent reasoning). OK now I have been holding back for quite a while to write an informed review about Mass Effect 3 in its entirety. I have finished every mission, every side quest and all of the romance options (including male Shepard and Cortez) apart from one as I did not want to play all three games again for Kaidan. Now I was extremely saddened by the ending but not a disappointed sadness, a sadness that stems from watching my character grow from the beginning till the end, the music accompanied by all of his actions and his selflessness truly struck a soft-spot in my blood soaked, bullet ridden game favoring heart. I did not for one moment desire the ending to be different, the ending provided a truly satisfying if not a little sad close to a game that has spanned several years and three games. The combat worked, there are fewer team-usable characters than the previous games but this is not a hindrance, many of the previous qualms in the galaxy can be resolved or deepened by your characters actions, many forms of galactic closure can be achieved via the right actions all of which I found perfect (Geth, Quarians, Krogen, etc). Many people are dissatisfied by the endings but I suspect they have not dedicated themselves to the game and played enough to warrant suitable endings. Now the multi-player does affect the single player campaign and ending to a degree. The multi-player adds to the Galactic Readiness Rating which affect single player Readiness that affect the campaign. It is not necessary to play but means that playing it mean less single player items need to be fulfilled to get certain endings. Again I found it very enjoyable to play the multi-player in between campaign missions. The unlocks are very appropriate, not to unbalanced, and has room for many combat styles and strategies. I have certainly had closure, it is a shame others have slammed it to the point of worthlessness. As Bioware are adding a extended ending I am curious as to what it is and hope it does not add purely to satisfy a few closed minded individuals. As with the previous two games I highly recommend playing the First Second and this game.… Expand
Apr 28, 2012Highs :
Game-play - Quick, fluent. Action packed. Squad mates were good and the AI was clever through out the entire game. Story - Through out most of the game you made choices some of them were brilliant and mattered, some brought you to the point of tears, some may of made you question your own morals.
Multiplayer - Fantastic multiplayer, although seems a bit more sluggish somehwat, maybe its just me, but overall it was good.
Characters : Dead, personality wise, completely dead. You get a completely new character and he is basically a idiot who works out a lot and somehow he is actually and N7 Candidate, I have already forgotten his name, SERIOUSLY. Oh, and the small amount of characters is also quite disappointing considering in the other two there were so many. Story/Ending : Sucker punch in the face or a kick in the private area. Your pick… Expand
Apr 27, 2012This review contains spoilers, click expand to view. I am so sad I had to do this, I never thought I would have to. Mass Effect WAS an epic series. However I cannot condone what they have done with this game. If you don't buy this game new you will have to pay more to access the tacked on multiplayer. Yea, you heard me. There was Disk Locked Content that you had to pay $10 to unlock, which most people were going to given that the character was a Prothean. They promised you would not need to do multiplayer to get all the endings, however the best ending (a five second scene of Shepard taking a breath) is not possible to obtain without doing the multiplayer currently. Excluding 2 or 3 the side quests are atrocious. The gameplay is improved and the characters are great, Garrus being the stand out, but all this is forgotten as you try to figure out what happened in the last 10 minutes and realized it wasn't written by the same people who did the rest of the game. It's a disaster I won't even bother to go into detail as I'm sure every other review hits on it. This is the single worst ending in the history of gaming. It's like Bioware doesn't want anyone to buy from them again. Giving me a terrible ending and adding the text "Buy more dlc" isn't going to make me happy.… Expand
Apr 27, 2012This game was excellent. Amazing art work, fun game play, excellent save points. Good story for the most part, sometimes really excellent depending on choices. Yah the ending was a tad confusing at best, but it's no excuse to rate the game that poorly otherwise. I could have done with less exposition; sometimes I felt like I was watching TV at times rather than playing the game, but otherwise everything you could have wanted in a ME game. And the multiplayer gimmick was annoying but unnecessary - I achieved full War Assets even with only a 50% War Readiness rating. Overall, I would say ME2 was my favorite, but this was a worthy successor.… Expand
Apr 26, 2012Does the video game industry have anything left good to offer us? Mass Effect 3 shows nothing that could appeal to the fans of the ME trilogy. If I can give the game one thing, it's that it gives a good story, at least I thought it did from the beginning. Though it seems the game had a lot of potential, it built up and came off with VERY disappointing results. All the endings to the collection of trash known as the finale leave you mouth agape and croaking "Are you kidding me?" If I were anywhere near this company, I'd tell them to save their money, because this game should have flopped.… Expand
Apr 26, 2012Mass Effect 3 is an average game.
Is it fun, yeah, in the same way that most other games where the story doesn't matter is fun. That is where ME3 fails. The story. Guess what every choice you made in mass effect #1 #2 and #3 don't matter. You get the same ending as everyone else. With no closure.
Let it be perfectly clear, your choices mean absolutely nothing. If someone died in a previous game, someone who is basically that person only a stunt double shows up and says basically the same thing and does the same thing.
Does having geth as allies matter over krogen? No it doesnt. You dont ever fight beside your allies, the they only show up in a single cutscene. How many endings are there? Just 1 regardless of what people tell you, all 3 endings are 99% the same, as regardless of the choices you make, the exact same things happen. The game plays just like all other bioware games, where they are a series of short stories tied to a larger story, but the short stories have no effect on any other the other stories in the book, or the larger story of the book.
Do i recommend the game. For a budget purchase, yeah, you will get some fun out of it. If you can put aside the weak story and terrible ending. The game lacks that something that shows up when a developer really cares about their product. Take the witcher 2 for example. The witcher 2 is a better game in every area when compared to ME3. Bioware should be ashamed, their game comes off soulless when compared to TW2.… Expand
Apr 26, 2012This review contains spoilers, click expand to view. I really enjoyed this game. I think they have a good motive to do the game this way. It's a solid gameplay and fits really good with the war context. Sometimes I miss the RPG factor of the first game but it's ok.[spoiler] The end is good and it's based on Isaac Asimov books (if any of the children read more instead just yelling **** around maybe the score of this game was greater) [/spoiler] .… Expand
Apr 26, 2012The game was very interesting, and had a lot of unique ideas. It was a bit dumped down in comparison with the first one but overall it was an epic experience. There is always a misunderstanding between streamlined and simplistic! Pro: Intergalactic science fiction rpg with worlds to explore, characters to meet, intrigue, sex and frantic action. Yeaaay ... Con: Rushed ending, DLC from day one, ripping off people ... The ending was rushed for the release and it left a bitter after taste. In a way you built suspense for 3 episodes to end up with a bit of undersigned ending. Unfortunately we have seen things like that before ... still the overall experience was really nice. Somehow I feel that people wanted more. To be honest Mass Effect, one of the best games ever ,is behind in terms of dialogue and plot from a good film or book. As games in general still are. Regarding changing the ending to suit the needs and ideas of the players I believe is completely unacceptable, the designers of Mass Effect decided on three endings ( unpolished endings) that were interesting but unfinished. I completely agree if they want to polish it but not to change it. Sometimes you like the ending sometimes you don't like them. But artistic democracy or design by committee, is usually dull and sterilized. If I like something is to go the other way around... to complete let them actually design the ending properly as they originally imagined ... let the accountants screaming about the target audience and demographic and do the right thing ! I have the impression that EA as usual is behind rushed endings and despicable DLC ... I give the game 8 instead of 10 because of the DLC and the rushed ending. By the way in the age of intergalactic travel I am quite sure guns will not need ammo. I know that legions of players play all those U.S army games and they troll around about the combat system but things don't always have to be the same with these boring shooters. Nevertheless after Dragon Age 2 I stopped pre-ordering EA games ... it is a gamble.… Expand
Apr 25, 2012An all right game, but not really up to the standards we've come to expect from the Mass Effect franchise. My expectations were sky high after getting sucked into the Mass Effect-universe early 2011. I had put in well over a hundred hours in the two earlier games, but this third one turned out to be a massive anticlimax. The game itself is all right, but I was hoping for a more conclusive finish.
Apr 25, 2012Ahhhh sad... i'm sad. The 1 was great, the 2 good... And that 3 is just average... Not bad, mainly because we love the caracteres. We are attached with them. Some scenes are still great, as a nice space opera.
But that game is far poorer than the two others. It is very contemplative game... Like a story we read, but not as a good video game should be.
I don't complaint against the ends. I can understand them and I accept the dev's choice.
It's hard finishing such trilogy like that...… Expand
Apr 24, 2012Well we were promised many things by devs of that game. And because od ME1+2 we believed. The big majority of the game is a damn good ride but still you have the feeling that development needed like one more year. Game is rushed and many corners are cut off not polish into the gold. (Maybe they were intentions for future DLCs). But the most major problem is,that the fate of universe is decided in the last 10 minutes which completely negate all our choices so far. (Why import our choices, why all the hype about importance of our deeds,why ......) Now we are stuck with "artistic integrity" which is completely without logic with so many plot holes that even planets could fall through. Simply the end feels like completely from different world/space/time/hell...I enjoy re-playing of ME1+2 but now I donÂ´t have will nor taste to try ME3 once more. And thatÂ´s really sad. Another issue and false ad is about multiplayer which is effectively necessary for "the best" ending. Singleplayer itself cannot provide you that ending there is not enough in-game point for it. (BW is looking into the matter, maybe future DLC which will allow it...) Disappointment is simply too strong.… Expand
Apr 23, 2012Mass Effect 3 is the third installment of an incredible sci-fi role-playing adventure game, where players can make choices that impact the storyline throughout the entire series (there are reportedly over 1000 possible story "paths"). ME3 does not disappoint for 99% of the game -- the graphics, sound, voice acting, game play, and sheer scope are all absolutely stunning.
The problem is that, in the end, it's all for nothing. I will not spoil it for you, except to say that the choices and reputation a player spends more than a hundred hours developing over three games have no real impact on the ending. The final choices are not only nonsensical (actually contradicting several points already established in the game) but you only get the option of up to three basically identical endings regardless of your efforts.
The effect is much like watching the old show "Dallas" where, in the end, you find out that the entire show was just one long dream sequence. ME3 is a fun experience, but in the end it is just not a very fulfilling one.… Expand
Apr 23, 2012First game was great. Second was even better. So you can assume that third will be the best in the series and again Game of The Year ???. Not in this case. To begin with do you remember how many side quests there were in first game and each of them were interesting in their own way. Second game was little bit different, it tried to be action game with RPG elements so quests weren't that awesome as in first game but still were good. Well in third game there are two types of quests: N7 "missions" and Citadel "missions". First one nothing as N7 missions in previous games. All maps that feature in this "missions" are from multiplayer and tasks are "find and bring something back" or "kill everything". For quests were you need to find something and bring it back you would want a journal so you would know were to go. The "Journal" in ME3 has only description of quest, nothing about were we can find item or were bring it. New Citadel also sucks. It just sucks. Now I would like to skip part about interaction with NPCs and Normandy cause it will take a lots of time. The major problem with game is endings. Remember when developers said that non of the endings will be the same ??? Remember when they said that multiplayer won't be connected to single player ??? Remember when this bastards said that all choices we made in previous games will huge influence on ending ??? Either I play it wrong either developers are really bad liars. To get different endings we need war assets. To get them we need to play multiplayer a lot and a little bit of single player. Then we need to choose between 3 different lights. Light which we choose will be color of explosion. There is some difference like Reapers will destroy Earth or Shepard can survive but you got the point. So what EA did looks like Call of Duty when it was just a baby. With each game it gets worser and worser until they will find another company... Awful quests, ugly locations, f****d up ending, day one DLC and unnecessary interactions make this game worst game of this year. Yes, worser than Amy...… Expand
Apr 23, 2012I never was a Huge fan, but I played the two first and had fun. However ME3 is BARELY a ME game! 1) First is Disregards for announced gameplay: a)Promised closure : -No closure depending on what you did in 3 games. No difference. -Cheap loophole, stuff made before is IRRELEVANT - PERIOD -Old crew is not to be part of new crew so, if they died or not have NO impact beyond some score (20pts on 5000 total, yeah it's that cheap, Miranda is now some points ... )
-Xenophage or not, end stat, no more
-Saved council in first one or not ... who cares? Same with Anderson In Council, nope whatever you chose in any games i'ts Udina. Yep, in a way they tell us to shut up and swallow!
2) Poor quality ending that disregard the working of it's own story mecanics.
-Deux-Ex writing mecancis ... writer did an asspull in the end. CHEAP ONE TOO!
-Reaper having circular logics, really they seems to be there because of a simple logic loophole ... but it's even worse than that in term of writng skill!
-Illogical and inconsistent ... so much stuf going wrong here!
3) Unacceptable answer from BOTH company. They ignored that we spent OUR money on stuf we THEY promised in their product but did not.
4) Low quality pre-ordor edition that is NOT worth it!
-Bad weapon mecanics. Special weapons are all broken. Who need a shotgun with medium damage and pinpoint precision! It got no range too ... jeez. All basic weapons are beter than the 'special' sones.
-They cna't even be there for the show! You can only see them in single player!
5) Day one DLC! Enough said
6) Trough the whole ME3 experience, you feel like a cash cow. and up to the end game. Deep rooted impression that the publisher or makers are pushing too hard on their client wallet.
-Day one DLC
-Cheap end game pop up (yeah, they do a 3 line epilogue saying "Game over, shepard is hero and wait for more in DLC).
-Pre-Order Art book is in fact a DEMO of the "real one". They also advertise it along the way (Do you really think that afther 80$ spend on DIGITAL i'm going to break another leg and buy a 80$ book from these guys?)
-Their PR keep to the players not as customers but as "emotional fans". Oh, I'm getting emotionnal alright and I'm sure NOT a fan. I'm a human being and i'm spending my FXXXXXXX money on falsely advertised prodcuts! -These guys have NO respect for their clients. I wonder what we are in fact, I cows are at least well cared for so they can be milked for years. Yeah, it's THAT bad ... 7) EA and Bioware Refused to appologise that is/feels sincere. If you read between the lines it says : Shut up whiny kids. Hey i'm over 30 with two kids and i'm not that rich. If I spend 80$ on a product that is badly advertised I'm expecting at least a little respect from those who sold **** to me and called it gold!
8) The interconnection inbetween game journalism and publisher is not to be dismissed. We all know it, we don't beleive the big review guys anymore. Especially thioses who gave a 10/10. And chowbot, com'on! A journalist should not be part of the story she's reviewing! Imagine if Lucas tell you phantom menace is great, will you beleive him?
9) One of these mistake in itself would not be too bad. Actually there is a ton of games that have similar or bigger issues. However, it's when you put it ALL together that you get a pile of **** soooo smelly and soo disgusting that you don't want to go trough the ME3 experience. Play 1st and 2nd but don't ever play the THURD one!
Do they think we are morons? Do they care calling 90% of their client idiots? WE, the hard working players, we don't seem to matter for these guys, In fact, we are less important than the lowest of corporate scumbag at EA.
Why should I care anyway, i'm not here to help these company, i'm here to tell you guys:
DO NOT BUY THIS GAME!!! IT'S NOT WORTH YOUR MONEY!
And if you love ME, Please please , don't finish the game in ANY way. Get your character killed and call-it a day. Avoid the rage. Marauder-shield forever. He tried to warn us :(… Expand
Apr 23, 2012I honestly don't know what the problem is with all these negative reviews. I've played ME1, ME2 and ME3 back-to-back (on PC) and let me tell you, ME3 is my favourite alongside ME2. The controls are smooth, the dialogue has all the depth I've come to love and all of my choices from previous MEs carried through 100%. I think the visuals and audio are truly epic and what I came to expect from a 2012 game. A big thumbs up from me. These user scores of 1 and 0 etc are obviously false or fabricated. It's unthinkable that someone could give this game such a low score.… Expand
Apr 23, 2012As a game, Mass Effect 3 was both a disappointment and a decent game.
Straight off the bat, none of the decisions made in the previous titles matter any more. Someone died? They dont show up. They lived? You get 10 minutes of facetime. Or they die. Bioware realised that the amount of binary decisions given to the player made such a complex game that they could not create it, and cut most of them out. The main decisions of the previous games matter little. You get a line of dialogue, it dosent matter what you chose, the outcome will always be the same. 1/10
Graphically the game is worse. Lots of low-resolution textures because of the move to consoles. Thats ok, we can live with that, as its most likely that they will have post-release texture packs, etc. Noticeable, load times are much better; the game runs smoother, polished, and mostly bug free. Overall, it shelved up as a acceptable package, but nothing innovative here. Animations were a bit jarred as well, but its not game breaking - yet. 8/10
Mass Effect 3 has the same content as Mass effect 2. Its good, kept me going for a good 20 hours with a bunch of side stuff. Day 1 DLC is a crime; paying 80 dollars isnt enough to give you all the content they made, they want you to give them 20 more. THAT is terrible. Either way, it doesnt dissapoint in that sense. Voice actors and environments are good; no reuse of areas, exotic worlds and planets - its all good in this sense. 8/10
The story started off solid. The lack of previous characters was unsettling, and downright annoying. You spend hours upon hours scouring the galaxy for them, and you barely see them again, or they die. The writers wrest them away from you, killing them off for superficial drama. Its hard to watch. It also felt dumbed down, as if they were trying to simplify it to the point were all the political dealings are gone, and you just shoot things. 3/10
Most dissapointing ending EVER CREATED. I spent weeks under a rock so I could play it spoiler free (I already had the game, but went away for a while), and it just hurt when I played it. !!! SPOILERS !!!; The ending is terrible; I always play paragon, I actually cant do anything else, its just the way I play. I thought I did everything right, did the hero's job, but EVERYONE DIED FOR ME IN THE END. Damn, it was the most heart breaking thing, purely because in a game you should have SOME power to choose your ending in an RPG, not have the developer just decide that for you. I went out of my way to get paragon points, but found those options greyed out at every turn, even at the maximum. You dont get any control over the direction and end of the story. I didnt use any walkthrough but you shouldnt have to read Biowares mind to get a decent ending. Its not worth playing again. 0/10
Bioware has promised to make a extension to the end of the game, but youll probably have to pay for it. Because its corporates focus has ruined their games (see Dragon Age 2), its just a waste of money. VERDICT
Skip this entry, just watch the endings on youtube for "closure". But, if you didnt play any of the previous games/ dont care for the story/rpg elements, its not bad, an average entry into the series.… Expand
Apr 21, 2012I could give this game an 8.0. I actually liked it more than Mass Effect 2. Combat is better, RPG elements are better, quest structures are more interesting and above all you constantly feel that you are taking part in something gigantic, something epic. That is until the ending sequence. Artistically it's not bad. The options are interesting and dramatic. But after fighting so hard, making so many difficult choices and sacrificing so much over the course of the 3 games, you kind of feel all that was in vain. There is no feeling of fulfillment. Quite the contrary, when the credits roll you are left with an overpowering sense of failure. And that is not an impression a game should leave. In my view this piece of bad judgement costs the game 2 points. So final score for Mass Effect 3: 6.0.… Expand
Apr 21, 2012If the first and second episodes were not, I would have given a 6, may be a 7 for this game. Unfortunately, they exist. This episode has no scenario, no charisma, and the RPG side is dead. I'm very surprised by the scores that ME3 received. This game doesn't deserve 8 or 9 points compared to it predecessors.
Apr 20, 2012This review contains spoilers, click expand to view. This is a fair game. I loved ME1, was not disappointed by ME2 and, generally, considered myself quite a fan of the series. The gameplay basically stays the same as in ME2, with the main exception being planet scanning, which was drastically improved. Still, the main cons go like this: - Some central plot point choices are illogical and, actually, hard to believe.
- Animations are average - the cutscenes have huge pauses in the dialogues which is quite strange for a game so heavily reliant on these
- Quest journal is technically inadequate. Although the side quests are not central to the game you have no idea what state of the quest are you in.
- Some storylines are uninvolving and feel like these were only implemented to formally check off some loose ends.
- Multiplayer necessary for the "better" endings. (I wonder if my memory fails me - I was sure I read somewhere, that it won't...)
Still, the gameplay is quite adequate (if not new). The setting quite often drives you forward and the involving pieces of the scenario are scattered here and there. And the best part (for me) of the series - the characters are, for the most part, still very good. Unfortunately, the whole experience is kinda let down by the ending. After reading a lot of opinions and hearing Bioware's promises on "improving the experience" in a free DLC I must say, that although the steps promised is the only acceptable course of action these are still not enough to bind me back to the series. Someone compared the current state of affairs with pulling off a plaster - this describes my feelings quite well.… Expand
Apr 20, 2012This review contains spoilers, click expand to view. I am not surprised that a lot of fans are dissatisfied with the last part of Mass Effect trilogy. I may be the ending, also the day 1 DLC which just isn't fair to all us gamers, supporting the game. However, all these details did not really matter for me when I started playing. I was hooked up and wanted to complete all the side quests, talk with every npc available for me. The story sucked me in and pace of action about the whole setting seem to be really good. The biggest flaw is that starting the game without a save game from the 2nd part really removes a lot of the content. I could not use paragon/renegade options when it came to curing the genophage or deciding about quarians and geth. Party members from the previous part did not appear where they should and I felt really disappointed when my Shepard did not even recognize Legion. But there you go ,I should have played with my save. /// When it comes to plot I found it really exciting and it really gives you the felling that you are fighting to save the galaxy. There are, of course, some plot holes. Just like in the beginning, when Shepard is being trialed but I did not really know why because I have not played the DLC for Mass Effect 2. Only later did I discover that most of my choices do not influence the ending. Never mind, the important thing is the matter to me during the gameplay. I do not feel cheated. Overall, the game could have been better, but it still was an excellent experience. After completing it I had the same feeling like I get when finishing a great book. I keep thinking about characters, story and I want more but sadly have to admit that it's ended.
I will definitely return to Mass Effect universe in the future. Play it once again with the DLC (câ… Expand
Apr 19, 2012Thanks Bioware for a fantastic epic. This game is slightly impaired by lofty expectations and warm fuzzy feelings provided by the first two games. As the trilogy moved on it had become more and more streamlined from a gameplay perspective. RPG elements have been whittled down to a small skill tree that quickly maxes out in nearly every area. Is this a problem? Not really, unless you want to play the same games over again. I feel like Mass Effect 2 was the culmination for the series in terms of gameplay, space travel, rpg elements, and fleshed out mechanics that drove the experience like bypassing doors and farming planet minerals mini games. The latter of which might not seem like a big deal but when it's absent it's very noticeable. What mass effect 3 has going for it is a breakneck pace of reaper fighting badassery. It all happens so fast you won't even notice clipping through a 25-30 hour game. Deep relationships are found, love lost, and many companions bear great sacrifice. It's some f the finest story telling in the medium. The ending needs a little work, but the core game is breathless from start to final assault. Want more, the combat is finely fine tuned and it's Sci-Fi gears of war approach is very fitting. As a person who doesn't regularly play shooters and enjoys RPGs more, ME3 delivers a tremendous variety in play style over its predecessors. Not the least of which is thrilling drop in multiplayer that actually effects the man game! Co-op multiple player makes a four man group of strangers band together to fight common enemies. It's a kick seeing all the species and character types in action with all their respective tactics.
It's a great game, a cap off to the series,they only real negative is that like most trilogies the second title remains the best In the bunch.… Expand
Apr 19, 2012If I were you I would buy Mass Effect 1 and 2 and play those first BUT I DO suggest you buy Mass Effect 3 and play it to at least see why it's so bad. The voice acting is great! The characters are good! The graphics are decent. The customization is good. Dialogue options, paragon and renegade are fantastic. BUT Bioware got lazy with the reapers. The plot is a COP-OUT. The ending betrays everything about the mass effect series.
The writing is filled with holes.
The game has been largely falsely advertised, you do not get anything that Bioware have promised in the past.
This game resolves NOTHING.
This game either ends with "a wizard did it" or "it was all a dream" depending on how you interpret it...
This game takes everything ME1 and ME2 built up and says "that doesn't really matter now".
You do not need to have played the other games to play this one, you don't. None of your choices, none of your decisions will account for ANYTHING.
This game can be stand-alone but I suggest getting the far superior Mass Effect 2.
There is a reason why ME2 is the people's favourite, it is coherent and the ending pays off.
You get fewer squad mates in this game because apparently Bioware feel that you couldn't connect with the squad of Mass Effect 2 too well but everyone will tell you how much they love the squad you have in Mass Effect 2.
Essentially this game was delivered to us with several promises that it fails to keep and not only that but it will personally insult you. Removal of everything wrong with this game will take several writers peer-reviewing each other's work to pull it off, no surprise then that many of the bad ideas in this game were NOT peer-reviewed in writing AT ALL.
There are so many good ideas that they could have taken from ME1, ME2 and the novels. Remember the dark energy problem? That's gone now. Remember the reasons why Reapers harvest life? Gone too. Remember why you need to destroy the Reapers? Oh you know what? Just get it, I don't care how you get it just play it through and compare how it works compared with everything that came before.
There will be times in this game that you fall in love with the story only to have your heart broken again and again every time the plot goes somewhere silly.
I still have yet to even mention the ending really, I'll leave that as a surprise, I don't want to post spoilers...… Expand
Apr 19, 2012This review contains spoilers, click expand to view. I really don't feel like writing a lot about this game. But I must say that all of the negative reviews aren't really deserved. Mass Effect 3 offers what Mass Effect 2 did, plus more. AI of opponents is really improved. And we'll face variety of enemies, each using different strategy. Story-wise, the game looks good to me. And people hating on the ending... Well... I think it's just that nowadays, we are used to happy endings. And that's why most of people are so butthurt. Because they didn't receive what they were expecting, and hoping for. The ending has got me really surprised. I heard a lot of negative opinions about it, so I thought it's because it's a cliche of some sort. Like you know, Shepard using the crucible (If that's how it's spelled, played the game with polish subtitles so I am not sure.) to defeat the reapers and then celebrating it on a party with all of his/her friends. But they have offered us something completly different. Something unexpectable. There was no game-series that made me feel so emotional in the end. Sure, I'll admit that I was hoping that all of my choices through the series will have a more important effect at the end... So that is disappointing. And so are the plot holes. Like, why was Joker running away from there. How was Liara already on the normandy when moments earlier she's been with me there, before I teleported... But other than that, I am not really complaining. I felt happy, that I've sacraficed my life to be able to control the reapers, and make them stop the cycle. I felt happy for saving the universe. And at the same time I've been sad, before Shepard died. I've been sad that through the game I've lost Mordin, Tali, and Anderson. I've been sad that mass relays have been destroyed, and nothing will ever be the same in the universe. I've been sad that Liara (Which has been my love interest.) was left without me. Yet at the same time I've been happy seeing her still alive. Well, I sure would like few plot holes explained. But overall, I must say I did enjoy the ending. It was.. something no one could have prepared themselves for. And to be honest about one thing... I did enjoy all of the cutscenes more than I enjoyed killing enemies... Even if improved, it just got slightly repetitive since first Mass Effect. And well, even if my choices through ME1 and ME2 didn't have affect on the ending, they did have affect on things before the ending, and that was nice. As for the graphics, nothing has really changed here. Let's do a quick summary... Pros: -Offers what ME2 did, plus more. -Really surprising ending, even if it isn't what the majority of players hoped for. -Improved overall gameplay. Cons: -Graphics are nice, but they are pretty much the same as in ME2. No improvement here. -Few plotholes regardless the ending.… Expand
Apr 19, 2012** This is my own opinion on the game, It should be noted that these reviews aren't exactly completely trustworthy because of this.
Mass Effect 3 isn't a perfect game, the whole first day DLC fiasco and disappointing endings are some of the major let downs of the game. Despite this Mass Effect 3 succeeds in delivering good game-play blending in RPG elements (leveling up, picking specific bonuses to powers/characters) with a shooter creating something that is a decent hybrid. The ems system is somewhat effective and actions that were previously taken can impact your general story as certain scenes and missions are only available if certain choices were previously taken. Exploration with the Normandy SR2 is available in a simple system. The story itself is decent. The main things pulling it down is that fact that our decisions don't have a direct impact to the ending (this was promised). With the plot holes and lack of explanations in the ending it just feels better to play the game up to the ending and then stop. If the endings do get fixed though, this is a game that should be tried in my opinion (of course after the other two games of the trilogy ).… Expand
Apr 19, 2012Im very happy to see that Metacritic decided to delete my long and detailed negative review i wrote time ago about this game without even a message or something about it.
Its the first time it happens to me and i am really curious to know the reason about it, besdie the suspect its just EA paying Metacritic to remove bad reviews (sorry EA you cant buy the entire internet).
Thats btw should be enough to boycott Metacritic too, but i prefer to write to let ppl know about this kind of abuse.
My score for the game was 4, i update now with a zero cause this.… Expand
Apr 19, 2012A great journey....until you hit the ending. I thought the game was great in almost every way. There was just two issues I found with game. 1. The Journal. Its a mess....it literally is just a big list that never updates itself so you can find yourself questioning where you got to on the side missions.
2. The major issue with the game was the ending. The story was well constructed and I was impressed with all the chapters up to but not including the ending. The space casper/deus ex mechanic was an odd choice and while it wasnt the 16 endings Bioware promised I would of accepted it had it not been for the gaping plot holes that riddled the ending, which in turn just made the ending look and feel sloppy. For someone who is really impressed with the universe/franchise they created it really killed my desire to play it again which is in stark contrast to the amount of times I replayed ME1 and ME 2.
I wish Bioware all the best for the future but Dragon Age 2 and Mass Effect 3 has taught me to be more cautious about accepting what Bioware promises in the future.… Expand
Apr 18, 2012I don't think its fair to give Mass Effect 3 a rating purely based on the ending. The first 95% of the game was fantastic, very engaging and fun, I did have issues however with how the player characters voice acting was handled the amount of auto dialogue really took away any feeling that Shepard was actually my character rather than Biowares. Multiplayer is actually surprisingly fun although does have a tenancy to get repetitive. The last 10% of the game about from Priority: Cerberus onwards was a really big let down for me, they didn't do a good job for the finale of the series and this is especially disappointing given how good other sections of the game where. A good game but does not live up to its predecessors.… Expand
Apr 18, 2012Let's be clear. The game was really fun. At least for me. I loved the comabt, and for thee first time it didn't bore me (like it often did in ME 1 and ME 2). And the story wasn't too bad either, and trying to unite everyone was interesting and Cerberus was also an intriguing part of the story. -1 for even less dialogue choices ( they already started with this in ME 2). Often it didn't feel like an interactive RPG. But I can forgive that, it didn't bother me that much, as there were some great interactions with the characters in this game. And -1 for the ending. It's just stupid that you HAVE to do one of these 2 (or 3?) things, none of which leaves me satisfied. It's not TERRIBLE as many people say, but it's still NOT GOOD. I understand the cycle and everything, but you could have thought of something better Bioware... 8/10 for an overall great and fun game, which could have been ended on a higher note than this.… Expand
Apr 18, 2012First, I want to warn you who didn't play this game, that it is not a good movement to trust the user reviews (and I will include myself in this). This is because this game is so controversial, that have made a lot of people enrage about it. This people, which didn't like the ending of the game, and therefore the ending of the franchise, are so frustrated that will easily give this title a 0/10 just because of its ending, which represents just the last minute of gameplay. In my opinion, this is very unfair, and can lead people to believe this game is actually bad, when it isn't. In fact, this game is probably one of the bests RPG you will have this year. Graphics: 9/10. With better graphics than its predecessors, ME3 meets perfectly what its expected for a science-fiction title of this generation. Sound: 9/10. This game will probably make you care about the music. Some of the songs really fit the critical moments, making them even more epic and memorable. Of course and as expected, Bioware also made a brilliant work dubbing the game. Gameplay: 10/10. If you though ME was a brilliant mixture of RPG and shooter playstyle, then you will simply love ME3, being even more dynamic and intuitive than its predecesors. The cover system will make u enrage sometimes, but you will be having so much fun that you will easily forget about this. As a negative, ME3 has more "autodialog" than previous bioware titles, which makes you get less involved in conversations, but don't worry, you will still be able to make pretty big choices through the game. Oh and good news for naughty players, ME3 allows same-sex romances, yum! Also, there's a quite addictive multiplayer mode. Story: 8/10. ME3 feels more linear than its predecessors, and it is. It also has less secondary missions and the main quest is probably shorter. Story is still immersive and the narrative is great, becoming quite emotional in some moments and portraying very good a stressed Sheppard, which will show the signs of pressure through the game and have a pretty hard time making some important decisions. It is satisfying to see what the characters of the previous games have become and most of them will return and make u feel the strong friendship they have with the protagonist. As a negative, ME3 story, while still good, fails to exceed that of ME2. The final stage could also have been larger and you will get a very unexpected ending that u may not like at all (I did like it, anyway). If you have played the previous games, then for sure you have to play this one and expect to have your own strong opinion about the end of the saga. If, on the contrary, you haven't playing the previous games, then... What are u doing here? Go to your nearest store and buy this three must-have!… Expand
Apr 17, 2012Unlike some people who wrote hastily reviews, I on the other hand played the game VERY thoroughly and I have mixed feelings. I will first start with the Pros: Better graphics! Everyone loves better graphics and the improvements are very satisfying specially how the lights falls onto objects almost perfectly. Improved character builder! In the first and second Mass Effect games I was very sick of limited options and the poor quality of the faces especially on the female shepherd that made your character unpleasant to look at. Now in Mass Effect 3, if done correctly you can actually make characters that look tolerable. Weapons! More guns and best of all... these guns are upgradable with attachments and modifications. Plus Mass Effect 3 adds way more guns to the table then before, and guns from every species. Armor sets and more armor types with better color customization! This really brings more authentic RPG feel then before. Also the sounds, talent trees upgrades from leveling have all been improved! Also the plot of the Reapers finally attacking is really gripping and interesting. However the good things in this game end there. Cons: Poor dialog and the LACK of more dialog options compared to ME1&ME2. This kills that classic ME experience and makes you feel your watching a interactive movie.. then actually playing the game. You cant even ask or discuss things with you squad mates like before and when you can.. its limited. Relationships are a bust and pointless, and lack any sort of interest as its more of just one night stands then actually a relationship and feeling for that character. Multiplayer... I never found or figured out why this exists besides egging you on to buy more DLC for unlocks. Besides... the multiplayer is not good compared to other DEDICATED shooters. Day one DLC... that in in itself in self explanatory. This told me that Bioware wanted to milk more money from an already overpriced game. DLCs should be later additions.. not content Stripped from the original version in hopes of charging extra money. Limited sqaud mates. Compared to the first to MEs the lack of squad mates is astounding... even squad mates from an imported character and nothing more, but side story then anything else since none of them want to join you on your missions with the exception of Garrus(Which is was relieving). Poor animations of team members, they have no other movement animation, but one and if they need to run faster... they look like chickens with their legs moving so fast its funny. WAR ASSETS, these are pointless useless and DO NOT effect the final mission ONE BIT. As long as you have the minimal strength to launch the final mission and do all the story missions you will have the SAME ending as if you had ALL the war assets. The bad dreams about shephard over this little boy was... annoying, after all shepard and done and how much death he/she has experienced... this child is what bothers him/her? In order to make this more fitting I made a female shephard since women tend to feel more towards children. Now.. the notorious ending. I had mixed feelings about the ending, however the ending left more questions then conclusion. One thing was certain that the death of shephard and the the old mad at the end story telling to his the child that this has already happened. This tells me ME3 is the END of the series by killing off shephard and telling that this was all in the past. Ending choices... I felt the ending choices were backwards and each decision had a bad outcome, though the least devastating was the 'green' choice to merge synthetic with organic life. Over all I love the new additions this game and improvements this game gave me, though the story and the ending of the ME series was slap in the face to me. I give this game a 5, despite these short coming the game was undeniably still fun to play.… Expand
Apr 17, 2012So many haters or sad people...Don't listen to them...The game is fantastic. ME3 takes into account all of the choices you've made in ME1 & ME2, ALL of them !...The feeling of immersion is deep, the future of the galaxy is about about to fall into darkness !.
The ending is what an ending should exactly be to a Sci-Fi epic story like this one !
Enjoy the game !
Apr 17, 2012This review contains spoilers, click expand to view. I've just finished Mass Effect 3 and I've decided I'll share my opinin with you guys. I expected Bioware to make ME3 even better than ME2 was, and IMO they did, cause this game is close to perfection. What I liked: 1. Combat experience: faster fights, increased mobility, very versitale enemies (mixed reasonably to increase their effectiveness), tactical elements (smoke, cloaks, towers, generators etc.), increased difficulty level, good multiplayer concepts.
2. Story: written with taste and balance, it doesn't seem to be unreal in any part: help me and I'll return the favor, we'll help after curing the genophage, we'll help after we'll have a place to put our non-combatants in, and others like these seems logical, natural and they all bind together pretty well around the main topic under the title: â… Expand
Apr 16, 2012Graphics: 8.5/10
There's nothing that new to see here. The graphics are top notch, but the engine is the same that made the rest of the series. Gameplay: 8/10
If you enjoyed the other mass effect titles then this won't disappoint. The scan for minerals system is gone, which in my opinion is nice. Story: 7/10
Mass Effect 3 tries to take on completing a very diverse story, and does a pretty good job of it. Sound: 8/10
Many of the same interludes from the previous games are recycled throughout (galaxy map, etc). The main score is very good though.
Mass Effect 3 straight out of the box (not the collectors edition) is purposefully incomplete with the hope of making money off DLC. Day zero DLC, along with certain areas in the game that seem lacking will make you appreciate how complete other games by bioware are. This game is worth buying in my opinion, but it might be a better idea to hold out until the all inclusive edition comes out. This games got a lot of minor bugs to be worked out as well (no crashes, just little things like missing dialogue and graphic glitches.) All in all a little bit of a disappointment, but it will probably wind up being amazing when it is actually sold in its entirety (instead of its purposefully amputated form).… Expand
Apr 16, 2012This review contains spoilers, click expand to view. Playing this game is like finding out that your beautiful, intelligent and sweet girlfriend was really a hooker all along who hated you and was only in it for the cash. I played ME1 once before ME2 came out. After ME2, I played both games in succession about 8 or 9 times. I was so excited when ME3 came out, I was finally going to wrap up all my Shep's stories, and they were all going to have a different ending. Except not. It's the same ending for every single one of them, and it makes no sense. After finishing Mass Effect 3, I felt repulsion to a franchise that I once adored. There are some great moments in the game, almost like Bioware's last shred of integrity was working overtime to outdo all the bad, but it's not enough to redeem it. It's not just the ending, the players who romanced most of the ME2 characters were left sorely disappointed by the lack of character interaction. Ashley, the tough soldier girl, was mirandafied - because apparently the game didn't have enough pornstar looking women in it. The addition of Allers, a badly voiced, do nothing character based on an IGN reporter, was a glorious mistake. Kai Leng, one of the main antagonists, felt like he accidentally walked into the wrong game on his way to Street Fighter or something. Day one DLC is a massive Eff you to the fans (and the "Buy More DLC!" message that pops up while you're trying to process the endings is just awful). The multiplayer, while fun, should have been given less development time. I would have accepted it as a DLC even, if that were possible. I don't know who's idea it was to scap the final boss fight, but that person needs to go sit in a corner and think about what they have done.
There are some positives, I won't forget them. The voice acting, for the most part, is superb. Some of the character arcs are handled brilliantly (Mordin !), I found the combat system highly enjoyable (coming from someone who fumbled through ME1 on normal). As a card carrying Garrus fangirl, I felt spoilt by the romance subplot. I liked the idea of the EMS, but I wish some of the larger plotlines (Racnhi, for example) were given more in the ending. The squadmate banter was fantastic, and it was great nice to see them recognise each other's existence in the cutscenes. I liked that I could customise my weapons again, even if it did feel a bit pointless.
But none of this makes up for the fact that it feels like my reward for being a devoted fan is getting treated like a nuisance. My first gut reaction after the ending was "Wow...Bioware must really hate me." It's like they got sick of crafting a masterful story and phoned the rest in to appeal to the COD crowd. I don't like to play the "they dumbed it down to appeal to the masses" card...but that is really how it feels. The worst part, is I am not sure this is all entirely Bioware's fault. The ending, of course, rests solely on their shoulders, but I am not sure about everything else. If the reviews say anything, it's that Bioware now makes games for critics, and not their fans.… Expand
Apr 16, 2012This review contains spoilers, click expand to view. I cannot tell you how excited I was for ME3. I pre-ordered it back in June (first pre-order ever), and replayed the past two games back-to-back up until release. There were some really good parts (the Krogan subplot and Quarian/Geth subplot,) but there are so many bad aspects I'm having a really hard time finishing my second play-though.
First off, the journal system is broken. You get a quest, and it shows up, but it never updates. I could be in the middle of a quest, leave, come back, and totally forget where I was. This is the smallest problem I have.
One of the biggest problems is the amount of automated dialogue. Shepard talks a lot by himself, and I mean A LOT. You have a lot less control over what he says, and when you do you you only get two choices: A - I BE GOOD MAN, and B - I EVIL AND RUTHLESS. There is no option to remain neutral in conversations. Auto-dialogue is also rampant among squad-mates. You rarely engage in conversations where you pick what to say. I'd guess 80% of squad-mate conversations are automated.
My next problem is the story-flow. It's very linear. You're forced to do the "Priority" missions in a specific order. Allowing you to do the missions in a different order would make the game significantly less linear.
My last, and biggest problem, with ME3 is of course the ending. You're given absurd logic by a "God Child," and you are unable to tell him to go to hell or shoot him in the face. You're forced to pick one ending that can have 1 of 3 colors: blue, green, or red. None of your choices matter, and nothing in the ending makes sense. The announced Extended Cut is just going to be polishing a giant pile of ****
ME3 is unfinished. Everything from the ending quality, to the bad side-missions, to the horrible animations and textures just makes it evident EA rushed BioWare to meet a deadline. Again. Letting themselves be bought out was the worst choice BioWare ever made. Their products will continue to decline in quality, and soon all traces of the old BioWare will vanish.
This is the last game I will buy from EA/BioWare. First DA2, then BF3, and now ME3. EA has totally ruined BioWare.… Expand
Apr 16, 2012This review contains spoilers, click expand to view. I'm not just giving this a "10" to attempt to combat all the "0"s out there, I honestly think this game is a ten and it is probably the best game I've played in the last 7-8 years.
I was genuinely astounded... as to how WONDERFUL the ending was. The controversy is ridiculous. It basically boils down to unintelligent individuals who need to have everything explained to them very slowly to be satisfied, and intelligent people who are capable of inferring their own ideas for the future of the galaxy. Shepard did his job, he sacrificed himself not only for the galaxy, but every single life that will ever come into existence in the future. That is amazing. The specifics of what happened after his death are no longer his concern.
Please DO NOT change the ending Bioware. Don't give in to the lowest common denominator. People were expecting a Michael Bay ending and instead were introduced to Andrei Tarkovsky. It's unfortunate that people don't have a far enough reaching intellectual grasp.… Expand
Apr 16, 2012The Mass Effect series started out with Mass Effect 1 as an interactive science fiction epic, reached middle age with Mass Effect 2 as a solid action game with dialogue options, and with Mass Effect 3, develops Alzheimer's disease and becomes Gears of War + occasional purposeless choice.
I loved this series; the first game's universe and narrative blew me away, and I had a soft spot for Mass Effect 2, even with it's lack of main plot, developed antagonist, or any real sense of purpose. At least Mass Effect 2 was distinguishable from its predecessor. At least Mass Effect 2 introduced and developed a cast of interesting characters. At least Mass Effect 2 didn't *completely* forget the aspects of exploration from Mass Effect 1. I cannot say this much for Mass Effect 3.
The majority of "player" dialogue in Mass Effect 3 is automatic, and the dialogue wheel *never* has more than 2 options on it, maybe the occasional "inquisitive" option for the rare gamer who wants more than chest-high cover and a big gun. Maybe this would be admissible if the choices had any considerable difference, but typically both options just say the same things in different ways.
The Citadel in ME3 is much improved over any city in ME2. This struck me as peculiar until I realized that it was literally the *only place* in the entire game where Shepard isn't constantly shooting things (other than the Normandy, of course). It's the only place with stores. The only place that gives nonessential quests, the last remnant of RPG in this series packed into one location.
The nonessential quests are just insulting. I refuse to dignify them with the title "Side Mission." They are 3 lines of dialogue: (1) "Gee, I wish I had item X," (2) "Here you go," (3) "Thanks." I'm not even exaggerating. Literally 3 lines, every time. You don't even enter into a conversation.
One impressive feat is that this game manages to find time for all of the immense Mass Effect 2 cast of characters, but these encounters are brief and generally don't provide much closure for the characters (with the notable exceptions of Thane, Mordin, and Legion).
The combat is an improvement over ME2, that is to say, "it's slightly more like Gears of War." It feels a bit like clunky and you can roll around to your heart's desire. However, it has somehow found a way to be even *more* segregated from the story. You could replace all the combat situations with black screens saying: AND THEN SHEPARD SHOT THE THINGS, and the story would make complete sense. No decisions are made outside of the designated decision-making areas.
This isn't even touching on the cliched story. After countless generic often-forced self-sacrifice scenes, generic space marine characters, and innumerable poor attempts at adding emotion, the game tries to save itself in the last 15 minutes with a forced twist ending. It'd take over 5000 characters to explain just how many different ways this ending is awful.
Overall: Lazy game, what little that distinguishes from predecessor is negative, if you liked the previous installments just replay them. Had potential, but extremely poor execution.… Expand
Apr 15, 2012Summary: A spectacular game. Well worth the money and time. The combat is unique to the RPG genre and the reason this is the only RGP series (to date) I can stand playing long enough to get into the story. The story is just incredible. The main plot is thrilling by itself, but add the "chose your own adventure book on steroids", aspect and you have a narrative that was so emotionally gripping it had me on the verge of tears at times. On that note, play from ME 1, it's worth it.
Play/Combat - Excellent: I understand many people do not like the trend of ME away from the traditional RPG standards, but I love it because I venomously HATE several of those standards. Inventories are a cumbersome nuisance that just punish me for not taking time to manage the annoying buggers, and in ME 3 they are happily gone! Learning the intricacies of every single enemy so I know which of my 20 different skills to use is just frustrating (If I want to painstakingly memorize information I'll read a scientific paper on something useful), in ME 3 they simplify this to a reasonable level. On harder difficulties you still have to chose your ammo and prioritize your targets, but you have only a few options to worry about. Granted that can make the game-play a little repetitive. I'm okay with that; part of the reason I enjoyed ME 3 is that it is a first-person shoots, my genre of choice, and any good FPS has to sacrifice a little repetitiveness for well ironed out mechanics and enemies. ME 3 is definitely well ironed out. Which bring us to..... Classes, here I think the 3rd instalment shines. In ME 3 where you put your skill points obviously changes what abilities you have access to and how powerful they are, but quite significantly it entirely changes how effective your play style is. For example I love being a stealthy SOAB, so I play the Infiltrator class. In the last two games, like many others as soon as I chose the class at the start of the game I was stuck as a long range killer with no ability to hold my own in close combat. As it would happen that's how I like to play and so I followed the same path in ME 3, but even as i was doing that I realized that by putting my skills into the other abilities I could make myself a close combat killing machine, appearing in the middle of the enemy, wrecking havoc and beating people to death, only to disappear again. The ability to customize your character to your play-style then is terrific.
Story -Out of this World: I can't describe it. play the game twice from ME 1 and you'll get two completely different experiences in ME 3, in almost every mission, every interaction I could sense subtle variations based on my previous actions, that level of impact on the narrative is what sets the ME series a head above the rest. I made decisions that made me proud as thanks to me everyone survived, I made decisions that made me cry as my actions caused my team-mates suicide; NO other game has ever made me feel like my choices have an impact on the story, ever. Which bring us to the one reason this review is not a 10. The last 15 mins. Oh YES I hate the ending, but only because the rest of the game was so incredible. After all that impact you had, you're given ending A, B, or C, and all of your previous decision mean squat to how any of them turn out.(On that note I hope the future DLC will fix the ending situation. After all the hard work the writers must have put into weaving the coherent web of different experiences you can get, I have to believe they would have up and quit Bioware if additions/changes to the ending were not planned from even before release. Here's hoping the "Indoctrination Theory" is right)
Multi-player -Good: I haven't played that much of this, but what I have I like. It's not as addictive as Halo, or Call of Duty, but its a solidly fun experience. Grab some friends and blow some enemies away, nothing wrong there. The maps are varied enough to add some diversity and the horde-mode style waves are supper fun to mow down in co-op.… Expand
Apr 15, 2012i am still recovering from the shock , the entire game right upto the last ending part was amazing , and then it fails so hard , i don't think there is no excuse for ruining such a awesome game this way , on top of that , they are extending the horrible ending with a dlc nice :X what good is a game if the ending has been a joke
Apr 15, 2012This review contains spoilers, click expand to view. I have thought about what could be said about Mass Effect 3. I really wanted to like this game, I believe Mass Effect 1 was and still is the greatest Sci-Fi Rpg ever made. The second Mass Effect improved the fighting system and neutered the Rpg side of the game into oblivion. Mass Effect 2 was an adventure game that was just a fair game. But Bioware made it a lot better with dlc I played it again before the release of Mass Effect 3, it was long, the story made more sense. All in all it turned out to be a good game even though it was not the Rpg Masterpiece Mass Effect 1 was. Mass Effect 3, where does it fit into this? The problem is it does not. Seeing all the characters from the previous games was cool regardless of where the story took us. But the story only took us to the end. The big deal that everyone has made about the end? Silly you say? Bioware started it, the whole game is about the end, even when it is not being said, you feel it this is the end of the story. My seven year old daughter has that figured out. This is Bioware fault for making such a big thing about the end. With every step you know you are closer, with every familiar face you realize this is the last time you are going to see them. That is the story they choose to tell. They choose to shortcut any real story about what was going on, and made it about the journey to the end. If this game was the first in the series you would not see the inflated gamer scores on some of the web sites out there. You know who you are! ( Now Hang Your Head in Shame) this game is the first game that should be scored differently even though the story was bad, really bad. Even though the plot mechanics were bad, like talking to someone turning away and walking away only to find them sitting in the other room. Sliding down the ladder only to see you team at the bottom waiting for you, why did I have to deal with the ladder? And did not get to use magic like my team members? But seriously the art in this game is fantastic, it makes it a must own just for the art and environments the level designers created. The artist and level designers should start there own company. And hire some good writers to showcase their awesome work. They were truly trying to make a great game, this is where the artist integrity was, in the art, not in the lame story or half baked ending. That Bioware is still claiming that was in the writing of the end of a great story that spanned two Mass Effect games and was totally absent in the third one. Can Bioware fix the story, only if they can face the story and plot problems they created. But last I heard they just plan to explain the out of character bad ending just a little better, what ever that means. I am giving Mass Effect 3 a 6 score. I apologize to the artist's for the low score. I apologize to the writers for the high score, twice what you deserved. I really hope the writers can redeem themselves for plot holes that you could drive a truck through. But only time will tell.… Expand
Apr 15, 2012This review contains spoilers, click expand to view. [Note: I originally (and accidentally) posted this under the PS3 version when in fact my review pertains to the PC one. Re-posting here.] The first user review I read was a 10 out of 10 and began, "Do not listen to the people rating this game badly. Mass Effect 3 is utterly amazing..." First of all, I agree that ME3 is utterly amazing. And that's what makes its end all the more disappointing. Consider yourself lucky if the endings of ME3 didn't disappoint you--you've been spared a sense of loss and disappointment that dwarfs any feelings of annoyance you must "suffer" when reading fans' complaints. I loved the first game, actually think ME2 was better (though I initially hated what they did in the opening sequence), but found myself thinking I enjoyed playing ME3 more than either of the first two. It really is a fantastic game that I should be able to love and agree deserves a 9 out of 10 score (endings aside, it still had some flaws). BUT... This game was the end of a trilogy. As such, the ending had to not just provide some level of satisfaction for the particular story that began with Shepard escaping Earth, but also the one that began with Shepard being sent to Eden Prime way back when. In other words, there was a lot riding on the ending of this game. There are several very good articles out there articulating why fans are disappointed with the way ME3 ended and I'm not going to rehash them here. Suffice it to say, the options provided to the player at the end of the game as well as the outcomes and consequences of those options left many long-time fans feeling like their investment in Mass Effect ultimately wasn't respected by the developers in the end. More than not just getting a "happy ending", we're left with what can only be described as a bleak, depressing one, in which no matter what option you choose, no one lives happily ever after. Sure, you saved earth from the Reapers as expected, but at what cost? The universe we're left with is a dismal one (two words: Mass Relays). If you read through all the Harry Potter books and got to final few pages of the series and read that Harry destroys Voldemort, but it costs him his life, and all his friends would be forever trapped in the world of Muggles, cut off from ever using magic again, would you feel entitled to be a little disappointed? No? Great for you. But don't go telling everyone not to listen to those who would. Mass Effect 3 was a 9 out of 10 game until the final few minutes. The turn it takes in those few closing seconds, ruined not only the game, but an entire trilogy because when the credits roll and you ask yourself, "Was the cost of saving the universe from the Reapers worth it?" the haunting answer for many of us was, "I don't know. I really don't know."… Expand
Apr 15, 2012Annoying. Bought this off the back of a lot of favourable reviews. Are there any actual reviewers who arent in bed with ea ? The graphics are fine but the writing and some of the gameplay are truly awful. Worst game in the series but on the upside i learned something
Apr 15, 2012This review contains spoilers, click expand to view. Honestly in this game, everything good they add they add something terrible to even it out. The biggest improvement, by far, is the gameplay. They added tons of new weapons, rolling in cover, and to make Trench-Warfare a bit easier, quick-killing(grabbing). The singleplayer isn't as monotonous, in Mass Effect 2 it was recruiting and helping squad mates with the occasional mission against the collectors. However, the squadmates are a let down. Javik and James are the only new ones that haven't been seen before(forgive me if I'm wrong). Garrus, Tali,Liara, and Javik are the only alien squad mates, and there's no Drell or Salarian squad mates, much to my dismay. The graphics and animations are pretty much the same, if not slightly better. You can still upload from Mass Effect 2, so you aren't starting from scratch. For the ending, I am quite furious about it. Anderson is a fixed death (alongside other Mass Effect 2 squadmates like Legion and Thane) and apparently the indestructible Reapers are led by a ghostly kid who is also the Catalyst, a componet for the Crucible that you spend a lot of time looking for. Also, 2 randomly chosen squadmates will appear with Joker on survival island at the ending, not saying a word. However that's something that they're changing, so I will not be giving this game the 6 it deserves with it. As I mentioned before, many former squad mates are fixed deaths and die no matter what you do. However, all of the deaths, even the optional ones, are fitting. Thane dies saving a life rather than removing it. Legion dies either in defense of his species or to save them from annihilation. Mordin CAN(but doesn't have to) die curing the genophage, his biggest mistake. Samara CAN die fulfilling the code. Of course they add a heap of stupid and soulless characters, including a lesbian and a gay person. They also added Kai Leng, which I have concluded is a female after watching Thane hit him in his nonexistent balls 10 times. At least you get to slay him when it's over, I didn't hesitate for a nanosecond about the renegade interrupt. Also, they added Co-op Multiplayer which is the biggest new thing out of all the epic updates. You can FINALLY play as Salarians, Turians, Quarians, Asari, Drell, Geth, Krogan, Batarian, and even as a Asari Justicar. It's hard to implement slow motion attacks like Biotic Charge and such when others don't want random slow-mo, but they executed it very well. And a very prevalent topic is the day 1 DLC. I hated it too, but it's not a good reason for plop a 0 down as your score. The new War Assets idea was brilliant. Now you can do side quests and scanning parties for something more important than research material(removed, sadly). Anomalies and random missions were pretty much worthless in mass effect 2, except being very fun. Now they are fun and benefit you by giving a War Asset. Depending on the final decision in Mass Effect 2(destroying the Collector Base or not) you need a certain amount to keep Shepard alive and to keep Earth from utter destruction. A HUGE problem for me was the enemies. Besides having fairly stupid 1-shot kills (unavoidable once it starts), there's only THREE FACTIONS. It would be fun to have a boss on wave 11 in multiplayer, like a Geth Colossus or a Gunship, but no. In fact, in single player, the final boss is the infamous Marauder Shields, in which you have no choice but to use the limitless ammo M-3 Predator(Which I never used after I found my first Weapons Bench). At least they added gun modifications like extended barrels, and upgrading the guns to I and V and X. All in all, this game is excellent but if you're a poor starving person on the streets, prepare for the attack of the DLC.… Expand
Apr 15, 2012All those who don't live in caves in North Africa subsisting entirely on raw meat and the supply of family head lice will know the format of this review. Bluntly expressed: the majority of the game was superb if slightly lacking in narrative depth, while the ending was the biggest pile of tripe since mass seppuku on a japanese poultry farm. The fact that this view has been repeated and reaffirmed in every civilised country with a stable entertainment economy and a workable internet connection is convincing proof of its validity. Around the world, captivated fans connected with the games' characters and narrative on an unprecedented emotional level, only to receive an ending so irreconcilable with what precedes it as to leave the series effectively unfinished. So many holes are opened in the overarching plot that what finality remains is unfulfilling and unsatisfying. As a series, Mass Effect is established on a set of fundamental points, all of which have come to be both cherished and expected by the gaming community at large: good writing, player choice, and a compelling continuity and flow of narrative. The promised "epic conclusion" of the series consequently shocked and angered players for bluntly denying them these three things; the writing made no sense, what choice players were given had little to no relation to previous events, and the final cinematic left the back-story as devoid of stimulation and open-ended as a limbless corpse. This total reversal of quality is, in many ways, what makes the ending so shockingly and overwhelmingly **** Had the ending been the culmination of "Back Street Tokyo Hand Job Queen 7", the audience feedback would not have been nearly as unanimously negative. Despite making no contextual sense in this scenario, and the illiteracy of any prospective audience, the ending's qualitative relativity would have been a lot less stark. However, arguably more frustrating for hordes of belligerent gamers is the absolute lack of official recognition for this obvious shortcoming. Such critical giants as IGN and Gamespot completely ignore the existence of the game's final sequence in many of their respective reviews, instead brushing over the problem with arbitrary and periphrastic adjectives. Worse still, the developers of the game themselves hide behind the age-old excuse of artistic licence, with the catastrophic final sequence being described as integral to "the team's artistic vision". Certainly, Bioware's errant artistic wankery is evident in their unsubtle use of clichÃ©d visual metaphors and symbols; children representing innocence, naivety, and spiritual purity are possibly only superseded in terms of frequency in Western literature by the colour-coding of blue for good, red for bad. Gamers went in to Mass Effect 3 expecting an ending to which they could play Flight of the Valkyries or the Dies Irae from Vivaldi's Requiem. Instead, they received an ending barely worthy of Messiaen at his most arrhythmic and atonal. In the end, any reviewer's rating is a tip of the scales: to what subjective extent did the final ten minutes outweigh three games' worth of fantastic content? In my personal view, Bioware has unwittingly pushed its three greatest children off a bridge. We can only pray that they follow Conan-Doyle, pull Mass Effect out of the mud, and give it the bad-ass and well-written funeral it deserves.… Expand
Apr 14, 2012The game was a solid 8 for the first third of the game, a 5 as I neared the ending and a 0 at the finale.
I was really looking forward to ME3 to build on the fantastic experience of ME2. I even bought the collector's edition in anticipation of a fantastic closure to the series.
Sadly the plot holes that emerged, as well as a sense that the ending sequences were rushed out led to probably one of the biggest games related letdown I have experienced in a long while. I can not in good faith recommend this game to anyone.
I suggest that the game websites that reviewed this game on launch do a before-after review after they have finished the game. I would be interested to see the final score on metacrtic.… Expand
Apr 14, 2012It's hard to know where to begin with this game. First, prerequisites: ideally you'll play ME1 and ME2 first. The default FOV (field of view) is terribly narrow but you can alter the config files to fix it (google "qscribble fov"). And the game is not designed for stereoscopic 3D vision but fans have hacked it, so it can look great in 3D. I played the game this way on a 10-foot projector screen which makes the whole experience pretty sweet. NOW, it's true what everyone says, the ending is all screwed up (google "5 reasons the fans are right" for spoilers). Luckily, since you know it's screwed up, at least you can prepare for the disappointment in advance. But right up until the ending, ME3 is great. It's fun, production values are high, it contains some momentous choices. Best of all, it respects all the major choices and consequences from ME1 and ME2. Wrex (whom you could have killed) plays a solid role, there is a mission for the Rachni (who you could have wiped out), and there are cameos or better for most of your old crew (any of whom might have died in ME2), and the dialogue sometimes mentions things you did in earlier games. You can find faults if you look, like Cerberus suddenly becoming extremely powerful, the decrease in dialogue options compared to ME1 and ME2, etc., but it wasn't a big problem to me. Bottom line: while I hope the low user scores prompt Bioware to alter the ending, ME3 doesn't deserve a low score. The game is still worth buying if you enjoyed ME2. It's less RPG-like and more shooter-like, but whether that's good or bad depends on who you are. And you might want to wait for the improved ending DLC. I would give this game 10/10 if not for the dumb ending, low FOV, the failure to import my ME2 face, and the obnoxious "Origin" software (you are not allowed to install ME3 from disk until after you install Origin, sign up for an online account and download updates; and they say that if you buy DLC, you can't start single-player without an internet connection!)… Expand
Apr 13, 2012The good: The story kept me not wanting to put the mouse down until I was done. A lot of decisions you made back in the previous 2 games come up in conversations pretty often which is a nice touch. Many cameos from the previous games' characters as well. Graphics are very nice and really well optimized, ran great on my 4 year old PC at 1920x1080 with max settings. The multiplayer is pretty good, better than what I was expecting it to be like. Much more fun than the combat in the single player mode.
The bad: Combat got pretty monotonous after the first couple hours. Every fight in the game is the same except for the rare occasions when you get to pilot a mech. The ending was lackluster, yes, but that shouldn't make the game an automatic 0 or 1 score, the ending is just one tiny part of this amazing series.… Expand
Apr 12, 2012I have just completed a complete play-through of the Mass Effect series. This following plays of the individual games numerous times including two play-throughs of ME 3. In the complete play-through I migrated a save to each game utilizing the same developing character and important plot points in order to experience story continuity and empathy so highly lauded and promoted by the maker Bioware. I found too much disparity comparatively to call this a true trilogy in the better sense of trilogies. Most importantly the writing for this never achieves more than just beyond comic book level writing and they at Bioware could certainly use some people on their team that have more understanding of human behavioral dynamics and interaction. Shepards gestures within the framework of very important decisions was painful and embarrassing to watch! The knuckle breaking just before the choice to perform a levering action was childish and insensitive. His sudden shifts of behavior in dialogue choices and actions was heavy/ham handed. There is the invitation to get more involved with characters along the way only to have that short-shrifted terribly in ME 3. At one point I felt as if Bioware wasn't really capable of handling what they had designed in concept, fully realizing it and fleshing it out. It isn't to my mind and could have been so much more. At this particular juncture I have no real interest in further participation in this series. The bottom has fallen out . I have no interest in any future dlc or ending changes. I am a painter/artist and I wouldn't change the colors, patterns, designs to suit someones taste or to coordinate it with someones sofa. The potential patron can see the results up front and choose. I have no backers I am in collaboration with that would influence quality or choices. But Bioware's efforts, admittedly, do include the players, their hard earned money, time, and energy. Their advertisements are replete with participation rhetoric. ME 3's multi-player for example. So there is a different context and responsibility. I will say lastly, that the way the "Return from Ashes" dlc was presented was a hurtful thing to do! The very important information given up by Javic in various conversations throughout the game, especially during the Thessea mission with Liara, betrays, to my mind, underhanded marketing behavior on the developers/publishers part. Javic's participation seemed crucial to better understanding and meaning in the storytelling. Yes I got the synthetic(order), organic(chaos) dynamic, which has been around and argued about for some time now, nothing new, which is this series's ending note and the other various models of philosophic thought concerning self-awareness and perception. But in the end it all isn't pulled together very convincingly and the end sort of 'hangs' there by itself. For myself I really thought that the Geth involvement and the partial integration of the Geth faction, the Heretics, was going to be the galaxies 'back door' to the Reaper demise. Something a little more classical and redemptive in grand fashion as the end of ME 2 seemed to be heralding. Awe, that would be too simplistic, but more achievable. This also was my last involvement in anything EA. I know that Biowares top generals are also on the board of EA, and I question the future of fairness and consideration for the consumer at this point. Does the proposal for a changed ending to ME 3 have to do with the players opinion of the story or their pocketbooks and falling out of favor?… Expand
Apr 12, 2012This review contains spoilers, click expand to view. Warning Spoilers ahead:
I must admit I eagerly awaited Mass Effect 3. I was eager to see how all my decision from the previous game carried across. Needless to say I left Mass Effect 3 with some very mixed feelings. However one thing I can say is that 95% of the game is amazing. The story is tight, the characters feel alive, the environment has come to life and the weapons feel unique and powerful. That is to say however until the last 15 minutes of the game.
At the ending the player is treated to what happens to be a complete mistake. The ending breaks all the rules of narrative coherence, contradicts several plot points, introduces alien concepts and characters and creates several plot holes. Regardless of how you played your Shepard, all are treated to the same lackluster, half-baked, ending. Were this any other company it would be understandable. This being Bioware; an entity that has prided on its writing skills, this is shocking. Its as if someone decided to add random, metaphysical concepts in order to generate pointless speculation. This is NOT how one ends a story. Perhaps the best simile for Mass Effect 3 is that of a five star, three course meal. The appetizers whetted your palate, the main courses were splendid and then it was time for dessert. Unfortunately it would seem that someone dropped the dessert, scraped it back up and then threw some crap on top of it. Sure you'll remember the other four amazing courses, but its the crappy dessert that will stay with you. I would consign this game to the rental or discount bin.… Expand
Apr 12, 2012Well, let's put it that way : ME1 was top of the list. ME2 comes second. I played ME3 because I felt I had to follow the story, but I was deeply disappointed. It's clearly the worst of the three (poor scenario, repetitive shooting, poor RPG elements) and really has a weird (being polite here) and non rewarding ending. Sorry Bioware....
Apr 12, 2012DONT LISTEN TO THE USERS SAYING THAT YOUR EARLIER CHOICES DONT MATTER! Its just not true, depending on who survived the suicide mission and dozens, if not hundreds of other choices, this chapter will unfold in surpriningly, and yes, satisfying ways. I think most people judged this depending on their first playthrough, and you just cant do that. Its amazing and its a work of genius worth defending. End of story.… Expand
Apr 11, 2012There are plenty of very thorough and complete reviews out here now, so I'll just try to add some extra value for someone still trying to decide whether to buy this game. Like many other reviewers, I've been playing since ME1, and also as many other reviewers have said, I cared enough to take the time to get on Metacritic and throw in my 2 cents.
BOTTOM LINE: I regret buying this game at full retail price. Wait until you can get it cheap, hopefully after they've fixed the bugs and added some worthy DLC.
Here's why I feel this way: Much of the game feels rushed, dumbed-down, and simplified, and in the end, I just feel like it didn't work out like it should have. And I really mean it didn't work! Besides issues noted elsewhere, I had my own. I ignored the bad reviews here and got the game a couple of weeks ago. I held my nose and bought the Day 1 DLC. But my extra squadmate never showed up. I looked all over the galaxy. I looked at the online walkthroughs. I did what i was supposed to do (as near as I could tell) and searched where I was supposed to search. But I never hooked up with my would-be Prothean buddy. I got the extra duds for the rest of the squad, but that didn't justify the expense of the DLC. I still feel ripped off about this.
There were also vital elements of the game that were just simply never explained. For example, how do you raise your war readiness? The game never tells you that you have to play the multiplayer to do this; I had to read that in another review tonight. Oh well, I've already completed my playthrough, and I won't be going back.
HELLO ..... how about including a game manual; even a rudimentary, rinky-dink manual that covers the basic game elements? Also, as other reviewers have stated, dialogue choices seemed narrower and shallower. This specifically affected me in the romance part of the game. I flirted with a couple of characters, and then BAM I'd completed some sort of irreversible step which locked me into romance with a character I didn't even like (Ashley). So when it came time to bend her over in my cabin, I told her I was too busy for her. But the game still had my character telling her he loved her later. Oh well. In ME1 and 2, It was a lot more obvious that you were taking an irreversible step with any of the romance options.
As an aside, I'll note that I wasn't very thrilled with my squad choices. More, please. All this time saving the galaxy and I only get 5 squad members? The only real new choice I had was indeed a novel addition and I brought her on lots of missions, but I still felt more choices would have been better. If only the DLC actually worked!
On the positive side, they fixed the tedious scanning borefest with something much more workable. And I enjoyed the combat, for the most part. After I leveled up my Vanguard, I had plenty of fun charging into battle.
But I got tired of all the melodrama, which seemed forced on my character. I felt like I was in a bad WWII shooter that served as thinly veiled propaganda. The dream sequences with the child were annoying and nonsensical at best, and the forced emotionalism of the child in the game just really seemed out of place.
As for the ending ........ yeah it wasn't great. But the real issue I had was that the actual choice you have at the end isn't obvious. Heck, it just looked like two outcomes to me, and not three as I see reviewers here have mentioned. I literally flipped a coin and went up the right platform, not really clear as to what I was doing. When I got close enough to guess which outcome this would result in, I realized this was not the choice I wanted ..... but the game would not let me turn around and go the other direction. Not because of a door or barrier, nay, but just because the game wouldn't let me walk back the way I came once I got past a certain invisible point.
Overall, I had some fun playing it and and I enjoyed the missions that tied up lose ends from ME1 and 2 around the galaxy. But in the end, this could not overcome my disappointment in the glaring faults I've discussed, nor the other issues that previous reviewers have noted.
I feel bad for Bioware. I've been a fan for a long time and I think they genuinely care. But I can't say this was a good game when it has so many faults that should have been remedied before release. Guess I'll just blame it on EA. I don't really care to go back again even if they add DLC to fix things.… Expand
Apr 11, 2012Wow, Bioware turned my favorite RPG series of all time down to a Gears-of-War-type sci-fi shooter. I'll admit, the combat is 100% better. But Bioware has changed the formula from what made us all love the first two Mass Effect games. The conversations with NPCs were the best part of the first two games -- now they aren't much more than cutscenes. In Mass Effect 3, instead of feeling like you are actually conversing with NPCs, you merely watch Shepard talking to them. Its so frustrating to see "my" Shepard get turned into a cookie-cutter gaming action hero. You get a couple of options every now and then, which I'm not sure even cause differences in the dialog. Contrast this to the first two games, where Shepard didn't say anything without you telling him what to say, and those conversation choices made it feel like you were actually making a difference. Bioware tries really hard to make every cutscene (of which there are way too many) super epic and emotional. It turns out most are just really corny. Its a lot like Gears of War, which I enjoyed. But I'm not looking for Gears of War here, I'm looking for Mass Effect!
It makes me really sad that somehow, Bioware just isn't the studio they used to be. I feel like they are trying to just appease 8 year olds that just want to play to blow things up.
I makes me more sad that I can't REALLY continue the amazing experience that was Mass Effect 2. Its their same Dragon Age II mistake, all over again.… Expand
Apr 11, 2012Mass Effect never was a great game, not even good. It was passable, if you had few hours to kill. But ME3 is basically the worst part. Its short, simple, boring and insanely small. It's a hallway shooter for kids, with difficulty level acceptable even for sea slugs.
Apr 11, 2012I think a lot of the user reviews here are unfair. Yes, the game has some surprisingly nasty technical issues. For one mission, Garrus disappeared for about 20-30 minutes. Sadly, he was integral to the mission, so characters kept turning to talk to him, but there was nobody there. Much of the time I couldn't hear what he was supposed to be saying. Also, there are tracking issues during conversations. They tried to make the characters turn to face the current speaker, but this mostly just confuses them when there's more than one speaker. The most hilarious was when Liara's helper bot flew by during a conversation, and Shepard flipped out. He started thrashing about with his eyes rolled back in his head. Reminded me of the Exorcist.
I'm not convinced the ending was bad, but I don't think it was very explicit about how your choices impacted the ending. Looking around online I found the ending thresholds, so it turns out it does matter what you do. It's just hard to directly see the impacts. The different endings are apparently pretty similar.
The technical issues are my main gripe. I would say I still liked this better than the first Mass Effect but less than the second. I did not find it as disappointing as Dragon Age 2. I feel like people are comparing Mass Effect 3 to some ideal of what they hoped the game would be instead of comparing the game to its peers. Comparing the game to its peers shows that it some things well. It's a beautiful game graphically, and I enjoyed the cameos from throughout the series and seeing how choices I made came back to affect the third game.… Expand
Apr 11, 2012Since finishing this game, I have felt incredibly depressed. Not necessarily because of the infamous ending but because I was so completely immersed in another world that returning to reality came as a bit of a shock. I've never felt emotional about a computer game before. It's a phenomenal experience.
Apr 10, 2012Im a game developer and i cant believe what i get on ending of ME3. This is clearly unchecked and against the previous experiences (and major fanbase expectations). The only way to repair [some of] this mess is move to indoctrination theory. But.. if indoc is true.. then the ME3 is INCOMPLETE: we dont retake Earth as advertised, not yet.. This is the major destruction of a fanbase in entire game history.… Expand
Apr 10, 2012The game at all is reasonable but the Ending DESTROYS everything.
All choices along ME1 and ME2 really doesn't matter... the ME2 choices about collector base etc .. they are ignored. BioWare said that would be 16 different endings, but what we got was 3 different colors. RED BLUE or GREEN.
There is no narrative coherence, the ending is filled with plot holes, ME1 and ME2 story was destroyed in a matter of minutes, they doesn't review their own games before launching? This doesn't make sense really.
Why am I giving a 0?
The answer is: The ending not only destroyed ME3 but the story of ME1 and ME2 too. ME3 became a action-shooter, there is only auto-dialogue, a few choices that i can count with my fingers. The game forces you to do some things, there is no roleplay anymore. I won't talk about the plotholes because in youtube you can find a lot of videos highlighting everyone one of them. They have done the same thing with DA2, they are trying to reach another kind of gamers, but to do that they are sacrificing their own fanbase. ME3 feels exactly like DA2: RUSHED. They didn't had the time to review their own creation what a crap!
Hire another writer. Only your writers can screw a incredible story like ME in a matter of seconds.
If I wanted to play make a Gears of War i would bought GoW. BioWare and EA are destroying every game they have. I feel sorry for them and for us cause we are losing a great developer. EA SUCKS.… Expand
Apr 10, 2012Great game. I am amazed at the public backlash for a game this good. I played each game in the series and this was my favorite. It was challenging and action packed while still maintaining a RPG feel. I have played countless hours of the multiplayer. ME 4 please!
Apr 9, 2012Though the ending may sour the taste of an otherwise amazing experience, BioWare must be applauded for creating a tale that has engrossed the minds of many through its compelling storytelling, varied gameplay, beautifully-realized universe, and incredible characters. Mass Effect 3 isn't the pinnacle of the series, but it's certainly not the terrible ending that so many people would make it out to be. That said, BioWare, that last 15 minutes was pretty awful.… Expand
Apr 9, 2012What a joke. Mass Effect 2 was easily my favorite game this gen and I couldn't have been more letdown playing through this game the first time. I'm working through my second play through and I just can't make it. I'm selling it back and never buying a Mass Effect game again. Easily the worst and most disappointing ending of a game I've ever seen and I refuse to pay EA for a better ending. They ruined it for themselves and I'm not letting them get any more of my money.… Expand
Apr 9, 2012The game itself was quite amazing, your choices in the first 2 games did affect outcomes in the 3rd game. It did not affect the ending unfortunately. The ending outrage is overblown. Personally I did not like the ending but the game itself is amazing and the multiplayer is quite enjoyable. Giving it a 9 instead of a 10 just because of the ending
Apr 9, 2012This game showed great promise for being GOTY 2012 but based on the fact that the whole ME series so closely copied other sci-fis the whole prothean device idea was figured out by me and my brother before the game was released. Despite this let down the game had some great features throughout which were suddenly pushed to one side by that horrific ending. Considering the how game was based on the choices you make through out these had no effect on the three ghastly choices at the end which all end the game in exactly the same terrible way… Expand
Apr 7, 2012This is probably one of the few times I've written my review of a game, and those other few times were games like the original Deus Ex and Red Alert 1 & 2. But this.....this....ending, even a week after finished the game; nay the trilogy, and I've still got a bad taste in my mouth.
Here I was on Earth with my squad and we just handed another Reaper its ass. And we're hightailing it to that transporter up to the Citadel. No clue what was going to be up there. And then one big laser blast from Harbinger......and it was the series finale to the Sopranos all over again.
The first game was a great sci-fi RPG that introduced us to the universe and laid out the plot, problem, and all the tantalizing little bits and hints of what was to come. Mass Effect 2 was phenominal. I was so drawn into the story, I literally played all weekend until I finished.
I was stoked for the third game, and while playing it; I was having a blast. I jumped into the multiplayer and had some fun there too. Remember the Reaper on Rinoch and all the choices you made right after that. My choice seriously **** things up and I ended up taking a mulligan! I never took a mulligan like that before; so understandably I was even further stoked as to what the end of the game was gonna entail.
Yeah, um, Bill Lumburg style, um, yeeeahhh, that ending......
It sucked. What happened to my squadmates? To Garrus? Tali? Liara? What a letdown. Not to mention that I read what was intended to be the ending that Drew Karpyshyn had drawn up for the series; that the use of the 'Mass Effect' fields was creating a large buildup of dark energy that was going to destroy the galaxy. And the Reapers were creatures that absorbed technologically advanced races and used their genetics in the hopes of finding an answer to stop the dark energy buildup.
Now that would have been a cool frakking ending!!!!!!
Not that Sopranos style series finale mess we were left with.… Collapse
Apr 11, 2012BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.