Mar 18, 2012I was a huge fan of the Mass Effect franchise (and Bioware games in general). Honestly, I even really like SWtOR. But Mass Effect 3 was a huge disappointment! What I hated most: 3. Meaningful interactions with most of your love interests from ME1 & ME2 reduced to unsatisfying cameos, 2. New movement options for Shepard in combat that can be horribly frustrating because they all share the same key as the one used to enter cover (i.e.: I have several times tried to sprint through a door only to find myself rolling back and forth between one side of the door and another, or attempting to leap over cover to flee attackers only to have the game decide I would rather "go into cover" on the wrong side, etc.) and worst of all 1. Three almost identical but horrible endings that totally ignored all of my choices made in the saga up to that point. In my opinion, they not only removed 100% of ME3's replay value (I played ME1 & ME2 dozens to times) but tainted the rest of the saga for me. As far as I am concerned, Jar Jar Binks did less to ruin Star Wars... After all, I did not sink 100+ hours into playing Star Wars after being told my choices would carry through and they would matter! And putting further salt in our wounds, these endings were abrupt, incongruous with the pace and story of the games up to that point, and glaringly inconsistent with established canon (For instance: If one Mass Relay detonating in The Arrival took out an entire star system what does losing ALL of them mean to the survivors in the galaxy?!!! How about a little QA, guys?) If EA/Bioware have any hope of painting themselves out of this corner, I would suggest they look on the Internet for all of the threads discussing "Indoctrination Theory" and deliver us a DLC to 'fix" the endings along those lines ASAP. I know, it is your "art" and your "artistic vision", blah, blah, blah... But you sold the whole ME franchise with the promise of "Real choices that make a difference. Honestly, guys, for ME3 it is time to live up to that.… Expand
Mar 18, 2012I absolutely loved the game, felt emotionally attached to all my characters and couldn't wait to see how my favorite gaming series of the last decade would be concluded... Now I wish I had stopped ten minutes before I did.
The ending has completely ruined the experience for me, not only for ME3, but also the first two games. It's impossibly difficult to invest in a game you know will leave you an empty and broken husk at the end.
As someone so bluntly put it in a forum post: It's like eating a magnificent three-course dinner, only to be served fecal matter for dessert, forcing your body to expunge it all at a lethal velocity. No matter how good the rest of the meal tasted, you'll leave on an empty stomach and with a terrible taste in your mouth. I wish this wasn't true. I really do.… Expand
Mar 18, 2012Worst ending in the videogame history for the best trilogy in the videogame history. The last 10 minutes of Mass Effect 3 ruins the whole trilogy. I don't even want to play with ME1 or ME2 because of the ending of ME3, this is why I give a 0/10. Without the ending the game would be 10/10 for me.
Mar 18, 2012Just BAD. not just the ending... the whole story, the no interaction, at least not at the level of the previous titles, you donÂ´t get to know more about Tali (Tali didn't deserve a model for her face either.. getty images... lazyyyyy) or Liara or Garrus or anyone else, except for the history behind the geth and quarian war.. i dont recall anything else that reveals any part of the ME universe. And on top of it all, the Ending.. come on... seriously? Huge let down. On the brighter side, the combat was much better than in ME2 i liked the mix between ME! and ME2 features. but its far from enough.… Expand
Mar 18, 2012An amazing series, and for the most part a great game. But the ending is so unbelievably poor that it ruins the ENTIRE SERIES. It's like the rest of the game they spent years working on, and the ending they put together in 5 minutes. Seriously, it will destroy your appreciation for the franchise.
Mar 18, 2012I spent more than 160 hours in this trilogy. Bought all available DLCs to date, always bought the most complete version of the game. And as a such hardcore Mass Effect fan I must say that I'm nothing more than sad. I had high expectation towards the trilogy ending. But ME3 did the impossible, they just screwed up the series.
I can't do anything but laugh from some magazine reviews that says that ME3 is a proper ending to the series. Sadly many reviews don't even understand the idea behind the game, or just forgotten how awesome ME and ME2 were. The user's score can't lie, just compare ME and ME3 user's score to this one.. it speaks by itself.
The combat is too much simplified, the game is about go to the planets, scan, delivery assets and sometimes do some mission. And that's it, no epic bosses, no epic battles, even my last section of game had a taste of "common battle". The games looks rushed, no proper characters involvement...
Didn't think Bioware would miss twice.. first my deception with Dragon Age 2, now this? Why would you guys screw up Mass Effect? It's supposed to be THE epic trilogy. Be the benchmark, the reference to follow, simply the best. But today, Mass Effect is just one more.
The 3/10 score is due to the hard work I saw in Bioware trying to do the game, sadly the execution failed. A lot.… Expand
Mar 18, 2012Dumbed down story with glaring plotholes that gets bigger as the game goes on. Saved by improved shooting mechanics. Uplifted by a few emotional + wow moments. Finally sank in the end due to the irrepairable logic and IDENTICAL ending cutscenes that invalidates all choices from ME1 onwards. Rest in Peace Bioware. I saw it coming since Dragon Age 2 came outâ
Mar 18, 2012This game should be judged as two separate entities awkwardly conjoined rather than one whole individual entity. The first part consists of the first 99.9% of the game, of which the story telling, the build up to the climax and the tension were all very well done, as expected for the final title to this series, and would earn a maximum score. HOWEVER, the last 0.1%, also now known as the infamous "last 10 minutes" was a very poorly executed of what is a brave and interesting concept, which had failed so catastrophically that the last part can get but zero score. Unfortunately, as the whole product is not whole without an ending, and the ending is but a fraction of the whole, the two scores must add up, however it must be "calibrated" for weight of importance. As the "definitive" end to the hitherto awesome series, the ending, despite its short length in this epic journey, has the heaviest weight, not only in the series concerning Commander Shepard, but also the entire franchise based on the story and trials of the Commander (as Bioware announced no future spinoffs will be based past the events of ME3), therefore its massive disappointment wiped away all the hard earned high score to bring the total down to 0, rounded down. This is not due to some petty tantrum but rather a summary of how that single misstep has probably destroyed the franchise's future, as already many have lost incentives for a second playthrough for ME3, let alone a replay of the first games, thus replayability has been thoroughly killed off. In addition, further spinoffs for the franchise in the future will suffer from similar disincentives due to them all inevitably based before the events of ME3, or at least before the last 10 minutes of it. Therefore, this franchise is lost, and lost because of this game, Mass Effect 3, or more precisely, the "last 10 minutes". I would like to take this space now to sincerely thank Bioware's staff for their time and effort to make these games, that it had been a wonderful journey, and that I really appreciated it. HOWEVER, that does not mean I will not deliver a scathing review on their products where and when it is needed.… Expand
Mar 18, 2012This review contains spoilers, click expand to view. Experience the beginning, middle, and end of an emotional story unlike any other, where the decisions you make have absolutly no influence in your final experience and outcome.
Probably the worst ending of a videogame I ever seem, and totally against the spirit of the Mass Effect series. It will stop you from replaying it, because no matter your actions, the end will remain almost the same.… Expand
Mar 18, 2012Okay, I get it. You didn't like the ending. You didn't have that many choices. I understand. People fail to realize that this game is about the art of story telling that has player input, not that this is a story that the player has control of, making it dance like a marionette. This game is a beautiful work of art with fast-paced and innovative gameplay. The three-game story arc immerses you in a world that is so detailed and lifelike that you can't help get lost in it, and to me, that's what's important. Meaningful characters, intricate gameplay, and RPG-style player input all add together to create probably my favorite game of all time. And remember, folks: the ending of the game isn't the entire game.… Expand
Mar 18, 2012My rating's slightly higher than the average and that's simply because I played the game knowing the ending was horrible but went in with an open-mind anyway.
Frankly, Day 1 DLC doesn't bother me. It's going to come out anyway, I don't think it really matters when it comes out. Sure, it being on the disc might suck, but nobody has actually proven that every piece of data included in the DLC is on the disc as well.
As for the game itself? Some of the best 20+ hours I've spent in a game. No really, it is. That 28 hours I spent on my first run-through wasn't bad, much of it felt really good. The environments were a bit repetitive from the second game but the character writing was absolutely fantastic, and much of the plot was fine until the last 10 minutes of the game.
That's honestly the deal breaker for me. I give the game a 4 because the gameplay and character design were sold extremely well for me, but everything else was just plain crud. From the whole gimmicky "War Readiness" metagame to the absolute horrible ending. Those last 10-15 minutes are some of the worst minutes I've ever spent on any video game.
It's not that it's bad that's the problem, it's that the ending doesn't really change that drastically from each option. Not only that, but your actions leading up to that point might as well not have happened, because doing the side-missions in the game doesn't really do much more than alter your "War Readiness" level, which doesn't change the endings as much as you'd expect. Other than these points, many of the ending scene is just absolutely confusing, non-sensical and it leaves you with much more questions than answers.
That last one's really important. If I finish a story and I've got more questions than answers, and there is no sequel planned, then I really hate that story. Essentially it ends the story on a sort of cliff-hanger that you know you'll probably never get to see the bottom of, and that's just disappointing and somewhat cruel.… Expand
Mar 18, 2012This review contains spoilers, click expand to view. Mass Effect 3 - perhaps, greatest disappointment in my playing life. There are good moments in him, but them criminally small. On all basic elections from previous parts a scenario writer spit(Did you set about in slivers the base of Collectors? And in headquarters of Cerberus however use works "from that remained". Did you kill queen Rachny in the first part? Reapers-Rachny however will appear in the third.) From an ideal command from the second part there is nothing - her members appear pair of one times for a game, are a how hardly not parody on itself and thank God if fervor in a shot does not die. Be kind to love the personages of ME1 dull tossing of as if parodying casual personage Gears of War and AI....but now in the body of robot! Reapers from a galactic threat goes to the quite stupid bosses, maintaining the pair of rockets. (Teleport on Citadel, one place from where they can be destroyed one only ordinary Reaper guards) But all of it grows dim as compared to the monstrous ending, that turns all clock conducted after three parts in puke, the choice of color of this puke is only given you. All game you collected troops for a battle that so not happened, the final amount of these troops influences only on the insignificant differences of finishing roller. Explaining nothing, entering some idiotic God-child, Bioware allow titles and suggest to buy DLC.Here thank you! Good moments like permission of conflicts between different races and pair of deaths of especially favourite personages only show what could be ME3 if it were not for replacement of scenario writer and desire to do quickly continuation of successful series, instead of that to do a really good game. Sadly, that to say.… Expand
Mar 18, 2012A very pretty game that kept me engaged with the action, but that's the least I expect for the money these days. But that extra something that made mass effect 1 & 2 (in my opinion) so good? It's just not there in ME3. Many reasons to say this but I suppose one of the most striking is the Deus Ex Machina (i.e. the reapers cannot be defeated... oh wait we've got this thing that can defeat them). Whilst that is arguably only one small issue, to me it sums up the entire point of the story line. Obviously I like so many am not happy with the ending but only because it's full of plot holes, and even if we are to consider the unlikely "DLC ending" scenario then it feels like a cheap shot from Bioware. In summary not a bad game at all but certainly a disheartening one to any of us who played ME1&2... oh and EA are the devil… Expand
Mar 18, 2012ME1 was a really, really good game, ME2 was amazing - ME3 is a huge letdown to its fans. ME3 is basically a dumbed down version of ME1 and ME2 with a poorly written story and disappointing ending.
They have removed a lot of the RPG elements, converting the game to a FPS instead - there is no inventory and no selling of unused equipment. I actually liked the graphics, but, especially with female NPCs, many of them look alike and you get the feeling "hey, i already saved you before".
The rich story and involvement in your crew mates from ME1 and ME2 have been reduced to meaningless chatter that can be boiled down to "Its all so hopeless, I don't know if I can handle it - but now that you are here Shepard, everything is going to be fine". In ME1 and ME2 there were some interesting game choices during the game, both for crew mates and story - none exist in ME3, it has been reduced to "Are you going for Paragon or Renegade?". There are no storyline attached to your crew mates which really hurts the game.
The worst thing about ME3 is the ending - for fans it is a huge letdown. None of the choices during the game has any impact on the ending, and the ending doesn't really make any sense.
If this game becomes a box-office hit, it is due to the success of ME1 and ME2.… Expand
Mar 18, 2012The game is technically and script/story wise incomplete. Many plot holes, inconsistencies with prequels, odd side missions and even "anime" style character. Playthrough comparing to prequels is different and boring. Day 1 DLC of very important character considering prequels and lore, otherwise not present in the game but found by players on disk and activated by them without any download so what kind of DLC is that good question. Graphics are medium, Mass Effect 2 has better graphics, porting from consoles almost 1 to 1 without use of PC technical superiority, not even keyboard. A lot of things binding to "space" and you cant change it. Controls taken away from player in terms of less movement/view possibilities such as holstering for example. Much less dialogue choices but much more cutscenes without any choices. Bug of importing characters from prequels and even if imported not look same, only remotely similar. Game have good combat mechanics and very good sound/voices. Positioned as RPG/Action in advertisement. Third person Shooter with few RPG style dialogues and a lot of cutscenes in reality. Replay value hangs on very low to none.… Expand
Mar 18, 2012Don't get me wrong, ME3 is an AMAZING GAME! It's just the ending that pisses me off. I've spent five years on this franchise working hard making all the right choices in order to have a closure that suits my expectations! However, the ending made me feel as if none of that mattered! I've lost interest in continuing the game or even replay it anywhere in the near future. I was also frustrated by BW's Day-One DLC policy! It made me feel cheep! As if I'm nothing but money-milking machine for the Big Gaming Kahunas. THE ENDING MUST BE CORRECTED! BW is a great company that makes great RPG's. I'm confident that they won't disappoint their fans for long. Maybe!… Expand
Mar 17, 2012Mass Effect 3 is a very entertaining game that follows closely the formula of ME2, but there are several MASSIVE PROBLEMS with it. I would recommend you do NOT purchase it at this time.
If you consider yourself a loyal fan of the series, and appreciated the direction of the stories in the previous games, there is an excellent chance you will find the endings deeply unsatisfying. There is currently a campaign underway to convince Bioware to add an alternative to the current endings. You can find out more by searching for Retake Mass Effect. Multiplayer is a component Bioware decided to include with this game. Normally this wouldn't be a concern for single player focused players, but a player's participation in MP has a direct effect on your SP experience, specifically the ending. Even if you are a completionist type of player who carefully goes through the game checking everything, you may not have enough of a certain score to achieve the "best" ending if you do not play multiplayer. For those without a reliable internet connection, this is a serious problem.
The day one DLC is a sore point for many gamers. While I would not call the content "necessary" for full enjoyment of the game, your squad would seem fairly bare without the inclusion of the character in this dlc, and considering the free squadmate offered very soon after Mass Effect 2's release, there is no reason this couldn't have been free as well (aside from corporate greed, which is exactly what this is).
Finally, a smaller complaint, but one I suspect many fans will be upset about. A certain character's true appearance is revealed in this game. If you are a long time fan you will know exactly who I speak of. Let's just say the reveal is quite disappointing, and it involves photoshop. All these issues (minus the MP) are based on my own opinions. I have been a big fan of the series since the beginning, and 99% of the trilogy has been an absolute blast. I don't expect Bioware to remove or change the offenses I have listed above, but I would sincerely appreciate an alternative. If you share my opinion on some of these missteps, I would again ask that you do not purchase the game at this time. Affecting Bioware and EA's profits is the best way to voice your opinion.… Expand
Mar 17, 2012When I first saw the user ratings, I thought maybe a group of players were just being overly dramatic. I was dead wrong.
While Bioware did a decent job on story, most of it was just reusing previous material from the first and second games. Unfortunately, this is the only good thing I have to say about this game. Combat feels like if I played the COD4 campaign 4 times in a row. The first and second times would be fun, but the third and fourth are just the same things over and over again, and it feels like with all game combat, depending on which part of the story you are on, they would use copy and paste more. The last battle was RIDICULOUS. It became a test to see how long I could hold down the left click button, with 30 enemies plus 5-10 mini-bosses coming all at once, and sooner or later, the sheer spam would always back me into a corner, where 5 of the minibosses would keep on using stun attacks to keep me from running or even firing back. The sheer length of the combat fights is terrible as well, it would be safe to estimate that over half of the fighting you will be doing in this game is just filler, especially the last mission. In only one small section of the last mission, I'd go up against waves that would take around 20-30 minutes to complete, with over 4 waves to complete. This is one SECTION which is 100% combat spam that takes more than 2 hours to complete. So you just shoot for 2 hours straight at the same enemies, using the same weapons and same tactics. I've watched chick flicks with women that not even including the benefits of the woman are MUCH more exciting than the combat in this game. It is a sad state of affairs when Bioware games turn into a giant grind instead of story, and the whole game feels like it was made by a 3rd rate developer that had no clue what they were doing and instead mashed everything together and called it a game. Bioware has been on the decline since ME2 and Dragon Age 2, but with the release of ME3, it is safe to say that they are a dead company now.… Expand
Mar 17, 2012Would have been a solid 8 or 9 had the ending not succeeded in ruining the entire story that the trilogy had been building up to. Quite saddening to see the disappointments BioWare continues to churn out (Dragon Age 2, and now this), and I can't help but think EA is the culprit. I miss the days when BioWare actually meant quality roleplaying games.. Unfortunately, it seems those days are long over.… Expand
Mar 17, 2012I Can't believe it.... i... i just can't.... I have stood for this game, through the hole launch periode, claiming that the ending would'nt matter to me if the game itself was great... But... but... The ending was seriously bad.. So bad that, It has destroyed the whole franchise for me.
But the game itself isn't bad, is just the ending..... IT'S HORRIBLE!
There isnt really anything i can say, that everybody allready has put out. I can only say that im a terribly sad Mass Effect fan and it will take time before i get over that piece of sh** ending(s). So 6 score points from me. It would have been 9 or even 10, but yeah.... wtf were you thinking Bioware ;.(… Expand
Mar 17, 2012The game was 10/10 until the end. The game itself had some flaws, particularly the new characters were not as fleshed out/ interesting as they could have been. But it also had some of the most satisfying, unbelievable triumphs I've ever witnessed. The Rannoch mission and its multiple conclusions convinced me that "this is the greatest game I've ever seen." Sadly, the ending killed it- but its still "bearable" as long as you can accept that you get the same crappy ending regardless of your choices in the previous or current games. Hopefully DLC will include more options/ more epicness for the ending.… Expand
Mar 17, 2012I agree with several of the other reviewers...This game is a let down, compared with ME2. The plot was weake and there were less challenges/puzzles. I played the "traditional" game and found two major irritations: (1) cut scenes were way too long and there was no way to pause the game (2) weapons available for players' use were positively wimpy. The game is ok, but didn't live up to the hype.
Mar 17, 2012To preface I hated DA2. ME3 is not that bad a game. The story is alright except the ending needs to be tweeked a bit. Original ME was made for a console so this game has issues when played with a PC. The RPG part is weak but after DA2 its to be expected. EA is slowly killing Bioware. This will probably be my last Bioware RPG purchase. $60 for a 5/10 game is not a good buy.
Mar 17, 2012This review contains spoilers, click expand to view. This game improved the game play of Mass Effect 2 and included some of the features lost from Mass Effect, and was on track to be one of my favorite games, maybe ever, until the last act of the game. I feel that none of my actions from previous games had any impact on the ending. I feel that none of my preparation of the galaxy (I estimate 80% of the time spent playing the game!) had any impact on the ending. I actually bought the iOS game and played multi player to get 100% of my forces ready for the final battle, only to face the exact A, B, or C ending choice that the developers said this game would not have. The worst part about this game is how truly great it was until the end-- how BioWare and EA squandered the potential of this game and the epic conclusion to this heretofore great series. Had the game been uniformly bad, I would have been less severe on it, but to ascend to such great heights only to plummet to the ending we were given is a failure I never would have expected from BioWare. I'm willing to overlook the consolization, the failure of the game to update its onscreen messages with my changed key bindings, the comparatively poor resolution of the character's bodies compared to their faces; none of that would have greatly impacted my opinion of the experience if I was not so immensely let down by the conclusion (or lack thereof).
I understand this is a product, and we are consumers, but did you really have to throw a DLC sales pitch in my face after you shattered my hopes for this game and this series?
Shame on you, BioWare. I can no longer associate "BioWare" with "great games" after this experience, and I'm not alone in this. How long with you wait before you directly address our issues, without this PR sidestepping and pretending that we just don't understand your supposed "art" ?… Expand
Mar 17, 2012Mass Effect 3 is promoted by its publisher as a shooter game,while Mass Effect 1 was promoted as an RPG.Many RPG elements are absent in this game,and any improvement done is on the battle/shooter department.That was something I didn't liked,as I also didn't liked the fact that the actual places you can visit are fewer,the actual dialogues you can have with people are fewer,and the gameplay variety of this game is also shorter.While ME3 is the most linear of all the games in the series,it was bearable enough up until the end.I didn't had enough fun as I had with ME1 and ME2 while playing ME3,because many elements that I liked from past games were absent or in very short quantities in this one.
While the actual battles aren't as predictable and annoying as in past game of the series,the fact that most quests in this game have battles tacked on gets them repeatitive and boring after an amount of time,and I ended up feeling that the game's gameplay was a chore I had to do just to see what happens in the end.So I played it up until the end expecting a great finale and to see how the game would evaluate my decisions and gameplay,by seeing what kind of ending I would get.
The ending wasn't what I expected.I could deal with a not so happy ending,but this goes beyond that.
The game ends without showing me what happened to the main characters of the plot and the universe. I didn't saw anybody's reactions to the decision the main protagonist,Shepard took. I didn't saw how their lives changed,what happened in anybody's life after the final event of the story.The game ends in a way that makes whatever Shepard accomplished in all 3 games to be rendered absolutely useless,and the player is left to wonder if it was even worth it taking all these decisions or not,and eventually destroying the Reapers or not,and actually if it was even worth it doing all that things that happened,and playing through 3 games to achieve them.
I can't say I enjoyed or had fun with this game as with the rest of the series.
Mass Effect 1 was like finding an airport full of various airplane models you could fly and got me all excited.Mass Effect 2 was like a lift off,like actually flying one of those planes,and it drove my enthusiasm to the hights of the skies.Mass Effect 3 was the landing,and a rough one where you realise that something went wrong,and you get to smash on to the ground with your face.
While as a series it was one of my best ever until before ME3,I decided that the best thing to do is to forget ME3 ever existed.Shepard's story closes with the worst possible way it could close.Everything turns out to be futile,and the universe I loved so much by playing the first two games of the series got damaged so bad,it wouldn't make sense to make a new game with it.In the last minutes of this game Bioware destroyed every reason I had to do whatever I was doing in the games of the series,which also devastated any replay value the whole trilogy could have,by killing the motives a player might had to replay these games.This is sad.Sadder than the actual ending.… Expand
Mar 17, 2012People, are you serious? You can't give a REALLY bad score just because endings are bad and textures are loading not so well. I agree, this game is a little letdown, and Mass Effect 2 is still the best Mass Effect game. However, I don't agree about endings. They're not bad. They're just not like any other ending from different games. And I like it a lot. Sure, endings are a bit disappointing, but they are not bad. What about graphics... I don't care, actually. But everything else is great: story, gameplay, combat etc. That's why I give this game 9 out of 10.… Expand
Mar 17, 2012This game is a prime example of why the video game industry is dying--not by sales, but by soul. Release day DLC is an insult to consumers and this is exactly what this game has done. 60 Dollars isn't enough, they want more of your money upfront for the "full" experience, but we all know they will release DLC after DLC to try and milk as much money as possible from you. Just play Mass Effect 1 and leave it at that.… Expand
Mar 17, 2012Every iteration of Mass Effect BIoware seem to actively looking to "simplfy gameplay". From the herady heights of Baldurs Gate 14 years ago - to this generic simpletons game "Gears of War Lite". In another 20 years Bioware will be releasing a stunning graphical representation of Pong - and still having the nerve to call it an RPG. There is so little to Mass Effect 3 - gameplay wise I would rather spend my time on one of those free Java game sites. Rubbish - and made all the worse by the fact it bears the name of the once mighty Bioware - Along with the generic and shallow "Star Wars t OR" this game goes straight to the back of my games cupboard, to be tossed out when the day comes that I don't wince at the waste of Â£35… Expand
Mar 17, 2012Mass effect is an amazing series, and ME3 does well to live up to it's stirling reputation. While the plot has a few holes in it, anyone thinking that the first 2 did not, is sadly blinded by fanboyism. The game retains the move towards 3rd person shooter that the series made in 2, this feels more fluid and clean. The inclusion of MP added some life to the game, but beyond affecting my Galactic Readiness, I cant see myself playing this for long.
While a great many people are upset with the ending, I found it to be quite satisfactory. You'd swear that the ending was "it's all a dream and everything you been through is for nothing". But the game ends with a conclusion to the current story, and leaves the future very much in the air. All in all, a great game, of the spirit of Star Control 2. Just dont expect perfection. The minor holes in Plot, and bugs in the game keep my scone below the 9, it would otherwise deserve.… Expand
Mar 17, 2012Nothing hurts more than to lose time, money, and personal investment when it comes to an ending five years in the making. Here's a short list of the ways I feel used by Bioware/EA.
-My money means nothing to them. It does not matter how much I have spent on their project, but only that I could possibly spend more if tricked into thinking I'll get what I paid for.
-The story was ignored during a key portion of the game. The ending. Nothing that I could invest into the game would make the outcome any different. That is a kick to the face of every gamer alive. I did not buy a game to be told I should shut up and watch.
-Shepard was the most human I had ever seen him. I loved how fragile my role was in the series and how much he relied on his team. When it mattered nobody who was fiercely loyal to him had his back. Apparently they all sought fit to run away when the galaxy needed them most. Does hope die with Shepard?
-The theme is self sacrifice... self sacrifice... self sacrifice... etc etc etc but to push that theme onto the customer's wallet is freaking atrocious.
-This list goes on just like DLC will be released for a dead franchise.
Although beating dead horses seldom brings them back to life I hope EA/Bioware will understand that this horse is being beaten because it deserved to be beaten. Nobody will forget it and it will live on in the minds of everyone who felt strongly about their experience. Let it serve as a warning that any great piece of art if put to pasture by an owner who only cares about money will watch the art die sickly and without love.… Expand
Mar 17, 2012On the whole, this is a fantastic game with a clear improvement in combat mechanics, conversation structure and graphics. Clint Mansell (Requiem for a Dream, The Fountain) and Sam Hulick (Mass Effect 1 & 2, Red Orchestra 2) provide a powerful and emotive soundtrack; however Jack Wallâ
Mar 17, 2012the game exciting, interesting and amazing, exactly to the last mission! The ending is just disgusting! No epic battles, the last mission is ugly boring, the ending totally illogical and senseless. What happened to the rest of the team is unknown. I was very disappointed BioWare, which I did not expect from them.
Mar 17, 2012This review contains spoilers, click expand to view. the game retroactively ruins the entire mass effect franchise. You will not want to play the games again, you will not want to buy dlc, you will not want to read the books, and you will want to punch bioware in the nuts.
The endings boil down to basically 1 ending where none of your choices matter, and you get 0 closure. Everyone dies, and the implications for the rest of the universe are just depressing. Of the endings you get, its basically the same 1, with 3 colors (6 slight variations, but not really) of the promised 16 different endings.
Gameplay and multiplayer are entertaining, and the campaign has some well written dialogue, up until the final few minutes.… Expand
Mar 17, 2012Mass effect 3 has become more shooter than RPG, all of these settings are more similar to weapons purchase in a counter-streak, and the skills needed for the opponents of deportation from the walls. The ending is absolutely stupid. Diagnosis: a shooter that is worse than counter-strike, with dialogue from the mass effect 1-2, and very stupid ending.
Mar 17, 2012Game is very enjoyable overall. The production quality is absolutely epic. Pros: Gorgeous graphics, great sound and voice acting, fun missions and well written for the most part. Cons: Some really annoying bugs like Shepard getting stuck in the **** talking to Joker and cover fire bugs getting stuck while trying to run a gauntlet take away from the fun a little. I was very disappointed with the ending - the whole game felt just awesome and the production quality of the ending was superb but the ending itself was such an enormous anti-climax. Maybe there'll be some reason to the choices made that are evident later in Mass Effect 4. Another amazing title overall from the Bioware stable.… Expand
Mar 17, 2012This review contains spoilers, click expand to view. Good:
1. Weapons upgrade system. 2. Getting squadmate's abilities.
3. Umm, reaching here, but the war effort meter gave me some motivation to visit all the systems.
1. Your choices in the previous games get retconned.
2. The cover system is totally stupid and can get you killed if you just want to leap over an object.
3, The space bar is the default interact button for everything (Blizzard is dumbing down their button schemes too to pander to casuals)
4. The game will try and force you to go homosexual, freaking Garrus made a pass at me and wouldn't leave me alone! Cortez gets all emo on you and wants to hold hands with you every time you see him.
5. More retcons: Ashley was a man? So where does that come out in the game? Oh it doesn't, it's just something a writer said in an interview later. 6. Stupid boss fights: Fight a giant Reaper dreadnought and blow it up solo when it takes a whole damn army and loads of missiles to blow one up in the final chapter. WTFPWN Leng in both both boss fight against him using shield drain and maxxed out inferno rounds.
7. Stupid Ripped Off Ending: Instead of a stupid boss fight (which would have been preferable at this point) they give you a half an hour of UNSKIPPABLE CUTSCENES and then give you a choice of three endings which have no bearing on your progress in the game. Yeah, that was satisfying.
8. DAY ONE DLC! Yeah, the greedy A-holes want to touch you up for another $10 after you already kickd them the $60. Good job EA.
9. Stupid missions are all the same. Go in a base, kill a bunch of dudes that rush you. Collect data, mats, or some dude and get back to the ship. Timed missions have no timer. It doesn't matter, all of the missions are stupid easy.
10. The exploration system got even more simplified so that 100% exploration can be achieved in about an hour.
11. The War Resources Meter has no effect on the game. I freaking rescued the Volus Dreadnought, and I wanted to see it deployed in the final battle. It was no where to be seen. You liberate a bunch of viscous gangs for T'Lara for the war effort and it has absolutely no consequences. You also free T'Lara's murderous associate from jail and nothing negative happens after she swears to go on a killing spree. You don't even get in to any trouble with Bailey the head of C-Sec about it. Basically, nothing that isn't directly linked to the main story affects the game.
12. I have a top of the line PC and the game graphics are crap. Artifacting and noise everywhere.
13. The final encounter with the elusive man is a JOKE. Choose the renegade option or die and restart. LOL!!
I played this game in order to complete the trilogy and make use of my game saves. The whole thing was a serious let down from the minute I saw the message about the day one DLC. All three endings that I had involved Shepard dying in some way and even though they attempted to give you some closure by talking to the characters on a vid screen before embarking on the last mission, it just felt empty and that the sacrifice was for nothing. If you are just learning about this series, just pass on it. It's not worth the investment as the experience degrades seriously as the game progresses from box to box.… Expand
Mar 17, 2012Lack of player agency is the theme of this game. Between all the reduced roleplaying options and scripted combat events, you'll get constant cutscene killed by enemies as though they're the dragonborn. Then there's every time they bring out Kai Leng, a book antagonist, and you get to watch Shepard flop around, not use any biotic or tech powers you may actually have, and generally be terrible until Leng leaves. This is how Bioware does a recurring antagonist. I felt more like I was reading a book about Kai Leng than playing a game about Shepard every time they trot this guy out.… Expand
Mar 16, 2012This review contains spoilers, click expand to view. The game overall plays like mass effect 2 basically, which is a good thing.
I felt less impressed by the story, they were so many blanks... For example, when the reapers take the Citadel to planet earth to protect. It doesn't say what happened to all the people on the Citadel. Sure you go up later, and see lots of dead bodies, but are they the bodies harvested from planet earth? sure the resources of C-SEC with the resources i collected and authorized could of hold out better.
Also how the hell did Udina become council man, I chose anderson at the end of mass effect 1. He was also council man on mass effect 2, when i imported saves. I imported saves to mass effect 3 but Udina is council man.
I didn't like how mass effect started as-well house arrest for blowing a balterian relay or something (must be mass effect 2 DLC which in my opinion DLC always seemed like a rip off... Sure the expansion pack (Awakenings) was good for Dragon Age:Origins as it was like a true game, but DLC it seems like $$$ for a simple weapon or something, or another character with one short quest that costs 1/3 of the original game price)
The fuel and scanning planets things was boring in my opinion, and they butchered by ship, with so called improvements... I had 1500 fuel on mass effect 2, in mass effect 3 it's 1000. I also had awesome particle beam leasers that ripped through the Collectors easily, and great Shielding.
The ending was worse of all, it didn't even feel like an ending, just a cheap cut off. I choose Synthesis option. Great the reapers leave earth.. I suppose everyone part machine, part biological..
You see the normandy travelling through the cortex of a mass relay with your crew, another hole in the story... Where the hell are they off to with my crew, whilst they was a big battle on earth and around.
I romanced Ashley in my play-through. you see joker, edi and ashley walk off Normandy. No conclusions except joker, is part synthesis. I wanted to see wide spread celebrators, like on star wars movies when they blew up the darkstar and defeated the empire. Call me egotistical but i wanted some recognition. I unknown to others sacrificed myself to save the Galaxy. I don't see peoples reactions, especially by crew members past or present. I wanted to see their reactions, See Garrus have that drink on mem others sad and happy then moving on with their lives. Thats my view on things.… Expand
Mar 16, 2012This is not a game it's a hoax.And I mean it in the most blunt and direct way.It doesn't matter whether the game is good or bad,it's completely irrelevant.The game is purposely DESIGNED to be flawed in the end.The head writer and game director should be charged of felony because this is criminal punishment thing.Really.They sell a product as it is funcional when a matter of fact is that it is not and can only be used ONCE.They are lying to the consumers.And I must repeat that this is not some vague"artistic"take on the game quality,it really isn't .You can see that the game is purposely made the way it is by the fact that ONLY last 5 min. of it are made in a way that completely makes pointless all you ever done in the game and previously 2 games.No wrighter can do this on accident.Its impossible.This is just a crook covering his tracks.BECAUSE if RPG at the very end has completely opened resolution witch is denied of all internal,external or any kind of logic patterns,the only purpose of that kind of consolation of story narrative is to PURPOSELY DESTROY everything that has build up to it.And when someone is selling you this its time to call the cops.DO not buy this game,DO not watch this game,report it.I'm absolutely disgusted calling myself a writer knowing that out there is someone called Mac Walters who DELIBERATELY denied RPG of its replayability,making people on forums such as BWN docile and depressive only so that EA can shorten lifespan of game to a cach-go for multiplayer and further consummation(which is not cheap) of more of the same broken one-time to use pile of crap.… Expand
Mar 16, 2012This review contains spoilers, click expand to view. What should have been the conclusion to the greatest game series ever was completely ruined by the last nonsensical few minutes. The great thing about the Mass Effect series, and major factor in its replay-ability, was the massive number of choices the player got to make which led to a variety of distinctive outcomes. To finally get to the end of Shepard's journey only to be presented with choices A, B and C where the only difference is the color of the explosion in an otherwise identical cut-scene is a slap in the face after countless hours of hared work over five years and loads of DLC. It's so bad that it ruined my entire gaming experience and assured me that I'll only be getting one play through for my money. Not worth it.… Expand
Mar 16, 2012Great series ruined by a bad ending. I wasn't expecting everything to be ponies and rainbows at the end, but a lot more choice and a more fulfilling, coherent ending was what I expected and was promised from these master storytellers, who have let me down.
The game was also plagued with bugs: first it wouldn't install from the disk (tried to download the whole game from Origin even though I had a physical copy in the drive) so I had to find a workaround for that. Then it refused to import Shepard's head, so I had to go online to find a workaround for that. Then there were constant bugs and issues, and the game would often freeze unless I turned sound off in the config setting - meaning I had to watch most cutscenes twice - once in silent mode in-game, and again on Youtube walkthroughs to hear what was going on.
Nice combat system and very emotional, but the ending really did overshadow things for me, hence the score. I will go back to playing ME1 and 2 for now. My advice is stay away until the bugs are fixed and (hopefully) the devs wake up and add some more endings - decent ones. Play ME1 and 2 and enjoy very successful story arcs which manage to be interesting and emotionally involving whilst retaining coherence and choice and not being excessively bleak.… Expand
Mar 16, 2012I am going to describe this game as accurately as I possibly can. First up I am going to say that this game is not an RPG anymore. They are describing it as an Action RPG, but you cannot roam around anymore (like around the Normandy, speaking to crew members, mining planets, commander Shepard's room ect ect). It is your standard third person shooter with upgrade elements from hoard games such as Bulletstorm or or The Darkness. I would in fact compare the game mechanics to The Darkness, because as you shoot and kill you gain points to upgrade. This game is more action adventure/third person shooter, and not an RPG by any scope of the imagination. You would not compare this game to something like The Witcher 2 or even Skyrim, as this game is more along the lines of Bulletstorm, I don't think it can even be considered a free roam game (like the Assasin's Creed ) This is a third person shooter with upgrade elements, such as, like I said, Bulletstorm or The Darkness II or even Red Faction Armageddon. Second of all the graphics look really bad. Mass Effect 2 looks better than this. The textures are all smeared and blury, and it runs so good on my computer that the characters look like and move as if they were made out of paper. Mass effect 1 probably looks better than this, probably, but most likely, I have all three games and can make a comparison. This is a really bad game and the reviewers did not give it a more just review because they were obviously paid off. This company just made it's money out of your impulse. What you bought ladies and gentlemen, was the mere illusion that this game was going to live up to it's predecessors. They fooled you by making you place pre orders with false advertising, and now you won't get back your money they technically stole. We commonly know ploys like this as "Scams."… Expand
Mar 16, 2012** SPOILERS ARE IN THIS REVIEW ** The game was amazing, every story felt tailored to my choices and I felt rewarded when I could chose things others could not due to my diligence in the end of the game. The sound, music, both amazing, and while the graphics seemed a little aged they still worked. (well, bar the random 2D sprites and textures that sometimes popped up which looked like they were done in paint. As of now, I would have put a rating up for 9, or 10 for this game, it was fun, loads of stuff to do, explore, listen to, learn about.. the multi-player is damn addictive and the pokemon trading cards TCG booster pack system is both annoying but addicting. Then comes the bad, the bad that is so bad I am forced to rate this amazing game so low. The bad that is so terrible that it not only ruined ME3 for me, but also made me less likely to ever replay ME1 and ME2. Im sure you all see where I am going, and that is the ending. The endings themselves were weakly explained in story, full of story cannon errors and worse.. but thats not what makes me hate them. The fact is, that no matter what you do, no matter how well you play, no matter if you saved the rachni, made the geth and quarians be at peace.. anything.. Nothing you have done in the past 3 games matters to the ending, you could be good, or evil, and still get the exact damn same choices. The differences between the ending movies are also minor, with a simple colour change being the only thing to stand between controlling them, joining them and destroying them. In all three endings the major transport hubs used by the galaxy are destroyed, meaning that burning civilizations are basically forever alone in the universe and unable to build, travel or anything. A huge fleet of ships is either destroyed, or remains in orbit around earth with no way to get home, and basically all your choices didn't matter since in the end you essentially destroy the universe. Plotholes like my LI who was presumably killed during the final run to the beam mysteriously showing up on the normandy after, the weird joker trying to escape the beam for no reason, The starchild's excuse not mentioning anything to do with the dark energy mentioned all through ME2, or Shepards apparent inability to even question his reasoning. So lets recap why ME3 is good/bad
- Epic Soundtrack
- Rewarding to Import Savegames (during game itself)
- Fun gameplay/combat
- Improved squad interactions
Bad - Ending Scenes are identical. - Ending ignors 3 years of your choices, no epilogue or future games possible unless during/in past. - Plotholes all over - Getting 100%, doing everything correctly, still you get punished by dying in all but one ending.
Total 0/30 :P Seriously, dont pass this game if you want to still love the franchise.… Expand
Mar 16, 2012I reserve a score of 0 for games that are either non-functional, incomplete or grossly incompetently made. Mass Effect 3 fits squarely in the 2nd category. Rather than bring a conclusion to the Reaper threat, the game introduces a Deus Ex Machina ending (in the traditional greek sense). There's no final confrontation, no closure given, just 1 poorly made ending with 3 different color explosions (Literally, I'm not exaggerating here). It really does feel incomplete, and as a result does not deserve a formal review until the finished product is released.… Expand
Mar 16, 2012Great game, The story is the main focus and it's amazing. The endings could have been a bit better but it's still really good. Amazing and enjoyable combat, Great 3rd person shooting, Awesome weapons, and well done cover system. The graphics look fantastic but it has some glitches. The sound effects and the voice actings are amazing. It's one of the main reasons that makes you care for each character. Great game. Recommended for everyone. But it's better if you play the first 2 before this one.… Expand
Mar 16, 2012The game is absolutely top notch until the ending is reached and you're presented with 3 choices. 3 choices which completely dismiss any decisions you've made prior in any of the 3 games. There are 3 ending scenes with no closure and a convoluted, out of character plot which disregard the franchises key themes. This destroys any motivation you may have to replay this game-or any of the other ME games.… Expand
Mar 16, 2012I was expecting a game superior to Mass Effect 2. I really liked how doing the loyalty missions and side-quests impacted the final showdown. The ending unfortunately looked like it suffered from the developer running out of time/money/ideas. I'm noticing that every time you add a gimmick (aka multiplayer), you have to sacrifice something.
Mar 16, 2012Too much EA not enough Bioware.
The previous game (ME1&2) decisions have very little quantifiable effect, seems like rather than implementing all of the carry over they just fake it by having some scripted vocal moments acknowledged the decision, but to add no over all game effect. The combat and character building further builds on ME2 and is slightly improved. The weapons selection felt about right, and the class system feels about the same as ME2, maybe more refined and defined. The story starts strong and seems to hold up until you realize that you spend more of the game dealing with Cerberus and building the army than actually fighting the reapers. The army build felt generic and ineffectual on the very short battle for against the reapers. The fight for earth was also extremely short and disappointing. I was also let down by the ending but I won't spoil it.
Overall, it doesn't seem like they made the game they set out to. The decision and force/team building mechanics felt partially implemented, or implemented to give the illusion of choice/consequence. The game is suppose to be about the battle for earth, but there really is no battle, there is a war, but the player doesn't get to enjoy much of it. The ultimate resolution also felt very generic, a little to "chosen one" for my taste. It is a decent game for $60 and the DLC does add to the experience but overall it was a slight letdown having played ME2 for the first time a few days before ME3 launched and immediately transitioning to ME3.… Expand
Mar 16, 2012It's very difficult to rate this game, as player experience will depend a lot on how "in to" Mass Effect they are. In all fairness, 98% of the game is great. Unfortunately, the abysmal conclusion to the story will ruin a lot for players who are even moderately hooked on the Mass Effect story.
I can't believe Bioware made a trilogy of astonishing quality, and then dropped the ball on the last yard.… Expand
Mar 16, 2012The gameplay of this game is great, it builds on both of the previous games and refines the gameplay into a perfect, challenging whole. The story for the most part is great, really great, it has emotions and is really engaging and the characterisation is great. However then you get to the last 15 minutes of the game it it ruins everything. It was great up to there, but then it gets ruined, a great game up to that point, but the ending sequence leaves a sour taste in your mouth.… Expand
Mar 16, 2012I'm in the camp of people who loved Mass Effect 1 and really struggled with all the changes made in Mass Effect 2. I still thought 2 was a decent game and a well told story, but I would not have given it a perfect score. That being said, I went into Mass Effect 3 with hopeful but guarded expectations. I expected there to be something which was going to let me down. Also, I started seeing headlines about the "fan outrage" regarding the ending, before I completed the game. Again, I was expecting to be let down. What I feel I got out of Mass Effect 3 was the most cinematic, expertly told and emotionally engaging stories of the entire series. Even upon completing the game and experiencing the now infamous ending, I'm still blown away. From a technical standpoint I played it on the PS3 and experienced some significant frame rate slow downs and even temporary freeze ups. But I don't feel like it was so bad that it ruined the experience. One major issue that occurred however, was for about thirty minutes the game would freeze up when I tried to enter the area with all the refugees. Even with these technical hangups, I still give Mass Effect 3 the highest rating possible. It is a masterpiece.… Expand
Mar 16, 2012Do not be fooled by any of the negative comments. These people do not know of which they speak. The Mass Effect story is purely amazing. I went and get copy's of all 3 no DLC just the games. I played through all three back to back. This is THE of the most complex and powerful story I have evens seen. It can be seen though the eyes of anyone. Each person will come up with a different meaning. This game has more than earned a 10. This is the pinnacle of all story driven games. I recommend that you get the entire series. Play them back to back, skip the DLC, and really focus on the story. I personally wish to thank Bio Ware for this amazing game. It has been to long since I have had to contemplate the ending to any story.… Expand
Mar 16, 2012This game is a great example of people expecting more than is possible. The game continues with the same story, same theme and same style as the previous ones. Expands on the character customization available in the previous two, makes "scanning" much less ridiculous and introduces a lot more choices which shift how you travel to the end.
The ending certainly was not the greatest, it seems like it was a scene that should have been played over several hours rather than 10 minutes but that doesn't detract from the fact the rest of the game was well done. Many people are upset because they feel your choices don't matter, which I don't agree with, the way your journey progresses through the game as well as dialogue is heavily influenced by your previous choices. I think again people were expecting too much and that the ending would have a variation for every combination of choices out there ... which would be absurd.… Expand
Mar 16, 2012When I see all these glowing reviews by game websites giving it nigh perfect scores, its glaringly obvious that their integrity and objectivity is compromised. In fact its almost comical how much the websites try and cover for its flaws. My favorite was one where they condemned bioware changing the endings because "oh its art you'll ruin it by changing the ending." I like to think that if somehow a 6 year old drew a big turd on the Mona Lisa, the museum would do everything it could to restore the painting by TAKING OUT THE BIG TURD ON IT. What they are really praising isn't the game it is the amount of money they received in advertising from the game's publisher. Mass Effect 3's ending (because its really only one) is a slap in the face, a total disgrace to the brand. Whoever the lead writer was for the ending, and whoever gave the okay for that crap needs to be fired. Furthermore I've never encountered an ending that made me hope for a cliched "It was all a dream" sequence as much as this one. This ending is so poorly put together it is on par with the likes of Matrix Reloaded and Revolutions, wer're talking total plot and lore breakdown. The final offense was the after credit sequence which just adds insult to injury. The only person that could of made a poorer ending was George Lucas.… Expand
Mar 16, 2012Mass Effect was a great game, the only complaints I can recall being performance (optimization?) issues and the rather clunky inventory.
Mass Effect 2, counting the DLCs (esp. Lair of the Shadow Broker), was also a great game. It wasn't perfect : some aspects felt over-simplified when compared to the first game, and the resolution of the main story could have used more choices. Still, a great game.
Mass Effect 3, the finale of a trilogy, was also a great game, for the most part. Decent graphics. Great looking locations/environments. Pretty cinematics/FMVs. Dramatic (if a bit overly so, at times) sequences. Superb score/soundtrack. The dialogue, like the previous game, was mostly solid (ok, there were some cheesy/seeming forced/heavy-handed bits, like a few speeches). The plot was 'ok', but could use some beefing up/more work, but it was, for the most part, 'ok' (not counting the ending). Almost everything was great. Almost.
The ending, IMHO, ruins, not just the game, but, as it is the ending of a trilogy, the franchise as well.
The ending doesn't feel to be 'in character' with the setting or even the overall feel of the game and the franchise. The ending seemingly negates any choice and also disregards (or doesn't reward) the efforts of the player throughout the game. It is very, very disappointing.
The ending alone makes me unable to, in good conscience, recommend the game to anyone I know. Unless Bioware were to 'fix' the endings by providing more options/choices, as well as clarifying the mess that is the current set of endings, I won't recommend the game, nor will I purchase any downloadable content for Mass Effect 3.
Pros: Visuals, environment, soundtrack, dialogue/voice acting/humor, cinematics/FMVs, quantity of weapons
Cons: Ending, fewer squad mates, graphics options too limited, lack of inventory/over-simplification of RPG elements, some dialogue, quantity of armor choices, lack of other 'hubs' (there's only the Citadel), some aspects feel rushed (example: under utilization of some characters, the ending, etc.)… Expand
Mar 16, 2012This review contains spoilers, click expand to view. Mass Effect 3 has changed story-telling forever. Never has a game had such an emotional punch. I'm not going to lie, ME3 left me emotionally wrecked, and I'm still trying to recover. But the fact that a game can do this is to me, and make me care so much is a testimony to its greatness. That's why this game deserves a 10.
If you have played the other games even once or twice through these characters mean something to you. When they live and die, emerge victorious or are crumpled in defeat you feel authentic emotional responses. After one poignant moment with a character I had to stop playing. It wasn't that I didn't like what happened, it's that I needed a moment to process the emotions. That is storytelling.
If you are jumping into the game Universe for the first time, there is room for you too. However what you will get is just a pretty good game with simply (but fun) action, large set pieces, good visuals and a war story.
You will read many negative reviews about this game, but it's not because they didn't like the game. I have trouble believing people are really angry about that. The anger comes from the ending. When I first played through my only complaint was that it was too short. It needed more exposition, it needed to show what the results of at least some of my choices were, it needed some dialogue between characters about rebuilding, or a shot of everybody dead. Whatever you thought, the ending was very classic hardcore science fiction. If it makes you angry, that only proves that you cared about this game so stinking much that it was worth picking it up in the first place.… Expand
Mar 16, 2012Not only the best Mass effect game of the series by far, but probably the best game of all time.
You will see lots of whining about the ending of the game. Ignore it. You should play this game, even the cry babies willl agree that 90% of this game is pure undiluted awesome.
As for the end, judge for yourself, but if you think that a game with an atmosphere of grim dark hopelessness is all of a sudden, at the end, going to burst out into a song while Volus dance around a campfire and fireworks go off in the background because shepard beat the reapers, you are deluded.… Expand
Mar 16, 2012What a fantastic game just finished it enjoyed all of it. Now playing multilayer which is just as good. The game is definitely worth buying it has a good solid story and strong game play, as far as the ending goes for me I didn't mind it at all it was definitely unexpected. Anyway a message to all the haters and trollers who rate this game 0,1 out of 10 get a life. You dont know how to write a review. Pathetic minority of people.
Fantastic game :)… Expand
Mar 16, 2012Publisher lied to the fans, there is no choice, nothing you do matters, worst ending to a series in gaming history. I have never been more disappointed in a game in my life, having spent over 100+ hours playing all 3 in the series only to be lied to like this. Do not buy any Bioware game.
Mar 16, 2012This review contains spoilers, click expand to view. I'd feel guilty about rating the game a 0 when it is such a good game, if it wasn't for the fact that the ending was purposefully a complete and absolute disaster and the aftermath is just worse. Add to this the reused generic assets (for things like Tali's portrait from Getty pictures and the ending slide with the stargazer from the cover of some power metal band's album) that are just inexcusable for a AAA title.… Expand
Mar 16, 2012The game's pretty much everything I could have hoped for in the last instalment of a trilogy; A slightly elevated action level really nails home that this is something that has been built up to. The strengths of the Mass Effect series are still going strong, with gameplay in particular having been improved compared to the second game. Strictly speaking, I only think the game is worth a review score of 9, but I'm going with a 10 in order to do a small bit to counteract the immense amount of butthurt being levelled in so many of these reviews.… Expand
Mar 16, 2012You know that time in ME1 when you had to choose whether or not to kill the Rachni? I sat there for a few minutes weighing the options. Remember when you had to decide whether or not to kill the council? Or when you had to decide to kill the heretic geth? Or whether or not to save the collector base, saving or killing the quarians and geth again, curing the genophage, Samara or Morinth??? Yeah none of that mattered at all. Hope you didn't actually get emotionally invested in any of those choices like I did or you might just break the disc after the impossibly poorly put together ending. I will never play ME1, 2, or 3 again because I know the ending boils down to red, blue, or green so all the decisions you made are pointles... Oh yeah and hope you didn't like any of your romances as they really really don't matter.… Expand
Mar 16, 2012This was a miserable ending to a great trilogy. Simplified to the most basic possible level, one would imagine they would have time to make a good ending. There are no RPG elements in this game, its miserable. There is no exploring planets, the citidel is very small and not open. ME2 made the game more basic, but ME3 took it down to a stupid level. This is NOT what we expected/wanted from bioware. And the ending is not at all based on anything you did in any game what so ever. I repeat not at all based on your choices. Several things in the game happen in cutscense. Meaning that you dont have full control over the choices shepard makes. Not that it matters. Avoid. A miserable ending to a great series.… Expand
Mar 16, 2012This game is a slap in the face to Mass Effect fans and rpg gamers alike. This game is so bad not only does it make for a horrible game, it completely derails the entire franchise with its massive failure during the climax and massive plot craters with extremely weak writing. The intense talent of Drew Karpyshyn and the masterful writing he penned in gone and now dudebro one liners and weak dialogue and plot abound. Choices mean nothing, the loot system is weak and insulting, there is no inventory....this game is a complete mess. Do not buy, avoid this game at all costs… Expand
Mar 16, 2012The game is has changed a lot from ME1 and ME2 for both good and bad.
The Story is engaging and the way the reveals bits of story without a cutscene is great, like hearing NPCs talk as you walk around. I find myself stopping between 2 NPCs chatting just to find out more about the backstory. However, the story is more linear than previous games and doesn't feel like you're making Shepard your own character. Basically your dialogue choices don't really affect the ending, instead it relies on your collecting "War Assets" (setup alliances, completing side quests, scan planets for items, etc...) for slightly different endings. Even then, the endings only differ with your choices in the last few minutes of the game. It makes it feel like your actions through the game really doesn't matter.
I like how Bioware allows players to customize how they prefer to play the game by giving them options to ignore selecting dialogue to focus on action or make shooting easier to focus just on story. The War Readiness system is an interesting idea that I like in theory but it makes the game feel more "grindy" because you have to do all these side quests and scan all these planets. It also feels like a cash grab by Bioware/EA because you can increase the Readiness by buying their iPhone game or, in multiplayer, you can buy upgrade packs with real money. You can get the Readiness to 100% without paying extra or multiplayer but you would have to do a lot of side quests and exploration. The Multiplayer feels a little less "grindy" because it has a good variety of maps and enemies and you can unlock new weapons and upgrades by using in-game currency (gained by playing online games). The co-op multiplayer is a pleasant surprise. It reminds me of playing Uncharted 2 Multiplayer with swarms of enemies and little objectives to complete (assassinate targets, defend an area, activate devices). I had alot of fun with friends playing the game. There are some bugs with multiplayer that makes it annoying. It would be nice to be able to reorder your quickbar skills like in Singleplayer and the button for cover/activate is unreliable. I get stuck in a nearby cover instead of activating an objective.
The cover system is worse in this game than ME2, my character sticks to places too easily. If Bioware tone down the distance of when to automatically stick to cover, it would make it alot more tolerable. The shooting elements feel good but nothing like a hardcore FPS. Getting a gib kill feels good and the aiming system feels right with the right setting (I had to turn off "Mouse Dampening" to feel better). The simplified inventory system, shopping system, and weapon upgrading is a lot better in this game than the previous games.
The From Ashes DLC, is great. It seamlessly integrates with the main game and feels like part of the main game. It gives such an important background information about the Mass Effect Universe. The DLC character is great and the conversions with the character is worthwhile. I honestly cannot see how this DLC be excluded from the main game, the content adds so much depth the game. This DLC should have been available to all players who brought the game new, it feels like it's such a key component to the Mass Effect story. Shame on EA/Bioware for making this a paid DLC on Day 1, instead of working on bugs or improvements. Also, the idea that you can spend real money to unlock random stuff in multiplayer (with no guarantee of getting everything) adds to the feeling that EA/Bioware are trying to squeeze cash from their fans.
The game mechanics definitely improved overall, but the story doesn't feel like a classic Bioware RPG where you have complete control over Shepard's development. I cannot give this game a perfect score because of some bugs and the Day 1 DLC (From Ashes) should have been free to all players that brought the game, like in Dragon Age 2 with Shale. It integrates so nicely to the game that it should have been part of the game from the start. This also gives the impression that EA/Bioware trying to squeeze as much money out of their loyal fans. When they should have spent that extra time polishing the cover system, speech system, animation system, or fixing save game importing instead of making this Day 1 DLC. If they had even waited a month to push out that DLC, it would have made less fans feel like they're getting robbed for supporting the franchise.… Expand
Mar 15, 2012Fantastic game in almost all senses of the word. Great story, great characters, great gameplay, but then it all gets ruined by an awful ending. I mean bad. If you do buy it, stop it right after Shepard talks to his crew before the final push and don't go further.
Mar 15, 2012The MassEffect seires 1-3, in general is amazing. Its a huge world where choices shape your story. An action pcked, emeotional roller coaster of Love, Loss, Joy and more.
I honestly can not say enough good about the series in general. Its truly Epic.
Sadly, the very last 10minutes of Mass Effect 3, takes everything from the trilogy, throws it down the drain makeing all your choices youve worked so hard for meaningless.
ME3 was supposed to answer all questions, and conclude the series. Instead, it leaves more questions than anything, with a non sensical end that evokes no reponse what-so-ever other than ..
What just happened and why? The conclusion is so poorly done, it actually tarnishes the rest of the series, especially in reagrd to replayablility because you know ultimate .. nothing even matters. There a re 16 different ending, which are all identical other than the color the lights are.
So for the colorblind, youll only get 1.… Expand
Mar 15, 2012ME3 is a fantastic game. It's true, the ending leaves something to be desired, but the journey throughout the rest of the game is just so amazing and emotionally gripping. Do yourself a favor and at least give it a shot to form your own opinion, don't just blindly adhere to the enraged horde's opinions.
Mar 15, 2012I loved the ME series. This final game was supposed to bring all the previous choices of the games together, adding replay value, and creating one of the greatest rpg/shooter hybrids to date. Instead, the final moments of ME3 throw all your previous decisions out the window and each of the 3 ending choices are nearly identical, all vague explosions with little to no closure as to what happens afterwords, none of your choices matter. They messed up, bad. Other than those final moments, the game was extremely enjoyable, it was just such a bad ending I can't give it a positive review (it destroys any replay value of the previous games as well, since none of those choices matter). Combat mechanics wise, they mad improvements and complexity to ME2 without making it overly redundant like ME1. As for multiplayer, it's repetitive and not what anyone really asked for, but still fun, mainly since I'm a ME fan though, not because it's anything groundbreaking with lasting value. I would have rather seen that effort put into making real endings based on player choices so I could enjoy replaying all the Mass Effects.… Expand
Mar 15, 2012NON. Apres une trilogie si rondement menee sur le plan scenaristique, les 5 dernieres minutes sont catastrophiques. Aucun libre arbitre, des cinematiques baclees et quasi-identiques peu importe la direction selectionnee par le joueur. Bref, le nom de Mass Effect se fait salir comme un malpropre sur une conclusion qui bafoue les codes de la serie.
Mar 15, 2012This is a powerful and moving story about sacrifice and selflessness. I highly recommend it. The complaints that your choices in this or previous games don't matter, ring hollow with me. Would I welcome a follow up where the character's fates are resolved? Sure thing, but its lack did not diminish my enjoyment of the game.
Mar 15, 2012I am so sorry I have to give this game a 1 but it is the truth. The Mass Effect trilogy is my favorite game series of all time..hands down. The story is incredible. The music, intense. And the characters seemingly alive. The trilogy was a gold mine until ten minutes before the third game's ending. Bioware has utterly RUINED the best game series I have ever known. Your choices mean nothing because it all ends the same. The fact that they would give this ending is appalling and shows that EA has truly corrupted what Bioware used to be. Do not buy this game. Even if they change the ending, they have already ruined it. They screwed up Dragon Age by making it for 12 year old kids who just want to see things explode and don't like to think.… Expand
Mar 15, 2012I have been a huge fan of the series since it began with Mass Effect 1. I played ME 1 six time and then played ME 2 eight times and was anticipating playing ME 3 a similar number of times. I had 4 different Shepards I was looking forward to importing and playing through. I played it once. One time. That was more than enough. The game is actually fantastic, with a great score, some pretty good interactions and dialog, some of it quite moving. It works well until the last 15 to 20 minutes then it goes to hell in a handcart. A game that was touting as being all about player choice affecting the outcome, a game where the developers promised that your decisions in ME1, 2, and earlier in game 3 would impact the final outcome was a COMPLETE lie. There is ONE ending. One. It is identical in all ways no matter what you do in all the previous games, no matter how you play, what decisions you make, it ends the same but with different colored terminal explosions. Woohoo. ALL the time you spend on side missions, doing good or bad deeds, making peace treaties, ending conflict, uniting alien civilizations, collecting allies and materiel is all for naught. No matter how you do it you get the exact same nonsensical, blatantly illogical (in game and in real life) ending. It only takes ONE playthrough to the end to lose all enthusiasm for the series and lose any interest in ever playing any of the previous excellent titles ever again. If I could I would return my digital copy. So terribly depressing.… Expand
Mar 15, 2012One of the greatest stories of all time, ruined by an ending that invalidates everything the player has accomplished through the span of all 3 games.
Does not matter one bit any choice or decision you made on your playthroughs leading up to the final chapter, your actions meant nothing because bad logic and space magic.
Mar 15, 2012There is a strange, unseemly trend developing on the Metacritic site when it comes to games reviews, and it's extremely conspicuous. It seems any title that develops something of a following (namely, franchises such as this one) will result in such extremely polarised reviews and ratings (typically with extraordinarily vague or unfounded assertions) with one half asserting that the game is quite simply something heavenly, whilst the other half express that the game has basically ruined their lives. Maybe this sentiment is closer to truth - the lives of those who express such outrageous venom for games that don't meet their (usually pretty unreasonable) expectations must be pretty much over from the start. Regardless, ignoring the idiocy of nerd-rage and coming back to the case at hand: Mass Effect 3. I completed my first play through today and so now I feel reasonably qualified to comment. I've been a fan of the series since Mass Effect originally appeared on Xbox, and have since played both the first two games on 360 and subsequently on PC, and now the final installment on PC from the get-go. I've played these games extensively, and have taken great enjoyment in exploring their finer details. None of the games are perfect, but then none of them are identical - each has it's own identity and that is something I am very grateful for. The first in the series had more in common with Biowares classic Knights of the Old Republic, with a rather rubbery combat system that was borrowing heavily if vaguely from Gears of War (reasonably new at the time), to great effect. The RPG elements were effective if occasionally too sprawling for their own good, issues largely addressed in Mass Effect 2, and then also replaced with all new (again, relatively minor) complaints. The issues that came with Mass Effect 2 are again largely well addressed in Mass Effect 3, but at a compromise. The narrative is arguably more streamlined in the third game, but this suits the story exactly - as Mass Effect was a game of exploration, Mass Effect 2 a game of intrigue and darkness, Mass Effect 3 is a game of the horrors of war, the realities of post traumatic stress disorder, the despair of losing friends and the uncertainty of success. At no point during the game was I ever convinced that things were going to go well - an ending I wouldn't be disappointed with so much as perhaps saddened by, in the tradition of games more like Silent Hill 2 rather than your average gung-ho shooter. I was anxious about failing. Success wasn't an eventuality, a guarantee, as it wasn't in ME2 either - you could lose your colleagues all too easily, and they would never come back once they were gone. There is a brutal absolutism in this universe that mirrors our own, and it's uncomfortable and refreshing all at once, because rarely is such a concept really approached so clearly and executed so well in a game. Sure enough, other games may casually kill off central characters, but rarely do you have much emotional investment in them. With this cast, they've been with you for a long time by this point, you've shared a lot of experiences, a lot of character development, a lot of choices. At one point in the game, I had to make a choice, the consequences of which were both tactically sound but also morally reprehensible. Did I make the right choice? Yes, because so much is at stake. Everything is at stake. And this translates from the moment the game starts until it's extraordinary ending sequences. I've seen a number of negative responses to the "ending" (note, there are at least three distinct endings available, though I have only seen one so far) - certainly, the one I chose (and that is a slight disappointment, in as much as it was the case in Deus Ex: Human Revolution - pick your button) was unusual, but in fact quite extraordinary and fascinating and entirely in line with the truly epic scale of the Mass Effect universe, but also reflective of the more cerebral literary and cinematic roots in science fiction that the developers have drawn from (there is more than bit of Arthur C. Clarke in the games' DNA, and that is no bad thing).
There is little else I wish to talk about. The functional elements, the combat, navigation, are all excellent. The cover system is occasionally problematic, but not in a way that ruins the game in any way. The co-operative multiplayer is very enjoyable and although I have low opinion of EA for using 'Day One DLC' in any title, the quality of the content is such that whilst it's not so much 'forgiven', it is largely irrelevant. It should have been included for everyone, because it's too important to miss. Most elements are improved upon, some are more consistent with the previous game - likely more down to the continuous nature of the games - so there are fewer massive leaps in terms of visuals than some people may expect. Not to say anything is lacking, however, because frankly, there isn't.… Expand
Mar 15, 2012Originally while I was playing through the game, I thought, "this is so epic!" And that thought remained true until the last 15 minutes of the game... Those last 15 minutes pretty much just took a **** on your face and made you feel extremely dissatisfied. It takes away replay value for the entire series because you know that the outcome will be exactly the same, and that you will hate it just as much as you did the first time you played through it.
The multiplayer on the other hand is not that bad. But it does get boring after awhile since your pretty much going through the same enemies over and over again on five different maps. I know some people absolutely love it and some don't like it at all. So its all about your tastes.… Expand
Mar 15, 2012C`mon really? Mass effect died with Mass effect 1 - period.
Bioware u`r really lacking quality - Dragon age 2 - a joke, SW:Tor - after experiencing 2 lv 50 Chars, absolutely crap when it comes to MMO, Mass Effect even worse - hopefully Blizzard stays at the top of expectations..
Mar 15, 2012Mass Effect 3 features a decent single player storyline that, despite the early introduction of a fanciful 'Secret Weapon of Awesomeness', is quite entertaining for about 20-25 hours. The gameplay works, even if it's rather repetitive and doesn't really expand on what ME2 had to offer. The much discossed ending of the trilogy is indeed a storytelling disaster, the only part of which that speaks in BioWare's favour being the fact that they had the audacity to make their deus ex machina an actual "god out of the machine". I wasn't too impressed by the multiplayer, which, with it's 11 waves of whack-a-mole, is only mildly more interesting than the bot-servers of earlier FPS games.… Expand
Mar 15, 2012The train-wreck of an ending combined with the single-player storyline results depending (somewhat) on multiplayer participation make this - easily imo - the worst BioWare game I have ever played. I've been playing BioWare games on my PC for nearly 15 years, and have never been so disappointed. Combined with the Day One $10 DLC and the company's accompanying lies, I'll be thinking hard before ever buying another one of their games. (For those not aware, BioWare stated that the "From Ashes" DLC was developed after the game was finished and in QA. Players poking around in the data files on the game disks have since found a bunch of the DLC-related models and voice-overs.)
With all the speculation regarding the endings pretty much done due to BioWare's recent statements, I'm revising my review downward. This is the ending the company wanted, and this is the ending we need to accept. So ME3 now gets a 1/10 from me. If they do something about it at some point, I may revisit the score. But as of now, I'll never be buying another EA title again.… Expand
Mar 15, 2012Firstly I am really annoyed that an 'essential Priority Mission' has been charged extra and packaged as a Day 1 DLC. If it was cheap then it would have been acceptable, but it is way over priced for what is something that improves the (back)story. Squad mate AI seems worse then in ME2 and makes the game harder then it could have been.
There are a few other small issues such as the odd bug, game crash and game stalling upon Exiting.
But such is the quality of the game, I still give ME3 10 out of 10. Totally refined and a joy to play… Expand
Mar 15, 2012I actually find myself disagreeing with many of the reviewers here: the bulk of the game was rock solid storytelling, filled with the harsh choices and consequences you have come to expect from Mass Effect. The story ventured into emotionally wrenching territory more times than I can count, even several times with NPC -to-NPC dialogue. If you hear two characters talking, keep leaving and coming back until you hear their whole story and then google it if you still don't get it, you won't be disappointed. The character-driven subplots have fitting, satisfying endings that never fail to bring a tear to one's eye (the emotion represented by the tear changes).
HOWEVER, bioware tried to be clever with the ending and failed more completely than I ever would have imagined possible. I always feared a trite ending, but what ME3 contains is far worse. Not "worse" as in "dark", "worse" as in "doesn't achieve any goal which an ending might be expected to achieve" and "makes a mockery of the entire series". An ending is supposed to bring a certain amount of closure, it's supposed to be the culmination of decisions made throughout the story (in ME's case, choices you get to make). ME3's ending HAS NOTHING TO DO WITH THE CONSEQUENCES OF THE CHARACTER'S ACTIONS (well, you can choose between 3 nearly identical endings, but the choices I'm referring to are the ones you made over the entire series). Parts of the ending make little to no sense (in order to make sense of them you have to inject MAJOR plot points that AFFECT the story) or simply yell "hah, nothing you did mattered" in your face. We were promised differently (explicitly, several times). BioWare, what were you thinking?!?!?!… Expand
Mar 15, 2012Mass Effect 3 is a cemetary of hopes.
1. They promised us to remove terrible mining system but gave us even more boring and annoying one.
2. They promised that every our descicion will matter. No descision affects ANYTHING in the game. More to this - all your previous descicions from ME1 and ME2 are discarded and you are forced into almost linear storyline.
3. Your actions have no result - should you cure genophage or decide to keep it - THAT DOES NOT AFFECT ANYTHING.
4. Only your score matters, endings decided Deus Ex style - you just have 3 descicions that determine what ending you get, and your score determines your survivability.
5. The endings is one of the most terrible in game history. To the point where people will gladly buy DLC with a single new ending.
6. Renegade and Paragon scales are completely useless in the game.
7. the game degraded from RPG-Shooter to Shooter with a bit of RPG elements.
It is common for such projects to attract unrealistic expectations from fans but here we have a situation when even features, promised by developers were not fulfilled or implemented awfully.
As Dragon Age 2 was a disappointment, Mass Effect 3 is a disappointlent of 2012. I only hope new Bioshock will not fail us.… Expand
Mar 15, 2012This review contains spoilers, click expand to view. **(Possible Spoilers)**
So like many other here on Metacritic, I am a huge fan of this series from the get-go. I found this game to very engrossing and live up to the exceptions we've come to expect in a Mass Effect game. I really did enjoy the over-arching narrative that gives conclusion to many of the characters in the game. I was also pleased with the level system and the weapons upgrade and customization system. They both feel balanced, but flexible at the same time giving the player plenty of room to try out new powers and weapons without a lot of hassle. The graphics are clean and crisp although there is some rendering problems from time to time, but it's so short it's barely noticeable. I was please overall with the game, the story, and the class system, but I should touch on the subject that has polarized every ME fan: the Ending.
No spoilers here, but I just want to put on record that I think the execution of the ending is what was a major let down for me, and not the actual ending itself. If you had done the game through 100% you get some interesting extras at the end credits. The ending of this series feels like the end of "2001: A Space Odyssey" both the film and the book. There is this interesting technological philosophical idea that Bioware is attempting to play with at the end that they have been trying to get at for the past few games. Bioware is trying this idea out in an interesting form, but the execution falls flat for me, but this is a little glimpse of hope out there for Shepard's end that may come in the form of more DLC. Aside from the ending of the game, I couldn't have asked for anything more out of this game. Given all of the hype and build-up for the last 2 years this game wasn't going to live up to everyone's exceptions and this wasn't going to be a perfect game by any means. I enjoyed my play-through of the game and it makes me pine to go back and relive all of Shepard's adventures again from the start. For those that have decided to abandon the series entirely just for the last 15 minutes of a 100+ hour series is completely ludicrous.The simple fact that the game ends on a much different note that it has created so much talk is something I find inspiring and exhilarating. I was more interesting in the story or the process than the end. I'll remember my Shepard through all narratives and friendships build up and lost. I get great joy knowing that my Shepard said "I love you" to Liara. i take comfort in knowing that Wrex is leader of the Krogans and is having a child. I also am delightfully surprised to see Tali and Garrus and EDI and Joker together. I am happy with MY STORY of Shepard. We were so focused on the destination, we completely forgot about the journey we had taken to get there. I am happy with the Mass Effect series ending, while the final credits rolled in the late hours of the night. The journey felt complete...that is until so DLC comes out and I start all over again.… Expand
Mar 15, 2012This review contains spoilers, click expand to view. I'm not going to address the game so much as the public's response to it.
The game is incredible, don't get me wrong. The graphics show up anything else even approximating this size and scope, the writing and voice acting is off the charts, the story is deep and involving, and the entire gameplay system has finally been honed down to a razor edge.
Now let me address the complaints.
1: The ending. Everyone is complaining about the ending. They criticize its writing, its pacing, how previous decisions affect it... but really, they're just angry because it didn't end the way they wanted. Well, I'm sorry if you didn't get your sunshine and bunnies, you got an emotional, intense ending that made you FEEL something. Would you have remembered it if Shepard blew all the Reapers away, nobody died and they all sang kumbaya? No. Nobody would. So shut the f**k up and take your whining elsewhere.
2: Character placement and day 1 dlc. Do you honestly think Bioware had a say in this? Bioware creates Mass Effect, money-grubbing EA forces them to include Diana Allers, forces them to include multiplayer, forces them to include day 1 DLC. They handled it with grace, incorporating these elements without ruining the basic principles Mass Effect has always stood upon.
3: Past decisions. I'm not sure what's going on here. Maybe people are surprisingly forgetful. Maybe they imported the wrong save. I'm seeing a lot of people complaining about inconsistency, but for me, everything was perfect. The only skip in the road was the game not explaining how Anderson went from Councilor to Admiral. Everything else was handled exceptionally well; I loved how the way you treated characters in Mass Effect 2 directly affected the way certain missions turned out in Mass Effect 3.
4: Length. I don't see this one as much because the people who complain about it are just idiotic. This game was a HELL of a lot longer than Mass Effect 1, and the only reason Mass Effect 2 was longer was because you spent ten hours scrounging for minerals on every planet in the galaxy. If it took you less than 25 hours to complete this game, you were doing something wrong.
I'm tired of scrounging through the 'ones' and 'zeroes' for complaints. And if you posted a 'one' or a 'zero', shame on you. Seriously. Even if you don't like the ending, even if you think it's short, even if you find SOMETHING wrong with it, you can't deny that this game did almost everything right. Compare it to Duke Nukem Forever. That game deserved low ratings. This one did not.
So go find something else to pick on you pathetic vultures and stop tainting the public's opinion of an excellent game.… Expand
Mar 15, 2012I have not yet finished the game but I am three quarters of the way through it. So far, this has been the best game I have ever played; the content is amazing, the events I predetermined in the previous installations are flawlessly synced to the plot-line. Mass Effect has not been my favourite series before this game.
Perhaps the ending does ruin the game, I wouldn't know I have not yet reached it.
But even if it does ruin the series, I will not give this game any less than 10/10 for the journey and for BioWare.
BioWare was, is and in prospect will be the ONLY good RPG developer, you will not find any other developer (perhaps excluding square enix) that makes such elaborate stories. If BioWare dies... RPG dies.
Also, somehow people seem to completely misunderstand this business. The choices from previous games CAN'T decide the whole outcome of the game because (1) they need to appeal to a range of audiences, not just complete Mass Effect fans or complete old-style RPG fans because they just wouldn't make enough profits and (2) the old decisions which predetermine the games mechanics would make the game either laughably easy or terribly hard plus would add another couple of years to cover every plot hole which comes with them, etc. You can't appeal to everyone, e.g. I like text based RPG's and action in Mass Effect does a lot to aggravate me, I play and always have for the story, if they took out the action, they would appeal to a minority but lose a lot of clients whereas when they pump up the action, slacking the story slightly, they will gain customers. Although I won't like it, I will still play it as if you really play for the story, you have to continue whereas when you play for action, you just drop it without caring.… Expand
Mar 15, 2012First of all, this is a fantastic game, and is primarily being assaulted by the gaming community equivalent of indie hipsters. "I liked them before you knew about them" and "they're too mainstream" is basically all they are saying. What's more, not all ME fans feel that way - not by a long shot. I've been an obsessed ME fan since ME1 came out on PC. I've preordered both sequels and played them non-stop the minute they were mine. I pore over each game. I love Mass Effect - all three games - more than any other franchise. ME3 isn't perfect, but anyone giving it anything less than a 5 or 6 is just being unreasonable.
If you rate ME3 a 1/10, what the hell do you rate "Barbie's Beach Adventure"? What score does "Deer Hunting Safari" get?
There are 10 numbers to choose from for a reason. Okay, you didn't like the story details. You didn't like the combat. How do they compare to Deer Hunting Safari though? How about the graphics? Do they look like Deer Hunter? Look at the environments. How about the music? The sound? The cutscenes? The replay value?
Even if I hated ME3 (and I love it), I could never justify anything below a 5. The game has too much content, too much polish, and attempts something never before done with a trilogy. I can't look at the cinematic flair of the environments and give that a 1. They're beautiful. I can't listen to the stunning soundtrack and give that a 1. It's breathtaking. Even if you hate the story, even if you hate the combat, there is content in this game that is not a 1. Therefore, giving it a 1 is impossible unless you are not actually reviewing the game.
If you are not capable of actual analytical reasoning - of looking objectively at the game's strengths and weaknesses, why you liked it and why you didn't like it - then you shouldn't be reviewing it. In MY opinion, the only real weakness the game suffers is that the parts where they chose DLC-character-style dialogue can at times make things awkward. Sidequest acquisition, for example, often occurs when I'm no longer any where near the person asking for help - all I did was run by on my way somewhere else - and now I have a quest I know nothing about. It's possible to miss conversations entirely this way. Overall, it's not a huge problem but it can be annoying every now and then.
I had some concerns coming into ME3, but really, none of them were realised. I was concerned about whether my past decisions would really play into the story - they do. Forget what you heard. Your choices make a difference. Not just in who is alive to be a part of ME3, but who survives ME3 as well. Another thing that your past choices influence a lot is CONTENT. People playing the game the first time through, who aren't familiar with Bioware's tradition of storytelling rich in details, might have no idea of how many moments, dialogues, and details they have missed either by having lost a party member somewhere or by having made a different choice long ago. In this day and age of YouTube, people are content to just watch every alternate possibility online - not taking the hours and hours to get it for themselves - and say that the game is too linear or that their choices didn't make a difference in the content of the story, not realising that one of the greatest strengths of Mass Effect is the multi-faceted nature of the story that provides a thousand versions of the same story with a thousand different scripts and content. I won't spoil the endings, but I really don't see the problem with them. I saw them coming. The overall theme of the game is sacrifice. The mission on Tuchanka gives a clear example (and I use very vague wording here to keep it spoilerless): there is a good sacrifice with a happy result, a sacrifice with additional death that could have been prevented, another TYPE of sacrifice that involves betrayal and an unforeseen cost, or a betrayal which costs nearly everything but manages to get the job done somehow.
ME3 is all about sacrifice and which sacrifices you are willing to make, and which sacrifices those choices will make necessary down the line. Even if you don't like that - even if you hated the way that worked - it took a lot more work, a lot more vision, and a lot more planning and execution than Deer Hunter. Giving it a low score even on those grounds alone is childish.
The game is a massive undertaking and is the farthest thing from simple, whether or not the people spoiled by YouTube videos and online walkthroughs can see that. Love it or hate it, it deserves a very high score. Professional reviewers can see that. If you can't, don't review the damn game. Learn to count instead.… Expand
Mar 15, 2012I am a fan of the ME series. I've been playing with involving my self into the game and choosing the actions as I think i would choose in situations presented in the game. I've never had this feeling of being emotionally connected with the game and with the characters in game. I've felt like part of the world and each actions were sometimes very emotional for me. I cared about my friends, I've tried to do the be myself in the game. I felt real emotions and that was beautiful from the first ME to the last. Amazing game with amazing epic story, incredible characters and design the best sci-fi game EVER! But why then I gave 7/10 but not 10/10? Because of ending witch is just terrible. It is hard to describe what i feel without spoilers so I will leave this topic. I feel like we deserve something else. Or do they have room for new DLC's? I hope not and that someone will explain the ending.… Expand
Mar 15, 2012I think Mass Effect 3 is a fantastic game. Bioware found the right balance between the action and the rpg style gameplay. It's a masterpiece. The music, and the scenery is awesome and create a wonderful atmosphere. The characters are deeper, and better than before.
I think it's a great ending to the trilogy.
Mar 15, 2012The games got progressively worse the first one was amazing. The second one was okay nothing special or earth shattering it's not something I would consider a waste of money, however the third is a complete waste of money and would suggest buying a used copy just to piss EA/Bioware off. They think they're cute by adding a boring garbage multiplayer add on to the game and requiring you to have a code. So here's a summary of Mass Effect 3. Day one DLC crucial to the game CHECK, game chalk full of glitches CHECK, horrible multiplayer that is a waste of time CHECK, Arguably the worst ending I've ever experienced in any game I've played CHECK. DO NOT BUY THIS GAME FOR 64 DOLLARS!!!! Save your money I wish I did.… Expand
Mar 15, 2012This review contains spoilers, click expand to view. While I raged against Bioware for ruining Dragon Age series with Dragon Age 2,and feared they might do the same with Mass Effect I was positively surprised with Mass Effect 3,while not perfect it is pretty good combining elements of Mass Effect 1 and 2 in one game,personally I dont mind the endings,though I would like more explanation and closure,something that they should fix with a DLC.I do understand that most players expected a fairy tale ending "and they all lived happily ever after" but I was positively surprised by the generally grim endings.Fairy tale endings are rather unrealistic,especially in consideration that galaxy is fighting against vastly superior enemy.Still the endings need more closure and explanations,current endings leave a lot of things open to interpretation though it is possible they wanted to make them like that.
-Smoother and more dynamic combat though I dont like the too fast power cooldown time (enables constant spamming of powers meaning that on lower difficulties you can win most battles relying on powers alone)
-Decisions from Mass Effect 1 and 2 have a significant impact on the experience of Mass Effect 3
-Lots of cutscenes that add to immersiveness and cinematic feeling
-Feels more realistic and darker than 1 and 2
-Interesting missions and twists (for example EDI becoming available as a squadmate)
-Beautiful visuals and great performance
-Endings need more closure and explanation
-EMS has little effect except for getting a third ending which is synthesis (they should make it similar to Mass Effect 2,low EMS means dead squadmates and other allies)
-Not enough squadmates (Mass Effect 2 spoiled me with the number of squadmates)
Hopefully they will bring in some great DLCs that will fix loose ends,add more to the story and give closure to endings.Still it is pretty good game and I was positively surprised.Low scores on Mass Effect 3 present here reflect the hate for the endings,prior to endings I am sure most of the haters really liked the game.… Expand
Mar 15, 2012Fantastic finale to a series I have enjoyed from beginning to end. A gripping story as usual and a satisfying ending to the trilogy. Some minor flaws that don't take away from a thoroughly enjoyable gaming experience.
Excellent gunfights with a decent cover system. Interesting characters (new and returning) with unique and fascinating backgrounds and fates. Some choices you make actually do seem to have significant consequences on the final outcome. Well-paced action with lots of side missions to keep you busy between completing primary objectives. Completing every aspect of the game can take upwards of 20 hours for full completion. Satisfying ending options that bring the Mass Effect trilogy to an epic conclusion.
Some negatives include the fact that there is no significant improvement in visuals. Pretty environments and models more graphics options and higher-resolution textures in some areas would have been nice (eg. armor and player bodies in general). Some minor graphical glitches and missing textures but nothing too serious. Some side missions descriptions are a little unclear as to what your objective is and how to accomplish it. Also, some way to keep track of an inventory of items you've collected for side missions would have been nice.
Overall, I was very happy with this game and how it brought the Mass Effect trilogy to a close. The story is just as good as it was in the first two games, the graphics are pretty good, and there aren't any game-breaking flaws. It really gives you the sense that the fate of every sentent being in the galaxy is resting on your decisions. I recommend this game especially to someone who has played the previous installments.… Expand
Mar 6, 2012I am generally morally opposed to writing reviews for games I haven't even played, but it's okay this time because I have played ME1&2. Since EA is in the business of making the same games over and over until they run them into the dirt, it's safe to say that I have already beaten this game a million times. Seriously though, EA can eat a bag of male sexual organs. We're tired of being treated like criminals for being fans. We're tired of you pulling content from your games and selling it at premium prices on or directly after launch day. We don't want Origin because one game launching client is enough. You don't need access to our computer files. EA is a criminal organization that peddles their franchises to the masses with the absolute most devious money-grabbing methods possible. EA is the cancer that is killing all the creativity in the games industry, and they will do and say anything to get away with it. Don't buy this game.… Collapse
Apr 11, 2012BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.