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  1. Mar 24, 2012
    Mass Effect 3 is a great game with a few minor quibbles like the "one key to rule them all" binding and requiring Multi-Player to increase your EMS. Truly well done....until the end! All the endings are functionally identical and there are only three of them. The ending mechanics diverge violently from the accepted process of the Mass Effect Universe both canonically and play mechanics wise.
    I fail to see how they think I am going to buy any DLC when in the end nothing I do changes anything and the work towards the endings is pointless. Why Bioware...Why?
  2. Mar 24, 2012
    This review contains spoilers, click expand to view. Mass Effect 3 was a game that had such great potential, and in fact the majority of the game lived up to the expectations that I had for it. There were so many scenes that I was utterly amazed when watching. In the introduction when the reapers finally reach earth, and you stand by, helplessly watching earth decimated by these creatures that you worked so hard to warn the galaxy of. I literally felt devastated. But after playing through the whole game, and the whole series, slowly building up the anticipation of the final moment, possibly the final battle, you are shocked to find out that the ending falls completely flat of anything you had ever anticipated or hoped for. All those choices you made, ones that you had worked so hard for, were gone. Most of them were chalked up to raising your galactic readiness rating. Not only that, but a few of the choices that you made in the first and second games, you were forced into making them over again a second time, as if the choices you made in those games really didn't count. For instance, saving the rachni queen in the first game made little difference, because later you had to make the choice all over again. Another instance can be seen with the geth. In the second one, you are forced to decide to kill or save the geth, which ultimately made no difference (except for the galactic readiness rating), because again you were force to make the same choice a second time. This is not the only area where the decisions fall short. In the final moments of the third game you find that all those decisions combined had little to no effect on the actual ending of the game. There were a total of six endings possible, three for paragon, and three for renegade, but the difference in these endings were so minute, it was as if the choice was already made for you. It is hard to explain what I am feeling after watching the ending, I can only say that it just was not what I expected or had hoped for. It just did not fit with the game, and left me feeling unfulfilled. I find myself thinking back the ending of Lord of the Rings. You spend countless hours watching through the three movies, and when you reach the ending, it left you fulfilled, you felt happy, and at the same time, you felt that all was right with the world. The ending wrapped up all the loose ends. You saw what happened to the characters after the ring was destroyed, and when it was finally over, you knew that middle earth was finally at peace again. In short, the ending was epic; this was the kind of ending that I had hoped for in Mass Effect 3. A good fifteen to twenty to thirty minute ending, where all the characters are seen, and you know how things turn out for them, where the world is saved or destroyed, according to the decisions and actions you had made. Unfortunately this was not even close to what we got. There were a few other graphical problems/glitches that got annoying. Every time you go into the **** you had to be very careful, or the game would glitch out and you would be forced to reload to a previous save. Some of the dialogue was glitch. I remember having a conversation with Admiral Hackett at the end of the game, and he started to say something, but the game glitched and it skipped over that sentence entirely. Another thing that I had a problem with was the character Steve. I do not like how his issue with homosexuality was forced onto you; it was quite frankly rude, unnecessary, and annoying. Every time you talked to him, he had something to say about his boyfriend. It got to the point where I just did not want to talk to him anymore, because I didn't want to hear it. I felt alienated; like Bioware or EA was trying to make a statement, and make you believe that homosexuality is ok. Why? I don't want to be completely negative, because the game was amazing. It filled in a lot of the history of previous wars and whatnot, the customization and weapon selection was amazing (except for not having a heavy weapon). A majority of the cut scenes were phenomenal. The action and rpg/level up for the game exceeded that of the first and second game, and a majority of the conversations that you had with crew members were meaningful and informative. But the ending, along with some other problems, marred my image of the game, and the entire series as a whole. I just hope that Bioware gets it right the second time around. Expand
  3. Mar 24, 2012
    This is game a 9, but I feel that a 10 is required to counter act all the people giving it very low ratings due to the ending. This was an excellent final chapter to the series. The ending was in keeping with the themes of the series' story arc and ambiguous enough to satisfy your imagination.
    I think that many people were expecting ~30 different ending cutscenes corresponding to choices
    you made throughout the series. But the fact is that ME3 is drastically different in itself, depending on what you did or didn't do in the other 2 games.
    Strong contender for GOTY in my humble opinion.
  4. Mar 24, 2012
    Bioware managed to ruin my favorite game series ever in less than 10 minutes. Don't play this game if you want some sort of satisfaction with your story.
  5. Lew
    Mar 25, 2012
    The introduction to the game was poorly done and pointless. The first act was somewhat fun but eventually I was just grind thru missions to accumulate items that in the end where meaningless. The next act was more of the same. And finally the end was a huge disappointment nothing in the rest of the series or in the game really impact how it ends.

    The game play was OK but I did not
    enjoy the addition of hand to hand combat. Also, I missed the heavy weapons of ME2.

    The character development was also pointless. I never felt like anything I gave my character was really important.

    So mostly the game was unfun and pointless. A terrible way to end 2 previously good games.
  6. Mar 26, 2012
    You like Doom Unreal or similar FPS shooter games merged with Hollywood Sci-Fi films ? Then this game is for you.But if you like real RPG games with encounters making sense and lot of planets to explore, and the feeling that YOU decide where you want to go and what place to explorer, then go back playing Mass effect 1
    I suppose you get sci-fi like scenes after each combat episode because
    it's too boring spending your time only on killing monsters ? Expand
  7. Mar 26, 2012
    I highly enjoyed all the games in this series and Mass Effect 3 is no different. The ending may not bring closure for some, but for me, the ending provided satisfaction on a galactic scale. I love this series, I love BioWare, and I love this game. I'm eager to play the altered ending, and anywhere else BioWare chooses to go in the Mass Effect universe.
  8. Mar 26, 2012
    I've heard about the outrage this game has caused amongst fans, and I actually thought this was nothing but an artistic argument - but I couldn't be more wrong.
    After finishing the game I can honestly say: DO NOT WASTE YOUR MONEY ON THIS.
    This game's ending completely disgraces the Mass Effect franchise. I can't even begin to describe how utterly disappointed and ripped off I feel. I
    actually paid money for this? I must be an idiot.
    If you liked the first two games, keep away from this one and pretend it never happened.
    I myself will not purchase another Bioware title ever again. Absolutely terrible Bioware! TERRIBLE!
  9. Mar 26, 2012
    Bioware screwed up so masterfully at the end of this game that it not only ruins the game, it ruins the first two Mass Effect games as well. The only positive side of the ending is that it doesn't also ruin Dragon Age: Origins. I would only suggest buying this game if you are the type of person who skips through all the dialog scenes and cutscenes. If you enjoy dialog, story, and making choices that impact the rest of the game DO NOT BUY this game.

    The one major problem with this game is the ending. It is a fun enjoyable game similar to its predecessors up until the finale. How this ending seemed like a good idea to the studio is mind-boggling. It is bad storytelling in addition to other factors which leaves the player frustrated and unfulfilled. Forget replay value, you will have no motivation or desire to replay this game or Mass Effect 1 and 2.

    Save your money. Don't buy this abomination. If anything, wait and see if Bioware will release a fixed ending. The price of this game should be falling quickly anyway due to poor reception.
  10. Mar 26, 2012
    The Mass Effect series as a whole is an amazing piece of storytelling, backed by enjoyable and interesting gameplay and a cast of well crafted characters. The rating given reflects the complete experience of Mass Effect 3. Had the game concluded with the themes and narrative quality of the majority of the game, it would rate 8/10.

    The game is immersive, reasonably well paced and takes
    pains to reintroduce the majority of 'fan favourite' characters at least for a cameo and is thoroughly enjoyable, if by no means 'perfect'.

    In terms of gameplay, the combat is much improved, with the protagonist being far more mobile on the battlefield - however linking all movement commands to a single button which is interpreted situationally can be immensely frustrating - and the enemies are tactically more varied and force rapid shifts in player tactics. Unfortunately, the opponents are far from varied: Throughout the game there are essentially two factions you fight against in almost every encounter. Despite the focus on one-squad-vs-the-horde throughout the game, it does introduce a little variety in the form of shooting-gallery turret sections and a section in virtual reality.

    As a roleplay game (RPG), Mass Effect 3 is far more restricted than its predecessors, with fewer dialogue options and ultimately less choices, however the immersiveness of the first two acts will cause most players to generally forgive this, at least on their first play-through.

    If there is a complaint to be had (excluding the ending), it is in the fact that little of the prior decisions made in the series are actually taken into account within the Mass Effect 3 storyline: Species the player rendered extinct can be found throughout the game, artifacts the player destroyed utterly can be found on display, and so forth. While it is by no means uncommon or even unusual for sequential games to make assumptions and establish a 'cannon' series of events, the fact that Mass Effect 3 was specifically marketed as this not being the case causes it not to live up to expectations in that regard.

    Additionally, regardless of player choice, Mass Effect 3 will force feed the protagonist with a lot of previously nonpresent anguish over certain events, which is very much out of keeping with the concept of player-determination.

    Still, despite these flaws, it easily rates 8/10 for the first two acts, when viewed on its own merits. And for these first two acts, I would recommend this game to any fan of the Mass Effect series, with the caveat they immediately stop playing the game afterwards, and do not complete it.

    And then, theres the ending.

    On the chance that somehow, someone is not aware of this fact: A lot of customers are not happy with the ending (to put it mildly), and frankly, their dissatisfaction is perfectly justified.

    The final act of the game dismisses the overall game theme of player choice and consequences thereof, railroading the player along a series of events - some agreeable, many not - until the point the game ends. Specifically the game, not the story.

    In the final hour of one of the greatest epics told in the computer game medium, Mass Effect 3 utterly fails to deliver, from a narrative, psychological and philosophical perspective. Themes established from the beginning are discarded, new and inexplicable characters are introduced the very end, illogical and circular 'exposition' contradicts established story and background and last but not least, established characters are forced to act completely against their nature as the player is shoe-horned into an A/B/C choice, regardless of their prior actions through the series. Even the very narrative style is switched in the very last minute.

    To make matters worse: The ending also, for no reason, destroys the entire premise of the game universe with utterly inexplicable and near-identical, emotionless CGI animations.

    So sadly, despite 5 years of excellence in the series, 15 minutes of cutscenes (with no player control) quickly and thoroughly ruin the overall experience, and the game must be rated with that in mind.

    As a disclaimer: Bioware are, and hopefully will continue to be, an excellent developer, who have produced some of the most enjoyable stories in the gaming media, which is one of the reasons the terribly written ending to ME3 is so surprising.

    I would recommend people do NOT boycott the brand, or anything equally extreme, but instead avoid pre-ordering their products or relying on pre-release reviews, and instead wait for peer reviews, such as these here on Metacritic.
  11. Mar 27, 2012
    Let me start by saying that Mass Effect 3 is a good game. Story is not as deep as previous titles of the franchise but you have really good moments. Unfortunately the ending is generic, short and fails to deliver any closure. It's a game that you don't feel like playing again once you finish it, because there's just one ending.
    Graphics are ok most of the time. There are some graphical
    glitches (like people looking to the roof while speaking to each other), but they are not game breaking.
    ME3 has the worst quest system of the franchise. The quest journal is annoying and quests are just variations of "retrieve artifact X from the Y system". The Reapers mini game is not cool at all and the scanning system from ME2 was dumbed down.
    Combat is really entertaining. There's some flaws (like using the spacebar to do a lot of different things), but the overall experience is really good.
    Multiplayer is a lot of fun. The only problem being the lack of maps to play.

    Overall Mass Effect 3 is a really good game. Not a masterpiece but something worth playing.
  12. Mar 28, 2012
    Bioware replaced quality content, intelligent dialogues with plenty of options and a great overall RPG experience with more guns, more explosions, bigger **** fine asses and high heels. Feels like playing Resident Evil 5 except you get to say something every now and then. You can't speak to anyone on the citadel unless it's somehow mission related. Side missions appear and disappear from your journal by themselves. The whole experience feels like the shell of what it could have been, but it is not. To conclude, the game would deserve a 5 but considering how much of a let down it was, it's getting a 2. Haters gonna hate. Expand
  13. Mar 28, 2012
    Mass effect 3 is a pretty nice looking game, and the mechanics are great. That being said this game has to be reviewed also on its overall story as a culmination of a trilogy which thus far had received critical acclaim for its story telling assisted through player choice. Keeping this in mind, the game can be compared to "getting a hand job from a supermodel who just before your about to finish gets up walks in the other room, leaves you hanging there, grabs lighter fluid tosses it on you and then sets you a blaze". Not the ended you expected or were the least bit satisfied with.

    Whats most upsetting is that Bioware and EA most likely intended this hoping to corner game owners into purchasing some sort of DLC to give them the satisfying ending they wanted. When this happens I will buy it, however I will never buy another Bioware game again.

    Oh besides the utterly horrible main story ending the multilayer is pretty fun.
  14. Mar 28, 2012
    This review contains spoilers, click expand to view. This opinion is mine and does contain spoilers. Mass effect 3 is one of the best games I have played start to finish, they took what they learned in mass effect 1 and 2 meshed it together into an awesome game. It will be hard for any game to live up to it. everything from the last DLC for ME 2 "arrival" where you have to make the hard choice of whether or not to destroy the Batarian colony to buy time for everyone on the reaper invasion. To the first hard choice let Wrex know the plan to sabotage the cure for genophage and letting Moridin the Salarina scientist who developed the modified version for the plague. Now the most debated part the ending. Some people absolutely hated it. I loved it, they teased that this choice was coming up 3 times during the game the debate of sacrifice 10 million to save 20 million. The choice sacrifice 1 to save trillions some find this choice hard me the math adds up it is for the greater good 1 person must die but will save the galaxy. Some people want the game to play a certain way but I like those endings that you know is the only way it will end. The only debate I have is to start a second play through right away or wait till the DLC comes out and see what changes Expand
  15. Mar 28, 2012
    I have to say, I loved Mass Effect 3, or at least I thought I did. The combat is definitely greatly improved, it is now much more fluid, and shooter fans will have an easy transition to this game, as the combat is rewarding and the abilities are much more fun and necessary to be effective on the higher difficulties. On the other hand, for people playing for the story, the combat can be tuned down so that it is still the same shooty-killy action sequence, but it takes significantly less time so you can easily get through to the story driven sections of the game. However, the one part they seemed to have skipped on is exploration, in Mass Effect one, we had the Mako, which provided a plethora of opportunities for exploration and side missions, in Mass Effect 2, we could scan planets, this provided an alternate currency system for upgrading your ship as well as still providing an avenue for side missions. However, in Mass Effect 3, there's really no exploration elements, which takes a sizable chunk of gameplay out of the game, as well as limiting us to the hub stations and the one time mission areas, making the game feel increasingly confined. But the problem with appealing to both the story and combat players, is that neither field seems that amazing, the story was quite frankly shallow with very few side plots or twists, and the combat alone was no where near good enough to carry the entire game. The ending was bad, but it wasn't enough to ruin the game for me, and the multiplayer was just, while enjoyable, a ploy to draw in more customers. Expand
  16. Mar 28, 2012
    Amazing game. Voice acting superb. Fairly realistic depiction of what the future may hold. The game play is heaps of fun. Choice between different game modes offers a tailored experience for every taste and the diversity of character customization offered by Bioware is commendable. You will want to replay this game after completion.
  17. Mar 29, 2012
    Ending of this epic game is EPIC FAIL! Graphics, animations... all this is **** Bioware, you spit in my face with this ending, I will not buy your games anymore.
  18. Mar 29, 2012
    I have characters that I have imported from ME1 and 2 and have truly enjoyed ever minute of the game, having spent almost 50 hours so far in the single player mode alone. It's not perfect, it doesn't deserve a 10, no game ever does but to see emails and have things mentioned in the game that span back to the 1st and second games, even extremely minor things is fun to see, as is the abundance of text background, found everywhere from the Journal to datapads during missions, to Broker and Spectre emails that flesh out the background. The game also references at least one of the Mass Effect books (Retribution) and introduces a character from it

    How your character behaves towards others and during missions alters what you can eventually use against the Reapers is great, the fact that there is now no Mako or Mineral scanning is more of a plus really, it was only ever a time filler to make the game last longer anyway. There are brief planet scanning jobs to look for War Assets but these take little more than around 10 seconds to complete, work the same way that searching for an anomaly on a planet did in ME2, and are not compulsory

    The graphics are as excellent as ever (although I've seen a few minor clipping issues and once Garrus "vanished" during a conversation, lol) as is the sound and voice acting

    I was very skeptical about the Multi Player side of ME3, the previous 2 being completely Single Player, but have to admit I have enjoyed it greatly! Currently it's up to 4 player co-op against Cerberus, Geth or Reapers. Your characters level up, allowing you to put points into Biotic / Tech / etc skills, you earn in-game money which can be spent on Packs that provide everything from medi-gel and spare ammo to disposable missile launchers, new main weapons, attachments, etc

    In a market where high street stores sting the developer by reselling their games at pure profit, I can't blame them for releasing DLC and having Online Passes. I always buy brand new copies anyway and don't mind paying for DLC so that doesn't affect the scoring at all to me

    I don't place much faith in Metacritic User reviews, and the pure volume of release date scores of 0/10 speak volumes to me. If I spent 35+ hours on the game the first time round, then Day 1 reviewers have missed at least 65% of content, and that's without DLC
  19. Mar 29, 2012
    I can't say I enjoyed this game much at all. From the addition of multiplayer (which is required to get the best ending, unless you're willing to pay extra for iphone/android apps) which is uninspired at best, to the plot hole-ridden story, to the day 1 dlc fiasco, right up to the absolutely horrible ending, I can't say I could recommend this game to anyone.

    Worst of all is that, for a
    game series that markets itself as being all about how your choices affect the storyline, the game does an excellent job of ignoring all of the choices you made in the previous two games. Then there's the aforementioned matter of the ending, which is one choice dressed up as three choices. Bearing in mind that right up to a week before the game was released, it was marketed as having something on the order of 17 different endings, this game is completely disappointing.

    It's not even a matter of liking really good games. If you like only halfway decent games, this still isn't up to your standards.
  20. Mar 29, 2012
    This review contains spoilers, click expand to view. My only real beef with the ending is that it doesn't matter what you do, your crew still ends up on a planet and when it is all over you get back on the Normandy like nothing happened and the galaxy is full of Reapers again. Drives me up the wall, there were two very distinct sets of animations made detailing different consequences depending on the choice you made, but I don't think the choice was inherently bad. Look, you want to be the king you have to face those, NOT 'cake or death' choices. You know the ones where it sucks no matter what you do, and you knew it was coming, but you slug on because that's "who you are" type choices. Yeah, that;s what you have to make, and yeah I like that you die, I think it is good. What did you want it to go on forever. Oh and anyone who can seriously look at me with a straight face and say: "Well there was no way that we possibly could have forseen a super AI or ghost in the machine coming, I mean how could that have been an option even?" To you I say, "You sir are an idiot, if you didn't notice the whole sapient AI theme going on in Mass Effect" The combat system is ok. Could you do better? Probably not, I know I have been trying and it takes a lot of work so... probably not. Still, the whole alive after I died thing and no explanation, drives me nuts guys, just a little explanation and I would have suspended my disbelief entirely. "Hey I'm a Shepard Synthetic construct created by the Shepard controlling the machines!" "Hey a freakin' rift opened when the citadel was destroyed and I fell through on my but smack dab in the Normandy and here is an animation to prove it, I swear!" Anything, really, I would have been happy, So you are not getting full credit. But mostly full. Expand
  21. Mar 31, 2012
    This review contains spoilers, click expand to view. Mass Effect 3: A truly wonderful and terrible game.

    "Why?" you may ask me. Now before you jump to the conclusion that this is a rant about the fiasco concerning ME 3's (Mass Effect 3's) ending i would like to tell you it isn't, not entirely. this is actually a rant (yes... a rant) partly concerning ME 3, Bioware and EA. So, with that said, lets continue.

    Why do i dislike this amazing game? was it because the ending was terrible? that you need an online pass to even touch the multiplayer? that the multiplayer has the potential to be (so far beyond) astronomically better than it actually is? or perhaps you may guess that it's because i'm just generally PO'd at this game. All of these are correct.

    But lets get a little more into the details, shall we?

    Reason #1 "YES, we know! the ending was awful!" okay, okay, i'll keep this one short. yeah, it's pretty bad, horrible actually. it's just there, in your face like pile of elephant crap in your livingroom. you simply can't ignore it because no one else will let you and it gnaws at the back of your mind after you see it, like some kind of parasitic insect.

    Reason #2 the online pass... Really? Seriously? Bioware isn't trying to win a popularity contest, that's for damn sure. maybe you guys are okay with this but Bioware isn't wining points in my book for this one. but who does the blame really go to here? shall i blame Bioware for this? for cowing down to EA or should i blame EA themselves and their disgusting lust for profit at the expense of all else? i choose both. why? because i can. AND before you say i'm angry because i had to pay for the online pass, you are wrong sir/madam. i bought an unused copy of ME3 and had to pay for no such thing. this pisses me off purely out of principle. it's simply >wrong
  22. Mar 31, 2012
    This review contains spoilers, click expand to view. The Plot Hole Ridden Ending ruins the series. The Dissappointment face when finally getting to the End is incredible. The Cerberus base was fun then at the end of that mission it was all down hill. The Deus Ex 3 choice ending rip off
    The Deus Ex Machina StarChild which seems to come from Wintersun - StarChild reminds me of the idiocy they pulled in the Matrix with the Architect same thing "God out of the Machine" its totally ridiculous
    Harbinger says nothing the main enemy for ME2 had more lines in the Arrival than the whole of ME3. The Arrival wasn't particularly good either. The Normandy running away from the fight. The last shooting/fight area is just a horde of monsters no end game Boss just Harbinger frying which is when full dissappointment sets in. Its absolutely heart breaking that the ending was allowed to be released like this you'd have to be a complete moron to like it and completely irrational to think that others who don't only do so because they don't understand it. Its not clever its a cop out its a load of cheap tricks to appear complicated, but its just convoluted and a mess.
  23. Mar 31, 2012
    This review contains spoilers, click expand to view. Game ends with "Whatever decisions you've made up to this point are irrelevant now. BOOM! Joker flees in panic! Everybody else dies!" None of the questions are answered. Expand
  24. Mar 31, 2012
    The haters are idiots, if the indoctrination theory is true then the ending is pure genius and not just rubbish, everyone buy this game! Don't believe the stupid 0 and 1 star ratings people who don't understand the ending are giving it.
  25. Mar 31, 2012
    Mass Effect 3 was a major disappointment. I have purchased and played the entire Mass Effect 1-3 series; beginning in 2007 with ME1. Job well done to Bioware for creating such a fun and entertaining product. Unfortunately, EA/Bioware failed to deliver on what it promised customers (per the company's own prior marketing & press release) for Mass Effect 3. Many reviewers of ME3 who are critical of the game list many, if not the same problems. Here is my list: (1) players are provided with nothing remotely close to the unique, personal experience they were promised by Bioware; (2) I was left with a sense that all of my carefully weighed choices were really illusory and accounted for nothing; (3) lore errors and plot holes; (4) based on the prior themes, story telling style the ending is out-of-character, confusing & underdeveloped. Such a creative and talented Bioware team could have -- AND SHOULD HAVE -- delivered a more in-depth series of true, multiple endings with a better sense of lucidity and closure to conclude the wonderful Mass Effect series. Let us all remember that EA/Bioware is running a business -- an enterprise to make money to produce shareholder value and employ many, many people in North America, Europe and Asia. The golden rule in business (that is if you wish to stay in business) is to produce products that consumers want to buy. Regardless of your feeling concerning "whiny fans", "artistic integrity", etc... Isnâ Expand
  26. Mar 31, 2012
    This review contains spoilers, click expand to view. Don't get me wrong. Mass Effect 3 is great, I love the music, gameplay, characters, multiplayer.... 99 % of this game is amazing... The ending just bugs me. It is terrible. It is stupid and illogical. It feels rushed. There are too many inconsistencies. It introduces spirit-ghost-child as new antagonist? in the LAST minute of the game. It gives some lame, stupid reason for reapers existence. I REALLY didn't care about that... Seriously if you tell your audience for 2 games and most part of the third that the reason for reapers reaping things is inexplicable and incomprehensible (I remember Sovereign and Harbinger mentioning something about it), you can't just explain it in three sentences, especially when the reason is stupid.... oh wait Bioware did that.

    Is it enough to give this game such low review?
    In my opinion it is, because it is that crucial to the story and mass effect was always about the story...
  27. Apr 1, 2012
    This review contains spoilers, click expand to view. Horrible game. Repeating gameplay elements (boring combat and "kill spawning enemies" events), awful voice acting, dumb story turns and no-sense drama elements. The whole game can be described with one phrase: What the hell is going on on the screen?

    Why Sheppard, who decided the fate of the galaxy and entire alien races in past 2 games, gets so concerned about the death of one stupid random boy on earth in the middle of invasion, when millions are dying? is he got mental problems when off duty between 2 and 3 parts? This stupid "boy running away" dream scenes and whole Earth invasion begging scene are of the scale even for "trash movies". Pathetic...

    The endings...well...everybody knows - there is none, just some cheap matrix-like crap "the red or blue pill". Epic fail.
  28. Apr 1, 2012
    Mass Effect 3 is probably the single greatest game I have ever played. The writing, storyline, and voice acting are what set it apart from every other game I have played in my life, and there have been many...What Avatar was to the movies, Mass Effect 3 is to the video game industry. Bioware/EA have set the bar awfully high. Every time I sit down at my computer now, I am filled with nostalgia and sadness that I have finished playing this truly wonderful game. I don't understand how anyone could give this game a negative review. It was never designed to be exclusively a shooter or an rpg. It's a mix between the two. The graphics are beautiful, the action is exciting, the story is interesting and imaginative. It's a testament to human ingenuity, a real modern work of art. To everyone who wrote a negative review, I challenge you to do better. Expand
  29. Apr 1, 2012
    Es la conclusión de una de las mejores trilogías de los tiempos, con un final polémico que esta dando que hablar con la formulación de varias teorias interesantes.

    Obligatorio probar algún mass effect
  30. Apr 2, 2012
    The Good: Some of the character writing is the best I've seen in a video game. The Bad: Frequent bugs (I started saving before I stepped foot on the bridge). With the exception of a few superb missions, the story writing falls apart in this game (especially in the second half). The overall plot is weak and the ending is as bad as advertised. The entire last mission (London) feels like it was done by a different team. I don't know whether this game was rushed, a victim of corporate politics, or had some massive turnover in the writing staff, but this was a massive disappointment. What makes it transcend the average failure are the moments of brilliance. The game keeps sucking you back in and then smacking you every time you engage in it. A bad game is just dull. This one is painful. If you haven't played ME1 and ME2, avoid this series at all costs. Expand
  31. Apr 3, 2012
    best freaking game ever!!! =D it deserves an 11/10 score xD.... although personally i kind of think the 2nd part was a little bit better idk why ppl dont understand the ending... imho it was perfect....
  32. Apr 4, 2012
    This review contains spoilers, click expand to view. I have played Mass Effect 1 and Mass Effect 2. I loved this story.

    Before Mass Effect 3 I had utter confidence in Bioware's mantra of "interactive storytelling." It was true. Stepping into the game was like my own imagination had come to life.

    Gameplay wise, this game is fun. Nothing that hasn't been done before, but compared to the previous two games the combat is significantly improved.

    All issues come down to design. From war assets being just text to multiplayer being necessary for the "best" ending, not to mention rampant DLC advertising, many elements feel unfinished, bugs feel unpolished, and the 4th wall is repeatedly and shamelessly broken.

    But worst of all is the ending. Not only is it littered full of plot holes, it makes no sense as to what an "epic" is. Not the word used as slang, but a readily definable genre with rules of decorum that only great writers are able to break.

    Mac Walters is not a great writer. Hell, the quality of the conversations this time around means the writing team has gotten pretty lousy. SSSTEEEEEVVVEEEE!

    But imagine if Return of the Jedi had ended with the Death Star exploding and then finishing with the end sequence of 2001: A Space Odyssey. It's kind of like that.

    Which makes this unforgivable. You can't screw up the story when your company's greatest pride is "interactive storytelling" and then botch both aspects.
  33. Apr 4, 2012
    An excellent series destroyed by a terribly flawed ending. From false advertizing, Day one DLC, false advertizing about said DLC to the terrible ending, this game gets a zero.
  34. Apr 4, 2012
    This review contains spoilers, click expand to view. Game was good up until Priority:Earth. Felt very rushed then.
    Engaging combat.
    Well written and acted story arcs.
    Citadel as a hub was well done.
    Bottle shooting with Garrus was incredible.
    Emotionally engaging.

    Cerberus missions felt repetitive.
    Character interaction was sub par to ME2 and ME1;
    Tali's face reveal was very poorly handled,
    Romancing Liara felt forced and is also bugged.
    Fetch quests and war asset gathering was a chore.
    Gaping plot holes and no closure.
    Shortest game of the trilogy.

    Scrapping elements which made both previous game truly great in favor of targeting a broader audience wasted the potential of being a worthy ending to a great trilogy.
    The gaping plot holes, nonsensical ending and butchered role playing system transformed a once great action-RPG into a mere TPS with remnants of its former franchise.

    Rating: 6/10
  35. Apr 4, 2012
    This is my favourite game series of all time. And yes... the Ending of the game is as bad as everyone says. If you haven't played it.. you probably am not able to comprehend how much of a slap in the face it is to all fans of the series. I won't spoil anything. The first 95% of the game is great. The last 5% sucks. EA killed Bioware with one hell of a bang.
  36. Apr 5, 2012
    Mass Effect 3 is an absolute amazing brilliant game until the very last ten minutes. The very last ten minutes ruin the entire franchise. SPOILERS AHEAD......

    Our Choices we made from the very beginning with ME1 doesn't matter. Seriously, Bioware threw everything out the window in the very last ten minutes. The problem with the ending is that its broken storytelling. You just cannot
    introduce a totally brand new character that has never been mentioned, such as the Starchild/Catalyst, at the very end of any series. Also, you just can't introduce a whole NEW theory as to why the Reapers were created to do. That was never mentioned at all only up to the last 10 minutes. For these to work, they were have to be mentioned throughout ME1 and ME2. Also it has been mentioned many times that we would have gotten 16 different endings due to our choices throughout the series. We didn't get that. In the end, all the choices we made though out the game and war assets doesn't matter, because Bioware threw that out the window with lousy storytelling in the last 10 minutes. It would be like, in Fight Club, we find out who Tyler Durden really is, and the screen goes black. It would be like, we find out Darth Vader is Luke's father at the end of Return of the Jedi, the Death Star blows up and wipes out along Endor with it. Bioware are still defending this as this being a piece of art. If an artist promises their client you're going to get this and that, you'll love the finished product, then 2 years later, the artist gives the client completely something different. What makes you think the client would not get upset over this. Bioware has just become another game company to make money and screw their fans over along with EA. They should be ashamed of themselves. Expand
  37. Jun 27, 2012
    With the new Extended CUT DLC, while the endings could be better, it brings this game back up to its deserved 10/10 (it still gets 9 because... I had to wait 4 months to get this ending, but if it shipped like this, it would have been a 10). It provides closure, has some really touching scenes, and overall just allows the player to sit back think "my work here is finished". Before we knew nothing, and it felt like a slap in the face. All I have to say is Bioware, I knew you had it in you! Next time just do this from the get-go =( Expand
  38. Apr 5, 2012
    This review contains spoilers, click expand to view. Long term Role-Playing Gamer here. I tell people I like Role-Playing Games for the stories. I suppose that's why I read novels as well. With Role-Playing games I usually get to live the action rather than just reading what is going to happen. With the Mass Effect series when you could choose your path of character's personality. I thought it was awesome( Story AWESOME!). Mass Effect 2 came out with the import feature AWESOME! Story AWESOME!. Mass Effect 3 Story to the end AWESOME! till the end......

    WTH Reapers are Order to Chaos? IRONIC! INDIGNANT!

    Only a reasoning engine can come up with Order to Chaos. More like we have power that we refuse to let others have.

    Who created the reapers? AI? 3 choices and you still lose..... Mass Relays destroyed no matter what. Reapers still win. Galactic Travel crippled for who knows how long maybe billions of years.

    I leave you with a quote that I enjoyed reading. â
  39. Apr 5, 2012
    Loved ME1, enjoyed ME2 though the story elements seemed a bit repetitive, but ME3 was an absolute let down, crikey. Dumbed down conversation and massive plot holes paired with an absolute lack of give-a-**** for how much thought and investment players have put into the purportedly all-important decision-making process to date, since it all ends up about the same in the end anyway. blergh. I wasn't going to spend the money after the day one DLC debacle, but I decided to give Bioware the benefit of the doubt. Never again, thanks. My *** is sore enough. Expand
  40. Apr 6, 2012
    The game was an awesome ride right up until thessia after this point the whole game feels rushed, especially the ending, for this reason I'm giving it a 0, as the ending undermines everything you done across all games.
  41. Apr 6, 2012
    Overall interesting and engaging in concept and some content. The black box idea of decisions having consequences was what hooked me. Who were the writers trying to copy, Arthur C Clark? Ursula K LeGuin? My fault for trusting that I was in the hands of capable writers. I find no basis for developers to claim artistic integrity. The current ending has an incongruousness that belies the so called pursuit of artistic integrity. It is lazy. it is cobbled. it is Bad Art. Expand
  42. Apr 6, 2012
    Since you won't make my choices matter, Bioware. Here's my choice then: You can shove that ending down wherever it came from. You lost another customer, trying to pander to those gaming sites.
  43. Apr 7, 2012
    This review contains spoilers, click expand to view. Where do you even begin with how bad this game was. I guess the part that was the worst, was the constant homosexual agenda shoved down your throat that you can't do anything about. Games are not the place for the politics of small group to be pushed on the rest of society. We play games to have fun, not to be spoon fed politically correct garbage. If you are going to put gays in a game, give the user the option to get rid of them or kill them off. Then there is how dumbed down the entire game has become. Exploring the galaxy is now just swinging through a system, pinging your sensors a few times, and collecting a few things. Customizing your armor lacks the amount of choices to really do any kind of personalization to your Shepard. A game this size with a multi-player part should have tons of different armors. There was only one location to visit, the Citadel. Seriously, they couldn't come up with some other places we could go to a few times for missions and to pick up side missions? This game was easily missing 20 hours of single player gameplay, if not more. The game should have grown, but instead was dumbed down and shortened with a so-so multi-player element tacked on.

    Then there are the endings....
    After playing through 3 games with ~100 of my life, this ending was like EA coming to my front door and personally spitting in my face.
    It's easy EA/Bioware, here I'll fix it for you.
    Shepard gets to the Citadel after fighting his way there, hits a switch, and the Crucible docks. People onboard the Crucible fire it and it Destroys all the Reaper tech locally, then spreads through the mass relays, then balloons out of the galaxy, destroying any trace of the Reapers. The Citadel is now in Earth orbit and Earth becomes the new hub of the Galaxy because of this. The Citadel is fixed up and peace reigns in the galaxy till a new enemy from another galaxy emerges for us to fight in Mass Effect 4. Epic ending, everyone gets what they want, and another game is set up.

    EA will be lucky if I buy another one of their games after this mess.
  44. Apr 7, 2012
    Game was way over hyped prior to release and with to me rings alarm bells. Played the PC version at a friends, appalled, poor graphics, poor story, poor voice acting, poor continuity, poor game play. ME2 was great, ME3 is pap.
  45. Apr 7, 2012
    As someone who spent over 300 hours playing the first two games in the series, I don't understand how anyone who has played the previous games could possibly have enjoyed an ending full of plot holes, be satisfied with one of "six" possible endings, or the fact that one of the endings seems to be the right one. The limited conversation options and almost complete lack of side missions makes the game feel rushed, to climax with no conclusion. Expand
  46. Apr 7, 2012
    This is probably one of the few times I've written my review of a game, and those other few times were games like the original Deus Ex and Red Alert 1 & 2. But this.....this....ending, even a week after finished the game; nay the trilogy, and I've still got a bad taste in my mouth.
    Here I was on Earth with my squad and we just handed another Reaper its ass. And we're hightailing it to that
    transporter up to the Citadel. No clue what was going to be up there. And then one big laser blast from Harbinger......and it was the series finale to the Sopranos all over again.
    The first game was a great sci-fi RPG that introduced us to the universe and laid out the plot, problem, and all the tantalizing little bits and hints of what was to come. Mass Effect 2 was phenominal. I was so drawn into the story, I literally played all weekend until I finished.
    I was stoked for the third game, and while playing it; I was having a blast. I jumped into the multiplayer and had some fun there too. Remember the Reaper on Rinoch and all the choices you made right after that. My choice seriously **** things up and I ended up taking a mulligan! I never took a mulligan like that before; so understandably I was even further stoked as to what the end of the game was gonna entail.
    Yeah, um, Bill Lumburg style, um, yeeeahhh, that ending......
    It sucked. What happened to my squadmates? To Garrus? Tali? Liara? What a letdown. Not to mention that I read what was intended to be the ending that Drew Karpyshyn had drawn up for the series; that the use of the 'Mass Effect' fields was creating a large buildup of dark energy that was going to destroy the galaxy. And the Reapers were creatures that absorbed technologically advanced races and used their genetics in the hopes of finding an answer to stop the dark energy buildup.
    Now that would have been a cool frakking ending!!!!!!

    Not that Sopranos style series finale mess we were left with.
  47. Apr 7, 2012
    Wont even mention the ending since all know it was crappy. But other problems are present too, way too many holes in the plot. Day1 dlc ripoff. And worst of all, forcing to use EA´s totally crappy Origin service. Come on, we got steam already, rly not fun to use another, way crappier service just cos EA is too creedy to pass the opportunitu to make more money.
  48. Apr 7, 2012
    The ending ruined this whole series for me. I have zero desire to replay any of the series ever. I will raise this score if they fix the ending. Until then, this game destroyed the ME universe for me. Ending had zero closure, gaping plot holes, and was literally an A B C choice. This game did not meet the promises that were made pre-release. Sadly, up until the end it was pretty good. But since this was a story based game, the ending had to live up to at least some expectations. It did not. I will raise this score, if Bioware fixes the end. Expand
  49. Apr 8, 2012
    I love the series, but for me the ending just ruins the whole experience. With a better ending the game would be a 10/10 game, but I guess the way a story ends is just so important for me, that a bad ending equals to a bad experience. The ending was full of plot holes and took away all desire to replay the trilogy. None of the choices I made mattered in the end, so what was the point.
  50. Apr 8, 2012
    Bad graphics for the PC, maybe worse than ME2, but that didn't bother me. You all know what's really wrong... the ending. Great game until the end, but then, like a friend of mine said, WTF?
    Seriously, fix the ending Bioware or else you are never, ever going to get a dime from me again.
  51. Apr 8, 2012
    i WAS a devoted fan of this saga so i can't say i hated ME3 but...i CAN genuinely say i was very disappointed. Bioware made a few improvements to combat whilst killing ALL the other features that made mass effect what it was... The choices and repercussions from ME1-->ME2 are now worth a **** so the story we had built basically died. Most of the caracters we came to love are no longer with us cause they were replaced by either gay or pretty looking people...none of which ever really have an edifying conversation with shepard cause roleplay is nonexistent in this release... Even little things like the music in shepards quarters went from epic space tunes to half-assed amature fiddling with keyboard. Now.. the fighting and some of the scenes were actually pretty great but, this little approval suddenly finds itself punched, kicked and spitt on by THE END....
    ... Oh God, the end.... could it suck more?... anyways, mass effect 3 is fun to play for any person that doesn't give a damn about the trilogy nor spent time and money on the prior titles. But for us fans... we got screwed. P.S ---those cash mongering tactics like the day one DLC crap.... results in more loss than gain.
  52. Apr 9, 2012
    In my opinion Mass Effect 3 wasn't the best in the series(Mass Effect 2), but it is still an outstanding bit of video game entertainment. My score would usually have been 8.5 but the amount of hate that the game is getting for its ending is just absurd. I think the people who are giving it 1-5 are being immature, if they can honestly say that they did not enjoy the 20+ hours leading up to the ending then they are totally blinded by fanboy hate and entitlement and feel that the IP is more theirs than it's Bioware's. Well done Bioware for another stellar role playing experience. Expand
  53. Apr 9, 2012
    After Dragon Age 2 you thought EA would stop.. but no!! they did it again!! let's be honest the game is a let down compared to ME2 and the fact that the reviewing sites acclaim this with a 10/10 or a 9/10, it's just ridicolous. the game is fine until you discover that your decisions, the allies you find along the way and the difficulties you overcome during the game have no weight in the final battle. if you expect something similar to the suicide mission in ME2 where your choice mattered you'll be very disappointed! Expand
  54. Apr 9, 2012
    The game itself was quite amazing, your choices in the first 2 games did affect outcomes in the 3rd game. It did not affect the ending unfortunately. The ending outrage is overblown. Personally I did not like the ending but the game itself is amazing and the multiplayer is quite enjoyable. Giving it a 9 instead of a 10 just because of the ending
  55. Apr 9, 2012
    Though the ending may sour the taste of an otherwise amazing experience, BioWare must be applauded for creating a tale that has engrossed the minds of many through its compelling storytelling, varied gameplay, beautifully-realized universe, and incredible characters. Mass Effect 3 isn't the pinnacle of the series, but it's certainly not the terrible ending that so many people would make it out to be. That said, BioWare, that last 15 minutes was pretty awful. Expand
  56. Apr 10, 2012
    Great game. I am amazed at the public backlash for a game this good. I played each game in the series and this was my favorite. It was challenging and action packed while still maintaining a RPG feel. I have played countless hours of the multiplayer. ME 4 please!
  57. Apr 11, 2012
    Since finishing this game, I have felt incredibly depressed. Not necessarily because of the infamous ending but because I was so completely immersed in another world that returning to reality came as a bit of a shock. I've never felt emotional about a computer game before. It's a phenomenal experience.
  58. Apr 11, 2012
    There are plenty of very thorough and complete reviews out here now, so I'll just try to add some extra value for someone still trying to decide whether to buy this game. Like many other reviewers, I've been playing since ME1, and also as many other reviewers have said, I cared enough to take the time to get on Metacritic and throw in my 2 cents.

    BOTTOM LINE: I regret buying this game
    at full retail price. Wait until you can get it cheap, hopefully after they've fixed the bugs and added some worthy DLC.

    Here's why I feel this way: Much of the game feels rushed, dumbed-down, and simplified, and in the end, I just feel like it didn't work out like it should have. And I really mean it didn't work! Besides issues noted elsewhere, I had my own. I ignored the bad reviews here and got the game a couple of weeks ago. I held my nose and bought the Day 1 DLC. But my extra squadmate never showed up. I looked all over the galaxy. I looked at the online walkthroughs. I did what i was supposed to do (as near as I could tell) and searched where I was supposed to search. But I never hooked up with my would-be Prothean buddy. I got the extra duds for the rest of the squad, but that didn't justify the expense of the DLC. I still feel ripped off about this.

    There were also vital elements of the game that were just simply never explained. For example, how do you raise your war readiness? The game never tells you that you have to play the multiplayer to do this; I had to read that in another review tonight. Oh well, I've already completed my playthrough, and I won't be going back.

    HELLO ..... how about including a game manual; even a rudimentary, rinky-dink manual that covers the basic game elements? Also, as other reviewers have stated, dialogue choices seemed narrower and shallower. This specifically affected me in the romance part of the game. I flirted with a couple of characters, and then BAM I'd completed some sort of irreversible step which locked me into romance with a character I didn't even like (Ashley). So when it came time to bend her over in my cabin, I told her I was too busy for her. But the game still had my character telling her he loved her later. Oh well. In ME1 and 2, It was a lot more obvious that you were taking an irreversible step with any of the romance options.

    As an aside, I'll note that I wasn't very thrilled with my squad choices. More, please. All this time saving the galaxy and I only get 5 squad members? The only real new choice I had was indeed a novel addition and I brought her on lots of missions, but I still felt more choices would have been better. If only the DLC actually worked!

    On the positive side, they fixed the tedious scanning borefest with something much more workable. And I enjoyed the combat, for the most part. After I leveled up my Vanguard, I had plenty of fun charging into battle.

    But I got tired of all the melodrama, which seemed forced on my character. I felt like I was in a bad WWII shooter that served as thinly veiled propaganda. The dream sequences with the child were annoying and nonsensical at best, and the forced emotionalism of the child in the game just really seemed out of place.

    As for the ending ........ yeah it wasn't great. But the real issue I had was that the actual choice you have at the end isn't obvious. Heck, it just looked like two outcomes to me, and not three as I see reviewers here have mentioned. I literally flipped a coin and went up the right platform, not really clear as to what I was doing. When I got close enough to guess which outcome this would result in, I realized this was not the choice I wanted ..... but the game would not let me turn around and go the other direction. Not because of a door or barrier, nay, but just because the game wouldn't let me walk back the way I came once I got past a certain invisible point.

    Overall, I had some fun playing it and and I enjoyed the missions that tied up lose ends from ME1 and 2 around the galaxy. But in the end, this could not overcome my disappointment in the glaring faults I've discussed, nor the other issues that previous reviewers have noted.

    I feel bad for Bioware. I've been a fan for a long time and I think they genuinely care. But I can't say this was a good game when it has so many faults that should have been remedied before release. Guess I'll just blame it on EA. I don't really care to go back again even if they add DLC to fix things.
  59. Apr 13, 2012
    Guys this is the best game of 2012 so far. Your low scores is an indicator of confusion the gaming industry. BioWare have created a masterpiece. If you do not understand, I feel sorry for you
  60. Apr 14, 2012
    The game was a solid 8 for the first third of the game, a 5 as I neared the ending and a 0 at the finale.

    I was really looking forward to ME3 to build on the fantastic experience of ME2. I even bought the collector's edition in anticipation of a fantastic closure to the series.

    Sadly the plot holes that emerged, as well as a sense that the ending sequences were rushed out led to probably
    one of the biggest games related letdown I have experienced in a long while. I can not in good faith recommend this game to anyone.

    I suggest that the game websites that reviewed this game on launch do a before-after review after they have finished the game. I would be interested to see the final score on metacrtic.
  61. Apr 15, 2012
    All those who don't live in caves in North Africa subsisting entirely on raw meat and the supply of family head lice will know the format of this review. Bluntly expressed: the majority of the game was superb if slightly lacking in narrative depth, while the ending was the biggest pile of tripe since mass seppuku on a japanese poultry farm. The fact that this view has been repeated and reaffirmed in every civilised country with a stable entertainment economy and a workable internet connection is convincing proof of its validity. Around the world, captivated fans connected with the games' characters and narrative on an unprecedented emotional level, only to receive an ending so irreconcilable with what precedes it as to leave the series effectively unfinished. So many holes are opened in the overarching plot that what finality remains is unfulfilling and unsatisfying. As a series, Mass Effect is established on a set of fundamental points, all of which have come to be both cherished and expected by the gaming community at large: good writing, player choice, and a compelling continuity and flow of narrative. The promised "epic conclusion" of the series consequently shocked and angered players for bluntly denying them these three things; the writing made no sense, what choice players were given had little to no relation to previous events, and the final cinematic left the back-story as devoid of stimulation and open-ended as a limbless corpse. This total reversal of quality is, in many ways, what makes the ending so shockingly and overwhelmingly **** Had the ending been the culmination of "Back Street Tokyo Hand Job Queen 7", the audience feedback would not have been nearly as unanimously negative. Despite making no contextual sense in this scenario, and the illiteracy of any prospective audience, the ending's qualitative relativity would have been a lot less stark. However, arguably more frustrating for hordes of belligerent gamers is the absolute lack of official recognition for this obvious shortcoming. Such critical giants as IGN and Gamespot completely ignore the existence of the game's final sequence in many of their respective reviews, instead brushing over the problem with arbitrary and periphrastic adjectives. Worse still, the developers of the game themselves hide behind the age-old excuse of artistic licence, with the catastrophic final sequence being described as integral to "the team's artistic vision". Certainly, Bioware's errant artistic wankery is evident in their unsubtle use of clichéd visual metaphors and symbols; children representing innocence, naivety, and spiritual purity are possibly only superseded in terms of frequency in Western literature by the colour-coding of blue for good, red for bad. Gamers went in to Mass Effect 3 expecting an ending to which they could play Flight of the Valkyries or the Dies Irae from Vivaldi's Requiem. Instead, they received an ending barely worthy of Messiaen at his most arrhythmic and atonal. In the end, any reviewer's rating is a tip of the scales: to what subjective extent did the final ten minutes outweigh three games' worth of fantastic content? In my personal view, Bioware has unwittingly pushed its three greatest children off a bridge. We can only pray that they follow Conan-Doyle, pull Mass Effect out of the mud, and give it the bad-ass and well-written funeral it deserves. Expand
  62. Apr 15, 2012
    This review contains spoilers, click expand to view. I have thought about what could be said about Mass Effect 3. I really wanted to like this game, I believe Mass Effect 1 was and still is the greatest Sci-Fi Rpg ever made. The second Mass Effect improved the fighting system and neutered the Rpg side of the game into oblivion. Mass Effect 2 was an adventure game that was just a fair game. But Bioware made it a lot better with dlc I played it again before the release of Mass Effect 3, it was long, the story made more sense. All in all it turned out to be a good game even though it was not the Rpg Masterpiece Mass Effect 1 was. Mass Effect 3, where does it fit into this? The problem is it does not. Seeing all the characters from the previous games was cool regardless of where the story took us. But the story only took us to the end. The big deal that everyone has made about the end? Silly you say? Bioware started it, the whole game is about the end, even when it is not being said, you feel it this is the end of the story. My seven year old daughter has that figured out. This is Bioware fault for making such a big thing about the end. With every step you know you are closer, with every familiar face you realize this is the last time you are going to see them. That is the story they choose to tell. They choose to shortcut any real story about what was going on, and made it about the journey to the end. If this game was the first in the series you would not see the inflated gamer scores on some of the web sites out there. You know who you are! ( Now Hang Your Head in Shame) this game is the first game that should be scored differently even though the story was bad, really bad. Even though the plot mechanics were bad, like talking to someone turning away and walking away only to find them sitting in the other room. Sliding down the ladder only to see you team at the bottom waiting for you, why did I have to deal with the ladder? And did not get to use magic like my team members? But seriously the art in this game is fantastic, it makes it a must own just for the art and environments the level designers created. The artist and level designers should start there own company. And hire some good writers to showcase their awesome work. They were truly trying to make a great game, this is where the artist integrity was, in the art, not in the lame story or half baked ending. That Bioware is still claiming that was in the writing of the end of a great story that spanned two Mass Effect games and was totally absent in the third one. Can Bioware fix the story, only if they can face the story and plot problems they created. But last I heard they just plan to explain the out of character bad ending just a little better, what ever that means. I am giving Mass Effect 3 a 6 score. I apologize to the artist's for the low score. I apologize to the writers for the high score, twice what you deserved. I really hope the writers can redeem themselves for plot holes that you could drive a truck through. But only time will tell. Expand
  63. Apr 15, 2012
    Summary: A spectacular game. Well worth the money and time. The combat is unique to the RPG genre and the reason this is the only RGP series (to date) I can stand playing long enough to get into the story. The story is just incredible. The main plot is thrilling by itself, but add the "chose your own adventure book on steroids", aspect and you have a narrative that was so emotionally gripping it had me on the verge of tears at times. On that note, play from ME 1, it's worth it.

    Single player:

    Play/Combat - Excellent: I understand many people do not like the trend of ME away from the traditional RPG standards, but I love it because I venomously HATE several of those standards. Inventories are a cumbersome nuisance that just punish me for not taking time to manage the annoying buggers, and in ME 3 they are happily gone! Learning the intricacies of every single enemy so I know which of my 20 different skills to use is just frustrating (If I want to painstakingly memorize information I'll read a scientific paper on something useful), in ME 3 they simplify this to a reasonable level. On harder difficulties you still have to chose your ammo and prioritize your targets, but you have only a few options to worry about. Granted that can make the game-play a little repetitive. I'm okay with that; part of the reason I enjoyed ME 3 is that it is a first-person shoots, my genre of choice, and any good FPS has to sacrifice a little repetitiveness for well ironed out mechanics and enemies. ME 3 is definitely well ironed out. Which bring us to..... Classes, here I think the 3rd instalment shines. In ME 3 where you put your skill points obviously changes what abilities you have access to and how powerful they are, but quite significantly it entirely changes how effective your play style is. For example I love being a stealthy SOAB, so I play the Infiltrator class. In the last two games, like many others as soon as I chose the class at the start of the game I was stuck as a long range killer with no ability to hold my own in close combat. As it would happen that's how I like to play and so I followed the same path in ME 3, but even as i was doing that I realized that by putting my skills into the other abilities I could make myself a close combat killing machine, appearing in the middle of the enemy, wrecking havoc and beating people to death, only to disappear again. The ability to customize your character to your play-style then is terrific.

    Story -Out of this World: I can't describe it. play the game twice from ME 1 and you'll get two completely different experiences in ME 3, in almost every mission, every interaction I could sense subtle variations based on my previous actions, that level of impact on the narrative is what sets the ME series a head above the rest. I made decisions that made me proud as thanks to me everyone survived, I made decisions that made me cry as my actions caused my team-mates suicide; NO other game has ever made me feel like my choices have an impact on the story, ever. Which bring us to the one reason this review is not a 10. The last 15 mins. Oh YES I hate the ending, but only because the rest of the game was so incredible. After all that impact you had, you're given ending A, B, or C, and all of your previous decision mean squat to how any of them turn out.(On that note I hope the future DLC will fix the ending situation. After all the hard work the writers must have put into weaving the coherent web of different experiences you can get, I have to believe they would have up and quit Bioware if additions/changes to the ending were not planned from even before release. Here's hoping the "Indoctrination Theory" is right)

    And finally

    Multi-player -Good: I haven't played that much of this, but what I have I like. It's not as addictive as Halo, or Call of Duty, but its a solidly fun experience. Grab some friends and blow some enemies away, nothing wrong there. The maps are varied enough to add some diversity and the horde-mode style waves are supper fun to mow down in co-op.
  64. Apr 16, 2012
    This review contains spoilers, click expand to view. I cannot tell you how excited I was for ME3. I pre-ordered it back in June (first pre-order ever), and replayed the past two games back-to-back up until release. There were some really good parts (the Krogan subplot and Quarian/Geth subplot,) but there are so many bad aspects I'm having a really hard time finishing my second play-though.

    First off, the journal system is broken. You get a quest, and it shows up, but it never updates. I could be in the middle of a quest, leave, come back, and totally forget where I was. This is the smallest problem I have.

    One of the biggest problems is the amount of automated dialogue. Shepard talks a lot by himself, and I mean A LOT. You have a lot less control over what he says, and when you do you you only get two choices: A - I BE GOOD MAN, and B - I EVIL AND RUTHLESS. There is no option to remain neutral in conversations. Auto-dialogue is also rampant among squad-mates. You rarely engage in conversations where you pick what to say. I'd guess 80% of squad-mate conversations are automated.

    My next problem is the story-flow. It's very linear. You're forced to do the "Priority" missions in a specific order. Allowing you to do the missions in a different order would make the game significantly less linear.

    My last, and biggest problem, with ME3 is of course the ending. You're given absurd logic by a "God Child," and you are unable to tell him to go to hell or shoot him in the face. You're forced to pick one ending that can have 1 of 3 colors: blue, green, or red. None of your choices matter, and nothing in the ending makes sense. The announced Extended Cut is just going to be polishing a giant pile of ****

    ME3 is unfinished. Everything from the ending quality, to the bad side-missions, to the horrible animations and textures just makes it evident EA rushed BioWare to meet a deadline. Again. Letting themselves be bought out was the worst choice BioWare ever made. Their products will continue to decline in quality, and soon all traces of the old BioWare will vanish.

    This is the last game I will buy from EA/BioWare. First DA2, then BF3, and now ME3. EA has totally ruined BioWare.
  65. Apr 16, 2012
    This review contains spoilers, click expand to view. Playing this game is like finding out that your beautiful, intelligent and sweet girlfriend was really a hooker all along who hated you and was only in it for the cash. I played ME1 once before ME2 came out. After ME2, I played both games in succession about 8 or 9 times. I was so excited when ME3 came out, I was finally going to wrap up all my Shep's stories, and they were all going to have a different ending. Except not. It's the same ending for every single one of them, and it makes no sense. After finishing Mass Effect 3, I felt repulsion to a franchise that I once adored. There are some great moments in the game, almost like Bioware's last shred of integrity was working overtime to outdo all the bad, but it's not enough to redeem it. It's not just the ending, the players who romanced most of the ME2 characters were left sorely disappointed by the lack of character interaction. Ashley, the tough soldier girl, was mirandafied - because apparently the game didn't have enough pornstar looking women in it. The addition of Allers, a badly voiced, do nothing character based on an IGN reporter, was a glorious mistake. Kai Leng, one of the main antagonists, felt like he accidentally walked into the wrong game on his way to Street Fighter or something. Day one DLC is a massive Eff you to the fans (and the "Buy More DLC!" message that pops up while you're trying to process the endings is just awful). The multiplayer, while fun, should have been given less development time. I would have accepted it as a DLC even, if that were possible. I don't know who's idea it was to scap the final boss fight, but that person needs to go sit in a corner and think about what they have done.

    There are some positives, I won't forget them. The voice acting, for the most part, is superb. Some of the character arcs are handled brilliantly (Mordin !), I found the combat system highly enjoyable (coming from someone who fumbled through ME1 on normal). As a card carrying Garrus fangirl, I felt spoilt by the romance subplot. I liked the idea of the EMS, but I wish some of the larger plotlines (Racnhi, for example) were given more in the ending. The squadmate banter was fantastic, and it was great nice to see them recognise each other's existence in the cutscenes. I liked that I could customise my weapons again, even if it did feel a bit pointless.

    But none of this makes up for the fact that it feels like my reward for being a devoted fan is getting treated like a nuisance. My first gut reaction after the ending was "Wow...Bioware must really hate me." It's like they got sick of crafting a masterful story and phoned the rest in to appeal to the COD crowd. I don't like to play the "they dumbed it down to appeal to the masses" card...but that is really how it feels. The worst part, is I am not sure this is all entirely Bioware's fault. The ending, of course, rests solely on their shoulders, but I am not sure about everything else. If the reviews say anything, it's that Bioware now makes games for critics, and not their fans.
  66. Apr 17, 2012
    So many haters or sad people...Don't listen to them...The game is fantastic. ME3 takes into account all of the choices you've made in ME1 & ME2, ALL of them !...The feeling of immersion is deep, the future of the galaxy is about about to fall into darkness !.
    The ending is what an ending should exactly be to a Sci-Fi epic story like this one !
    Enjoy the game !
  67. Apr 18, 2012
    I agree with what pretty much everyone else here has said. It's all the more worse because it craps on what I had considered a near masterpiece (ME1). I'm done with Bioware.
  68. Apr 19, 2012
    A great journey....until you hit the ending. I thought the game was great in almost every way. There was just two issues I found with game. 1. The Journal. Its a literally is just a big list that never updates itself so you can find yourself questioning where you got to on the side missions.

    2. The major issue with the game was the ending. The story was well constructed and I
    was impressed with all the chapters up to but not including the ending. The space casper/deus ex mechanic was an odd choice and while it wasnt the 16 endings Bioware promised I would of accepted it had it not been for the gaping plot holes that riddled the ending, which in turn just made the ending look and feel sloppy. For someone who is really impressed with the universe/franchise they created it really killed my desire to play it again which is in stark contrast to the amount of times I replayed ME1 and ME 2.

    I wish Bioware all the best for the future but Dragon Age 2 and Mass Effect 3 has taught me to be more cautious about accepting what Bioware promises in the future.
  69. Apr 19, 2012
    If I were you I would buy Mass Effect 1 and 2 and play those first BUT I DO suggest you buy Mass Effect 3 and play it to at least see why it's so bad. The voice acting is great! The characters are good! The graphics are decent. The customization is good. Dialogue options, paragon and renegade are fantastic. BUT Bioware got lazy with the reapers. The plot is a COP-OUT. The ending betrays everything about the mass effect series.
    The writing is filled with holes.
    The game has been largely falsely advertised, you do not get anything that Bioware have promised in the past.
    This game resolves NOTHING.
    This game either ends with "a wizard did it" or "it was all a dream" depending on how you interpret it...
    This game takes everything ME1 and ME2 built up and says "that doesn't really matter now".
    You do not need to have played the other games to play this one, you don't. None of your choices, none of your decisions will account for ANYTHING.
    This game can be stand-alone but I suggest getting the far superior Mass Effect 2.
    There is a reason why ME2 is the people's favourite, it is coherent and the ending pays off.

    You get fewer squad mates in this game because apparently Bioware feel that you couldn't connect with the squad of Mass Effect 2 too well but everyone will tell you how much they love the squad you have in Mass Effect 2.

    Essentially this game was delivered to us with several promises that it fails to keep and not only that but it will personally insult you. Removal of everything wrong with this game will take several writers peer-reviewing each other's work to pull it off, no surprise then that many of the bad ideas in this game were NOT peer-reviewed in writing AT ALL.

    There are so many good ideas that they could have taken from ME1, ME2 and the novels. Remember the dark energy problem? That's gone now. Remember the reasons why Reapers harvest life? Gone too. Remember why you need to destroy the Reapers? Oh you know what? Just get it, I don't care how you get it just play it through and compare how it works compared with everything that came before.

    There will be times in this game that you fall in love with the story only to have your heart broken again and again every time the plot goes somewhere silly.

    I still have yet to even mention the ending really, I'll leave that as a surprise, I don't want to post spoilers...
  70. Apr 20, 2012
    This review contains spoilers, click expand to view. I am not surprised that a lot of fans are dissatisfied with the last part of Mass Effect trilogy. I may be the ending, also the day 1 DLC which just isn't fair to all us gamers, supporting the game. However, all these details did not really matter for me when I started playing. I was hooked up and wanted to complete all the side quests, talk with every npc available for me. The story sucked me in and pace of action about the whole setting seem to be really good. The biggest flaw is that starting the game without a save game from the 2nd part really removes a lot of the content. I could not use paragon/renegade options when it came to curing the genophage or deciding about quarians and geth. Party members from the previous part did not appear where they should and I felt really disappointed when my Shepard did not even recognize Legion. But there you go ,I should have played with my save. /// When it comes to plot I found it really exciting and it really gives you the felling that you are fighting to save the galaxy. There are, of course, some plot holes. Just like in the beginning, when Shepard is being trialed but I did not really know why because I have not played the DLC for Mass Effect 2. Only later did I discover that most of my choices do not influence the ending. Never mind, the important thing is the matter to me during the gameplay. I do not feel cheated. Overall, the game could have been better, but it still was an excellent experience. After completing it I had the same feeling like I get when finishing a great book. I keep thinking about characters, story and I want more but sadly have to admit that it's ended.
    I will definitely return to Mass Effect universe in the future. Play it once again with the DLC (câ
  71. Apr 20, 2012
    This review contains spoilers, click expand to view. This is a fair game. I loved ME1, was not disappointed by ME2 and, generally, considered myself quite a fan of the series. The gameplay basically stays the same as in ME2, with the main exception being planet scanning, which was drastically improved. Still, the main cons go like this: - Some central plot point choices are illogical and, actually, hard to believe.
    - Animations are average - the cutscenes have huge pauses in the dialogues which is quite strange for a game so heavily reliant on these
    - Quest journal is technically inadequate. Although the side quests are not central to the game you have no idea what state of the quest are you in.
    - Some storylines are uninvolving and feel like these were only implemented to formally check off some loose ends.
    - Multiplayer necessary for the "better" endings. (I wonder if my memory fails me - I was sure I read somewhere, that it won't...)

    Still, the gameplay is quite adequate (if not new). The setting quite often drives you forward and the involving pieces of the scenario are scattered here and there. And the best part (for me) of the series - the characters are, for the most part, still very good. Unfortunately, the whole experience is kinda let down by the ending. After reading a lot of opinions and hearing Bioware's promises on "improving the experience" in a free DLC I must say, that although the steps promised is the only acceptable course of action these are still not enough to bind me back to the series. Someone compared the current state of affairs with pulling off a plaster - this describes my feelings quite well.
  72. Apr 21, 2012
    BioWare, then, have managed to pull everything together for a terrific finale to their ambitious trilogy. While the individual parts of Mass Effect 3 arenâ
  73. Apr 23, 2012
    Mass Effect 3 is the third installment of an incredible sci-fi role-playing adventure game, where players can make choices that impact the storyline throughout the entire series (there are reportedly over 1000 possible story "paths"). ME3 does not disappoint for 99% of the game -- the graphics, sound, voice acting, game play, and sheer scope are all absolutely stunning.

    The problem is
    that, in the end, it's all for nothing. I will not spoil it for you, except to say that the choices and reputation a player spends more than a hundred hours developing over three games have no real impact on the ending. The final choices are not only nonsensical (actually contradicting several points already established in the game) but you only get the option of up to three basically identical endings regardless of your efforts.

    The effect is much like watching the old show "Dallas" where, in the end, you find out that the entire show was just one long dream sequence. ME3 is a fun experience, but in the end it is just not a very fulfilling one.
  74. Apr 24, 2012
    Well we were promised many things by devs of that game. And because od ME1+2 we believed. The big majority of the game is a damn good ride but still you have the feeling that development needed like one more year. Game is rushed and many corners are cut off not polish into the gold. (Maybe they were intentions for future DLCs). But the most major problem is,that the fate of universe is decided in the last 10 minutes which completely negate all our choices so far. (Why import our choices, why all the hype about importance of our deeds,why ......) Now we are stuck with "artistic integrity" which is completely without logic with so many plot holes that even planets could fall through. Simply the end feels like completely from different world/space/time/hell...I enjoy re-playing of ME1+2 but now I don´t have will nor taste to try ME3 once more. And that´s really sad. Another issue and false ad is about multiplayer which is effectively necessary for "the best" ending. Singleplayer itself cannot provide you that ending there is not enough in-game point for it. (BW is looking into the matter, maybe future DLC which will allow it...) Disappointment is simply too strong. Expand
  75. Apr 26, 2012
    This review contains spoilers, click expand to view. I really enjoyed this game. I think they have a good motive to do the game this way. It's a solid gameplay and fits really good with the war context. Sometimes I miss the RPG factor of the first game but it's ok.[spoiler] The end is good and it's based on Isaac Asimov books (if any of the children read more instead just yelling **** around maybe the score of this game was greater) [/spoiler] . Expand
  76. Apr 26, 2012
    Mass Effect 3 is an average game.

    Is it fun, yeah, in the same way that most other games where the story doesn't matter is fun. That is where ME3 fails. The story. Guess what every choice you made in mass effect #1 #2 and #3 don't matter. You get the same ending as everyone else. With no closure.

    Let it be perfectly clear, your choices mean absolutely nothing. If someone died in a
    previous game, someone who is basically that person only a stunt double shows up and says basically the same thing and does the same thing.

    Does having geth as allies matter over krogen? No it doesnt. You dont ever fight beside your allies, the they only show up in a single cutscene. How many endings are there? Just 1 regardless of what people tell you, all 3 endings are 99% the same, as regardless of the choices you make, the exact same things happen. The game plays just like all other bioware games, where they are a series of short stories tied to a larger story, but the short stories have no effect on any other the other stories in the book, or the larger story of the book.

    Do i recommend the game. For a budget purchase, yeah, you will get some fun out of it. If you can put aside the weak story and terrible ending. The game lacks that something that shows up when a developer really cares about their product. Take the witcher 2 for example. The witcher 2 is a better game in every area when compared to ME3. Bioware should be ashamed, their game comes off soulless when compared to TW2.
  77. Apr 29, 2012
    Well, one more franchise destroyed by EA. Where they put their hands, they destroy. Dumb animations, low res textures made for consoles, weapons sounds all messed up... Ill never buy another game that have EA in it...
  78. May 2, 2012
    So there are enough bad reviews of this game already which all (pretty much all of them) boil down to the ending.

    What most reviews don't mention is that before the ending everything is so good, maybe even epic. Would you really want to miss 95% of a game because of an ending you might not like it?

    Giving it a score of 10 would be going overboard, but I actually missed ME3 after I
    finished playing it. And despite being on "quit" an old engine, the graphics look good, the animations look good and the characters (bar for textures) look good. Expand
  79. May 4, 2012
    It's BAIT and SWITCH at its lowest, a fun game at its highest. Unfortunately the more invested you are into the story and the universe, the worse off you are for it. If its your first Mass Effect game, you don't read the codex, you don't really care about anything other than how it plays and if its fun, your in for a treat. If you got all the merchandise, books, dlc, and get thoroughly into a game for its world, you may find the ending very off-putting. Its not as bad as MetalGear switching out the main character a quarter of the way, but its 3 quarters of rad-ness followed by an 8th of ferocity, and an 8th of WTF?!!!!!! The gameplay is the same as ME2 but polished, duck-cover shooter but weapons are now far more powerful to the point that you don't require combinations within your team to pass levels (again, power you probably don't have if you haven't xferred experience over from previous games, so more fun if you haven't played before). Spawning mobs comes from dark walled patches like every other game. Side games like hacking consoles, and scouring each planet for resources are gone. Choices don't even offer alternate combat paths like cookie-cutter FPS's do in their single player mode. As a full priced expansion, this would be an 8 in my mind, but as a solid sequel, this game falls far from expanding on its engine and system other than technical mechanics that i'm sure developers and critics are hailing it for. If i were rating a movie where i got to shoot stuff every now and choose which rad decisions the hero made, then the medium itself would warrant a 10. But as a video game this is a 3. Let's save polished remakes for programming school shall we? Expand
  80. May 6, 2012
    This review contains spoilers, click expand to view. What started as a great series ended in such dissapointment . . . Mass effect was an incredible game, great story, interesting characters, cool upgrades and a nice ending that nicely set up Mass effect 2. ME2 changed the gameplay at little bit and user interface. But I was cool with it, some of the changes made sense streamlined game play and invetory. Characters all had a nice back story. The ending was worth all the extra work to get the achievments. And then there''s ME3 . . . every thing about the story seemed "rushed" like the folks @ bioware were saying "come on, hurry up, lets wrap this up so we can move on to some other game". I understand that it was made clear that this would be the last ME, but why did it seem like such a slap in the face. I havent mentioned any of the changes and improvement made to the game because it doesn't matter at the end. All the work you do seems to have no effect/reward at the end of the game. Once I got to the "final decision" I wasn't sure exactly what my options were. The choices seemed like bad, really bad, and dear god no! It took roughly a week to complete, but once it was all over I haven't played it since. Expand
  81. May 9, 2012
    don't buy this if you are a fan of the series. I waited off buying it, and finally gave in. I felt cheated that is all i can say. After Dragons age 2 and this I will not buy another Bioware game again.
  82. May 18, 2012
    people, please dont listen to the trolls and check it for yourself. buy it, pirate it, loan it, whatever, but you must try it and dont let others make your opinion. the game is fantastic. pure 9 but il give it ten, just because of them.
  83. May 15, 2012
    Stop paying money to critics to up your review score
    EA and bioware ruining the gaming industry. There wont be a fix for the ending either. Never buy their crap games EVER
  84. May 15, 2012
    faults, not a good game. The writing, poor and drab, the quality is bad. Now we have an awful game. What will we do? Never buy an EA game again. Sorry and goodbye
  85. May 16, 2012
    When they looked at all the possible endings of ME2 they said something like "Too many variables! Too many variables!" so they created a points system to reduce the number of endings to ONLY ONE which is why user score is mostly red.
    BUT you will not realize you are being tricked until the last 3 minutes of the game so apart from these last moments the game is absolutely awesome.
  86. May 16, 2012
    Improved customization mechanics. Builds on choices from previous two games through (most of) the epic story. Great replay value and adds enjoyable multi-player.
    Vast tracts of great cutscenes and dialog (although not for many trivial side quests) make for a dramatic and touching conclusion to the ME series.
    Last couple of minutes (scheduled to to be expanded with DLC) and a retarded
    quest log mar otherwise superb game. Expand
  87. May 19, 2012
    I've read all the reviews here and I must say, I'm agreeing with the guys in the middle. Mass Effect 1 was a strong opener. Yea the movements of the NPC's became old rather quick, the dialog was good, not amazing but good. Some conversations were very well done, such as the one with Sovereign. A very expansive world was offered to the people as well. You would drop on planets and moons, ride around in your little mako tank, and even get to jump off a cliff once in a while. Not to mention all the stunning ruins they implemented. The combat system was lack-luster, however. The new system in Mass Effect 2 was (in my opinion) that games single redeeming quality. Now Mass Effect 2 was honestly the weakest installment of the series. The expansive universe you were able to explore in its predecessor was completely cut out. You also lose the ability to really customize... anything. Your weapons are all cookie cutter, and ammunition is now an ability instead of a mod to your weapon. Though the designers had succeeded in expanding the dialog, they were unable to capture the sense of camaraderie you had in the ME1. I will, however, note that his game included peril at the end. If you hadn't interacted with your companions throughout the game, they die during the final mission. Now onto our current topic, Mass Effect 3. ME3 was most certainly the cleanest of the games in graphics no argument there. Yet somehow Bio Ware managed to ruin the entire story for its players. None of the major (and I stress major, minor decisions influence the game only slightly) decisions you made in the past two installments really matter unfortunately. Udina still ends up being the councilor, Cerberus is still a thorn in your side, and saving the council in the first game has 0 impact whatsoever. Its sad honestly. This release was truly disappointing. The new battle system in ME2 was shifted to play more like the Gears of War franchise. It was a clumsy adaptation. Secondly, the downgrading of the grenades for the solider. The old grenades would glide on the air in the direction you tossed them. Perfectly futuristic. The new grenades work the same as... well... short range Halo grenades. You will also notice some rather frustratingly lazy decisions throughout the game. In my mind, the most noticeable one is when your on Thesea.

    The mission where you are sent to the Asari home world to retrieve a prothean artifact is what I'm mentioning here. You might recognize that little green V.I. when you are working that mission. To my surprise, they didn't go out of their way to make something prothean in nature. Instead, they used the same model as the combat drone and Liara's little helper drone. Its truly sad to see a fantastic game degenerate into something so... mediocre. Though Lets not forget the Pro's of ME3. We do have a multiplayer mode now, allowing the game to have real value to a larger audience. Not to cut my little Pro section short but, I believe it may have had a negative effect on the game as a whole unfortunately. Next, we can customize our guns again. Though ammunition is still class specific in story mode, and temporary in multiplayer, the guns we use are not from a cookie cutter. I miss my plunonium rounds... Next we get our old crew back, mostly. I wasn't largely into the new crew other than Thane and Jack, the only interesting members of the new crew in my opinion. Next, we have a larger citadel. Though not as wondrous as that beautiful place we had all the way back in ME1, its not the joke you were handed in ME2. Finally, we get to play with a real prothean, and learn about their past if nothing else. (It is DLC). Overall, this game deserves a solid 6/10. You improved from the filler that was ME2, but failed to meet the Majesty of ME1. I've played the entire series, and I must say, for the first time with the newer games I've played, ME3 fails to live up to the very first game in the series.
  88. May 19, 2012
    -------STORY 9.0------- This is one of the few games in which talking about the quality of the game's story instead of the trilogy doesn't make sense. If anyone plays this game without having played the previous 2 games... they're doing it wrong! The story plot is amazingly well written and really makes you care for your followers, it has what most games don't: It sucks you into the world of Mass Effect turning it into a Star Wars of the Gaming Industry. Definitely not a game for children, not that it has too much violence or strong language, but because it's really emotional, the difficult choices you made until this game will hunt you down and will be reflected on the game's direction. What made the fans so mad was the fact that these choices don't affect the end of the game. Being a renegade or a paragon player the ending is always the same, not that the game developers don't have the right to control the ending but at least the decisions should be reflect in a more intense way. Instead of being a whole, the plot of ME3 is divided in individual smaller plots that don't connect with each other, being the final one only related to Shepard and the fate of the universe. -------SOUND: 10.0------- More than in the previous games, the soundtrack binds you to the game in such a strong way that makes this game one of the best games I've ever played. With time I've come to notice the importance of music and sound effects in movies but even more in games. It's subtle, but it's the final and most important connection between the game and the gamer. The soundtrack doesn't need to be good while listening to it separately, it wasn't made with that intention, it was made to emphasize the emotions or even create them for a more realist and/or dramatic way. A true piece or art. -------GAMEPLAY: 8.0------- I wouldn't say it's just another shooter, cause it isn't, since you have that interaction with your teammates, special abilities (aka biotic powers), etc... it's just that it could be better, I really don't know what to write. The cover system is better but still with some problems, the existence of the heavy melee attack and over-the-cover melee gives a cool and rapid-pace feeling to the game as well as brutal, but it alone doesn't change much, I think the best new addition to the gameplay was the roll / evade move, that really lets you go all-out in a stylish way against your enemies. In non-combat situations the game gets too rpg for my taste, not that I don't mind making little errands but, specially in this game where the fate of earth is in your hands, chilling out in a bar may not be the best idea. In conclusion, you can play the game for fun as well as for interest in the story plot. -------GRAPHICS: 7.5------- Good, solid, could be better in humans, much better... It's OK for me but it's not what makes the game pop out. Don't get me wrong, though. I think it's a little better than in the previous games as it should be. -------ART-WORK: 9.5------- This is a special note that I don't think I'll be using in future reviews, but I bought the Art work book of ME3, and it is amazing. It really shows the readers the Universe and it's every detail, it shows what the players don't see while running through the lands of Tuchanka (for example...) it's really revealing. It's those things that make the game big. I really can't understand it fully but it's really impressive. Thanks for that Bioware. -------CONCLUSION------- For anyone who hasn't played it yet... please, for your own good... buy the Mass Effect games. It's a generation, it's a MUST-HAVE Expand
  89. May 19, 2012
    I don't care about Day 1 DLC issues or how bad Origin is. The point is this game is fun. The multiplayer brings hours of replayability and the singleplayer finishes the awesome trilogy that is Mass Effect. I don't care about the ending controversy either. I have faith in BioWare fixing it with the Extended Cut update.
  90. May 20, 2012
    Mass Effect 3 can best be summed up in one sentence; a slap in the face to fans. Major decisions made in previous Mass Effect games barely matter, as the story either glazes over or outright replaces player-made choices. Neutral choices seem to be absent from most dialog, removing a lot of the Role-playing from the Role-playing game. Renegade choices, which were mostly a Machiavellian "ends justify the means", "I did what I had to do" mindset in previous games, now come off as just plain, absurdly evil decisions with no real justification. The pacing is bottom-tier as well. The opening level, which is supposed to be an amazing, exciting scene is reduced to a railed tutorial level. Scenes, which try to depict Shepard as suffering from the stresses of saving the galaxy, come off as hilariously bad, as if written by someone who had never heard of the proper definition of PTSD. Strangely enough, there are some beautifully-written, tear-inducing missions and scenes, scattered about the rest of the game, making the overall experience feel very jarring. As many, many other people have stated. the ending is just god-awful. It feels incredibly rushed and (without spoiling much) adds a Deus Ex Machina from nowhere, watering down any possible chance at a well-written, open ended ending and ending up with an "A", "B" or "C" cookie-cutter end. It's incredibly sad to think that most Creative Writing 101 students could come up with a better ending than what Bioware and Hudson pulled. The most ironic part seems to be that, of all things, the multiplayer is the most enjoyable part of a supposed RPG game, as the multiplayer is surprisingly well-made and has a high replay value. Being an idealistic man, I honestly hope that Bioware didn't mean to make the game as bad as it was. I hope that the ending was so poorly-written, so incredibly bad because EA demanded the game meet a very exacting deadline, causing parts that required great care and thought to be sloppily churned out. But with Bioware and others scoffing at fans' disapproval, labeling it as just "whiners" or "a vocal minority" and Bioware planning to release "Ending DLC" not to retcon the atrocity of an ending, but to "clarify" it makes me lose any hope of seeing this injustice made against the fans, the story, the RPG genre, the medium, and the art of story writing as a whole from ever being rectified. Expand
  91. May 21, 2012
    This review contains spoilers, click expand to view. The ending isn't the only problem (though it's a big one, because it takes away what the entire series was founded upon)
    The entire game is so unlike the other 2, and limits character choice to the point that it seems you aren't in control of your character (limited dialogue trees and shepard talking without choice are very prevalent in this game) Not to mention the ridiculous amount of gameplay and plot issues that overall make this game below average (in my opinion.)
  92. May 22, 2012
    I'm a little late to the party, but I wished to give a unbiased view of the last instalment of one the best series in modern gaming.

    I played through ME1, ME2 and pulled my saves over before beginning ME3

    Mass Effect 3 suffers from some over sights and issues surrounding its storytelling. There are now time based missions which your never informed of how long you've got, but with
    fairness to Bioware while annoying probably more accurately represents the galaxy this time round as the Reapers have returned so worlds are falling on a daily basis so missions disappear as the reapers strike, or world situations change. On the subject of worlds scanning planets has changed to a radar pulse from the ship which attracts Reaper attention, while the side missions of merc bases, crash ships etc from ME1 and ME2 have almost completely disappeared, exploration this time has been severely reduced, un fortunately this was one of the merits of Mass Effect that is was a RPG shooter with exploration, your railroaded into following the story with very little room to manoeuvre in the traditional role of exploration, while i'd like to do this with the current state of the Galaxy you'd be hard pressed to be wasting time exploring. The combat system is improved but the streamlined controls seemed to have made setup of hotbars impossible, this i found frustrating in heavy combat as the hotbar layout isn't how i'd have it setup, a minor point but another change to the series. other than that it plays better than previous games, and your loadout of weapons affects your ability cooldown timers, interesting idea as it makes you think about the weapons you need, upposed to taking everything, you also rely on squad mates taking the weapons you don't (you can take everything but your cooldown as twice as long.)

    Story wise Bioware have yet again told a interesting, compelling, and in some respects a very emotional story. My first playthrough I lost friends along the way, and the Voice acting in my opinion was some of the best in the series, those familiar with the series know of the romance options and the romance I had between Shepard and Ashley was truely believable, from the dilogue to the way it was read by the actor, when you loose friends you felt the loss rather than just seeing it, some made me question my decisions. However this brings up one of the flaws that bothered me probably the most in ME3. the dialogue options in alot of situations seemed a little short and didn't cover the questions properly while other times the options simply wouldn't be what I as shepard would have said, there is a particular area of the game, I won't mention that is quite pivotal in the plot and you can mention it to your Love Interest, but they response with one line in a dismissive response, bearing in mind it's relation to the plot it just feels rushed and not fleshed out as needed, infact it would partially explain the end.. Don't let this put you off though the gameplay is good and the commentary is excellent between you and the crew, it just feels some points weren't fully realised by Bioware, or simply pushed through by EA Games.

    Choice from previous Games DO MATTER. Regardless of what people have posted, many things you have done in previous games effect the current game, did you keep the Genophage data from Maelon in ME2? that changes things, did you Romance Ashley in ME1 but someone in ME2 as well? it changes things, does it totally rewrite the story? No. but with this game closing the story on Mass Effect and Shepard it's hard to follow all paths as the ending simply wouldn't be the ending they wrote in fact you'd need about 40 endings to cover it. and you can't really conclude Mass Effect with that regardless of how we feel, if you had 40 endings.

    The Ending;

    I'm not going to ruin it for you, play it youself make your own decision, but it is the opinion on most that when you finally get to the white light into the sky (vague enough) you should shut the game down, and just agree you won and the Reapers lost. The end gameplay is in serious question from long time fans including myself, with a few theories on what actually happened. Bioware have promised free DLC to explain the ending but that should give you a sign of how poorly put together it is. The last 5 minutes ruins probably one of the best gaming series to have been created.

    I give a 7/10 as the exploration and dialogue options has diminished the Mass Effect universe in this release, while the Story (up til the white light into the sky) and the emotional bond with your team are truly the best of the series, combat is the best of the three as is the graphics.
  93. May 24, 2012
    The series is totally undone by its nonsensical ending. The low scores reflected in user reviews reflect the huge disappointment from fans. What could be have potentially been a fantastic game to end the best series ever was let down by a rushed and totally unsatisfying ending.
  94. May 24, 2012
    This is a truly superb computer game. I admit that I am often very critical of story-telling, character arcs, plots, game-play. I don't have much free time and have to spend it wisely. In addition, I'm not particularly intrigued by Sci-Fi. For all of these reason (and especially after reading the reviews here), I thought I'd better not play this game. I did finally purchase it, however, and have to say that this game was in quite a few ways superior to either Mass Effect 1 or 2 (which I also played recently). I think the philosophy of the ending options are sound and faithful to the overall story arch. It is in fact better thought out than countless other Sci-Fi story endings. The characters are superb, their motivations are typically clear, their dialogue is often hilarious. In short, if more pulp Sci-Fi novels were as good as this game, I'd probably read more of them. I have never spent the time to review a game before on this or really any site, but I am reviewing this game based on the fact that so many people wrote such hate for this game. I cannot account for it and thought I'd add my two cents of response. Buy this game and enjoy it. It deserves a much higher rating than it has received. Expand
  95. May 26, 2012
    Extremely disappointing. The RPG elements have almost vanished, the plot is nonexistent, the ending is an outrage, the plot holes are pervasive. This game is proof that good graphics and effort on so-called "gameplay" (read : introduce gears of war like combat system) do not make a game.

    Such a shame, the legacy of the two previous installments deserved better than that !
  96. May 27, 2012
    If you liked the two previous game you're likely going to like this game as well. It wraps up a lot of story lines and its a marvel to watch the very fate of races being decided but whatever you feel like doing. The production values are high all across the board, brilliant musical score and typical bioware style writting. The graphics does take a bit getting used to as they differ a lot from the previous games. Yes yes the ending is maybe not the best part of the game but definitely not some that make this game deserve a 4.0 it easily beats what otherwise on market right now. Expand
  97. May 28, 2012
    I think this was a great third game is the best video-game series of this generation. I was disappointed by the ending and hope they can wrap things up better with the coming DLC. Still recommend the game though!
  98. May 30, 2012
    I haven't played the single player (though i did watch my roomate play it), but I have played the mulitplayer so much. I love the mulitplayer and it deserves at least an 8 for that. I watched the ending and I thought it wasn't that bad.
  99. Jun 5, 2012
    This review contains spoilers, click expand to view. This game has one of the best endings ever. Bioware is going to release an Epilogue DLC soon. I can't believe this game is criticized so much for its ending. For those who didn't like it, watch this: Expand
  100. Jun 6, 2012
    There was some great moments, but overall it was a disastrous end to a great series. All of the choices you made in the first 2 games didnt really have any impact on the course of the last game. The game has changed from a rpg'ish actiongame to a pure actiongame.

    On top of that the ending is the worst ending ever. I had way more enjoyment watching a video-rant on youtube which listed
    all the reasons why the ending sucked. Expand

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.