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Mixed or average reviews- based on 4967 Ratings

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  1. Mar 13, 2012
    Completely killed the entire series with only three extremely poor and stupid ending choices. It doesn't matter what you do in this game of any previous games because they mean absolutely nothing.
  2. Jul 5, 2012
    The main problem of this game has to be the fact that they left out Drew Karpishyn, the guy who wrote the first two games, I knew right from the beginning, that it didn't feel right, wen I figured out EA put their dirty little hands on everything mass effect, That was the end of it. I invested to much time and money on the series, only for it to be sabotaged by EA and their minions. I loved the mass effect universe, it got me through tough times, it meant a lot to me, I know that sounds gay but its true, The first two games hit the right buttons for me.

    But now I feel worse. The extended cut was the nail on the coffin, and now some **** is already laying out the plans for a mass effect MMO. Extended cut.... More like extended disappointment.. Thats my two cents anyways...
  3. Mar 8, 2012
    After reading most of these user reviews while playing the game i couldnt belive what i was seeing. I thought the sheer production value and epicness of the game/scope and how promising the end was stunning to say the least and while i missed most of the exploration and RPG elements from ME1 and ME2 i understood why they were dumbed down since you have more pressing matters to attend to and running around wasting time would break my immersion. I wasnt suprised when i saw that the from ashes dlc would be an extra feature, i am a bit puzzled as to why they chose a prothean for this DLC, while not critical to the plot, it does answer a lot of the main questions i had about the epos. Since they made such a huge deal around the protheans and its mysticism, the more i talked with my prothean squadmate and got immersed into his story i was more and more suprised why this wasnt part of the main game.
    Ive been a fan of the mass effect genre since the first game came out, ive read all the comics, books studied the lore and i even loved mass effect 2, perhaps not for the dumbed down RPG elements, but the game was genuinly challenging and fun, characters and storytelling and voice acting was stellar.

    When i looked at my time played how it felt and how my war asset bar was nearly full, thats when i first started to worry.
    After a certain cuscene with tali i was so moved i nearly broke a tear, thats how immersive the game was.

    As i progressed feeling soon my long pondered, unanswered questions would or would not come to a close, i got more and more worried since the last hours felt somewhat rushed but was put to a rest when i got the grand epic feeling when the fleets arrived at earth. I was nearly standing in my chair, awed at the greatness of the moment.

    Then came the final assault on earth. This was also grand in scale. Ive wanted to see earth in mass effect ever since i glared at its magnifisence on the lunar base mission in ME1. The war torn earth looked grim and desperate and upheld my expectations. Then came the ending. Not since the conclusion to the ace seeries, sopranos have i felt such a black hole in my stomache. I felt betrayed at first waiting til after the credits. I searched all the forums i could about what i did wrong how i could get this abysmal ending and how i could fix it, seeing as i had nearly 100% completion and full paragon. Was this a bug? A mistake on my part on an important desicion? I pondered this for many hours until i was forced to accept, that was it. This was the ending to the biggest sci-fi epos in gaming history.
  4. Dec 31, 2012
    It wasn't bad, and it wasn't superb either. I cannot comment upon the original ending because I played it with the extended ending. Having said that my complaints with the game have to do more with character interactions, scope, and pacing than anything else. First, unlike Mass Effect 2, Mass Effect 3 never made me care about the characters all that much. The magnitude of the Reaper War made characters and their own personal problems quite trivial. This point begs the question of scope. The game attempts to achieve an epic feel while maintaining familiar with the main characters. Unfortunately, it fails in this respect. Despite its giant space battles, the game never created an atmosphere that conveyed the gravity of the situation the characters found themselves. Then again, this could equally be my failing as much as it is the game's. For after two previous installments of Shepherd saving the cosmos, I am kind of used to the stakes being very high. Lastly, the pacing just felt off to me. The final battles did not seem to build all that much dramatic tension. Also, we learned too many important facts too quickly at the end for their significance to be comprehended. Having said that, the game is still good. The plot does make sense. The voice acting is really good. The action is engaging. I had fun. Unfortunately, it was not the masterpiece most of us were hoping it would be. Expand
  5. Mar 15, 2012
    Excellent game till the end. Oh boy how can someone screw the 5 years long series of 3 parts in a five minutes is beyond me. Well, RIP Bioware, I am finished with you.
  6. Mar 14, 2012
    A decent game let down by one of the worst game endings I've ever seen. The ending is incoherent, inconsistent, and incomprehensible nonsense that really wrecks any sense of accomplishment.

    Other than that the game is okay, but my least favorite of the three. Plus there's the issue of the cheeky paid for Day One DLC.
  7. Mar 19, 2012
    Game was quite good actually. I thoroughly enjoyed the gameplay, they story and the ending. Everyone is just sad that a great series is finally over, so they are giving bad reviews. It's a grief cycle, and they'll eventually get through it. If anyone can tell me an ending they thought was super great and better than the rest of the movie/story/game, I'll give 'em a medal. The journey there, not the destination, was what was important, and it was a journey for the ages. Expand
  8. Mar 30, 2012
    Somehow, everything good about Mass Effect left with the writer that was responsible for the opening part of the trilogy. I cant think of any positive thing about ME3, none, only the terrible things remain. Suddenly, I realized how poor of a sci-fi ME is, things that didnt matter suddenly became game-breaking for me. For example, the animations, the "every species speaks english", the sci-fi clichés, the bisexuality, etc. All in all, the story is just plain boring, not to mention it has many plot holes. Dialogues were terrible and the ending was a colosal dissapointment, something for people to gloat about for decades to come. Expand
  9. Mar 7, 2012
    Everyone at this points knows the general concept of what Mass Effect is at this point, so I don't need to spend time covering that. In fact, the core audience of this game has probably played the two games leading into this, and have a good feel for the game represents. So let us start there and talk about what has changed. There was significantly less development time this iteration, and it shows. Mass Effect 2 had an incredible prologue, that was polished to a mirror. Doing the space walk and having the sound mute, was a cinematic work of art. Mass Effect 3 shows it's rushed development immediately. You are cast straight into the game, given a short cutscene for the long awaited arrival of the Reapers. That's right, it isn't a big moment at all. Mass Effect 1 had more suspense going into the first mission, and that was just supposed to be a routine scout mission. The Reapers just show up in the back ground and start shooting stuff. Mundane and unimaginative. The dialogue and writing are atrocious, with the whole game feeling like it was written as a poorly made fan-fic. Inexplicably, actoresses like Jessica Chobot are cast in major roles in the game-despite being wholly inexperienced, and frankly, bad. The graphics are several notches down from what you'd expect in a 2012 game. Games like The Witcher 2, which don't even have a fraction of this games budget, and able to produce better visuals. The combat sections are keep distinct from the story, to a degree that you are either watching or playing, never both. The combat is repetitive and formulaic, often consisting of shooting down a corridor until a time limit expires. The cover mechanic is generic, and the game falls back on this gimmick too much, to cover for its linear, uninspired level design. Ontop of all this, the game has had its content sharded, to be sold back to you at a higher price. To get the full experience, with all additional content available on day 1, you will be paying in the hundreds of dollars. Expand
  10. Mar 8, 2012
    I've already scored this low on the gaming store's site I bought it from & will actually give point form why it gets low scores here.
    -EA conducting aggressive anti-consumer behaviour against users who display "discontent behaviour" in any official forum. Lowers enjoyment of playing game.
    -Significant day 1 DLC/add-on items that should be part of the game but EA is requiring cash for.
    (i.e. the Razer branded item's bonus guns)
    -"Professional" reviewers seem to have been paid off for positive reviews
    -Graphics toted as being "top notch". It's Unreal Engine... I haven't played a game using this engine that HASN'T looked good. ME3 is just average when placed beside many of its competitors
    -Over aggressive DRM (yes it effects the game score as it affects how often & where I can play the game)
    -Game is not a 10 out of 10 by a long shot so it should consider itself lucky to be getting the 2 I'm giving given the negatives.
    Disclosure: I have only played the demo; am still working on my Mass Effect 1 play through before proceeding to ME2 then ME3. Own most the content for all 3 (lacking Razor rifle for ME3 at this point)
    Example of Unreal Engine 3 games I've played for comparison: Alpha Protocol, Batman: Arkham City, Blacklight: Tango Down, BlackSite: Area 51, Borderlands, Frontlines: Fuel of War, Tom Clancy's Rainbow Six: Vegas 2. (Probably more too)
  11. Mar 13, 2012
    Mass Effect 3 seems to have a lot of haters. I see no reason to give it a low score for the early DLC and I'm not even going to waste my time explaining why, as for the ending I understand why people are mad about it and it may take off some points, but you can't pretend you didn't enjoy the game over the grudge of not getting the ending you dreamed of. I do however, agree that this was not the best game in the series for the story. It is however a great game overall from the amount of fun I've had playing through it. The action was intense, the story wasn't the greatest but I still enjoyed it, and of course they always fixed the problems with the last game, so overall Mass Effect 3 is a solid shooter RPG and still an essential game to the series. They may have made choice making less noticeable of importance, and of course focused more on the combat rather than the love of the story, which I believe was a big mistake. However, I still enjoyed the game very much and feel that I've gotten a good game for my money. They could have improved on the story, choice making, and of course not done a half ass job on the ending. Though I have to say if anything, this game deserves to be in the green. It's not as amazing as Mass Effect 2, but it's not a failure either. Expand
  12. Mar 14, 2012
    I am giving this game a 7 instead of a 10 because of the ending. We were promised 14 different endings, tailored to your character archetype, how you played the game, and the decisions you made. Instead, we got two different endings. You can win, or you can lose. This depends only on whether or not you have completed enough missions by the end of the game. If you win, you can very slightly alter the end-cinematic depending on the choice you make after the final battle. Your decision, however, has no impact on the story, and everything that you did in the game is basically invalidated by this frustrating conclusion. It's a highly disappointing end to the series, which is why so many people are upset about it. Now that the bad stuff's out of the way, let's move on to the good. The game was very fun. I beat it in three days, and I slept only a few hours each night because I simply couldn't put the game away. The story was extremely captivating, the combat was really visceral, and the dialogue was fascinating as always. This game does credit to its predecessors, which were also paragons of the shooter RPG subgenre. It's a real shame that they ended the series on such a terrible note, but that doesn't detract completely from the game's other virtues. It was fun, and I have no trouble recommending it to friends. Expand
  13. Mar 6, 2012
    Do not listen to the people giving this game a 10 they are lying or bioware ea employers or just plain stupid this game is horrible its the worst in the series bye far their are no RPG elements left in the game at all even when you pick to play the game as an RPG they don't are about the pc you an not use your mouse wheel to scroll you ant access the journal with the j button on your keyboard you cant crouch any more like you could in the first game witch i liked the graphics and textures are appalling if you have any sense you will not bye this game if you do wait for it to be on sale or rents it other wise you are wasting your money honestly. Expand
  14. Mar 7, 2012
    For longtime fans of the series the story doesn't disappoint, regardless of how 'dumbed down' the combat and user-interface has become since Mass Effect 1, for those invested in how there Commander Shepard's story ends, they will not be disappointed!
  15. Mar 6, 2013
    This review contains spoilers, click expand to view. When Mass Effect 3 was first released, it truly deserved the poor scores it was getting. Not because of the game technology or graphics. Both of those had improved over ME2 (except the conversations, those still feel terribly clunky). What really earned it such terrible scores was the horrible slap in the face issued to long-time fans by in (my opinion) EA. In what felt very much like a rush job to avoid a launch delay, ME3 was released with an ending sequence that went against every promise that was made to fans since day one, which obviously upset the fans. Now I do understand that newcomers to the franchise have a hard time accepting this concept, but if you hadn't supported BioWare from very early on, and become a fan of this particular story during Mass Effect 1, you likely wouldn't understand. Personally, the original ending left me feeling a little bit empty. Having expected so much and gotten essentially nothing, it felt as if the machines were correct all along. In the end, all the struggles accounted for nothing. However, in a truly groundbreaking move, BioWare listened to it's fans and supporters. As they always had before EA gobbled them up, BioWare cared what we all felt about their creation, understanding our investment in it. In a move that shocked the industry, a new ending sequence was released. It did not solve every problem, nor could anything be expected to do so, but it did answer many, if not all, of the questions left by the original. It seems that this incident has been so quickly forgotten by everyone, but BioWare deserves the proper recognitiion for what they have done. Original review:

    "Having played all three mass effect games, I waited with great hopes for this final installment. We were promised a final conclusion to the story that would leave no loose ends. Instead, we were given the exact opposite. While the gameplay and graphics show minimal improvements over ME2, the storytelling, conversation, and squad relationship systems have all suffered. Mass Effect 3 was truly an epic disappointment, one which concluded with a slap in the face for long time fans and players"
  16. Mar 10, 2012
    i feel sad about all this. The game is crap, and i feel fooled by the developers which ruined the story and the ending i was hoping, but mostly i'm almost angry for all those big whoop reviews by the critics. This game is just half the value of mass effect 2, maybe less. Mass Effect 2 was actually a massive game, this one is just crap. It's like they made a parody out of it. Hey, it's not a completely bad game, it's still playable, but to me it's just mediocre in everything it tries to achieve: it's a bad fps, it's not an action game and it's not even remotely a decent rpg (every skill choice is irrilevant, the game is too easy, period). In fact Mass Effect 2 was better in everything except for the shooter part, which i repeat is still not worth the money in mass effect 3. Dumbest story ever, completely uninteresting characters, no choices to make, bad outdated graphics.... This game values 5. Everyone is giving less, my guess, because the irritating aspects mentioned above: undeserved good reviews by the critics, betrayed trust by the developers (i f*****g kept mass effect 2 installed just to import the character, only to realize how worthless this was). This is an absolute let down, just an unnecessary game, which probably will get too much attention for it's value. Expand
  17. Mar 17, 2012
    Mass effect is an amazing series, and ME3 does well to live up to it's stirling reputation. While the plot has a few holes in it, anyone thinking that the first 2 did not, is sadly blinded by fanboyism. The game retains the move towards 3rd person shooter that the series made in 2, this feels more fluid and clean. The inclusion of MP added some life to the game, but beyond affecting my Galactic Readiness, I cant see myself playing this for long.
    While a great many people are upset with the ending, I found it to be quite satisfactory. You'd swear that the ending was "it's all a dream and everything you been through is for nothing". But the game ends with a conclusion to the current story, and leaves the future very much in the air. All in all, a great game, of the spirit of Star Control 2. Just dont expect perfection. The minor holes in Plot, and bugs in the game keep my scone below the 9, it would otherwise deserve.
  18. Mar 6, 2012
    its an "ok" first-person-shooter with a movielike displayed story and absolutly no innovation. with other words: its the call of duty of the action-adventures.
  19. Apr 18, 2012
    Let's be clear. The game was really fun. At least for me. I loved the comabt, and for thee first time it didn't bore me (like it often did in ME 1 and ME 2). And the story wasn't too bad either, and trying to unite everyone was interesting and Cerberus was also an intriguing part of the story. -1 for even less dialogue choices ( they already started with this in ME 2). Often it didn't feel like an interactive RPG. But I can forgive that, it didn't bother me that much, as there were some great interactions with the characters in this game. And -1 for the ending. It's just stupid that you HAVE to do one of these 2 (or 3?) things, none of which leaves me satisfied. It's not TERRIBLE as many people say, but it's still NOT GOOD. I understand the cycle and everything, but you could have thought of something better Bioware... 8/10 for an overall great and fun game, which could have been ended on a higher note than this. Expand
  20. Mar 15, 2012
    One of the greatest stories of all time, ruined by an ending that invalidates everything the player has accomplished through the span of all 3 games.

    Does not matter one bit any choice or decision you made on your playthroughs leading up to the final chapter, your actions meant nothing because bad logic and space magic.
  21. May 28, 2012
    Feels more like an expansion than a standalone game which is why I'm giving it a 7. However, I very much enjoyed it, just as I enjoyed Mass Effect 2. It reminds me very much of He-man the cartoon I watched as I was growing up because you do get a lot of morality spat in your face which, whilst at the time can come across as patronising and vomit inducing, actually fleshes out the experience. For the most part you are asked to make decisions which generally don't affect how the game will play, but everynow and then you are faced with making a hum-dinger of a choice which is where Mass Effect always excels. Most games require a simple choice of this or that which doesn't affect the outcome all that much, but here you are faced with choices between entire races which feel like big decisions to make and you might be thinking about the choice for a couple of minutes. And if a game can cause you to pause and think about the consequences of what you're doing for more than a nano-second then it has done good! The game itself is really more about living the story than it is being technically proficient, and I don't remember dying at any point - although I probably did. But if I did then it was only once or twice so it wasn't particulalry challenging. It did feel a little dumbed down from ME2. But for me it was a fine ending to the franchise. Not great, but fine. I would still recommend the whole lot to any gamer out there as an excellent example of an immersive experience. Expand
  22. Nov 18, 2012
    This review contains spoilers, click expand to view. So, a few months have passed since this game was released, and I have decided to do a straight up and honest review of this game. I have a full 1080p play through on YouTube that backs my review.---------------Mass Effect 3 is a mixed bag of nuts. visually it's stunning and well choreographed. the voice acting is mostly superb. The soundtrack is spot on and will leave your spine tingling, but is also reused when it shouldn't be. There is constant chatter between characters. the combat is fluid and enjoyable. The humor is refreshing at times even when the game is trying to be serious. Every area of the game has been refined compared to 1 and 2, and yet somehow this game has not ruined the fun of replaying the first 2 games, because all three games are unique and special in their own way. --------In spite of what Bioware did right with this game, It is disheartening to think of the corners that were cut in a few spots. Be it a budget issue, or a time crunch factor, there are at least 2 noticeably gaping holes in ME3 that made me rage like only a nerd can. --------------------The first is the unmasking method of Tali, which was done so cheaply and nonchalantly that long time fans of the series instantly felt betrayed, especially Tali'Mancers. no one asked to see every Quarian without a mask, Just Tali. Instead we got a stock photo from the internet, with a couple fingers lopped off and some some half baked photo-shopping. The second Major blunder is the writing in general. Words cannot describe how poorly written and contrived the storyline of Mass Effect 3 was. The First 2 games build up in anticipation for an incredible and epic climax. When you finally get there, you are punched in the stomach, kicked in the groin, It's revealed that all the main characters in Mass Effect are idiots (i.e. - Shepard finding out how to kill a reaper, then never bringing it up again like it was a fluke, this happens twice) and then, after the fecal matter finally stops showering on us and the game is over, we are told by a pop up window to pay more money for DLC even though Shepard just died because the Catalyst is stuck in a logic loop. Again, I have an entire playthrough on YouTube that backs up my opinion.---------------All in all, a masterpiece of a game, but ruined by a storyline and conclusion that will make you wish you never played ME1 or 2 so that you never had to experience such a heartbreaking case of bad writing. Expand
  23. Mar 29, 2012
    I do not understand why everybody apparently hate this game. Apart from Journey, this is without a doubt the best game of 2012 so far, and I don't see any game in the horizon to top it (maybe Bioshock Infinite). The story is great, the gameplay mechanics is improved from ME 2, and the voice acting is just as great as you would expect from a BioWare game. Even though I doesn't play multiplayer and had really low expectations to the multiplayer in a ME title, the multiplayer is actually great and something that will make me come back to the game every so often. A worthy conclusion to the best game trilogy ever made. Ever!! Expand
  24. Mar 16, 2014
    I'll try to make this short: if you are into ME games, you must buy this one. Simply because the game is pretty great. I'd risk saying its the best one of the series but the ending kinda killed the joy of many players around the world. Could've been better, but crap happens. Some people might understand it, some won't. Still, a great game and deserves the respect of being a good ME game. Hopefully EA/Bioware will learn from their mistakes and not screw up their next installment. By that I mean, not making redundant, bleak endings and launching day 1 DLC's. Expand
  25. May 22, 2012
    A good action title with gameplay massively polished since ME and ME2 and similar cheesy epicness, this time the scale is a bit larger so even more epic, really. Until you reach the ending, which leaves a sour taste in your mouth and basically makes you never touch a ME title again. Not the new one with the smoother gameplay and not even the previous ones, since they are now also ruined for you story-wise. Replay value is actually *negative* since there is no reason to replay ME3 but you won't replay 1 or 2 anymore either. Yes, I also didn't believe it can be so bad as people complain but it IS. What utter garbage. Expand
  26. Jul 11, 2012
    The only reason Mass Effect 3 doesn't get a perfect 10 from me is the ending, plain and simple. Even since the release of the extended cut, I can't help but feel that BioWare didn't give this series the conclusion it deserves. That said, the game is absolutely fantastic, and by far the greatest sci-fi RPG to be released in a long, long time.
  27. Jan 31, 2013
    God this game just isn't very good at all and seeing it in the top 10 for 2012 kind of sickens me. Yes, the combat is equally as fun, maybe a little more fun that its predecessors, but the skill system is this stripped down 3rd person shooter now. Also, the great storylines and side missions that were the absolute best part about the first two games are pretty absent from this one. The side missions are so dull and I just rush through them not caring at all about my dialogue choices, and the main story is pretty sub-par as well. Let's all face it, Bioware has sold their souls to make some cheap bucks. It started with the horrendous Dragon Age 2 and now this. Don't even get me started on DA2 and how much of a fail that was considering how phenomenal the first entry was. Expand
  28. Jul 28, 2012
    This has been a love hate purchase for me. * The story is good, although not the Epic everyone raves about. * The controversial ending is not as good as it could have been, but not as terrible as hyped * The combat experience is great! Leveling character kits from experience is a fun mechanic * Graphics aren't that great for this day and age * Lip syncing with dialog is horrible. They shouldn't have even bothered if this is what they came up with.

    My primary problems are around game stability:
    * I played this on the PC. I suspect console gaming is more stable.
    * The cover system is awful. They chose to use the same button for running and going into cover which means you spend about 10% of combat fighting the game itself to get into cover when you want to, or out of cover when you didn't want to, because you ran too close to a corner and it thought you wanted to go into cover.
    * If an enemy comes up behind you while in cover, good luck getting out of cover to run/melee. You can't melee from cover.
    * Waiting - You get to wait at least 30 seconds after pressing any key for the intro when the game starts, till you get the main menu, because the game insists on connecting to EA's servers then validating your DLC. Why couldn't this happen either quicker, or start during the intro? And why is this even necessary if I'm playing single player campaign.
    * Multi-player - This is really the part I like most of the game because it is pure combat. However:
    * The match making system is SLOW and flaky. You spend a lot of time waiting for the servers to place you with a group of other people. Very often I cancel and retry and it gets right in.
    * If you get sick of waiting for the Quick match to add you to an existing lobby/game, you can create your own, but plan on waiting at least 5 minutes for anyone to appear in your lobby. More waiting.
    * Once you get into a multi-player game About 1 in 10 games will have some type of syncing issue with the servers or peers. You'll shoot at enemies that are stuck pumping ammo int an enemy with out it's health meter changing, and then they magically appear next to you and kill you.
    * About 1 in 10 games ends with an enemy stuck in a wall or 20 feet off a ledge off the edge of the map, so you better hope someone has an area of effect weapon like a grenade to kill it or your stuck ending the match. * Experience and game $ is only awarded at the end of an 11 wave match. This makes some sense because you don't want people being flaky and jumping in and out and messing with the team continuity. But when the game goes nuts, and you get dropped or quit because there is no other option, you get nothing.
    * You get to the end of a multi-player game and there is an awesome stats screen to see how you did. But the guy that hosted the game decided he is done and leaves, so you don't get to review your stats anymore.
    * About 1 in 20 in game purchases will lock up during the transaction. Purchases are made from either real cash through bio ware points( I've never done it, and won't) or game $ you earn from matches. About 50% of the time, after you restart the game from the lock up, you see the pack that you purchased during the previous crash.
    * For a while, I couldn't launch the game till online research uncovered that I had to start Origin (EA's required digital distribution system) in Admin mode.

    I really wish this game were more stable, so I could enjoy it more Fortunately, I got it on sale 50% off, so I don't feel too hosed by EA and BioWare.
  29. Jul 31, 2012
    Ending killed it, completely, 1000% nuked it to jesus's 8th coming, killed it. The good: Combat, i actually enjoyed the combat alot, the cover system is well done and you had to use it for some quests which is great. Melee, who doesn't love a sexy holographic fistweapon to pwn your foe? Customizing my guns, sure it feels like it is taken from BF3,but it still made me able to design my weapon to my playstyle (one of the guns you get at the end, one that has a large clip, if not for the recoil reducing addon would be left in my closest). The Bad: Ending, horse is beaten enough, but the ending just sucked. Great, 3 different colors, and for some reason all the relays are blown up although only one of the options was supposed to destroy em (i believe). And your crew on earth magically appeared on the ship, and for some reason Joker wasn't on planet earth, wtf? Story, i honestly felt 0 connection. ME1 I wanted to kill sarin, I was sad that i had to let my crew mate die back there (i forgot his name). ME2, Collectors must die! killed by crew, blew up my old ship, destroyed my relatinonship with Ashley. Must die! Harbinger was a pain as well, i really wanted to stick it to him. And the ending was influenced by how well you maintained realtionships with your crew. Mass Effect 3 had none of that. your standing with the crew doesn't matter, **** got removed, who comes with you on the final mission is also pointless. All your decisions are meaningless in the end. So, would i recommend it? Yeah sure, if you want to play the game and just kill some time, but other than that, i would not. Worst 60 dollars i have ever spent. Expand
  30. Aug 20, 2012
    I would not recommend anyone who has played ME1. and ME2. The players own version of what will happen in this game is far superior to the content you will see. If you want to keep your sanity and your warm memories of the Mass effect story, do not get this game regardless how much money EA paid the big site reviewers.
  31. Aug 22, 2012
    Just goes to show how procrastination never pays off most of the time, Fun fact, did you know that the endings to this game were made in 2 hours? Not surprised? Me neither. It's like a kid who made a great science project, but wrote his presentation in 5 minutes. The game itself is great, aside from a few bugs, but the ending is just so **** atrocious, so offensive, that I never picked up this game again after I beat it the first time, and this is coming from a guy who beat mass effect 2 5 times (I counted). Even the extended cut doesn't do anything, it just adds a few minutes of footage to the ending, whereas bioware squandered the opportunity to fix their **** up by doing something like the indoctrination theory. Sorry, bioware, but your pretty much dead to me now after this. Expand
  32. Feb 9, 2013
    Day 1 DLC: Disgraceful. taking content out of the game and selling it,
    Giant Plot Holes: Every 50,000 years the reapers wipe out everyone to stop synthetics from killing everyone.
    Game play: Is so boring it's just run and gun.
    1 Point: Customisation was good and the N7 armour looked cool.
    1 Point: Multiplayer had some simple but fun aspects.
  33. Oct 5, 2013
    Bioware promised too much with Mass Effect 3, and delivered an average shooter that was on-par with DeadSpace3. This is not an atrocious game. It's just average.
    Mass Effect 3's biggest problem is Mass Effect and Mass Effect 2. If this were a standalone production with a modular story I can imagine people would be more understanding. It had a lot to live up to but Bioware knew it didn't
    need to create a brilliant game to get the sales.
    In contrast to Mass Effect 2's cinematic rendered custscenes, ME3 only offers in-game cutscenes. The most notable problem in the character models are the eyes most human characters have a lifeless stare and feel like animated mannqueins. Environment and alien characters are however, very good.
    Combat is a tad nauseating at the start. It plays like DeadSpace, and differently to the previous two games. Many will feel that they're missing 40% of their screen to the large OTS-Character model.
    Ironically, one of the most contrversial features of the game, the "optional" multiplayer component, turns out to be better than expected. It may be annoying at the start, but you find yourself enjoying it more than the campaign storyline.
    I won't need to discuss the "endings" and the "choice" personally I found these issues to be secondary and would have been forgivable if I wasn't playing a rendition of Deadspace.
    It's difficult to understand why so many reviewers have marked this up in the 80s. It's definitely a reasonable shooter but not one for the books.
  34. Dec 16, 2013
    This review is coming from someone who completed the game with the Extended Cut instaled. The game itself is excelent, the storytelling is great throughout until the end, when it drops in quality, from amazing to acceptable. But what counts its the journey, and it was an amazing one.
  35. Feb 11, 2014
    I really want to give this game a 10. Or I really did want to.
    I do not think this game deserves a 0-5 because of the ending alone, like so many people are doing here. The whole game was very emotional and the connections between characters has never been stronger.
    I do admit that I cried in the ending, but at the time I thought I just got the bad ending and that I had to make better
    choices next time. But nope, it turned out that that wasn't the case.
    Like so many others, I was left hugely disappointed. But after having accepted the fact that that's the way it ends, I have seen this game in a whole new positive light.
    I also want to mention the official soundtracks. They're simply amazing, full of emotions and tension.

    Overall, Mass Effect 3 may not be the best in the series, but it's certainly not a bad game. Everything about it is great except the last 15 minutes.
  36. Mar 6, 2012
    The Field of View makes the game unplayable. We need a simple FoV setting in the options somewhere. It would take less than an hour for one programmer to implement.
  37. Apr 30, 2012
    I have but one issue with this game - the writing. I mean really, how hard can it be? ME2 was no freaking masterpiece, but the story was compelling enough to make action meaningful, and occasional stupidities were just something to laugh about and forget. In short, it was fun. I think in general RPG fans (including me) have relatively low standards when it comes to writing, and it's ok. It should be just solid enough so that it doesn't spoil the game.

    Somehow (miraculously) ME3 fails to deliver. Writing-wise it's a non-stop *facepalm*. How hard is it to come up with a response that wouldn't sound dumb or out of place? After first 30min I started to suspect that somewhere between the end of ME2 and the beginning of ME3 commander Sheppard got a lobotomy. Or maybe he is a husk? Or secretly mind-controlled by Cerberus and they *make him* say all these things? That would be a cool plot. I'd play that game. Apparently, ME3 is a different one, and it stinks. Bioware, what the hell!?
  38. Dec 30, 2012
    This review contains spoilers, click expand to view. Mass Effect 3 has probably the most convoluted, lore destructive, narrative disaster of story telling I've seen in recent years. Despite few good episodes involving geth and the krogan it really isn't anything good. Introduction was confusing and not following the lore and events after the Arrival DLC, it's not the best decision if Bioware wanted to market this more towards the masses. Secondly, what was the point of ME2 if only in ME3 we are introduced with probably the most narrative breaking Deus Ex Machina device I have ever seen - the Crucible. No one knows what it does or what its for, except the hope, that this big clunk of metal can defeat antagonists - the Reapers. Shouldn't the trilogy had gone like this:
    ME1 - introducing the threat
    ME2 - learning how to stop a threat
    ME3 - stopping the threat Again, ME2 serves no purpose.
    Cerberus and their motives are as confusing as the whole TIM indoctrination by the reapers. What was the point of reapers letting to play with their mind game toys if they later on they destroyed the whole facility?
    The whole lore is utterly destroyed. Alliance are idiots, Cerberus are idiots, Reapers are idiots and Shepard is an idiot. ME1 epic was changed into ME2 space opera.
    And now the ending... Ugh.. Do I even have to start? It was the worst thing I've ever seen in story telling. The Extended Cut DLC, believe it or not, made it even worse. The ending single hand destroyed the ME1 lore, let me question Alliance strategies how to take down Reapers, and finally made antagonists into complete an utter morons. Not only the main theme was destroyed, but the fact that reapers wants to save us from ourselves by committing mass genocide of entire galaxy is the most logic breaking nonsense I've ever heard. I see what writers tried to do here, showing as much ideas and philosophies in to the main narrative, but they just didn't work, because of poor writing. So what we got is a third person RPG shooter with refined shooter elements, but extremely poor execution of RPG elements. The Quest system is probably the second worst thing in the game, it is completely broken, so is the customization. Multiplayer inclusion wasn't necessary at all.
    Overall its a convoluted package of nonsense. 2/10
  39. Aug 19, 2012
    The perfect closure to one of the best game trilogies ever. I guess I was lucky enough to complete the game after the extended edition came out. But regardless, I don't see why multiple users would trash the game simply because of the ending.
  40. Jul 19, 2012
    Forget the terrible, plot hole-ridden abomination Bioware calls an "ending". This game has far worse problems than that. An incredibly lazy deus ex machina plot involving super-mega-awesome reaper destruction device known as " The Crucible" to some of the most ridiculous scenes in the history of video gaming(Tali's possible death sequence, for example). The writing is atrocious and seems to be done by a seven-year-old fan-fiction writer. The "neutral" dialog response is now completely removed, so most of the time you have two illusionary choices in dialogs, which don't affect anything at all. That is,if dialog wheel even appears, as it has been mostly replaced by auto-dialog. The world of Mass Effect has shrunk from the quite large Citadel areas and dozen of huge,explorable (though empty) planets in Mass Effect to six crammed locations at the citadel with bland grey architecture and bleak Normandy in the third game. Not even four relatively small, but at least completely different hubs like in Mass Effect 2 .But the final nail in the coffin are "quests".The way it works is already anecdotal-you wonder around the Citadel, "overhear" two people talking about some stupid item, your journal will update, you go to that area, scan the planet via boring planet scanner, "retrieve" that item and give it back to those idiots at Citadel. That's it. No dialog wheel, not even a cutscene, nothing at all. There are other kind of RARE side-missions, where you go to a boxed area and kill everything on your way to... retrieve data or item. There is not a single side-mission, which even remotely looks like an RPG quest should, let alone being interesting. The combat is the same as the second game, a boring cover-based Gears of War like shooter with million enemies per level to kill. Weapon mods are almost completely useless, armor sets are literally copy/pasted from Mass Effect 2 DLC. Hell, most of the time you can't even talk to your teammates on Normandy. The only reason I don't give it a zero, is because some really good moments here and there. In all, a disaster of epic proportions, no doubt. Bioware managed to destroy an interesting and promising science fiction action-adventure game with RPG elements and that's not easy even if you work deliberately to do just that. Expand
  41. Mar 11, 2012
    This is more Mass Effect in every way. If you enjoyed the first two games, I can see no reason why you would not enjoy this game. It has the same epic story, solid characterization, and awesome ambiance that made Mass Effect great. Sure it has its weak areas but this game is without question worth a lot more than the 3.5 user rating that it currently has here.
  42. Mar 7, 2012
    This is to all those people who have major concerns regarding Mass Effect 3, especially after Dragon Age 2 since that abomination basically killed the whole series for me. So yes, I was also worried about auto-dialogue and lack of quality textures/animations. When you begin ME3 it's hard not to cringe when Anderson is running in Vancouver.

    +-But at the same time the storytelling feels
    more fluid and immersive. I have to admit that I'm only in the Citadel at this point but no "mission completed" screens so far. Yes, there are less dialogue options but it doesn't really take away from the experience during the opening act. Conversation wheel isn't the most important thing when things are exploding and you are trying to take down enemies but if it continues like this inside hubs...well then it will be really annoying.

    ++I also have to say that ME3 is by no means a cakewalk. I'm playing on insanity at the moment and so far the fights have been more challenging than in ME2. The AI has clearly improved.

    ++You also have weapon customization so that's an improvement from ME2.

    -I do dislike how you perform so many actions with only one button (spacebar). Sometimes I'm accidently rolling around like an idiot eventhough I just want to perform a simple action.

    In a nutshell : Gameplay is better and visuals are not great by todays standards (I miss the film grain effect).

    At this point it's a solid 7.5-8 and definitely worth a buy. :)
  43. Feb 5, 2014
    A truly great ending to the Mass Effect trilogy. The extended endings help though, since it’s easier to understand what happened. Seen the original endings and they truly were identical, the new ones feel better.
    All in all, all the third game felt like a great finale to the Shepard trilogy. Definitely makes the trilogy end on a high note.
    Now, on to Mass Effect 4.
  44. Apr 29, 2012
    To start off I have -1 point due to the lack of narrative coherence at the end (a few changes would be welcome to help erase the lack of closure and finality with descent reasoning). OK now I have been holding back for quite a while to write an informed review about Mass Effect 3 in its entirety. I have finished every mission, every side quest and all of the romance options (including male Shepard and Cortez) apart from one as I did not want to play all three games again for Kaidan. Now I was extremely saddened by the ending but not a disappointed sadness, a sadness that stems from watching my character grow from the beginning till the end, the music accompanied by all of his actions and his selflessness truly struck a soft-spot in my blood soaked, bullet ridden game favoring heart. I did not for one moment desire the ending to be different, the ending provided a truly satisfying if not a little sad close to a game that has spanned several years and three games. The combat worked, there are fewer team-usable characters than the previous games but this is not a hindrance, many of the previous qualms in the galaxy can be resolved or deepened by your characters actions, many forms of galactic closure can be achieved via the right actions all of which I found perfect (Geth, Quarians, Krogen, etc). Many people are dissatisfied by the endings but I suspect they have not dedicated themselves to the game and played enough to warrant suitable endings. Now the multi-player does affect the single player campaign and ending to a degree. The multi-player adds to the Galactic Readiness Rating which affect single player Readiness that affect the campaign. It is not necessary to play but means that playing it mean less single player items need to be fulfilled to get certain endings. Again I found it very enjoyable to play the multi-player in between campaign missions. The unlocks are very appropriate, not to unbalanced, and has room for many combat styles and strategies. I have certainly had closure, it is a shame others have slammed it to the point of worthlessness. As Bioware are adding a extended ending I am curious as to what it is and hope it does not add purely to satisfy a few closed minded individuals. As with the previous two games I highly recommend playing the First Second and this game. Expand
  45. op8
    Mar 18, 2012
    ADVICE (to ppl who have'nt finished the game): Stop playing 10 minutes before the end....seriously!! will be happier. The ending will infect your brain with a malignant non-operable cancer that will then ruin the ENTIRE trilogy for you, meaning any replay of any of the games will feel utterly pointless.Mass Effect should deserve a 90% score for being one of the best action sci-fi trilogies we have available to us, but goddamnitt, why did they have to ruin it with such a ridiculously lazy ending!! Expand
  46. Mar 16, 2012
    The game is absolutely top notch until the ending is reached and you're presented with 3 choices. 3 choices which completely dismiss any decisions you've made prior in any of the 3 games. There are 3 ending scenes with no closure and a convoluted, out of character plot which disregard the franchises key themes. This destroys any motivation you may have to replay this game-or any of the other ME games. Expand
  47. Jul 14, 2012
    I'm not really sure what happened here but this is not a Mass Effect game...

    Mass Effect games had smartly written stories and let you make decisions.

    This game is not that AT ALL.

    It does have some nice music, though not as good as ME2. I will give 3 points for that.
  48. May 29, 2012
    Best game in the whole Mass Effect franchise. I don't give a single **** about the "horrible" ending; the game was perfectly entertaining and impressive in almost every aspect. The only thing I can complain about is how it was not similar to the leveling system of the first game, and I'm not fond at all of having to find clips (There Mass Effect 1 was better and more fun).
  49. Mar 20, 2012
    This review contains spoilers, click expand to view. Being a huge Mass Effect fan, I can safely say I am disappointed at the "final" of the trilogy. The first game was practically a new genre, a new step in video games that gave a sense of awe, the second game followed this and near matched the sense of awe and continued the genre breaking gameplay but the third game almost takes a step back from the action-roleplay and becomes more 'Gears of War' by focusing on combat, with pretty much all new mechanics revolving around improving the combat system. A step backwards with an action-roleplaying game, the previous games were fantastic and this game broke the trend. The awe inspiring is still here in this game however, when the Victory fleet flew through the mass relay and the final space battle began I was in awe there is no doubt about it, when I talk to all the characters I have bonded with over the previous games, it brought tears to my eyes, it was almost poetic but then my emotions turn to confusion and anger at the finally of the game. We were promised vastly different endings, there would be no A, B, C options and that your choices mattered but in the end, you get 3 options to end the game with no matter of the choices you have made in the previous games, no matter how high your War Assets were (which was a silly mechanic). It really comes down to what is your favourite colour? Blue, Green or Red which is what the 3 endings are, the same ending in different colours, so in reality there is only 1 ending that has filters put over it and tweaked. Even at the end of this sillyness, there is no closure to all those relationships you have developed, you never know if Garrus retired some place tropical or if Tali built her house on Rannoch or if Liara had little blue children. I don't mind Shepard dying, a bittersweet ending can be good if executed properly, this was not executed properly and it fails for it. As we had learned before, the destruction of a mass relay causes a supernova like explosion and destroys a whole system so you have just destroyed practically all life in the galaxy which is worse than the reapers. Even putting that aside, the destruction of the mass relays means everyone is stranded where they where, including the Victory fleet which will now starve to death. Joker fleeing the battle for no reason, it just doesn't make sense.

    Now apart from the endings, there is a lot of other discouraging things to be mentioned. A day 1 DLC that "was developed by a different team after the main game was finished" yet if you change 1 line of code on the game files, you can get the Prothean on your game without the DLC. A DLC that costs $10.00 for the most interesting character and one of the best guns in the game. The reveal of Tali's face, being a slightly edited stockphoto from google images. Reputation having no physical effect on the game apart from the terminator look, going so far of having to do renegade actions to save your own life? Wat. Even if Bioware was to release a new DLC for a different ending which I highly doubt, why do they need to release a new ending, it should have been on the disk, it should not have sucked so badly that it has distressed the whole of the mass effect community and destroyed the metacritic score for it. I'll be even more amazed if they make you pay for it. I however don't see why people are complaining there is multiplayer, it is a great thing to play with your friends every now and then and it adds more value to your money however integrating multiplayer into singleplayer and forcing you to play it so you can get the 'best' ending in the singleplayer is just pathetic and whoever organized that should lose their job.

    So yeah, the journey was still interesting and thrilling at times but the destination and cheap cashing in's just ruined everything that we had been working up to.
  50. Mar 29, 2013
    I don't know what the people who poorly rated this game were thinking but this is one legendary game. It immersed me in the first couple of hours and I can't leave ME3 for long hours once I start to play it. Despite a few flaws (especially the same button used for cover, running and jumping over obstacles), this game is pure FUN and it surely deserves my score of "9".
  51. Mar 18, 2012
    I'm going to say from the beginning the story sucks there was basically no writing involved especially with the endings being as bad as they were. However if you are like me and gave up on Bioware writing a good story like I did years ago. Then you will at least enjoy the gameplay of this game. The game is FUN. the story sucks but it's funny and I'm glad that Bioware had some of the funniest dialogue I've heard in a game. But like I said the game is fun story sucks. Expand
  52. Mar 6, 2012
    Origin - Unacceptable. Day 1 DLC - Unacceptable. As far as the rest of the game is concerned: Mass Effect 1 was an exciting, innovative new type of Action-RPG. It had an epic story in a unique, diverse universe, very good writing, great characters and real choices for the player. Little is left of that. In their desire to cater to the fans of shooters and casual games, BioWare has reduced the RPG elements, trivialized the dialogue and taken away much of the character development and choices that make a proper RPG. The story that started in Mass Effect 1 as an interesting and mystic space opera has been transformed into a predictable soap opera with mostly mediocre, sometimes outright terrible, writing. It might still be better than most of the other stories in video games these days, but that's of course not very difficult, and it's nowhere near the quality that BioWare used to deliver. Probably the worst example of the inability of the writers are the endings. On the other hand, perhaps they too were imposed by EA, to reduce the required work and costs. One complaint against Mass Effect 1 was the somewhat uninspired combat system. This had already been replaced in Mass Effect 2 with a clone of the usual cover-based shooters. Not very innovative and in my opinion still quite repetitive and not very challenging, but many players seemed to enjoy it. So in that regard, Mass Effect 3 certainly delivers the expected. But that's of course not nearly enough to make it a great game, and it's also not the reason why I play BioWare games or RPGs in general. Expand
  53. Mar 9, 2012
    This review contains spoilers, click expand to view. I love this game! Mass Effect 3!
    I enjoyed ME2 a lot. I haven't played ME1. Its too outdated graphics looking old game. ME3 has a good solid story and RPG ish elements. I like the combat system a lot with the power abilities. Many classes.
    I love Garrus
  54. Mar 11, 2012
    Mass effect 3 is a really good game, the story is written very well.
    the ending is a drawback though. the day one DLC is also a problem, because its should have in game.
    but all together mass effect 3 have a lot to offer including a multiplayer mod which is pretty good if I do say so myself - and I do.
  55. Apr 19, 2012
    I give it an 8 instead of 10 just because of the crappy ending, the game is great in every aspect but when you play all 3 parts you get dissapointed in the ending. Definitly worth the money.
  56. Apr 27, 2012
    This review contains spoilers, click expand to view. I am so sad I had to do this, I never thought I would have to. Mass Effect WAS an epic series. However I cannot condone what they have done with this game. If you don't buy this game new you will have to pay more to access the tacked on multiplayer. Yea, you heard me. There was Disk Locked Content that you had to pay $10 to unlock, which most people were going to given that the character was a Prothean. They promised you would not need to do multiplayer to get all the endings, however the best ending (a five second scene of Shepard taking a breath) is not possible to obtain without doing the multiplayer currently. Excluding 2 or 3 the side quests are atrocious. The gameplay is improved and the characters are great, Garrus being the stand out, but all this is forgotten as you try to figure out what happened in the last 10 minutes and realized it wasn't written by the same people who did the rest of the game. It's a disaster I won't even bother to go into detail as I'm sure every other review hits on it. This is the single worst ending in the history of gaming. It's like Bioware doesn't want anyone to buy from them again. Giving me a terrible ending and adding the text "Buy more dlc" isn't going to make me happy. Expand
  57. Mar 22, 2013
    Mass of Duty 3: console edition! Now available for your PC! Buy now to experience horrible Xbox 360 graphics, low fov and poor controls! Buy now and get a weak ending for free! Buy now and buy dlc later! 0/10 for this garbage.
  58. Aug 9, 2013
    4.8 as a user score just because the ending was disappointing. I can't believe people are saying the last 10 minutes ruined the entire game for them. I wonder what the user score would be if this game had a good ending. I'm glad Bioware released the Extended Cut; if they didn't my score would be a bit lower. This was a stellar sequel and all the ones and twos out of 10 are just immature. As a long time gamer I'm used to disappointing endings; its a common weakness in video game storytelling. Nevertheless an amazing title on Bioware's part, it still gave us a stellar story and characters. So they incorporated more action and gameplay elements? Get over it. Video games aren't supposed to be interactive movies. Expand
  59. Aug 24, 2013
    A human from Earth called Commander Shepard is introduced with an relentless invading force of the Reapers. In this 3rd and final sequel of this notorious series offers a lot of ups and downs.

    From the start this game was an RPG with some third-person shooting elements, and evolved into a game series that became less about roleplaying and more about Commander Shepard and how many robots
    or aliens he can gun down. In the eyes of many, this is rather disappointing on how this series turned out. But as a 3rd person shooter alone, isn't entirely that bad, and in some moments Mass Effect 3 offered some enjoyable and touching moments.

    The drastic swap in genres and the degradation of the storyline, it can still be an enjoyable game, just not a game for people who are into RPGs. The music is good, the gameplay elements are okay, the RPG system is disappointing, the multiplayer is interesting, and the story is mediocre.

  60. Mar 22, 2012
    Very nice game overall, but, as others have said, the ending is incomplete, and there are too many missing pieces that have been thought for DLC (see Javik). Enjoyable, from the beginning to the transport laser, but not even close to what it could have been, and what it should have been.
    So sad that EA ruins everything they put their hands on...
  61. Mar 6, 2012
    Mass Effect 3 ... I'm left with the same feeling as I was with DA2. How could they take such an excellent franchise and butcher it so. Disfigured and lolling in any sensory depth of story telling. Bioware have really sold out to they're paymasters on this one for what seems nothing more than a quick cash in on what would of wrapped all those hours ... no days; of choices, heart ache on Tali or Liara, keeping Wrex in check all to culminate into .. this ... "This" ... monstrosity, Thank you Bioware, for the years of great games, characters and story telling, You are sorely missed;. Expand
  62. Mar 21, 2012
    This review contains spoilers, click expand to view. I over-enjoyed the game. My mistake is that I gave this game an early 10... That is until the moment the harbinger laser hit the party. Honestly i am holding myself a lot not to go berserk and start swearing. So i will keep it...civilized. It not about Shepard's bad fate. I kinda liked it that he died to save the galaxy at any case. What i don't like at all is the whole "Lost" concept. The last 15 minutes of the game IS NOT mass effect. It is a combination of poetry, lucid dreaming, huge (black hole size) plot holes and the message you get after the credits " Congratulations, Shepard destroyed the Reapers and saved the galaxy. You may now continue to play DLC and **** and then you can play just before the attack on Cerberus Base. This proves that there is no "indoctrination" concept and that the end is as it is. I am extremely frustrated with Bioware. You destroyed the trilogy by creating 15 minutes of a total confusion. Maybe the reapers indoctrinated the Bioware staff so they couldn't finish the game. Not to comment the day one DLC: From Ashes. Aye...From Asses that is... Since its coming from EA its definitely " FROM ASSES". Fix it now. Not asking, not petitioning, but...DEMANDING. Expand
  63. Mar 6, 2012
    This game is terrible and the story is Twilight fanfiction posing as space opera. Don't buy this game. This is not the same Bioware who made games like Baldur's Gate. This is an abomination
  64. Nov 15, 2012
    Re-reviewing the game based on the Extended Cut and Leviathan DLC. These two single player additions as well as a couple weapon packs and free multiplayer add-ons have really won me over. I was a skeptic at first, having gone through the game for a third time, I am reminded as to why I love the series so much. I cannot wait for the Omega DLC.

    The multiplayer aspect is really well
    done and extremely addicting, the new achievement system is fantastic. Expand
  65. Mar 25, 2012
    I originally gave this game a 6, but I'm reducing that to a 1 because of all the BS public relations rhetoric BiowarEA is putting out there to defend that travesty of an ending instead of acknowledging it was flawed. Falling back on the old "artistic vision" crap just isn't going to quell the outrage of an, arguably, good percentage of the people who have finished playing the game. "Artistic vision", my a$$. People had those kind of visions back in the 60's when they: "Turned on, tuned in, and dropped out". That coupled with the "we'll have more information for you in April" crap which is a painfully obvious stall tactic to not tank sales even more -- it couldn't be more transparent and it's insulting to the player's intelligence. It's dismissive in tone and nature. Way to go -- alienate even more of your core fan base. Expand
  66. May 16, 2012
    Let's ignore the ending here, because I guess anyone reading this review now either already knows about it, or doesnt want to.

    Truth be told, its a good game. Playing it I felt the tech had been improved enough to fix immersion in some areas without completely overhauling a system we had been used to since ME 1.

    That said, the story line was a little lack lustre and I didnt feel it was
    quite as gripping as the franchises earlier installments.

    Dont get me wrong, there are a few moments that are truely and magnificently choreographed and will reduce most gamers to tears, but they are few and far between. Mostly however, I found that once again I felt like all my previous efforts had been ignored and for the 3rd time I had manic rush to collect my companions... again.... make them like me... again... and then actually get on with dealing with what was left of the main campaign. The multiplayer experience, for me has been where the game has demonstrated its real staying power. Taking a couple of key areas from the game (and with some later DLC a few new custom ones too) you and a group of up to 3 friends are pitted against AI opponents in a king of the hill style beat down, with assorted minimissions to keep things interesting. Even after clearing my 100% readiness for the end game of the single player campaign, I've found myself coming back to multiplayer because it is nice, casual friendly, fun.

    Mass Effect 3 is certainly worth a look if you have the money and time available to try it. Players opinions are very divided on the endgame thing.... personally I like where they went with the endgame, I just didnt like how it was presented to the player.. Your opinion will undoubtedly vary..

    I'm not commander shepard, but this has definitely been my favorite multiplayer game on my pc for the past few weeks.
  67. May 11, 2013
    Mass Effect 3 is a basically decent game which is irretrievably spoiled by oversimplification and lack of dramatic direction.

    The game looks marvellous, but, as with many Bioware games, the locations are Potemkin villages: Shepard and her squadmates are restricted in their movements, hemmed in on all sides in small arenas with convenient chest-high walls, with no potential for
    interaction with the scenery.

    Combat largely handles well, but never strays from the mould of "cover-based shooter." The lack of any real challenge from the enemies discourages tactical thinking and the awkward use of the "F" key as a melee button makes the use of melee an unrealistic option on the PC.

    What is particularly frustrating about this game is how the stripped-down interface divests the gamer's experience of any verve or life. So many of the side missions are no more sophisticated than a text-based DOS game. When exploring a planet to find resources for the war, a player is simply told that he had recovered something of use, but there is no game-driven, interactive imperative to treat those text notifications with anything other than apathy. The "Citadel" DLC adds some welcome opportunity for character interaction and development, but really ought to have been part of the original game I can only imagine how shallow and unsatisfying ME3 would have been without it.

    The ending of Mass Effect 3 has attracted opprobrium quite rightly. Labouring hard over the course of three games to save squadmates, or entire species, has little or no dramatic payoff. The destinies of squad-mates and their unusual pairings are left ignored and untold. The narrative justification of the final denouement is weak and unsatisfactory, and somewhat contradicts established canon. This is particularly disappointing when the stripped-down, simplified gameplay mechanic runs the player on rails towards the choice of four such unsatisfying conclusions.

    For all those gripes, there is some fun to be had here, but ME3 deserves to be remembered most for squandered opportunities.
  68. Mar 7, 2012
    Did you like mass effect 1 with its far reaching decisions or building the ultimate team of badasses in mass effect 2? I did, and was led to believe that my decisions in mass effect 1 and 2 would have implications in mass effect 3. Guess what? They dont. Have you ever wondered what would happen if an excellent cover shooter like Uncharted or Gears of War had been developed by a bunch of retards? If so, this is the game for you. The gameplay is absolutely effing atrocious. For all the money that went into this game, it feels like it was programmed by Andre the Giant slamming his spastic head on the keyboard. One button serves about 18 different purposes meaning you will die a lot. The hardest difficulty setting is too easy. The gameplay also applies to the multiplayer. Bioware decided that you can only get the best ending if you sink A LOT of hours into the multiplayer. This is them really taking the piss because the cover shooting (gone is the RPG elements, meaningful conversations and minigames from the first two games) is crap. The graphics... Everything has been purposefully darkened to hide the fuzzy details on a visual engine that is now aging very badly. The graphics will not blow you away but neither will they disgust you. They are very average. Nothing special. Remember how you could be a paragon or a renegade? That was good, wasnt it? Bioware got rid of them both now to the point where they are utterly indivisible from each other. This game is disgusting. I am very glad I rented it. Make sure you buy it used. Notice how all the professional reviewers are giving it 10/10? Also note that EA and Bioware are advertising heavily on their front pages. These reviewers are all bought and paid for. The one thing in this game I thought might be cool was that Jessica Chobot was in it. I was hoping I would be able to gun her down like the **** mutt she is but you cant even do that either. I hope Jessica Chobot gets eye cancer, aids or both. She is a talentless hack with a push up bra. Her being in this is a gimmick and that sums up this game. A bunch of failed gimmicks. Because this game has no redeeming features whatsoever, I am voting it a zero. Expand
  69. Mar 18, 2012
    i wrote a review before finalizing the game. unfortunately the game ending as it stands ruins everything. dont play/buy it until it gets fixed. the writes somehow thought it would be cool to change a (Great) mainstream popcorn emotional decision driven action-rpg to a linear pace ending with three "pick your color" option endings (completely meaningless) trying to move to "art" and not closing anything.
    its very unsatisfactory and dumb. AVOID.
  70. Mar 15, 2012
    I love it and think it's a brilliant work of art and game and should be GOTY. 10/10 It doesn't get much better than this. Sound, graphics and gameplay as well as story are awesome!!!
  71. Mar 11, 2012
    I'm not one to just bomb a game for silly reasons. I can find redeeming features in almost any game to at least call it mediocre. But Mass Effect 3 is the biggest letdown in PC gaming history. ME1 was plagued with wonky, unintuitive controls and menu navigation, but painted a rich, colorful universe that just demanded exploring. And explore we did. The Mass Effect universe was second only to Dune. The storytelling and acting were deep and meaningful, and the game just FELT enormous, even if it wasn't. You had so much freedom to do things your way, that it was mind boggling.

    The sequel narrowed the scope to your ship and your companions, telling a deeper, more personal story that blended wonderfully with the broad moral strokes in the first. Sure, you had to be a completion junkie to get the perfect ending, but the characters were fascinating, their stories meaningful, and the voice acting was superb. I really cared about the people I went to battle with, so much that I happily replayed it entirely just to make sure that one crew member survived.

    And then comes three. It starts out very serious, if a bit disjointed. You have saved the galaxy twice, and you still got court-marshaled? Your estranged companion is thrust upon you and then taken away. Relevant members jump in and out at complete random, you have no control over whether or not people live or die, and the woefully limited, boring citadel (seriously? How do you make the CITADEL boring this time?) is just a place where you go to get side quests that are essentially a dull minigame that doesn't even encourage exploration. Your companions are very mismatched, with Garrus and EDI being the only really meaty characters. Joker is thrust into some disjointed, ultra-serious role, and the animations make his eyes look downright crazed. All the animations are pathetically stiff and wooden. Why not simply use the wonderfully animated SWTOR engine and simply transplant the gorgeous textures? The stories are short, the side quests are almost meaningless and always presented exactly the same way. You either fly around collecting items whose relevance is never explained, and running from reapers in the minigame, or you are on a tiny, repetitive map fighting for equally irrelevant resources. The combat is okay, but feels so sluggish and imprecise that you can feel the "controller-itis" in its DNA. So low marks there. Also, I don't know about the other classes, but the Vanguard feels downright worthless, with absolutely no synergy in its skills, whereas in the first two, it was a fast paced engine of destruction.

    The new relationships are shallow, jerky, and forced upon you so quickly and back-to-back that it's laughable.

    And then the whole story draws to a conclusion. All that work you did to unite the galaxy, seems to have no impact or weight whatsoever. The final mission is disjointed, and all it appears to change is the length of your cutscenes, because it all boils down to the ending. The choices you're presented with mirror nothing that makes sense, let alone what your goal was. No matter what type of person you chose to play in the Mass Effect series, the ending presents nothing that you have any interest in pursuing. Not to mention glaring plot holes and absurdities. The ending was so bad, it single handedly ruined the entire series for me. After learning how things turned out, I will probably never pick up a Mass Effect title again. Nothing you can do will alter the eventual outcome, either. Finally, we get to the day one DLC. I didn't knock off a point from Portal 2 for having it. That DLC was cosmetic and completely unnecessary. But the DLC that adds 1% to the game and costs 20% of its retail cost and should have OBVIOUSLY been included, is the final nail in the coffin for bioware. I don't like making broad generalizations, but after the awfulness that was I can't help but get the feeling that EA has finally destroyed what was once my favorite RPG makers. The Mass Effect universe was the most astonishingly well-conceived, lore-ridden universe in gaming history, and EA just destroyed it. The user score (and it's not like the /v/ bombing of portal 2, which I stood against) clearly shows that EA just pays for ratings, because while barely tolerable as a game itself, the second you finish it, there is no way you can seriously sit back and think "That made sense. That ending was totally logical."
  72. Mar 10, 2012
    Just in a few words: this game was killed by crappy ending.. I like everything in this game, from the beginnig and up to the end. Awesome cut scenes, good writing, interesting plot-everything we loved in previous games of this series. Also, graphics and combat system were improved. It's very dynamic and spectacular. Everything was alright.. until the ending. It kills not only this game. It kills every game of the series at all. It kills every decision i've done from the first part. I didn't expected to see happy end, it would be too naive, but i didn't expected to see THIS! (Despite the fact that i had the best ending). Every ending is awful, i saw it on youtube. I was a biggest fan of BioWare.. Until now. Go to hell, Mass Effect 3, you made me cry.. Expand
  73. Mar 28, 2012
    What a sh**y ending. No chance of a good ending, even if you have make only correct choices over all 3 games. Bioware has lost all his skills. First gameplay and now storytelling. Nothing more is left of a once great development studio.
  74. Mar 23, 2012
    With better combat (fighting Cerberus), some animation & overall graphic improvements over the 1st two games and writing that seemed to salvage the plot from ME2s' I honestly thought this was going to be an end worthy of my love for the franchise. Sadly it seems more like the dev team ran flat out of good ideas or time about 3/4 of the way through. While the artwork, effects and general aesthetics were better than the first two games, it looked as if the same textures were used from console versions of Mass Effect 3. The multi-player should not have even made it in to the game & the day one DLC (which I did purchase) felt like a ten dollar soak. Add to this the gruelling last couple of hours playing up to a non-sense ending and I felt as if I would have been better off waiting to play till I could buy "the real ending" Expand
  75. May 18, 2012
    This is the score the game actually deserves. Now before you down-vote me, you will find if you average around the fifty + critic scores the game received it would be around the 89-93 area. Take off the moronic user score feature metacritic, it is used as a tool by a bunch of forum trolls and butthurt fanboys who really have no clue how to review a game. Of course this review will be down-voted by them, and I'll probably be called a "suck up" to the gaming media, but let's look at the facts first. High expectations almost always lead to disappointment, and those who have insanely high expectations will always be disappointed. This is why when you look at a game objectively, or rather as it is, instead of what you wanted it to be, you would find that it truly is a good game. Whether you disagreed with the ending or had problems because you "Felt" that the choices you made in the previous installments weren't reflected enough, it really doesn't matter. It's no reason to give this game a score below 7, and the fact that this game is rated a 3.9 is really quite pathetic. To even think that this game is only worth a "3.9" you would have to be some grumpy old man living in some old folks home or some kid who stays in his room all day, has no friends and doesn't know how to enjoy quality entertainment. The decisions you made in the previous games do reflect in this one, and yes they matter. Characters that die in ME2 wont be around, characters you saved in ME1 do make an appearance and yes your choices DID have reflect in ME3. Name a game that carries the choices you made from game to game on the same level mass effect has? You cant, there is only stand alone games with choices like the witcher 2, but what game from sequel to sequel to sequel does what the ME series has?. The fact people cry because they feel that their choices never meant anything is LAUGHABLE seeing as how they have nothing to compare it to. Give mass effect some credit, it has done a pretty damned good job. The ending to the series is fine, and honestly it really doesn't matter what bioware did people would have cried and crapped their pants. Everybody has a different idea of how it should have "ended" Bioware cant possibly meet everybody's expectations. The gameplay was much improved from the previous two, they added in some more RPG elements, still not as robust as ME1 but pretty close with the talent choices, weapon mods and tons of armor and loot to find. Mass effect 3 is a good game that sold well and that the majority of people enjoyed playing, don't listen to the vocal minority of idiots on here who probably pirated the game or never even played it at all and are just jumping on the hate bandwagon to hate the game like it's some "fad" to do so or makes them "cool and different" Stfu, sit down and enjoy the game. End of story. and....advice to metacritic......implement a system where people need to enter the serial code of the game they bought in order to actually review it. See how many of these idiots are still around after wont find many. Expand
  76. Mar 9, 2012
    This review contains spoilers, click expand to view. There is a lot of hate blowing over on many forums and here about several aspects of ME3 and some of them are well founded but others are immature whining. Despite all of this I still give ME3 a 9/10 because the issues surrounding the game account for so little in comparison to the entire game and I have an objective and not emotional perspective.

    Anyway now for my review. I will break it down by area.

    Gameplay: 8
    The gameplay is pretty good. There are plenty of ammo resupply locations and even though a bit clunky the new movement system is pretty cool. It allows for a much more visceral combat style as enemies can use real tactics and maneuvers to out flank you or dodge attacks.

    I thought that the AI was improved overall from both of the previous games, Regular was much harder then it's ME2 counter part, however I cannot make a full distinction on this till I play a new game + because you get access to higher level upgrades.

    The level design is good and bad at times but it is awesome where it counts. In the special missions relating to significant story locations the mapping is top notch as always. In side missions though there are some places where the mapping could be better.

    There are a crap ton, literally, of weapons, armor, and mods in ME3 and it really does evoke ME1's massive arsenal. All of the weapons from ME2, DLC as well, are present as well as many entirely new weapons. We have many more armor and color choices and suits from ME2 also make a come back as well. All of the ME2 stuff you have to buy through the citadel though, for at least 45k. Specter Gear makes it;s way back home as well and those are even more expensive.

    The weapon weight thing is a non-issue toward the later end of the game because you can upgrade your weight, certain weapons have mods that make them weigh much less, and upgrades/team abilities can be used to counteract the increased cool down. I was able to carry one of each weapon with only a 125% cool down increase in the final mission when taking Garrus and Tali along.

    Story: 7
    The reason this is rated as low as it is, is because of the endings. In each case the same thing happens in general while what happens specifically to Shepard changes. This is lazy story writing imo but that does not make the endings bad. I actually am glad there is no "happy" ending. No happy ending could possible come about in Shepard's Saga. Too much has had to be sacrificed, too many lives lost, and too much ius at stake to justify Shepard gettingout of this with only a scratch or two. In my opinion even letting him live was VERY generous of Bioware. Shepard is not a god, not a legend; he is just a man, another marine fighting to protect what's his.

    However they did leave many things unexplained such as why the Normandy fled from the battle, how your end mission squad mates end up back on the Normandy, and where the Normandy is headed to. If they explained these things the endings would be less vitriolic, some people who wanted a fantasy ending would still be mad but the rest of us who rationalized why they had done this would not be left with these gaping plot holes.

    Many things from both games carry over and much of the lore is introduced as well. For example if you let Balack live in Bringing Down the Sky he shows up on the citadel in ME3. In this dialog there is a mention of the Leviathan of Dis; the first Reaper to be discovered.

    As far as I know the only playable characters are Javik, Garrus, Tali, Liara, James, EDI, and Ashley at this time. Almost every character from the previous two games makes an appearance, even the DLC squad mates from ME2.

    Music: 10
    The score for Mass Effect 3 is the best part about the game. Listening to "Leaving Earth" will send chills up your spine because of how haunting and nuanced the song is. There are many throw backs to music from both games, for example the song on Mars is reminiscent of the one they used on Therum when you first go to find Liara. The ending credits song is also similar to the one used in ME1 although it has been remixed.

    The score is amazing and out does ME2 by a long shot.

    Graphics: 8
    This one is tricky because all of the issues graphically are likely from driver issues. Almost all new games require a patch to work correctly and there are many problems in this game that I see being stemmed from the lack of a patch at the moment. Shading is pretty bad, it is not very seamless and often there are some seriously problematic issues with the texture lighting. I will be updating my 4870X2's drivers later on today before I start my new game+ to see if anything gets fixed.

    The textures you see in the demo are still present but they have been worked on and are much better quality then what was present in the demo. Most of the cloths for non-major characters are still texture based and even some of the clothes for main characters are texture based.
  77. Mar 6, 2012
    personally I have no problem with gays, my problem with this game mainly is writing, its a bad story, with bad dialogue, and overall bad gameplay and graphics
  78. Mar 6, 2012
    I hated to see so many negative reviews, but now that im about 10 hours in I just cringe on the fact that i must support these low scores. This game has lost its way. ME 1 and 2 were In depth. ME3 is boring, characters are dull and dialogue is horrible. options of choosing what you say is only 2 choices. either paragon or renegade. nothing in between. there is no feeling of getting to know other characters or feeling a connection with absolutely anything. might as well play gears of war! The Genre RPG should be RIpped out of ME3. Bioware! You disappointed me this round! Expand
  79. Mar 9, 2012
    Great, amazing game until the last 5 minutes. People are not exaggerating this one bit. Those last 5 minutes not only hurt the replay value of this particular game, but also the two installments that came before it. Without some serious reparation DLC I cannot recommend this game to a serious Mass Effect fan that has spent time perfecting "their Shepard." Not in its current state.

    On the
    hand, if Mass Effect is something you've only had a passing interest in over the years but never really dove into it then the endings won't effect you so adversely. In that regard I can't recommend it enough. Expand
  80. Mar 12, 2012
    This review contains spoilers, click expand to view. Yeah, it may be childish to give a 0 to a game that obviously is better than that. But it's the only way I've found to gives a slap in the face of Designers & Publishers that could actually hurt them...

    As you may have guessed by now, the ending is the main reason of my discontent... The ending of Mass Effect 2 was better by far... As soon as I saw Shepard bloody and crawling with only a pistol, I had a bad feeling about the ending...

    Also, the linearity of the story and the galaxy exploration is another let down. And he Normandy-Alliance crew? Been there, done that... The Cerberus crew has more interaction and 'life'... The sides quest are usually hollow, if not buggy. Do it as soon as you get them or risk not being able to finish them. They're also a lot confusing. Often, I didn't know what or where to go to complete them...

    Almost every decisions you made since ME1 result in a few more or less troops and/or ships for the final battle. Correct, but a bit dissapointing... And the multiplayer needed to have a better readiness in single player?... Bad idea... On a side note, the multiplayer is correct, but the 'Magic-the-Gathering-booster-pack' upgrading mechanic that forces you to grind XP or drop REAL cash to get is quite greedy, and another sign that money is more important that creating and satisfying people who bought the game...

    On a more personal note, I hated the 'kid-nightmare-walk slowly' parts... Hated that kind of stuff since the 1st Max Payne...

    Honestly, not everything is dark though:
    - The Action/RPG/Story experience choice can make the game more appealing to different kind of players. (Although I have to try each one to see if it makes a real difference... I don't have the heart to try right now)...
    - The scanning for ressource is now perfect: You scan a region, and if you found something interesting, then you grab or scan the planet (like finding a mission site in ME2)...
    - Ending put aside, most of the story is quite good and interesting, with great moments and surprises...

    Thats 3 huge dissapointments for me from thus far: C&C4, Dragon Age 2 and now ME3... No more preorder, EA... Ever... You can bet I'll wait for reviews & Metacritic before thinking of buying General 2!...
  81. Oct 8, 2012
    Mass effect 3 has his flaws but overall it's a great game. Bioware has exceeded as always with their story telling till the end. If you ever think that is a unfair assumption then consider the fact that their biggest selling point of the game since day one is that your actions matter. This is completely taken away in my opinion by the progress bar instead of adding as many upgrades or doing hero missions and hoping for the best. Also in accordance to the ending I would've preferred a sequence of screen-caps and text like fallout did which would go over your choices and their consequences in more detail instead of being rewarded your choice of 3 different colors. Ignoring the dismal ending the story and universe in my opinion is more realized and alive then any other game or even movie for that matter, I'm a Star Wars fanboy and I enjoy the mass effect universe better. The game play through the games have gotten simpler and more casual per sequel but the gameplay is still as strong as ever. That's why I give this game a 9 of 10 Expand
  82. May 18, 2012
    The word of the day is "choice." The Mass Effect franchise has always rested on the idea that the player gets to pick Shepard's path, and in this last installment BioWare seems determined to give the player a small array of options for almost everything. Are conversations not your thing? There's an option to make them into cut-scenes. Is reflex-action combat too challenging? There's an option to make it significantly simpler (you only need to bother taking cover in the hardest of fights). Like your helmet? See it in cut-scenes. Hate it? Turn it off. Expand
  83. May 18, 2012
    This game was, well, whatever. I didn't play 1 or 2, so I didn't care if the ending was "bad". It was more like watching a movie than playing a game, but some of the guns were OK. I thought this game would be great, but the more I played the less I cared. I did like the female voices, and never understood the war map. Never cared either.
  84. Jun 29, 2012
    Horrible scenario, horrible missons, horrible teammates, horrible endings, horrible controlling, horrible and very long dialogs and War Assests... Mass Effect 3 is horrible. Mass Effect 2 is the best.
  85. Jun 19, 2012
    A weak ending to a promising series. It had it's moments, but the absurd finale and overall low budget feel of the game kill it completely. Gameplay-wise it's still a linear third person shooter with subtle cRPG elements like exp, skill points and minor dialogue choices. The combat isn't as dull as it was in the previous game, but it's still not enough to keep you from falling asleep during some of the longer firefights. The new teammates we recieved were rather uninteresting too, especially when compared to the weirdos we had to put up with in ME2 (Jack, Legion, Mordin, Thane...). On the other hand, Shepard himself seems a little more human and less BA, which is an improvement. Still, in the end the only thing that keeps this game alive is the multiplayer mode, which doesn't get boring quite as soon as one would think. Overall, ME3 is a disappointment, although it could have been worse. Probably. Expand
  86. Dec 2, 2012
    An amazing game, I can't believe how many people is complaining about the ending. This is my point of view: IT WAS AMAZING! Even if ME3 is much shooter than ME1 (and much less than ME2). It really worth the price. And with the extended cut, is much much better.
  87. Nov 2, 2012
    This review contains spoilers, click expand to view. Easily the worst part of the trilogy. And this is not only about the abysmal end. The game feels shallow and short compared to parts 1 and 2. It starts out with introducing a new squadmate, which Shepard obviously knows but the player, unless they have read the comics, doesn't have a clue about. Dialogues are cliche and mostly run on auto. A kid, the one and only one in the whole trilogy tries to force the player into some kind of emotion, which rapidly becomes a nuisance when the dream sequences start. Multiplayer is tacked on in order to catch what the EA crew calls the COD crowd. I don't need it, and I didn't need the overall shooter feel of the game, whereas the real strenghts of the previous games take the backseat. It's fun to play once, but it's not something having a long shelve life, since the seen one seen them all feeling kicks in with a vengeance. Expand
  88. Jul 3, 2013
    Best Game series out there, great story and better and better gameplay for each game that tops in Mass Effect 3

    Abilities on different carracters that can be used in combination with each others, gameplay that makes you want to play just to play. A awesome story with characters you build a great personal relationship to, great laughs and great sorrows, that makes you go 35-45hours
    straight skipping work/school and forgetting to eat and sleep.

    Sadly people cant seem to review the game as a whole and focus on the ending that could be better, but even with the endings there is very little to put a finger on as a whole.
    Still it not even that bad a ending, just not how people want it to end making them butthurt, that they dont get a sugar sweet ending.

    I read trough afew critics in the "red" and alot of the stuff i just cant reconize from my playtroughs.
    Some state the exact opposite(Lies? but why?) of how the game works, some state the character acting and story is bad, even though i think both tops even the top end movies we have on the market today.

    This game made me play the ME1 and ME2 several times over to get the different coices and i have 5-7 playtroughs of the ME3 game itself, and besides that the surprisingly good Multiplayer i used a good 1000hours om itself.

    This game has been worth every penny!
  89. Apr 30, 2013
    I'd avoid it. If you want a really good RPG, try something by Larian Studios instead. It's mainstream mush... so you won't find any good stories here. BioWare hasn't made a good game in a long time, not since MDK2 or before.
  90. Jan 15, 2014
    what should i say. i was really disappointed about this part. sure graphics are nice, but you are so limited in your decisions. this game is very linear and very action oriented. its more like a shooter with a big story behind it. but its not an rpg anymore. part 1 was really nice. you had so much freedom on how you build your chars and what you want to to. also you got this open galaxy feeling. in part 3 all of this is gone. only play this part if you played the first two ones or if you like shooters a la gears of wars. can not understand why this part is so high rated. its like the resident evil series or dead space. part 1-2 where more rpg but now its a shooter and no one is complaining about that. but other series like mentioned before get bashed. Expand
  91. Feb 12, 2014
    Played: Jan 2014 Pros: + Actually wraps up the Mass Effect story arc + Inventory compromises between simplicity (ME2) and variety (ME1) + Additional Ending content is free Cons: - Character models don’t look updated from ME2 - Some items are highly missable and a bug seems to keep some from appearing in a store if missed I was introduced to the series through Mass Effect 2, which offered some significant streamlining to make gameplay more fun than its predecessor. I eventually played ME1, but based on reviews I’d read I didn’t want to splash out $60 for ME3 so it was some time before the price came down to what I was comfortable paying.
    I’m glad I waited. While the story arc is completed with reasonable effectiveness, it features at least one prominent fallacy that I found somewhat insulting to my intelligence. After some public outcry, Bioware released some (free) additional content to explain the results of your end-game choice-and it’s a good thing it’s free, since it adds about 30sec of content. On the other hand, this series ending compares favorably compared with the non-endings featured in the string of Assassin’s Creed games by developer Ubisoft (up to you to decide if that comparison actually says anything).
    Gameplay mechanics are mostly solid, featuring a more flexible inventory that that presented in ME1, but still simplified enough that it doesn’t feel like a loot game: there are only about 5 options for each weapon type. The player can carry and use any type of weapon desired, however “heavy” weapons (anything not pistol or SMG) severely curtail use of powers. I played this on the default difficulty setting (apparently equivalent to the “Hard” setting on ME2) and only died a few times; even on death the checkpoint system allowed me to return to action and complete the game+90% of sidequests in about 50 hours. Relevant to gameplay is the occurance of “missable” items, which are supposed to appear in a special store if you fail to pick them up. Unfortunately, through some kind of bug or other problem, these items did not appear in store for me (I looked them up online to try to figure out how to complete the remaining quests). The rewards would have been small, but it is annoying to be missing a feature that is supposed to come with the game.
    There were a few things that I found even more disappointing. The character models feature the same faces and hairstyles as in previous games, and don’t appear to be any better rendered than previously. In the same vein, the pre-rendered cutscenes look as though they came straight from 2005 and it is something of a relief when they end and you are allowed to return to your machine's real-time rendering. In short: the graphics don’t seem to have improved at all since ME2, though why this would be the case is a mystery to me.
    ME3 is a decent game to pick up if you like the idea of a shooter/RPG hybrid with a team. It is certainly worth the $15 or so EA games is currently charging, but still suffers from some pitfalls and you shouldn't pay more for it.
  92. Mar 16, 2012
    Too much EA not enough Bioware.

    The previous game (ME1&2) decisions have very little quantifiable effect, seems like rather than implementing all of the carry over they just fake it by having some scripted vocal moments acknowledged the decision, but to add no over all game effect. The combat and character building further builds on ME2 and is slightly improved. The weapons selection felt
    about right, and the class system feels about the same as ME2, maybe more refined and defined. The story starts strong and seems to hold up until you realize that you spend more of the game dealing with Cerberus and building the army than actually fighting the reapers. The army build felt generic and ineffectual on the very short battle for against the reapers. The fight for earth was also extremely short and disappointing. I was also let down by the ending but I won't spoil it.

    Overall, it doesn't seem like they made the game they set out to. The decision and force/team building mechanics felt partially implemented, or implemented to give the illusion of choice/consequence. The game is suppose to be about the battle for earth, but there really is no battle, there is a war, but the player doesn't get to enjoy much of it. The ultimate resolution also felt very generic, a little to "chosen one" for my taste. It is a decent game for $60 and the DLC does add to the experience but overall it was a slight letdown having played ME2 for the first time a few days before ME3 launched and immediately transitioning to ME3.
  93. Mar 8, 2012
    Just finished it, and it took me according to the game 19:10 which is roughly the same amount of time it took in the previous 2 games. While the game is great, and I really like the new combat system, it tends to get repetitive towards the end. Enemies are pretty limited in variety and missions all seem to have similar objectives. Its still worth playing although I would avoid paying full price off Origin (in Australia) as it's a lot cheaper to just get it in store.

    I was mildly disappointed in the lack of squad mates, for most of the game i was limited to 5, and while this will vary with some players it did seems a bit of a small selection to choose from. I won't say anything about the story apart from that I enjoyed it, but not as much as the first installment, but it is still at the typical Bioware standard. While I haven't bought the DLC I really do not see it as being a major problem it really just like any other paid DLC in the mass effect series, while it adds new information and interesting things about the mass effect universe. It is in no way required to enjoy the story and you will not notice its missing presence.

    Overall a decent ending to a great series, well worth your time and money, but by no means perfect.
  94. Mar 9, 2012
    This review contains spoilers, click expand to view. i've had some time to reflect and punch a few holes in the wall to get my frustration out and i think i'm ready to put into words how i feel 24 hours after the "good" ending in mass effect 3

    to start, my RI was Tali. once i killed the reaper on ranoch i opted to upload the reaper code to the geth via legion. despite tali not wanting me to, i felt this was the best course of action for her, her people, the galaxy, and even the geth. i was able to talk the fleet out of counter attacking the geth while the code was being uploaded and tali still loves me. whew. this got me thinking however, what if my paragon was too low and the quarians did attack the geth. what would happen? i pulled up youtube to find out.

    this was the most moving and emotional punch in the gut i've ever seen in a video game. assuming this had happened in my playthrough, i'd have been devastated. moments earlier tali told me she loved me and i have just wiped out her entire people. heartbroken, she jumps over the edge. thought i was going to cry.

    where the hell was this level of emotion and effort in the ****ing end game bioware? as far as voice acting/ performance go, the quarians being wiped out and tali dying was so difficult to watch, yet so well done, i was completely blown away. that level of devastation and pain should've been put into the endgame and i don't know if i can ever forgive bioware for it. they took maybe the greatest game ever made, at least for me, and complelty half assed the last 5 minutes.

    now, i'll be clear, i wanted a happy ending, but if that's not how it was going to be then fine. i'll get over it. but to do it the way that they did, i, just, uuuuughhh. ......
  95. Mar 30, 2012
    This review contains spoilers, click expand to view. I enjoyed the main game for what it is. They addressed many major criticisms encountered over the last years. Combat is significantly more entertaining and challenging. The pace is higher, there is less chore. Great characters and side stories, even though side missions could have been a bit more varying in nature. Graphically it's a bit outdated and more adequate for consoles - wouldn't have minded a higher texture resolution. On audio side it is much better as well, I wasn't a particular fan of meowing cars in the citadel of ME2, it is pleasing and well done.
    However what the game made up in consistency over the years has been almost entirely undone in the final moments of the game. I am usually not the guy who demands absolutely perfect canon lore but Bioware left me stumbled here. It is as if they mixed up the game they made the ending for and once you are kicked back to the Shepard on the Normandy you are left asking yourself whether you should ever bother to play this game again in the same manner you did with ME2. If you liked the main game and are capable of enduring approx. 15-20 minutes of pure non-sequitur in the hope that Bioware themselves realize what they have done then you should do so, otherwise it's worth playing one time at least for the sake of it.
  96. May 31, 2012
    Disappointing and internal law breaking product, that lowers the plank raised by previous games. Uninteresting and not original waste of time and money.
  97. Mar 7, 2012
    I'm speechless. Why ? I did something stupid, played the first game imported my character in to the second game,imported to ME3.
    Why the rant? When did the gaming industry decided that a person able to enjoy a adult movie is unable to comprehend Schindler's List?
    It didn't start well , the intro mission is railroaded, Shepard is a lost minion , irritating for every player that shaped
    his character thru countless hours of the two previous games, pondering the outcomes of hers/his decisions. I seriously have no idea why I did what I did in the previous games.
    It's a clone of so many movie/game decisions where the Hero does the ultimate spoiler thing, and everyone is aware that the morally grey , isn't really grey it's just trying to create the illusion by pressing on the tear duct by removing the few things a RPG player cares about-the characters and interactions with them , one by one .

    The game has one of the worst endings in history, all of them and the idea that the player is not worthy to get some closure is strange, feel's like subconsciousness marketing for DLC.
    The characters from the previous game suffer at times cringe worthy writing , and lack of screen time.
    Simply there isn't enough time for anything, and the dialogues took a major hit, feels completely rushed. New players probably will not care, the game doesn't even introduce them in a proper manner, they can run and gun without consequences and even enjoy the game.
    MP is very well done,interesting and addictive , so nothing to criticize except the Origin client.
    Rated DA2 with a 1 rating this game with a 6 to reflect the technical superiority, but only the technical , the disappointment is identical like DAO vs DA2 despite never seeing the ME games as RPG's , and wondering why the "Jack of all trades, master of none" figure somehow became the most defining aspect of Bioware's recent titles.
  98. Mar 13, 2012
    It seems like we have another da2 situation in our hands... a game that has been ruined for the purpose of appealing to all the brainless people in the world, just to make more money. Congrats...
  99. Mar 7, 2012
    Strike 1: Adding multiplayer (oh come on really?) to a beloved SINGLE player series of games. If I wanted a multiplayer shoot em up I would play Counterstrike (don't even get me started on MW3). Strike 2: From Ashes DLC fiasco . Seriously? you're charging for DAY 1 DLC because you gave us multiplayer that we didn't even want in the first place? Strike 3: Boy am I glad I saw the leaked script and videos. "Yo dawg we made synthetics to kill organics, so organics wouldn't create synthetics to kill organics!" It's painfully obvious that the writing talent that made the first game so compelling is no longer involved. Maybe Bioware should think about hiring writers who, ya know, actually enjoy playing the games too. EA/Bioware, you have broken my heart for the last time. Multiplayer and Day 1 DLC I could *just* about have lived with, but the lack of choices carried over, and the contrived, lazy endings are a step too far. I will not be giving my hard earned money to you ever again. Fortunately I played a friend's copy of ME3 and can get my online version refunded (thanks Origin 14 day return policy!). Oh yeah, don't even bother pirating. Expand
  100. Mar 17, 2012
    To preface I hated DA2. ME3 is not that bad a game. The story is alright except the ending needs to be tweeked a bit. Original ME was made for a console so this game has issues when played with a PC. The RPG part is weak but after DA2 its to be expected. EA is slowly killing Bioware. This will probably be my last Bioware RPG purchase. $60 for a 5/10 game is not a good buy.

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.