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  1. Apr 26, 2012
    Mass Effect 3 is an average game.

    Is it fun, yeah, in the same way that most other games where the story doesn't matter is fun. That is where ME3 fails. The story. Guess what every choice you made in mass effect #1 #2 and #3 don't matter. You get the same ending as everyone else. With no closure.

    Let it be perfectly clear, your choices mean absolutely nothing. If someone died in a
    previous game, someone who is basically that person only a stunt double shows up and says basically the same thing and does the same thing.

    Does having geth as allies matter over krogen? No it doesnt. You dont ever fight beside your allies, the they only show up in a single cutscene. How many endings are there? Just 1 regardless of what people tell you, all 3 endings are 99% the same, as regardless of the choices you make, the exact same things happen. The game plays just like all other bioware games, where they are a series of short stories tied to a larger story, but the short stories have no effect on any other the other stories in the book, or the larger story of the book.

    Do i recommend the game. For a budget purchase, yeah, you will get some fun out of it. If you can put aside the weak story and terrible ending. The game lacks that something that shows up when a developer really cares about their product. Take the witcher 2 for example. The witcher 2 is a better game in every area when compared to ME3. Bioware should be ashamed, their game comes off soulless when compared to TW2.
  2. May 7, 2012
    Decent game play, carrying forward the tradition of ME 2. Adding options for powers, weapons, a good step in the direction of RPGs. However, only one hub location hurts, as does the feeling of a small universe. It's understandable in terms of the story, and I don't miss endless exploration, but having more places to stop and look around would be nice. The characterization is excellent, except for things like pandering to IGN in the form of Jessica Chobot being included in the game. Characters do react well, and appropriately to their established personalities. Shepard even shows signs of the strain of forming alliances between groups that don't want to work together. The downside is that some Renegade choices are more "puppy-kicking evil" than ruthless pragmatism. However, choices ultimately don't matter. Everything boils down to a single number. The ending is horrible, not coherent with the story of the trilogy to this point, and actually invalidates previous game plots entirely. It puts the player into an emotionally numb free fall after some very powerful scenes. The final splash-screen message that ends with "Purchase future DLC!" is exceptionally insulting. Rumor has it that Casey Hudson and Mac Walters wrote the endings in isolation, and that the rest of the writing team was not allowed to review and critique it. If this is true, they should be ashamed and apologize for failing to understand basic storytelling. I'm giving it a 6. The game play was good without being frenetic or relying on enemies dancing around like crickets on a hot steel plate for difficulty. The story, up until a certain point at the end, was exceptionally good. But the ending (singular, there's just one that's been palette swapped) is depressing and inconclusive; the story stops but it doesn't *end*. Expand
  3. May 9, 2012
    For me the game was mostly a disappointment. My decisions mattered, but not necessarily in the way I thought they would. They affect how the game plays and not the ending. Which I am generally okay with this. The ending was actually really good, I wish they had personalized it about your crew and the people you had met. However, that isn't necessary just would have been nice.

    bothered me was that the series has gone from an RPG based on FPS elements to an FPS with a little bit of RPG elements thrown in. If this game hadn't been mass effect 3 I wouldn't have even thought of buying it. Expand
  4. May 9, 2012
    don't buy this if you are a fan of the series. I waited off buying it, and finally gave in. I felt cheated that is all i can say. After Dragons age 2 and this I will not buy another Bioware game again.
  5. Aug 24, 2013
    Due to length constraint, I'll just talk about a few non-ending problems I have with ME3. I still don't think EC writes a good ending, because Bioware tries to use the ending purely to make a point about human vs machines, rather than make an ending to a story.

    Problems are here.

    1) Horrible controls. 5 conflicting functions bound to the same space bar. Especially frustrating in
    2) A large number of boring fetch quests as side quests, with unhelpful quest entries that have no progress indications.
    3) The so called return of RPG elements. Turns out to be looking for upgrades scattered everywhere. I am okay with both ME1's loot and ME2's lack of RPG elements, but this is garbage.
    4) Stereotypes, stereotypes everywhere. Suddenly there are stereotypical stereotypical weak and annoying Asian, and a football jock and etc. To appeal to the masses? Seriously?
    5) A lot of miscellaneous things that I would find quite repulsive. Like they purposely put them there just to disgust people.

    Other than that ME3 is fine. Parts of the story are still good. Some characters are still good, but not as much fun as the other two games in the series.
  6. May 18, 2012
    This game was, well, whatever. I didn't play 1 or 2, so I didn't care if the ending was "bad". It was more like watching a movie than playing a game, but some of the guns were OK. I thought this game would be great, but the more I played the less I cared. I did like the female voices, and never understood the war map. Never cared either.
  7. May 19, 2012
    I've read all the reviews here and I must say, I'm agreeing with the guys in the middle. Mass Effect 1 was a strong opener. Yea the movements of the NPC's became old rather quick, the dialog was good, not amazing but good. Some conversations were very well done, such as the one with Sovereign. A very expansive world was offered to the people as well. You would drop on planets and moons, ride around in your little mako tank, and even get to jump off a cliff once in a while. Not to mention all the stunning ruins they implemented. The combat system was lack-luster, however. The new system in Mass Effect 2 was (in my opinion) that games single redeeming quality. Now Mass Effect 2 was honestly the weakest installment of the series. The expansive universe you were able to explore in its predecessor was completely cut out. You also lose the ability to really customize... anything. Your weapons are all cookie cutter, and ammunition is now an ability instead of a mod to your weapon. Though the designers had succeeded in expanding the dialog, they were unable to capture the sense of camaraderie you had in the ME1. I will, however, note that his game included peril at the end. If you hadn't interacted with your companions throughout the game, they die during the final mission. Now onto our current topic, Mass Effect 3. ME3 was most certainly the cleanest of the games in graphics no argument there. Yet somehow Bio Ware managed to ruin the entire story for its players. None of the major (and I stress major, minor decisions influence the game only slightly) decisions you made in the past two installments really matter unfortunately. Udina still ends up being the councilor, Cerberus is still a thorn in your side, and saving the council in the first game has 0 impact whatsoever. Its sad honestly. This release was truly disappointing. The new battle system in ME2 was shifted to play more like the Gears of War franchise. It was a clumsy adaptation. Secondly, the downgrading of the grenades for the solider. The old grenades would glide on the air in the direction you tossed them. Perfectly futuristic. The new grenades work the same as... well... short range Halo grenades. You will also notice some rather frustratingly lazy decisions throughout the game. In my mind, the most noticeable one is when your on Thesea.

    The mission where you are sent to the Asari home world to retrieve a prothean artifact is what I'm mentioning here. You might recognize that little green V.I. when you are working that mission. To my surprise, they didn't go out of their way to make something prothean in nature. Instead, they used the same model as the combat drone and Liara's little helper drone. Its truly sad to see a fantastic game degenerate into something so... mediocre. Though Lets not forget the Pro's of ME3. We do have a multiplayer mode now, allowing the game to have real value to a larger audience. Not to cut my little Pro section short but, I believe it may have had a negative effect on the game as a whole unfortunately. Next, we can customize our guns again. Though ammunition is still class specific in story mode, and temporary in multiplayer, the guns we use are not from a cookie cutter. I miss my plunonium rounds... Next we get our old crew back, mostly. I wasn't largely into the new crew other than Thane and Jack, the only interesting members of the new crew in my opinion. Next, we have a larger citadel. Though not as wondrous as that beautiful place we had all the way back in ME1, its not the joke you were handed in ME2. Finally, we get to play with a real prothean, and learn about their past if nothing else. (It is DLC). Overall, this game deserves a solid 6/10. You improved from the filler that was ME2, but failed to meet the Majesty of ME1. I've played the entire series, and I must say, for the first time with the newer games I've played, ME3 fails to live up to the very first game in the series.
  8. May 20, 2012
    It's an OK game on its own, but easily the worst of all three games. The models look terrible and the animations are clumsy (why do they keep rolling their eyes all the way up?). It just feels cheap compared to ME1 and ME2.

    And yes, the ending. The ending is something else. And by something else I mean horrible.
  9. Jun 8, 2012
    There is nothing wrong with creative freedom, as long as you don't get "creative" when you describe a product. After all false statements in advertisements used to deceive the customers and generate more sales isn't considered artistic integrity, it is called fraud. Bioware spent months to explain that in Mass Effect 3 our choices will shape the world, and as they don't plan to continue the story, we can get very different endings. The world can be very very different based on our choices. In the end, our choices didn't matter.

    Lack of choice and strange ending alone wouldn't be a problem. After all we know stories of games can't be perfect and the last 3 minutes aren't that important. We are free to imagine any different ending as the story won't continue. Who cares? And the game was fun until that point. The problem is: The game was a let down, because Bioware lied to us, deceived us. And after a huge let down, players can be disappointed and it can turn the gameplay experience sour and can remove any replay value. This feeling isn't here for 5 minutes at end, it is here the whole time we try to replay the game, would try our luck in multiplayer, etc. As long as EA doesn't understand that we buy games because we want to have fun, and being angry at a publisher and feeling anger whenever you see an EA game can ruin the fun. If you ignore what Bioware has promised, buy the game now, it won't be a disappointment. But otherwise even good graphics, entertianing gameplay, etc. wouldn't redeem the issue about ending and forced multiplayer farming. So the game doesn't deserve a "Better than mixed" rating. Because even if I would love graphics, character customization, gameplay, story, etc. the let down at the end can sour it all.
  10. May 29, 2012
    If you've enjoyed this series the last 5 minutes of this game may infuriate you. As a capstone to a great franchise this game fails to deliver in the most important area: The end. This is the game that is supposed to bring the Mass Effect story to a close and leave us wanting more. It fails abysmally to deliver on this account.

    The rest of the game however is epic, enjoyable and a
    testament to what made this series so great, which further compounds the failure of the final chapter. Somehow in the entire series the worst writing has come at the end. Breaking basic tenets of storytelling in the last act is a sure way of losing the admiration of your fans. Expand
  11. Aug 20, 2012
    I give this game 6 only because ME2 had 10. It's not a bad game. It's pretty nice game. But TBH it's at least half worse than ME2 so cannot give more points.

    Worst thing about it is that they spoiled all good things they improoved from ME1 to ME2. Starting with map system, shooting, character improvements, ... It's really pitty ME ended with game like that. Could be awesome!
  12. Jun 23, 2012
    The main problem with mass effect three compared to the last two is that all these decisions, all those player deaths, all those events and consequences that you have caused to happen in the lead up to this game, most of them seem to have very little final impact on the finale (which was rubbish btw). some plot lines just plain dont make sense (The reapers, a killing race of machines, were sent to destroy us because in the future we would create a race of machines that would end mankind. um wtf?!?!) the build up to the last few battles was nigh on brilliant, all the characthers you fall in love (or hate) with have their fitting stories and some fitting conclusions, but then the final battles and final outcome takes all of those stories, completely discards and disregards them and gives you a supposedly "artistic" end sequence. again i call bs, its a cop out, its like the script writers went on strike for the last month of development so they called in a college psych student to finish it off. I wasnt angry the night i finished it, but sleeping on it i woke up really p-off.

    the combat is improved from number two, and the multiplayer is a nice touch if lacking any real depth, i would say it feels like an experiment rather than a key part of the game. You will find yourself in some explosive chaotic moments that hold you on the edge of your seat, which is great, but the final pay off is just a big nothing, could be the worst ending to a game since metal gear solid 2. In conclusion, its a great end to the series BUT it sacrifices great rpg elements for third person shooting elements that gears of war did better. To add insult to injury bioware is now making dlc to change the ending. So... is that an admittance of failure on your part Bioware? cheers bro
  13. Jul 9, 2012
    I' ve played all 3 mass effect games, I believe the first one had the best scenario, the second was also interesting and improved as far as game play is concerned. The third installment left me with mixed emotions, I enjoyed the gameplay which is much more realistic and fun, you have more freedom on the battlefield and a larger variety of moves and enemies. The quest system where you search for Assets on planets is similar to the one M.E. 2 had, I think it is a quite boring, I would prefer to search for Assets with the Mako like in M.E. 1., but I guess that is subjective because others believe you could easily get lost with the Mako in M.E.1 resulting in frustration. Anyway, the weakest element in M.E. 3 is, in my opinion, its scenario and particularly the ending. I do not wish to write in detail about it, somethings are better left for others to judge on their own. However I must point out that it seemed sloppy and hasty, almost like fast food, quickly rushed off the grill and on a plate. I played the normal edition and the extended cut, which was slightly improved but still it just went from hot-dog to burger. I strongly believe EA rushed Bio-ware to launch the game in order to start generating income and unfortunately the end depicted that. I remember some years ago I played and finished Star Wars:Knights of the old Republic, also by Bioware, a great game by my standards mainly for the scenario. But.... KOTOR2 was a different story... published by Lucas Arts and developed by Obsidian because Bioware refused to succumb to the pressure of an early release, anyway that's not the point, the important thing is that when I finished KOTOR2 I realized I didn't understand anything, not just the ending..... So I' ve seen worse cases than M.E. 3, but unfortunately I've also seen better work from Bioware. If only they delayed one more month the game release, M.E. 3 would have had a different, more solid ending I believe, besides, it took them one month to release the extended cut dlc, and it probably cost them more, perhaps not financially, but ethicly and in terms of brand name, I don't think many people will pre order Bioware games from now on.......when glass breaks, it can't be glued, same goes for trust. Expand
  14. Jul 12, 2012
    I purchased ME1&ME2; but, while I like the game play of ME3 I am protesting it, by not buying it. They got rid of the original story writer, they crapped on the graphics, ruined the game ending and put homosexuals on my ship. Gamers are not defined by gay ideologies or self-righteous straights, for crying out! we are just gamers. Fun games should not be used as devise where staff writers bow to the political right or left. So, with these three negatives I will not buy this game. If the graphics and the game ending were really amazing, I would still not buy it - unless - the ME3 configuration utility allowed me to decide/change the gay/straight themes for my personal game preferences. It is when game developers force you to play their way instead of allowing the gamer to make their own personal choice, then I say **** you Bioware and EA, I will start downloading free games from torrent sites from now on, until you stop nailing gamers up the ass with your nickel and dime DLC and politicking ideology crap. Please stop doing this to gamers. Expand
  15. Jan 31, 2013
    God this game just isn't very good at all and seeing it in the top 10 for 2012 kind of sickens me. Yes, the combat is equally as fun, maybe a little more fun that its predecessors, but the skill system is this stripped down 3rd person shooter now. Also, the great storylines and side missions that were the absolute best part about the first two games are pretty absent from this one. The side missions are so dull and I just rush through them not caring at all about my dialogue choices, and the main story is pretty sub-par as well. Let's all face it, Bioware has sold their souls to make some cheap bucks. It started with the horrendous Dragon Age 2 and now this. Don't even get me started on DA2 and how much of a fail that was considering how phenomenal the first entry was. Expand
  16. Jul 28, 2012
    besides the much complained about ending ME3 lacks a lot of good rpg gameplay that ME2 did have. In ME3 there are too many cutscenjes although the graphics are awesome. Another miss is that you cannot see if you have completed your quest correctly. This is only possible when you search for the person who gave you the quest.That and many more little off things make this a pale release when compared to it's predecessor who was already receievd as an alltime classic but maybe part 3 stole that status from it again... Expand
  17. Jul 31, 2012
    Ending killed it, completely, 1000% nuked it to jesus's 8th coming, killed it. The good: Combat, i actually enjoyed the combat alot, the cover system is well done and you had to use it for some quests which is great. Melee, who doesn't love a sexy holographic fistweapon to pwn your foe? Customizing my guns, sure it feels like it is taken from BF3,but it still made me able to design my weapon to my playstyle (one of the guns you get at the end, one that has a large clip, if not for the recoil reducing addon would be left in my closest). The Bad: Ending, horse is beaten enough, but the ending just sucked. Great, 3 different colors, and for some reason all the relays are blown up although only one of the options was supposed to destroy em (i believe). And your crew on earth magically appeared on the ship, and for some reason Joker wasn't on planet earth, wtf? Story, i honestly felt 0 connection. ME1 I wanted to kill sarin, I was sad that i had to let my crew mate die back there (i forgot his name). ME2, Collectors must die! killed by crew, blew up my old ship, destroyed my relatinonship with Ashley. Must die! Harbinger was a pain as well, i really wanted to stick it to him. And the ending was influenced by how well you maintained realtionships with your crew. Mass Effect 3 had none of that. your standing with the crew doesn't matter, **** got removed, who comes with you on the final mission is also pointless. All your decisions are meaningless in the end. So, would i recommend it? Yeah sure, if you want to play the game and just kill some time, but other than that, i would not. Worst 60 dollars i have ever spent. Expand
  18. Oct 16, 2013
    This review contains spoilers, click expand to view. Mass Effect has been, and will always be, about the characters and the writing. I've never been wowed by either the gameplay or the overarching Reaper threat plot of the series, but ME and ME2 remain two of my favorites because of the characters. I just wanted to stay in the game universe forever to build relationships with the crew of the Normandy and go to new exciting planets to meet more characters and be involved in their struggles. Each character is well-written, has clear motivations, evolves over time, and is complex and conflicted. Add the fact that Shepard is involved in major decisions affecting them at every term, and I found myself really invested in almost everyone I came across in Mass Effect. Garius, EDI, and Tali's wise-ass comments, Ashley, James and Thanes stories, learning Mordin, Wrex and Liara's life philosophies... That's what I loved about Mass Effect. I wanted to stop the Reapers because I wanted them to live and it would have upset me if I let them down.

    ME3, for the most part, carries on this Mass Effect tradition. I found myself really invested in the game and its characters yet again, and seeing them all before the final assault was a really touching moment. But then BioWare stabbed me in the back. A series modeled around relationship and character building and good writing suddenly takes a total U-turn and the last 15 minutes is one of the sloppiest, most poorly written and contrived endings I've ever seen. Shepard saying goodbye to his crew that's a fitting ending. Shepard accepting death as the Reapers destroy Earth with his friends at his side that's a fitting ending. What actually happened was nonsense and felt like I was playing a different game.

    That's why the game gets a 6: because the same thing that made me look past all the things I hate about Mass Effect the crap level design, the boring gameplay, the usually boring side quests, etc ends up being the games demise. A must play if you loved ME and ME2, but stop playing after you say goodbye to the crew of the Normandy for the last time and you'll enjoy the experience much more.
  19. Jun 19, 2013
    I cannot, in good conscience, give this game any lower than a 6 because up until the ending the game was superb and truly enjoyable for me. It's epic to gather the fleets of the universe together and to warp into battle like they do in the ending portion of the game. It builds upon the (in my opinion) great and enjoyable gameplay of ME2, and as usual the graphics are beautiful. Splendid voice acting bring each character to life and the relationships and character development are all there.

    One of the best things about the ME series and Bioware is their whole, "what you did in the previous game impacts this game" and while there's still a cop out in some aspects that some of the things you did only are acknowledged or shown in a minor way, I think that's still impressive enough that it makes you feel you have truly impacted this universe beyond simply completing the missions. You've made choices, and those choices have had consequences.

    One thing I wish they had added was the ability to control real control of the Normandy and have some space maneuvering (as in simulation, not the Galaxy Map) and more importantly, space battles!

    Amazing game, but horrendous ending that was only partial fixed by the DLC. Would've given this game a 9 were it not for the ending. After dozens of hours of gameplay through various replays of each game to test different combinations of choices... how could you end the game like that? It was just... devastatingly disappointing.
  20. Jan 2, 2013
    This review contains spoilers, click expand to view. I really enjoyed Mass Effect 3 when it wasn't forcing me to watch an unskippable cut-scene that went on for 50,000 years! I wouldn't mind a few unskippable cut-scenes that are short and don't contain dialogue that is so melodramatic and cheesy that I actually had to turn the game off once or twice. I felt the game tried too hard to be like a film and tried really hard to make me care about the characters, something which they had achieved moderately in the previous 2, but fell so far short this time because of atrocious writing. I found it really difficult to become attached to Shephard at all because he had as much personality as a piece of plain paper with the word "nice" on it. Or he was Satan incarnate whom Cerberus for some reason decided to install a naughty or nice detection chip in his face. (A clear theft from Fable. Although it's acceptable in Fable because it's more cartoony and like a fairytale where witches have hooked noses and good guys are disturbingly aryan.) They also copped out of it as well by putting a heal all scars option in med-bay. Why bother having it in if you can just erase it in a heart beat? Either do it or don't. It just seemed a bit flaky for a game based so tightly on the consequences of actions to literally have an opt out button. I did really like the way the previous choices affected the game. I also liked how they tried to tie up the loose ends with the characters from ME2. Although, it seemed to me that by the end of the game someone points out "Jesus we forgot Jack! Quickly someone put her in!" So their solution was to just have her leap at Shephard and die within 10 seconds and a quick remark from Shephard and team mate to let you know that it really was her. The encounter was actually so brief and dissatisfying that I genuinely thought that it wasn't her and I was about to find out that the Illusive Man had caught her and found a way to make clones of her to fight for him. Then I would have to fight through waves of Jack look-a-likes and find her trapped in a machine being cloned and in need of rescue. Then once rescued she joins the cause or has to sacrifice herself to destroy the station like Mordin and Miranda or something. But no she just leaped at you and died. I thought that the fighting gameplay was very good and got my adrenaline going. Although the going into cover and sprinting was often irritating. I would press A to go into cover nothing would happen so I press it again and he pops into cover then out again so he got shot in the face a lot. I did think that the powers were too strong. You can decimate huge hordes of enemies quite easily without going into cover. All you need to do is use adrenaline rush with 1 power enabled and have EDI and Liara with you to use incinerate and singularity. The galaxy map was well done and I liked the idea of the reapers detecting your scanner if you entered reaper occupied space. The first time I heard the loud buzz indicating their presence I was genuinely intimidated and rushed like hell to get out of there. But after finding out that I could outrun them for ages and that the only consequence of being caught was an "oh no you got caught! Now start again from 20 seconds earlier." There was no real threat and I wound up feeling that their presence was more of a minor inconvenience than a real hazard to be avoided. Now to get to my biggest complaint about the game. It all starts with one little boy who from the second I saw him playing outside I started a stop watch in my head for when he was going to die. It was shamelessly and clumsily trying to make me feel for this boy. I felt nothing but contempt for that flimsy attempt to make me feel emotionally invested. Then they expanded this dung heap of an idea into an agonisingly bad dream sequence which you can't skip and, as far as I can tell, has no relevance to anything whatsoever. It doesn't advance the plot. It didn't make me care about the boy. It didn't make me think Shephard was deep or more relatable. It was irritating, it slowed the game down and I couldn't help shouting at the screen "Hurry up you pretentious idiots!" Overall, I think I would give the game a 2/10 for dialogue. 7 or 8/10 for the story (good idea let down by enamel peelingly bad dialogue) 8 or 9/10 for combat. Martin Sheen as ever gave a 10/10 performance and expertly depicted a man trying to make the right decisions but losing sight of what is right because of his penchant for solitude. Usually I wouldn't score a game for its dialogue because people don't really play games for it. However, since I felt ME3 was trying so hard to be a film it seemed right to include the dialogue in an overall score. This score would be much higher if the game wasn't trying to be a game/film with appalling dialogue. Expand
  21. Jaz
    Feb 24, 2013
    The third part of the ME trilogy had to compete with two masterpieces. It failed. Combat is ok, but combat was never its strong point. The trend to remove RPG components like ME2 did, continues. For example in order to get side quests you don't even talk to NPCs anymore, you simply overhear conversations. But ME2 had a saving grace, its story was still very strong. ME3 doesn't have that and its not just the ending. Main story is predictable and boring. Last but not least, your companions are simply not interesting this time. Their stories too. An average game, nothing to really set it apart from other shooters. Expand
  22. Mar 7, 2013
    It could have been so good, but it fell short.

    Mass Effect 3 is a decent game, scared by some bad design decisions and an awful, inconsistent ending.
    The combat in the game is more fluent than the predecessors, the graphics is generally crisp despite Shepard still feel sluggish when running around and navigating the (static) world. The writing is decent in this game, however it does
    occasionally feel very 'soap'-television. Some of the characters are also very under represented in this game (especially characters like Jack, Miranda and so on). Even Ashley feels tacked on.
    Bioware's attempt at trying to set a dark atmosphere of doom and despair falls short in the game and it feels like many of the games 'sad' moments are so obvious that it's like trying to force an emotion more than build an emotion. Save perhaps for 'Mordin Solus' which is as brilliant a character in this as 'he' was in ME2.

    Weapon modifications are back (yah). Although you quickly learn to just pick the best weapon and use. The most redeeming part of ME3 is the music. Brilliant music. I can even listen to that while not playing the game that's how good some of the pieces are. However the quest system in this game is bad, very bad. Basically you have some main quests which drive the story forth. These are mostly gotten via the main characters. Then there's some side quests which is gotten via the mail terminal. Not much different than ME2.
    However then there's quests gotten from listening in on random people which pops up and requires you to 'scan' planets, and then pick up the item via the scan.
    However the journal system and lack of inventory works very much against this type of quests. The 'escape reapers' type-mini game or what it is, is just awful. And I don't know what they thought of bringing that into the game.

    And of course, the over shadowing ending, which invalidates and contradict much of the storyline from ME1 and ME2 (really obvious if playing all 3 in sequence). Makes most all of your choices throughout the previous game irrelevant. It did feel like leaving the game without an actual conclusion. The extended cut ending did not make matters much better, except as an insult to the fan groups which were disappointed.

    The DLCs for the game are decent, but no where near the quality of Lair of the Shadow Broker for ME2. Omega is very combat orientated, which is okay in itself, but it's not really Mass Effect.
    Leviathan felt tacked on and much more like an attempt to build an in-game foundation for the ending more than anything. Citadel fun, but eventually irrelevant as it feels strange to put that into the middle of an all out war for the survival of the universe as 'we' know it. But well it's a farewell and a last money grab by Bioware.

    Mass Effect 3 is a decent game. It's not an action-roleplaying as ME1 was. It's a better shooter than ME2, but it's properly too much shooter for many RPG fans, and not enough for the shooter fans. Bioware tried to grab both, but for what it could have been it falls tragically short of the target. Potential but lack of implementation.
    Bioware basically dropped the ball. It's worth a playthrough from the bargain bin, but knowing what I know now, I would not have bought it at release.
  23. Apr 5, 2013
    As a beloved fan of the Mass Effect series, I was without a doubt quite disappointed with this game. While the game play is good and offers a more fluid experience, I fell that they dumbed the combat down to much. They also took away most of the RPG aspect of the game I loved. The story I felt was really lacking compared to ME1 & ME2. The new characters like Diane and James were very uninteresting and the graphics and animations have barely been touched since ME2. My decisions imported from the first two games didn't really impact the story and I feel like BioWare and EA were turning this game into a clone of Gears of War except in space. And what the is up with Day 1 DLC From Ashes? For a very important character relevant to the entire series and basically what it is based on? EA is obviously trying to pressure BioWare into making a more "mass-appealing game". No!

    Also, the quest system is complete and utter And what happened to my narrative structure. I sometime barely see the wheel in conversations anymore! Also, the score of this game was lackluster.

    Some good about the game. I thought most of the main missions were fine ad well-crafted although they ended anti-climatically and the weaponry was good. The main teammates and old puns and people from the old games appear and make the game more enjoyable. Combat is great. Checkpoints are forgiving. Powers are good. Multiplayer is fun.

    And then, theirs the end. The ending of the game was so outrageous, disgusting, unethical, the biggest hypocritical scene made by BioWare that it made me mad. Even with Extended Cut DLC, it was terrible. I could have picked a better ending from my mother****ing ass.

    All in all, Mass Effect 3 was hyped up to be an excellent, but failed to deliver on so many levels. However, I still enjoyed the game for what it was. But seriously, DLC in this game is pretty OK, but they make it so short for 15.00 im spending for it
  24. Jul 24, 2013
    First off I'd like to tell you from where I come
    I finished all the games mutiple times and I read the three first books.
    I know all about the indoctrination theory and any other fan fiction ending.
    I gave the other two games both a perfect rating although they had big flaws because I am very keen to the mass effect universe.
    I must agree to the general opinion ME3 is BY FAR the worst
    of all Mass effect games though it has its strengths and this game definatly is not a 4.8
    Yes the Ending is bad and I dont understand why they even wanted to change it.
    If people want to spoil them selves they shouldnt have read the leak originated on neoGAF.
    Anyway It was nice to dive back in to the ME universe once more even though the story line of the game wasnt all that good
    even though you were able to port your old ME2 save into ME3 this didnt matter at all.
    Bioware just went with it that the player played all the ME2 DLC which is not always the case.
    the war rating had NO influence at all and yes the endings.. well you know the backslash
    The game had its good parts though too.
    The Soundtrack again was alsolutely superb following the more orchestral style of ME2.
    Visuals also were better than the other two games, and well the gameplay went a long way butis now actually playable as a cover based shooter. Or at least to big titles like Gears of War not an absolute catastrophy anymore.
    I absolutely recoment the first two mass effect games and if you enjoyed those you will at least want to play the third one.
    And this what it comes down to: This is not the grand finale we hoped for but it still is the finale and even though I cannot understand Bioware not just putting the Indoctrination theory slyly into the game via free DLC and makeing the recond straight once again we are stuck with what we have.

    The Multiplayer is fun to a certain extend, I played it about 20 hours but the micro transactions bug me still had a lot of fun with a friend in that mode.

    This is not a trrible game. And its not a bad game its just mediocre.
    the fault of the game failing so badly in compairsm with the first two you might push to EA, or to Bioware itself
    it still is worth while, but I wouldnt spend anythjing above 25€ on it.
  25. Oct 5, 2013
    Bioware promised too much with Mass Effect 3, and delivered an average shooter that was on-par with DeadSpace3. This is not an atrocious game. It's just average.
    Mass Effect 3's biggest problem is Mass Effect and Mass Effect 2. If this were a standalone production with a modular story I can imagine people would be more understanding. It had a lot to live up to but Bioware knew it didn't
    need to create a brilliant game to get the sales.
    In contrast to Mass Effect 2's cinematic rendered custscenes, ME3 only offers in-game cutscenes. The most notable problem in the character models are the eyes most human characters have a lifeless stare and feel like animated mannqueins. Environment and alien characters are however, very good.
    Combat is a tad nauseating at the start. It plays like DeadSpace, and differently to the previous two games. Many will feel that they're missing 40% of their screen to the large OTS-Character model.
    Ironically, one of the most contrversial features of the game, the "optional" multiplayer component, turns out to be better than expected. It may be annoying at the start, but you find yourself enjoying it more than the campaign storyline.
    I won't need to discuss the "endings" and the "choice" personally I found these issues to be secondary and would have been forgivable if I wasn't playing a rendition of Deadspace.
    It's difficult to understand why so many reviewers have marked this up in the 80s. It's definitely a reasonable shooter but not one for the books.
  26. Sep 6, 2013
    This review contains spoilers, click expand to view. Mass effect 3 is the conclusion of one of my favorite Sci fi RPG Franchises of all time, followed by Knights of the old republic, also from Bioware.
    Although I still enjoyed this game, I can't stop the felling that I've been cleverly tricked by Bioware.
    Mass effect 3 is not the RPG they promised us!
    Why you ask?
    Because every choice you make in Mass effect 1 and 2 has only cosmetic effects in this game, some choices will have no effect, others will only have marginal consequences. For example it wont matter if you choose to destroy the human Ripper at the end of mass effect 2 or not, it wont affect anything in mass effect 3 except for a different dialog iteration with you squad mates at some point of the game. That's it!
    Did you choose Anderson to be the Human representative in Mass effect 1?
    He steps down in Mass effect 3 in favor of Udina.
    Did most of your squad died in mass effect 2?
    Well! A few of them are replaced by weaker surrogates voiced by the same voice actors! Consequences to the story? Except for different dialog iterations and a different slide show at the end, almost Zero!
    And the extended cut ending? Although it corrects some of the bad stuff in the original, it's still a convoluted Deus Ex (the first game) copy paste ending with a bitter sweat twist that makes no sense.
    Just one example: why would any one, build a device to kill the Rippers, and then, give the user 3 ways to finish them of? And by the way, one of those options is only conveniently available to some one who's part synthetic and part organic like Sheppard.
    And the reasoning behind those choice are not just stupid, they go against everything you fought for.
    And there is still the matter of the Day one DLC cutted from the main game, and all the lies Bioware sold to us before the game came out.
    So is this game bad? Not at all! It does have, like its predecessor (mass effect 2), a few gameplay issues from being a console port, plus outdated graphics. But besides that, unless you're very pickie, the game runs smooth, the challenge factor is a step up from the previous games of the series, the story itself is very immersive and you'll even meet all of your previous squad mates from Mass effect 1 and 2 or at least their surrogates, lol!
    So why all the bad reviews from the fans?
    I think thats because the fans created unreasonable expectations from all the hype built around the game. And in the end they didn't delivered what they promised.

    I rate this game 9 out of 10 minus 1 for the ending and minus 2 for the lies and corporate practices from Bioware.

    P.S: And if Bioware turns Mass effect “4” in to a MMO I will never buy their games again! :-D
  27. Oct 17, 2013
    I like very much the single player version,the story is very good for me,very good graphics,a lot of characters but i have problem with the multiplayer game!I never understand what i must do there!
  28. Jan 28, 2014
    This review contains spoilers, click expand to view. Gameplay - Great
    Characters - Great
    Pretty much a good Mass Effect game until you reach the ending, which is largely BSed and the same.

    Also, the Extended Edition ending may possibly be even worse than the originals.
  29. Mar 11, 2014
    Certainly a mixed bag, Mass Effect 3 is a game which is disappointing in a multitude of aspects, ranging from the bland action orientated combat, massive plot holes and poorly written characters and quite possibly one of the worst endings I have ever experienced in gaming.
    After a tense and emotional introduction, the game quickly goes down hill. Shepard, a character whom you define, is
    whisked away on an epic space adventure to save the universe after the Reapers finally made it to the galaxy. Somehow, this entire time no one had listened to Shepard, even though there has been excellent reasons to, now everyone is boned.

    After a game of boring combat (having chose my Infiltrator class who has been leveled up since the first game, I could one shot almost anytime of enemy in the game with a rifle), characters making stupid decisions and a forced character by the name of Kei-Lang, you finally reach the end...
    And oh boy... Did it suck.

    Terrible ending aside, the game had some genuine sad moments, such as the deaths of some of my favorite characters... But overall, a weak passage and pals in comparison to the amazing previous installments.

    Fun multiplayer.
    Multiple/difficult choices.
    Genuine sad moments.
    Great soundtrack.
    Ends multiple story lines and you get to say your final goodbyes.

    Boring combat.
    Plotholes... Plotholes EVERYWHERE.
    Poorly written side characters.
    Vague motives.
    Horrible quest tracker.
    And that ending.... THAT ENDING.

    Overall: 6
  30. Mar 14, 2012
    A decent game let down by one of the worst game endings I've ever seen. The ending is incoherent, inconsistent, and incomprehensible nonsense that really wrecks any sense of accomplishment.

    Other than that the game is okay, but my least favorite of the three. Plus there's the issue of the cheeky paid for Day One DLC.
  31. Mar 10, 2012
    Currently I'm about halfway through the game, and while the story is good (better than ME1/ME2), the gameplay is merely adequate.

    It feels very dumbed down given that there is even less customization than in prior games in the series. There is no real inventory to speak of, and when you find an upgrade for a weapon (as an example), you can immediately equip that upgrade to as many squad
    member's weapons as you desire. Powers are per-character, with little sharing possible via a new system. I'm not at all impressed with upgrades on skills/powers, as each feels like an almost miniscule change to effectiveness in combat.

    The primary reason I'm rating ME3 as a 5, is due to the unbelievable distaste it has left in my mouth having gay talk, scenes, and innuendo shoved down my throat at every turn. My assistant on the Normandy is a gay female. My dropship mechanic is a gay male. Liara is blatantly bi-sexual, and several other Asari in the story are either bi, or outright gay. There are people sitting in the local hospital talking about being gay, people in the commons talking about turning gay.. etc etc etc. It feels in fact, like there is more gay love and sex abounding in the Mass Effect 3 world than there are straight relationships.

    To reflect on this: I am not homophobic - I can accept that people have relationships of their choosing. But when the NORM is 10:1 (or more) in favor of straight-to-gay in reality, and you have more gay than straight in the game world, it tends to wear on you quickly. It leaves an undeniable taste of "eww" in your mouth, due to the staggering amount of it.

    All in all, a decent game - full of plenty of Mass Effect as we've known it. But a bit too much of "hay there!".. makes you wonder if the team writing/producing it was 80%+ gay. That part of it will not - never will, appeal to the mainstream audience. And is largely why ME3 is being blasted on Metacritic, among other sites on the web.

    It is one thing when it happens in moderation, and isn't blatantly flaunted in public. But ME3 really does shove it down your throat again and again, and for most straight people that does produce a substantial amount of discomfort and distaste. It isn't that it is happening, it is that MOST ME3 characters turn out to be gay.

    My recommendation for the game: either buy and play it knowing what is coming at you, or wait for the bargain bin price and see how much you can stomach before putting it down. It is not one of Bioware's masterpieces, and goes far beyond "touching on taboo issues" than it should.
  32. Dec 28, 2012
    What an annoying game to review...the gameplay is solid. The combat is fairly fun and some of the side quest stories are really great. Plus reuniting with old friends is VERY fun. You do feel like you are making a difference as you play to save the galaxy. This game easily packs 50 hours of content. ********** But then there's the ending. No spoilers here, but it is COMPLETELY MORONIC. It pulls a Deus Ex Machina and violates its own lore. If you hated the Matrix 2 & 3's lunatic (Architect) storytelling, you will utterly despise ME3's storytelling. ********** So yeah...the game is great until the end...and the ending is so bad, so utterly insulting to all intelligent beings that I cannot, CANNOT recommend ME3. Like Jar Jar Binks, we wish it never happened. Expand
  33. Mar 10, 2012
    As a shooter, ME3 is passable. Not amazing, but passable. The trouble is we were all told that role playing aspects would be put back in from what ME2 turned out to be. They weren't. Not really. You get binary choices that have very little bearing on anything. You won't get a different game by making different choices. You won't even get a noticeably different combat playstyle by making different choices. Basically what happened is Bioware dumbed down the amazing Mass Effect 1 into very little more than a pure shooter. Then they figured if they just throw a couple of dialogue trees and weapon mods back in, then they can appease fans of the original. As is, there's maybe enough here to warrant a playthrough, but you shouldn't feel like you're missing much by waiting to get it used. Expand
  34. Mar 11, 2012
    I have to give the game a 5; I can't think of any other score that would accurately portray the mix of positive and negative impressions I have of the game. From a production perspective, it's an absolute masterpiece from start to (almost) finish. I would even go so far as to say that it's the most technically perfect game that I've ever had the pleasure to play. Were I scoring on that basis, I would give it a 10/10 without hesitation.

    But (some of) the writing .. the DLC .. the singleplayer/multiplayer fiasco .. I don't want to give any spoilers out here, and I'm sure anyone who has beaten the game is well aware of what I speak .. Bioware has effectively killed the franchise for a lot of people. At the time of writing, the official forums are aflame with the vitriol that only hardcore fanatics can muster.

    There's no denying that Biowares reputation has taken a serious hit in the last few days, and in my opinion .. it's self-inflicted and rather well deserved.
  35. Mar 26, 2012
    More of the same nonsense. I never was a fan of the series finding the camera angles and character control system very annoying. It is pretty I will give it that but there its another one for the big fans of the ME series. Nothing to recommend it to someone who never thought it was anything but a good game if forced to play console games for a week. Did not meet my expectations.
  36. Mar 6, 2012
    I thought I was lucky at the time to secure an early copy for myself and my partner. By the time I was 10 hours in, I was left wondering what happened to this series. Where did it all go so wrong? It's as if Michael Bay created this game in just how lame the story ended. Didn't help that there were 2 stars from Jersey Shore in it either.

    Audio and music were pretty good for the most
    part, but there was nothing as cool as M2 playing at the end of ME1. I'd recommend people just youtube the ending and save themselves the agony. I'd also suggest you start praying that if they start a Mass Effect MMO (the universe is really quite good for this) that they hand it to a different company as TOR got boring fast. Expand
  37. Aug 21, 2012
    First off the multiplayer is fun, totally enjoyed my time on that even if it is rather limited. Secondly, I have to put the boot in over the single-player part. Its a shame cause its obvious so many people have put such hard work into it. The graphics, programming and overall story arc are fine but let down so fundamentally by the dialogue writers. Half the time I wasn't sure what the hell was supposed to be going on, or why x character had just been bumped off in seemingly quick and nonsensical fashion - I began to find it all rather funny waiting to see who'd get the chop next and how cheap and quickly it could be done. The ending isn't the problem really the whole single player game is poorly designed - the lack of choice, the overly long cut-scenes which the player has no input into, the lack of interesting side missions... fixing the endings won't help this game it needs to be re-booted (we get so many film re-boots, why not game ones?) preferably bring back Drew Karpyshyn too. I loved the first two games but felt compelled to finish this one only cause I had payed money for it, the single player game is that inconsistent and low quality. I rate the game as a five only for the multiplayer content and the hard work put into it by the development team (aside from the writers who seemingly didn't feel they had to trouble themselves too much). I don't blame EA for this, not too fond of origin but at least I got some money's worth out of the multiplay. This mess is totally on Bioware and the first game of theirs i've played were the story was the worst thing about it (aside from DA2 which I missed as it looked so pathetic). Expand
  38. Mar 6, 2012
    It's definitely worth playing, but I really wish I hadn't paid full price. I'll keep things short. Multiplayer is ok and kind of necessary given the shortness of the main campaign. They doubled down on the circus soldier rolley-slidey cover based combat and the weapons don't always feel satisfying when they hit. I'll keep it spoiler free, but let my 5/10 stand for my opinion of the story. Ultimately it's a Bioware game and a good one at that. I'll still replay ME 1-3 now and then in the future, but I'm no longer interested in seeing where the ME universe is going from here having played this one. Expand
  39. Mar 19, 2012
    Mass Effect 3 was advertised, and promised in press releases and interviews, that the decisions we made throughout the series would create a unique ending for every player, that the amount of possible endings would be countless.

    Instead we got 1 ending for everyone to experience. The same ending for everyone.

    Before the ending the game is 9/10, with the current ending they basically
    stole my $80. Expand
  40. Mar 14, 2012
    Updated Review: I saw the warnings here about the ending, so I thought I should be prepared for a really bad ending, but you can't prepare for this. It was much worse than I thought It would be. And people said that Witcher 2 had a bad ending (which I couldn't understand because I thought It was great). Well, atleast other parts of the game were from good to mediocre. The new characters are pretty good, with few exception. I was actually surprised that James is an actually great character, because I expected him to be flat. The combat is more like Witcher 2 with the rolling and finishing moves (which is a good thing!), if only it's a bit too easy on Insanity, but It's still affected by the bugs from Mass Effect 2 like ling of sight shooting, getting stuck or character not doing what you want (do 100 things with one button is not a good idea). The romance, well.. My romance option was Liara, and the first half of her romance was disastrous, but the second was very good. Note that I'm not homophobic or anything, but there is no way to detest or condemn a character that is gay, lesbian or not. Again, I don't have anything against homosexuality, but there is no choice given to you about this, unlike in Dragon Age where you could decide how you approach something like this, and here's another problem. Lack of choice. The paragon and renegade meter is finally mixed, but only like 1% of the dialogues have a middle option, making that pointless. The interrupts were most of the times, good. The cutscenes: A lot of them are good, but then, a lot of them is unnecessary, especially at the beginning of the game. There's also a lot of time where you can't interrupt the dialogue or the cutscene, hindering the replay value. There are also serious problems with smoke effects, as It can make even the best computers lag like hell. The character animations are probably the worst I've ever seen. There is a part where you have the option to hug a friend, but because of bad animation, you end up hugging the air. Really? The graphics are mostly good, but the background is a train-wreck. If you pay attention to the background, you can see a lot of low-res textures, or even immobile people, even if they are about to step, making them look like statues.
    While I had high expectation with this game, It's far from that, but still, It's much better than Dragon Age 2. My advice: Prepare for the worst ending you can possibly imagine (or you wouldn't dare to even imagine).
  41. Mar 14, 2012
    This review contains spoilers, click expand to view. For those who invested the time & effort into playing the entire series, this latest and final installment will be fun to play right up to, but not including, the ending. By itself, ME3 is a very good game, with awesome combat mechanics and weapon/character customization. It has some very emotional moments that really draws you into the world of Mass Effect. However, the ending (singular form intended) completely negates all your choices and your actions from all three games, and forces you to accept a singular notion from your arch-nemesis - that synthetics will always destroy organics. You're given a limited number of nonsensical choices that no Shepard would ever agree to, but the game forces your character to choose from them, and he does so without question (very out of character). In the end, all of us may have taken a different route on our Mass Effect journey, but the destination is invariably the same - and that would have been OK had the destination been choice-driven. Given all that, I still enjoyed playing the game, although I now have zero inclination to experience the trilogy again. If you loved the series, then I would still suggest that you play this game (ignore the review bombers). Just hit ctrl-alt-del when you get to the ending.

    In summary, the game's ending is a disappointing end to a very good game; the game itself is a disappointing end to an epic series. RIP Mass Effect.
  42. Mar 9, 2012
    This review contains spoilers, click expand to view. Mass effect 3 was fine through the whole game as game play went but the ending was awful to say the least, i was a big fan of the other mass effects this one was ruined by the poor ending being too abstract and poorly executed. the game play was overall fun but the ending... Expand
  43. May 8, 2012
    This review contains spoilers, click expand to view. Having loved Mass Effect from the first instalment so many years ago, the denouement to this story feels as though I've just watched someone give the performance of a lifetime on stage and at their second curtain call, fall over into the orchestra pit and impale themselves on the entire woodwind section. The story in ME3 is book-ended by bad writing and shot through with wonderful, funny, heartwarming and heartbreaking moments, but it seems that Bioware got the ratio of good bits to bad bits the wrong way 'round. Part of this is the scope of what they have tried to do. For one: keeping the gameplay balanced in a computer RPG when your choices should in theory remove certain elements from the game (e.g. the Rachni queen) is difficult. Secondly: RPGs are meant to have a MASSIVE scope for player choice, and providing all of that for a computer game on less than 10 DVDs--in an era where everyone expects full audio for every line of dialogue--is going to be close to impossible. Let's not forget the game already had oodles of content for characters who could have died as far back as ME1: Ashley/Kaidan, Wrex, Everyone from ME2, and so it goes... Now that's a lot of data right there. Consider that the Kasumi and Zaeed DLCs for ME2 were over a gig a piece then probably a third of the data in the game itself was stuff some play throughs would never see.

    Could Bioware have done better? Hell yes! Were they fighting uphill against technology in terms of what they were promising to deliver? Yes again.

    This is one of the biggest problems with ME3's writing and it is that at present you cannot deliver a truly varied and unique experience in a Role-Playing game on a PC. You have two choices in that regard. You can make a story-driven game that will sacrifice openness and variability to a degree (like Mass Effect) Or you can create a gigantic sandbox which the player can explore but not really touch (like Skyrim). Trying to deliver something that retains game balance, has fully voiced dialogue and actually registers all your past actions in a meaningful way is impossible without some form of procedural generation. They definitely could have done the writing better of course, which by means of segue brings me to...

    The ending, which just REEKS of the 11th hour rush. The Citadel and Crucible are just two pieces of a giant MacGuffin designed to give organics a way to end the cycle of harvesting. Something started by some inscrutable AI who lives in the citadel? REALLY Bioware? There's a reason MacGuffin is seen as a pejorative term nowadays. Much of the game is like that apart from those wonderful shining moments, good and bad... Mordin's death, Femshep's date with Garrus, watching Joker and EDI talk, Legion's goodbye, Miranda confronting her father... Shades of brilliance from ME2, but it's almost as though the writers had something better to do and handed it off to the work experience kid. Hat's off to him for trying, but he's gonna need more training.
  44. Mar 21, 2012
    the game Mass Effect is excellent, but Mass Effect is a complete disappointment (((In the pursuit of a new audience Bioware f*** up a second time and this time of thing will not spoil. As a fan of the first part I do not believe them anymore. Let them do simulations gay. It's what they are now able to
  45. Mar 19, 2012
    This review contains spoilers, click expand to view. The user score tells it all... The gameplay of the third installment was underwhelming... The series has evolved to a mediocre cover shooter with almost no decent RPG options and even killing its wonderfull Dialogue option from the previous games... Also the ending... We fight 3 games long, get emotionaly envolved with characters, make hard choices... AND at the end, we don't get to see what these choices have done? How is the universe now? How is sheppard honored? we see nothing of this...

    Bioware should look at The Witcher 2 and really study why it is better in all fronts... it's a shame that this series has ended so underwhelming...

    Sure, its very epic and you get goosebumps from time to times... But there was so much more potential...
  46. Mar 17, 2012
    I agree with several of the other reviewers...This game is a let down, compared with ME2. The plot was weake and there were less challenges/puzzles. I played the "traditional" game and found two major irritations: (1) cut scenes were way too long and there was no way to pause the game (2) weapons available for players' use were positively wimpy. The game is ok, but didn't live up to the hype.
  47. Nov 21, 2012
    In some respects I enjoyed this game. In others, I absolutely loathed it. I'll start with what I enjoyed. I enjoyed the multiplayer...Weirdly, I enjoyed it more than the game. It's quite addictive...and then I enjoyed...Damn...Catching up with characters from the series I guess...That's about it.

    The SP campaign felt like a real chore to me. The textures were pathetic in places. Pretty
    much no graphical options on the PC. The animations are laughable sometimes. Lots of clipping. There are a ton of bugs and glitches that I encountered and a few random freezes/crashes. The cover system is a completely broken mess. The writing was half-assed. Getting through the game to see the conclusion was a massive chore and not really fun at all. Regardless of any of your choices, there are only 3 endings with very slight variations. None of them are satifiying, and if you want to see a different one from the one you chose the first time, you have to sit through about half an hour of unskippable cutscenes and painfully...Really painfully slow 'gameplay'. I am not kidding, I actually put a weight on my keyboard, on the 'w' , went and made a cup of coffee and came back and I had only just arrived at where I needed to get to...Really, REALLY poor design, story and gameplay decisions...It just feels incredibly unpolished and unrefined, and generally a step back from the 2nd game. My guess is that they had nearly everyone in Bioware working on their Star Wars title and ME3 was pretty much thrown together. Expand
  48. Apr 16, 2012
    Graphics: 8.5/10
    There's nothing that new to see here. The graphics are top notch, but the engine is the same that made the rest of the series. Gameplay: 8/10
    If you enjoyed the other mass effect titles then this won't disappoint. The scan for minerals system is gone, which in my opinion is nice. Story: 7/10
    Mass Effect 3 tries to take on completing a very diverse story, and does a pretty
    good job of it. Sound: 8/10
    Many of the same interludes from the previous games are recycled throughout (galaxy map, etc). The main score is very good though.

    Overall: 7/10
    Mass Effect 3 straight out of the box (not the collectors edition) is purposefully incomplete with the hope of making money off DLC. Day zero DLC, along with certain areas in the game that seem lacking will make you appreciate how complete other games by bioware are. This game is worth buying in my opinion, but it might be a better idea to hold out until the all inclusive edition comes out. This games got a lot of minor bugs to be worked out as well (no crashes, just little things like missing dialogue and graphic glitches.) All in all a little bit of a disappointment, but it will probably wind up being amazing when it is actually sold in its entirety (instead of its purposefully amputated form).
  49. Mar 24, 2012
    Setting aside the ending (which has been covered to death), there are too many flaws in this game to give it anything higher than a 6. The journal, for example, which defaults to the middle or bottom every time you open it, rather than the latest quest you've received; the dozens of "find my long lost doohicky on some random planet" quests which amount to simply scanning a planet to resolve; and ultimately the fact that most of your efforts to save the galaxy boil down to adding 50 points to some vague number which you're trying to get as high as possible before the final battle. And this arbitrary number results in minor little changes to the cutscene you watch at the end -- and none of it really matters. It feels incredibly empty -- wow, sure glad I saved that guy back in ME1 so I could end up with a higher Military Readiness number at the end of ME3 so I could... um what exactly did it change? Oh yeah, Big Ben didn't get vaporized in the cutscene at the end! Yay! That and the fact that every decision you made didn't really matter: let the big bug queen live in ME1? Great! She's back and happy to help you! Killed her? Great! A cyborg version of her is back and happy to help you (or not... but does it really matter?).

    None of this would matter all that much if Bioware promoted ME3 as Gears of War in Space, but they piled on the hype about every one of your decisions meaning something BIG, about all your questions being answered in the end, etc.
  50. Mar 14, 2012
    This review contains spoilers, click expand to view. With regard to the ending, I completely agree Ross Lincoln on Gamefronts article called Mass Effect 3 Ending-Hatred: 5 Reasons The Fans Are Right. It is a fantastic article and the only negative comment from an established media site I have yet seen.

    The many hours prior to the final one are really very enjoyable. I was close to completing everything in the game on the first play through that was available, barring a few non-combat side quests.

    The combat remains the same as ME2 but sped up a great deal. The cover system remains quite clunky where you sometimes get in cover, sometimes just do a diving roll against a wall and stand up again but it is not that bigger deal. You will probably only die by going too far ahead too quickly and getting flanked, where due to the very rigid but effective combat system you are reliant on enemies being in only one direction.

    The acting, story and missions are everything you would expect from the series, which to me means a high standard. Legion and Thaneâ
  51. Mar 10, 2012
    i feel sad about all this. The game is crap, and i feel fooled by the developers which ruined the story and the ending i was hoping, but mostly i'm almost angry for all those big whoop reviews by the critics. This game is just half the value of mass effect 2, maybe less. Mass Effect 2 was actually a massive game, this one is just crap. It's like they made a parody out of it. Hey, it's not a completely bad game, it's still playable, but to me it's just mediocre in everything it tries to achieve: it's a bad fps, it's not an action game and it's not even remotely a decent rpg (every skill choice is irrilevant, the game is too easy, period). In fact Mass Effect 2 was better in everything except for the shooter part, which i repeat is still not worth the money in mass effect 3. Dumbest story ever, completely uninteresting characters, no choices to make, bad outdated graphics.... This game values 5. Everyone is giving less, my guess, because the irritating aspects mentioned above: undeserved good reviews by the critics, betrayed trust by the developers (i f*****g kept mass effect 2 installed just to import the character, only to realize how worthless this was). This is an absolute let down, just an unnecessary game, which probably will get too much attention for it's value. Expand
  52. Aug 20, 2012
    The length of the game is acceptable. The graphics quality is poor. Including aliasing and lack of realism and no way for high end pc's to significantly adjust for it (likely because of monetary greed with no other focus in mind). The game play quality has been reduced from previous releases (likely because of monetary greed with no other focus in mind). For instance planet scanning has been all but removed. When you find a planet that can be scanned any items from the planet are recovered with probes only. You never actually fight for the scanned items you simply live or die. Living through it is quite easy to do. A lot of adventure was removed from the game because of this. I thought it felt like an easter egg hunt in a big hotel, all the rooms are identical and so are the eggs. The eggs are just hidden in different places in each room. This game is not an RPG it is an action game with a sprinkle of role play. I thought the ending fit in well with the rest of the game. I didn't like the ending or dislike it. I'm glad I didn't pay release day price for this game. These days those of us PC gamers really have to be cautious of paying release day price. I've found that the pain of disappointment is significantly reduced by waiting for price drops. Still I probably should've waited a bit longer. Expand
  53. May 2, 2012
    i would have given it a 10 if i could bind my key for sprinting, taking cover, exiting cover, rolling, entering dialogue, interacting with objects, climbing up ledges, jumping off of ledges/ ladders and whatever the hell else the spacebar did in this game to separate keys. we have 128 keys, allow us to use them to avoid this ridiculously clumsy control scheme. I would have given it a 9 if their were any graphical options besides the resolution and anti-aliasing.

    i would have given it an 8 if day one dlc was not inside of the files and COMPLETELY necessary to the story.

    I would have given it a 7 if online multiplayer was optional to having a good story in the single player ( after finishing ALL of the fetch quests in the entire game i still had only 3200 "war assets" and thus was damned into receiving...

    the WORST ending of any trilogy i've ever seen/read/played. (this now drops the score TWO MORE points because it is a carnal sin in my book to destroy a story with a bad ending.) It's so illogical, anti-lore oriented, and obviously rushed. We are now at a score of 5. Since Bioware is responding to the outcry about how disappointed people were by the game by releasing free dlc to add clarity to the ending, this review will absolutely be subject to change.
  54. Mar 22, 2012
    Bioware should be ashamed of themselves. This ending was inexcusable. The Deus ex machina explanation for the Reapers and how the Catalyst justified their desruction as a way to save organic's from their own tendencies of destroying themselves was nothing short of ridiculous. Its circular writing, logic and reasoning wrapped into one.

    Let me be clear. 99% of this game is an absolute
    masterpiece. But the end was so god awful that it actually undermined the brilliance of the entire series. Two things pissed me off in Mass Effect 3, the non-existant closure of the ending, and non-reveal of Tali's face (there was a photo.. but come on) .

    Both are inexcusable, and the ending is pathetic. Personally, Bioware, and its Reaper puppeteer should give its consumers FREE ENDING DLC to try and redeem themselves. I already paid around $200 for all three Mass Effect games including numerous dlc packages. Bioware and EA owe their consumers a decent ending with some closure to the characters, planets and races I've come into contact these past 5 years. Bioware should ashamed. TO SHAME!!!!
  55. Mar 18, 2012
    I absolutely loved the game, felt emotionally attached to all my characters and couldn't wait to see how my favorite gaming series of the last decade would be concluded... Now I wish I had stopped ten minutes before I did.

    The ending has completely ruined the experience for me, not only for ME3, but also the first two games. It's impossibly difficult to invest in a game you know will
    leave you an empty and broken husk at the end.

    As someone so bluntly put it in a forum post: It's like eating a magnificent three-course dinner, only to be served fecal matter for dessert, forcing your body to expunge it all at a lethal velocity. No matter how good the rest of the meal tasted, you'll leave on an empty stomach and with a terrible taste in your mouth. I wish this wasn't true. I really do.
  56. Mar 9, 2012
    This review contains spoilers, click expand to view. The Mass Effect series had been my favorite video games, bar none. As someone playing it from the beginning, I was an avid supporter and introduced the game to numerous friends and family but the ending has ruined the game for me. Taking my time, I picked every perfect choice and at the end I was left with 3 endings all of which made the character I had developed worthless. Was I able to save the galaxy? Yes. However, it was at the cost of a character and relationships which I had become deeply entwined in for the previous 4 years. Though the content pre-ending was good, the terrible ending which Bioware forced on the players makes me wish I had never played the game to begin with. Perhaps it's silly to care so much but I played an enriched game which allowed the players to really learn to love characters who, at the end of my game, were dead, stranded, or abandoned. Thanks for nothing Bioware... Expand
  57. Mar 7, 2012
    After finishing the game I feel conflicted. On one hand I enjoyed the action and the storyline in this game a lot, even though the baddies seemed to have been de-clawed in this game. The choices I had to make also felt difficult at times, which is always a sign of a good role playing game. On the other hand I also had many issues with this game as well. The animation is sub-par at best with many weird glitches, the textures are low-res and the ridiculously poorly executed and failed attempt at a Tear Jerker during the opening moments of the game felt way too forced. All this I can overlook...However, the number 1 reason I rate this game as a 5 instead of a 9 is how the game's ending(s) pretty much invalidates every choice you've made during the course of the series. There is no resolution for Shepard, not for his team, no answers for minor details like "WHAT HAPPENED TO THAT RACE BECAUSE OF MY GALAXY ALTERING DECISION?" and absolutely no sense of accomplishment after the ending but rather a dumbfounded feeling of "That's it?". Lackluster, Bioware. Expand
  58. Mar 6, 2012
    Regardless of what the paid reviews will tell you, this is another excellent example of how Bioware can take a game and franchise which once held promise, and turn it into a lazily-produced money grab, pandering to the lowest common denominator. Gears of War combat through incredibly linear levels, even fewer dialogue choices that don't seem to matter one bit, stripped-down character customization and skills, and, of course, the quality writing, roughly on the level of high-school fanfiction. Expand
  59. Mar 6, 2012
    The first Mass Effect is one of my all time favorite games, with really enjoyable gameplay and immersing story, I rate Mass Effect 2 as good but not as good as the first one, the story just didn't progress enough. Sadly Mass Effect 3 is the weakest in the series in my opinion. While the gameplay is about on par with the previous games, which is good, the story was really lacking. Large plotholes made the game unenjoyable for me and the ending was real letdown. I'm quite sad this trilogy ended on such a mediocre tone. Expand
  60. Mar 22, 2012
    I´d just recommend to wait with your purchase until the current controversy subsides. If you´re a fan of the series and want to play now, DO yourself a favour and look up how the game ends, spoilers or no, because you might face serious disappointment. There are polls up within Bioware´s social community that show anywhere between 80-90 percent of players disappointed with the ending. Just... wait. At the very least, you´ll get the game much, much cheaper one month from now. The user score is so low it´s scary, by the way, I think the game by itself still reaches a decent 5. Expand
  61. Mar 9, 2012
    1. The gameplay (shooting, etc.) is pretty good.
    2. The story just drags on and on. It's mostly just a bunch of worthless chit chat.
    3. Loads of stupid and worthless Errand-Boy Quests.
    4. Whatever choices you make, either in this game or in the past mass effect games HAVE ABSOLUTELY NO EFFECT ON THE 3 (!!) possible endings.
    5. The 3 Endings SUCK. The writers obviously had their heads up
    their asses.
    6. And most importantly, Bioware (i'm sorry, I meant EA) have officially killed the Mass Effect Series with this terrible, terrible, TERRIBLE Ending. It is so bad, I would rather be forced to watch Transformers all Night.
  62. Mar 10, 2012
    Honestly it's a fantastic game til the final 20 mins. The ending of this trilogy doesn't end with Shephard's combat or wit, but with a long cutscene that renders all previous decisions you made in the trilogy moot. The End is what bothers most of the gamers. It's out of character for Shephard, is confusing and is always "bad" regardless of how well you play the game. Basically skip side quests and such you get the Worst Ending, do the most you get a Bad Ending.

    Gameplay wise it plays similar to ME2. Combat is essentially the same, with the addition of slightly better melee capabilities. They aren't really that good even if you spec for doing melee, simply too many enemies are far to dangerous to get close to. In addition, muliplayer, despite Bioware's assurances, is REQUIRED to improve your ability to get a Not-As-Bad Ending. This may put off some who will feel that a single player rpg shouldn't be reliant on multiplayer. This time around there are no character driven side quests unfortunately. In ME2 the point was to gain loyalty, yet here there could have been SOME reason to help someone do something. Overall, the game feels rushed and is a very unsatisfying end to what was otherwise an outstanding trilogy. 5/10
  63. Mar 6, 2012
    As a big fan of multiple RPGs, and fan of the first two Mass Effect games, this game does not live up to current RPG standards. The plot is unusually boring, the gameplay is surprisingly lacking, the graphics and animations have barely been touched since ME2, and worst of all the game's ending is the biggest let down I've witnessed in years. The most outrageous thing about ME3 is that the day one downloadable content contains information that is crucial to the series as a whole. This game was the biggest letdown to me in years, and I almost feel as if I have been ripped off. Expand
  64. Mar 6, 2012
    A lot of expectations came from the first Mass Effect. Unfortunately, Mass Effect 3 delivers on very little of what was promised. ME3 has taken the more casual approach to reach a wider audience. Unfortunately, this has shunned those who played the first one. There's a saying "Dance with who brought you." Bioware did not do this with the Mass Effect series. This cannibalization of its fanbase is at the heart of ME3.

    I played through an advanced copy of ME3 and found it entirely underwhelming. It is the weakest game in the series -- this coming from someone who found the story of ME2 a pointless placeholder.

    It's not that ME3's story is cliche, it is but that takes a back seat to how nonsensical it is. It's rushed and never follows through with the story from fact, it makes irrelevant most of ME1 despite it having the strongest story in the series.

    The gameplay is nothing special either. Sure it's fine, but it's clunky and several actions are mapped to a single button meaning you'll roll instead of take cover and vice versa. It's on par with say, Kane and Lynch -- a mediocre shooter from a few years back.

    Once the game ends, it prompts you with an advertisement to buy DLC. Th;is is one of the most offensive things I have ever found in a game. Mass Effect 3 is a bad experience. I recommend picking it up used in 6 months for $10 bucks.
  65. Mar 6, 2012
    Shepherd makes some funny faces but not on purpose xD

    The gameplay is OK but the bad facial animations, and well, ALL the animations, make the game unpleasant to look at. You should try it only if you want to view it as a piece of comedy. Me gusta or no me gusta?...I give this game a SITUATIONAL me gusta. Le faces are so funny xDDD
  66. Mar 6, 2012
    Mass Effect 3 is the latest installment of Bioware
  67. Mar 6, 2012
    It was kind of ok, I expected way more from the graphics and the "rpg" elements werent as satisfying as i hoped them to be. All in all Im glad i could finish that story, but that ending was a huge leddown too.Im going to send this back to amazon
  68. Mar 7, 2012
    So far i've played 10 hours, and i'm really into the game. The battle system is good, a mix from ME1 and 2, graphics and sounds are lacking though.
    Romances are ok, i like the fact that Bioware has tried to reach a bigger audience and let everyone go according to their taste.
    The story so far is ok, but from what i've heard the ending is not original at all, which is kind of sad, because
    this series had a lot of potential. Expand
  69. Mar 7, 2012
    This review contains spoilers, click expand to view. It's a great shame that the fanbase is being painted as uninformed, unreasonable and even homophobic. There are a few idiots letting us down, but the vast majority of disappointed fans are unhappy with this game simply because it does not nearly deliver on the promises made by Bioware since the franchise's inception.The endings are particularly poor, not only because the twists are illogical and the tone is so depressing, but because your choices barely make any difference to the final outcome. Favourite characters are reduced to cameos. Long-awaited moments are handled with complacency (for example, the reveal of a particularly beloved character's face, for which a Getty stock photo was used with only the most minor of Photoshop edits). It's a very good game in many ways, but it could have been so much more. We didn't want this to happen. We wanted it to be everything Bioware promised that it would be. Expand
  70. Mar 7, 2012
    Disclaimer: I actually HAVE completed the game. I took two days off work and played for 14 hours a day to finish it.

    My score is the average of a 10 (for everything between the demo and the last few minutes) and a 0 (for the ending).

    The game itself is absolutely superb. Scenery is incredible, the weapon modification system is an amazing addition to the game, and there are many many
    additions to the game that have greatly improved it. Everything from hiding of helmets, the press-V-to-focus-on-important-animations QTEs, the intimate dialogue, everything. Superb. It had me both shouting with joy (literally) at points and moved to the point of tears at others. Absolutely superb.

    Then came the ending. Ohhh, the ending. Please do not read ahead if you don't want spoilers.

    The endings are a complete joke. Everything you've done, ALL that you've done, only a few things ACTUALLY matter: 1) if you had enough military strength to make it to the end and....that's it.

    Why? Because instead of a satisfying ending with all questions answered like we were promised, what we get is the Ending-tron 5000, ala Deus Ex: HR. You can literally copy-paste your save folder, rename and copy twice, then watch all three endings. Oh, and speaking of DEHR, THEY'RE THE SAME ENDINGS.

    Here's your options:
    1) Control the synthetics
    2) Synthesize, integrating all biological DNA with synthetic DNA
    3) Destroy all synthetics in the galaxy

    Sound familiar? If so, it's probably because you played DEHR because they are essentially the EXACT SAME THING, replacing Adam with Shepard. All of your actions result in the nearly the exact same cutscene at the end: The Normandy crash-lands on some unknown jungle planet, and with the Mass Relays destroyed they are stranded there. It then cuts to the credits, after which you are shown a cutscene which strongly hints that the Normandy repopulated the planet, which is **** You are only shown up to three survivors (Joker, your LI, and EDI/other crew member). Not only is that not a large enough gene pool to ever populate anywhere, but...just...WHY??

    There is no closure with your love interest. There is no happily-ever-after. No ending involves Shepard even living. You don't get to hear what happens to Earth, what happens to any of your companions, who lived, who died, or anything. There is no finality. The Mass Effect series has been a thrilling rollercoaster ride for the last four and a half years. I bought the game on Day 1 in November 2007, and since then I've been engrossed in the game, the lore, and the characters. I truly felt real, genuine affection, and maybe even a little love (as weird as that might sound) for Ashley and Miranda. Some of the characters almost felt like real friends.

    Mass Effect 3's storyline was superb. It was amazing. It was incredibly well-written and incredibly well-produced. But this kind of ending... I cannot reconcile this. I cannot accept it. I cannot believe that this is even happening. Bioware, you have lost your way.
  71. Mar 7, 2012
    The Good: Interesting (though unoriginal) story tied and linked to your previous Mass Effect excursions. Better gunplay and customization of combat features. Had a few well done story telling elements and ended in a cleverly ambiguous cliffhanger.
    The Bad: Graphics, not enough dialogue, no way to easily change or reverse decisions, on that note not enough decisions, too easy (headshot,
    headshot, headshot, spacebar), nowhere near enough side-stories or enough gravitas to the few side-stories included (incoming dlc), generally didn't feel like there was much to do.
    The Ugly: Plot crucial day 1 dlc (played without it, regretted it a few times), deus ex machina everywhere, no way to choose what choices you made in the past if you don't have your savefiles handy, mandatory multiplayer for "readiness".
  72. Mar 8, 2012
    This review contains spoilers, click expand to view. Beautiful scenery, wonderful music, and bad endings this pretty much sums up my ME3 experience. No matter what you do, no matter the choices you have made along this road EA has you dying, there is no ending where you see your lover ever again(unless you play mp get +5k EMS then you will get a 1 second clip of someone taking a breath). At the end of the game post credits they a have a grandpa and grandson on what looks like the moon with trees staring at earth. The ending has the mass relays being destroyed so why bother helping the quarians retake the home world they'll never see it. Basically everyone is pretty much stuck in the sol system until somebody figures out FTL without mass effect. To put it simply I emotionally invested myself in this game, in my character, in this mission only to be letdown. I remember when I first made my character Emily, an infiltrator I spent literally an hour just turning her head side to front just so I would have the perfect face. I would redo entire missions in ME2 if I failed the first time to get a crew member's loyalty, I played tedious mining mini-games so I could outfit my ship, I stayed true to my lover from ME1 in hopes of finally having a good ending in ME3 after the disaster called, Horizon. All these choices are moot now thanks to the really rushed ending. The ending was pick the ending you hate the least, not a reward for doing all you could to get a high enough EMS score. No the "3" choices (if you can call them that) are a letdown, just a punishment, no reward. I suggest to those who have not bought it yet wait for it to go down in price, because the bulk of the story is good and some of the scenes will make you a little teary eyed. It is an amazing game right up to the last 30 minutes. Remember peoples the saying goes the only thing that people will remember is what you did...well Bioware what do you have to say for yourself about this atrocious end to a otherwise magical series. Expand
  73. Mar 8, 2012
    This review contains spoilers, click expand to view. This game built up so much epicness and I said multiple times before the last mission that this was the best SP-game I've EVER played. And it got destroyed under 10 minutes, by creating paradoxes (synthetic life who kills organic life so they don't get killed by synthetics LOOOL), Joker's getting some pstd and decides to run to a mass relay, and shepard is gone forever, putting the galaxy into a dark age and even if he survives he will NEVER see his LI, his friends or another nebula again. They tried to make a Deus Ex 1-ending, but they failed miserable and decided that a deus ex machina-ending would do the trick. I'm honestly depressed, it was my favourite game series of all time and Bioware gave me the finger. Expand
  74. Mar 8, 2012
    The games doesn't make much difference of the choices made in the previous games, and plot holes are there, gaped with duct tape writing.
    There is some minor bugs (like getting stuck in the Normandy **** near joker), a useless quest journal (seriously).
    The endings are disappointing, same animations, different colors. Having a high galactic readiness score barely changes the endings
    (actually, just one).
    Overall it's not a bad game, it has some enjoyable moment and dialogues, but it could have been much better.
    PS: I personally find that the DLC character to be pretty important, give really nice insight of the protean and all, and I really feel that he has been cut from the game (were he blends a little to well for a DLC) to be a juicy $$$ DLC.
  75. Apr 4, 2012
    Mass Effect 3 is a great game for the most part, but is has some critical flaws that eliminate almost all the replay value of the entire series. The biggest problem is the ending which ruins the whole series for me and many other fans because of its low quality, inconsistencies, flawed logic, and clear indication that none of your choices ultimately matter much for a series that requires a minimum of 100 hours from part 1 to part 3, if you complete every quest and mission. The ending goes against one of the most fundamental features of the game series; BioWare continuously advertised the series as one where almost every choice matters. I'm a big fan of Mass Effect 1 and 2, with the exception of planet scanning in part 2; I hated that boring activity. I played through both games at least 5 times including all DLC. Now I feel I wasted hundreds of hours in those games to reach the disappointing conclusion in Mass Effect 3. It's sad to see how far BioWare has declined since they were purchased by EA in late 2007. How could such a wonderful series have deteriorated this much in 5 years?

    I believe the problem is an ongoing issue caused by EA's budget priorities; too much money goes into their marketing of games and not enough to their development studios. Another problem was EA forcing BioWare to add multiplayer late in the development cycle. This took valuable resources from the development of the single player campaign and it shows from beginning to the end with choppy animations, limited character development, greatly reduced number of squad members, over simplified buggy user interface, sound card problems, lackluster quest journal, an excessive number of planet scanning fetch quests, a disappointingly generic final mission, and an unoriginal anticlimactic conclusion. Even the simple ability to holster your weapon when you don't need it was removed. Having to run around safe areas with only allies standing around while being forced point my gun at them is a major immersion killer for me. Also when you holstered your gun it was possible to better appreciate the beautiful and interesting environments in the game and see how cool your armor looks from every angle. A noticeable reduction in quality is the first thought that came to mind from the moment I started my first mission on Mass Effect 3, because of all these issues. The good news is that Mass Effect 3 has many shining moments of brilliance where everything comes together flawlessly. My two favorite parts were the awe inspiring missions in Tuchanka and Rannoch. I also enjoyed most of the conversation topics with Joker, EDI, Garrus, Liara, and Tali. Adding the ability to dodge and dive for cover as well as the melee combat and grabs took the gameplay to a whole new level of fun. I can't recall any other game, in the past 15 years that had so much potential and so utterly squandered it after building up dramatic tension to such an amazing level while getting so many things right across three installments. I purchased and completed all DLC for the trilogy; that is over $250 cash plus my emotional investment in the Mass Effect franchise. I paid $80 for the Mass Effect 3 Digital Deluxe Edition plus sales tax, my most expensive digital download since I started gaming 15 years ago, and it can't be returned for a refund through Origin. I don't feel Mass Effect 3 is a good deal, until at least some of its significant problems are fixed.

    Fortunately, BioWare has promised to investigate issues being reported to them as constructive criticism; I hope they fix the major problems with Mass Effect 3 so I can enjoy this series again.

    I've read rumors that EA plans to charge for fixing the problems with Mass Effect 3; if they planned to charge extra for a better conclusion to a beloved franchise, it would be a new low in the history of gaming. New DLC should only be sold if isn't directly related to fixing the ending.

    To illustrate the problem compare this:

    To this:

    Because of the discrepancies between Mass Effect 3 and what was advertised by EA, at least one fan has filed a formal complaint with the US Federal Trade Commission. That is unfortunate, but it shows a level of dissatisfaction with a top rated game that I haven't seen before.

    I love Mass Effect and want it to be remembered in the best possible way. I want it to have replay value as a complete series, because it is the best science fiction interactive entertainment series in the market. There is nothing wrong with improving a product. BioWare doesn't owe it to fans to change Mass Effect 3; they owe it to themselves, after all the hard work they have put in to the series.
  76. Mar 10, 2012
    This review contains spoilers, click expand to view. In the last ten minutes of Mass Effect 3, where the culmination of all your choices from the prequels are meant to determine the outcome of the galaxy the catalyst gives you three ways to deal with the reapers; control, synthesize or destroy. Control means aligning with the illusive mans goals, synthesize turns all organic life into a hybrid (which could still be co-opted by reapers in the next cycle) and destroy includes races like the geth and EDI the Normandy's AI as collateral. But here's the catch you don't really get to choose your ending. Your ending is based on your Galactic Readiness and Effective Military Strength. If you play through the game meticulously by exploring each system and completing all the side-quests your readiness rating and EMS are still not high enough to get the "best ending". Unless of course you play the multiplayer. Now if we were to ignore the last ten minutes of Mass Effect 3 I would still say I enjoyed the greatly improved combat and the story of the trilogy as a whole. I had a great experience playing through all three games, and Mass Effect 3 was no different but the last ten minutes left a salty taste in my mouth and general feeling of disappointment that two games worth of actions and choices amounted to nothing. Mass Effect 3 has great gameplay and a captivating story but the ending is bleak and uninspired. I'm also not fond of being forced to play a boring co-op game mode to get a good ending for the single player experience. Based on these factors I give the game a score of 5. Expand
  77. Mar 10, 2012
    Mass Effect 3 is a good game which sadly lost what made it great, where you might have felt the outcome of your choices matter and you were shaping the story to what you want, in the end it leaves a lot of question and a feeling of unsatisfaction as your choices in the series are disregarded or marginalized for plot convenience to coincide with the materials they published regardless of plot holes and not the story you shaped for yourself. Expand
  78. Mar 10, 2012
    On the Gameplay/Combat side this game holds its own when compared to Gears of Wars- the mother of all cover-based shooters. And there in lies a disturbing tendency- ME3 is feeling more like Gears of Wars and less like Mass Effect. The RPG and story aspects are much more marginalized in this installment to speak nothing of its conclusion to this series.
  79. Mar 10, 2012
    This was my favorite game ever, until I got to the end. The end ruined the whole series for me and made it so I could never play any of the games again.
  80. Mar 11, 2012
    This review contains spoilers, click expand to view. Its pretty bad when a series can destroy itself in the last 10 minutes of a trilogy, but ME managed it. I loved the game (even with the bad cover quirks and the occasional everyone breaks their neck staring off stage left while having a conversation), but the ending pretty well scorched it. The writers at Bio-Ware are still top notch, and it was fun seeing who did and didn't make it in from the previous games. The standing conversations with teammates felt more natural, and having the opportunity to advance your relationships was done well. And then the ending. Remember Fallout with that huge plot-hole about being with a guy immune to radiation and yet you can't send him into the radiated room to hit the button so you have to sacrifice yourself? Yeah its worse than that. Expand
  81. Mar 11, 2012
    This review contains spoilers, click expand to view. Gameplay: 90/100
    Graphic: 95/100
    Platform + Origin functionality: 60/100
    Cutscenes: 100/100
    Main Story: 95/100
    Conversation: 70/100 - Too much auto conversation with the crew mate and very shallow dialogue options.
    Paragon/Renegade: 95/100 - It's very amazing of how I can choose between two of these in combinations make Sheperd seem very organic. Nice work on this tho.

    The endings: 90/100 - When the scene hasn't focus on Joker attempting to escape the blast. This is for Blue & Red. Sad Sad Sad, you killed my heart you know. When I see my shep dissipate away to control the reaper, he smiled thinking of Kaiden before burned away. I'm ridiculously depressed from this intense bittersweet ending.

    30/100 - When the scene change to Joker escape the blast and then crashed into this random planet. Worse, my crew that fight on earth somehow got on The Normandy. Joker manages to pick them up faster and escape from the blast travel faster than the speed of light and he was right beside the crucible too. Then all the ships were destroyed too then. If you choose blue, that's even worse, b.c The Reaper changes its mind and retreats safely while ships like the Normandy to all the fleets got burned!!
    Then there is no after story conclusion of what happen with the one that survive, who died, who live, the empires recovery.... so on.
    10/100: This green ending is completely stupid. Synthetic+ Organic doesn't give a full evolution. Synthetic can coexist with Organic. It's because organic has a tendecy to teach violence rather than compassion. It's like Terminator vs EDI.
    I recommend you to read novel from R. J Sawyer: Wake, Watch, Wonder trilogy. It has so much more insight on Organic + Synthetic coexistence. ....And for Tali's face..... way too obvious that somebody is being lazy. -_-
  82. Mar 11, 2012
    This review contains spoilers, click expand to view. Mass Effect 3 was meant to and succeeds in ending the Shepard storyline. While Bioware has fine-tuned aspects of the game, such as less time consuming planet exploration, other areas have not been as lucky. As of about a week after release, there are noticeable bugs and glitches which include randomly getting stuck in open areas and graphical glitches. None really detract from the game-play but they are fairly noticeable. An area in which Bioware succeeded with ME3 is storyline. The main plot is well done, for the most part, and does make you feel as if the galaxy really was coming to an end with the Reapers. Side quests, however, have suffered brutally in ME3. Gone are many ME 1/2 side quests which involve landing on a planet or ship for a small map-based mission. Instead, you pick up random side quests simply by over-hearing NPC's talking on the Citadel. you then head to a destination, scan a planet, launch a probe and head back. That's it. The biggest mistake Bioware has made in ME3 is the ending. The entire series as been fun and a wonderful "Space Opera" type of story. However, it all falls apart in the final few minutes. Specifically the choices you have to make. While the choices and Shepard's eventual fate is dark, fitting in with the overall theme of this third game, overall they don't make sense. Nothing is explained about what happens after your victory or defeat. There is also a distinct lack of continuity in the ending. In the final part of the game, all of your ME3 squad is on Earth, yet somehow several are see emerging from a crashed Normandy just before the credits roll.

    Overall the game is worth buying if you can deal with major story issues at the end.
  83. Mar 12, 2012
    While I can certainly see the point of those giving this a 0 score to send a message to EA/BioWare over the DLC issue and the way the ending seems to be tacked on by people who have no idea what Mass Effect is all about, I can't honestly do that. But I didn't give it a terribly high score either because this COULD have been a truly great game. Unfortunately it seems to have been pushed out the door before it was completely ready. It also appears to have been "dumbed down" as far as its RPG elements go in order to appeal to a mass audience. Knowing what I know now, I would have waited until it went on sale instead of paying full price. Hopefully, with a patch or two, perhaps a (free) DLC to fix the ending and this game will live up to its full potential. Seeing as I have the PC version there's always the chance that modders will come to the rescue! It just a shame that a game with such promise turned out the way it did. Expand
  84. Mar 12, 2012
    I really love all the games (ME1+2+3) and spend lots of time for perfect savegames, but the ending of ME3 is the worst ending i ever saw in a computer game! It ruins the story of the whole trilogy! I was planning to get myself a N7 tattoo (not only because i like ME, but also because i'm playing computer games since 1990) ... but the ending of part 3 destroyed that idea... what have you done, bioware? Expand
  85. Mar 12, 2012
    There's a lot to like about ME3 - the voice acting, gameplay, sound, and NPC interactions and characterization are all top notch. Unfortunately, the core plot , which has always been just a touch suspect in the ME series, is outright disastrous this time around

    In some ways, this is a great case study in game design. If someone had been wondering if it was possible for a single bad
    writing decision to ruin a game, then that question has been answered, conclusively. There's almost nothing wrong with ME3, except the final sequence and ending. I've dearly loved the ME franchise for half a decade. I dearly loved the first 90% of this game. But that last 10% was so decisively awful, that I may never play the games (any of them) again. This needs to be fixed, and Bioware can (and should) do so. Expand
  86. Mar 12, 2012
    This review contains spoilers, click expand to view. Worst game of the trilogy. Poor graphics, FOV doesn't usually annoy me, but I think I was just getting irritated by the game. I liked the Mordin Solus and Krogan stories, but the whole thing feels like it was rushed out just to get it done. Oh well, at least I can uninstall "Origin" now. A sad end to a once great game. Expand
  87. Mar 12, 2012
    This review contains spoilers, click expand to view. Having done over 5 playthroughs of Mass Effect 1, 2 of Mass Effect 2 I have to say that gameplay presented in Mass Effect 3 is refined, lives up to the hype advertised by EA & BioWare and should prove to be fun for a lot of players, both RPG and TPS lovers.
    Story-wise - while not presenting many choices to alter any major elements of it, still manages to provide a good impression, thanks to several quests taking place on Tuchanka and Rannoch, along with some other, less meaningful ones.
    Everything however is ruined by the abysmal choice of ending for the trilogy of Commander Shepard, my advice to anyone wanting to pick this up:
    If you have any emotional attachment to characters of Mass Effect universe, or you are simply fascinated by all the possibilities that can happen in Mass Effect universe- Play until the part where you get to London, pretend you killed off the reapers and had babies with you LI.
  88. Mar 12, 2012
    Combat was fun and enjoyable well still being some what RPG like (although it feels more prominent on the TPS then RPG like the first and second games). Characters feel improved and voice acting seems better. On the bad side though the entire plot is filling with holes and lots of dues ex machinas. Even more so then the other games. Writing is pretty good but often feels worse the the first game. There are very few dialogue options which is a big disappointment even for RPG and story modes. Also in some ways the endings are interesting but some what disappointing. I like there being that ending but I feel like there should be more. Bioware threw some good story elements out the window for "coolness factor" and such. The plot also seems simpler and less knowledge requiring for new players (which can make the ME1 and 2 players suffer a bit). ME3 might be fun but that's not what makes an interesting game. In some ways I mean it is quite good but this barley makes neutral rating in my opinion. Maybe bioware should have paid more attention to what made the last two games some of the best RPGs I have seen. Expand
  89. Mar 12, 2012
    This review contains spoilers, click expand to view. Ahoy, Here there be Spoilers:

    Pirate voice off, review voice on:

    Unlike many others, I had no complaints about the day one DLC, or the autodialogue (which mostly consisted of straightforward conversations that would have been difficult to come up with multiple options for). In fact, I really enjoyed the increased ambient dialogue. The character development was top notch and the story did a fairly good job of reconstructing the Macguffin [...] trope. The first (for me as a completionist) 37 hours were really excellent, even if many of my favorite characters from ME2 only had cameos (Though several of those were outstanding: Jack, Thane and Kasumi's for instance). The new characters were quite fun as well. Cortez, Vega and Traynor all had their strong points and none of them bugged me, though I preferred to talk with the old squadmates.

    The reason I'm giving it such a low rating therefore is the ending. Besides coming out of left field (No, broadcasting that something exists doesn't give you license to make it into anything at all) it was massively inappropriate for the genre. It's like if the last Winnie the Pooh book ended with Pooh, Tigger, Eeyore, Christopher Robin and Owl murdered, only for the Criminal Minds team to come in and solve it, dragging away Piglet for the crime (Why Piglet? Because the writers say so!).

    A larger problem than the many logical flaws in the Catalyst's stated argument (and why anyone, let alone Shepard would believe anything that comes out of that holographic punk's mouth is another question) is that your character, who you've spent (assuming you played ME1 and ME2 as I did) more than a hundred hours turning into the ultimate badass, facing down the Council, Wrex, Saren, Sovereign, Harbinger, the Collectors, etfc. is unable to give any response but: sure, I'll choose from among the options you give me, because I'm too stupid to point out that your logic is obviously flawed and that even if it was correct, it wouldn't justify your actions.

    In short, even just cutting off everything after the elevator activates would be a superior ending, one that didn't feel like you climbed a mountain just to get booted off when you reached the top. Speaking only for myself, I won't be bothering to replay with any of my (5!) other Shepards until I'm at least given the option to kick back.
  90. Mar 12, 2012
    This review contains spoilers, click expand to view. 1. Gameplay/Multiplayer
    Relatively solid gameplay, a few problems with have sprint dive and cover all done with 1 button, separate button to go into cover would have been a good idea imo. Enemies have generally all the same weakness as far as shot placements go (head) which is weak when you're dealing with a variety of different model types. Minigame of running from reapers in star systems is not well thought out and adds nothing to gameplay apart from frustration, shooting pyjaks in Tuchanka in ME2 had more gameplay.

    Final battle has as much creativity as a normal level sequence although harder, it does not present the player with anything new whatsoever reusing existing enemies in greater number with no end boss at all. The whole final level regarding earth feels rushed and pieced together instead of a fluid experience.

    Multiplayer is fun and a solid experience but adds very little to the game due to copied aspects of other games and the fact that microtransactions cheapen the whole experience, inspiring very little reason to play it over other games for MP purposes.
    Inclusion of MP required to advance single player goals is poorly done, feeling more like a tagged on afterthought than something that was built into the experience.

    2. Level design, graphics and UI
    Interface works however is crippled by the clumsy mission log tracker which has no sorting and very little in the way of explanations/updates when you complete sidequests in particular which is problematic if you're completing several at the same time.

    Graphics are decent however for pc version its obvious that it is a console port, making very little use of advanced hardware modern gaming computers offer. Repetitive use of assets in places that there should be more detail is an issue.

    Levels are unique and fairly well thought out, offering different paths to take more often than just a single hallway to roam. Lack of exploring in the galaxy as a whole however cripples the RPG element of the game making it feel more like a first person shooter, even more so than ME2 which is disappointing.
    Having only one main commercial/mission hub is weak and repetitive given the galaxy wide travel that your character is engaging in.
    Some bugs involving characters exist and some characters models are poorly done or repetitive where they should not be, i should not find characters that look exactly like my crew members of the Normandy sitting around that actually are just copied random npcs.

    3. Sound

    Sounds/soundtrack are the strong point in the game which are plentiful and varied adding to immersion.
    Weapon types sound unique and appropriate for the type of weapon used.

    Bugs and cut off conversations need to be addressed which happen sometimes to the point that you miss entire lines of dialogue without knowing it.

    4. Story
    Story starts off weak and juvenile, blatantly trying to grip simple minded action players with big action scenes at the start which have no context or reason for the player character to truly care about what just happened which is huge from a story standpoint since earth is under a massive attack by enemy forces.
    At no point in any of the games do you visit earth and apparently your character has just been sitting around on earth for a while now, yet you don't get to explore or see what its like leaving the player disjointed from the whole attack scenario.
    Without getting into spoilers the lack of decent storyline scenarios involving your team members is frustrating given the precedent of the previous games.
    Storyline throughout the game is engaging and definitely the strong point of the game coupled with the awesome soundtrack to back it up, many defining moments throughout.

    And now the big one

    The ending level not only changes gameplay style of previous games but even of itself, leaving little to no choices in what Shepard does or can do, and then finally ends the series off on a note so sour that cripples not only this game but the series as a whole, sadly this lowers the score from a solid 8 to a 5 because of how unbelievably poorly thought out and presented it turns out to be.

    Altogether the game is worth buying but not at current pricepoints (basically 70$ due to day 1 dlc for 10$ which is pretty much required for a complete experience)
    A half price sale would make you feel better about yourself.
  91. Mar 13, 2012
    The Good: Character interaction, fun combat, enjoyable story (until the end), stable game, very quick loading.

    The Bad: Low resolution textures, No FOV slider, No Xbox 360 controller support, Day one DLC.

    I enjoyed playing the game, until the awful ending. Basically all the difficult choices you made in ME 1 & 2 do not impact how the third game ends. As if this wasn't bad enough, when
    you've watched the credits a cheeky message appears saying you can expect lots more DLC.

    Day one DLC is awful, especially when it affects the single player experience. Bioware/EA spent three months creating this money making scheme, if only they had focused their efforts on including higher resolution textures, gamepad support and an FOV slider. Unfortunately, EAâ
  92. Mar 13, 2012
    good combat, better then ME1
    excellent voice acting
    story is mediocre (better then 1 not as good as 2) poorly optimized for the PC. plays like a direct console port taking little advantage of a PC keyboard
    day one DLC brings nothing to the story previous decisions (from 1 and 2) have little impact in 3
    ending writing is not though out well, poorly written and feels rushed
  93. Mar 13, 2012
    This review contains spoilers, click expand to view. I was really anticipating this game from Bioware. I'm a huge Mass Effect fan but this title was WAAAY off the ball. There were some gaping holes in the plot that really needed to be fixed, graphical errors (shouldn't be too hard to fix in an update), and just the unbelievable lack of care in this. I have played all of the Mass Effect games and this one falls short, QWOP short. The game has progressively moved toward action and less RPG, which is what defines Mass Effect, and more toward Gears of War-ish style of play. True, the story was epic and completes bits of the story left over from other games; but I'm very disappointed in how the game ended. I wanted to play Paragon the whole way through but no, I have to do Renegade actions to even continue the game or I die! At the VERY end of the game I have to choose to control the Reapers, wipe out all synthetic life, or join synthetics and organics together (which just looks nasty at the end picture). These are pretty much all the same choices but enacted in different ways. And after all that Shepard has done, he dies in a giant Michael Bay cliche explosion? Bioware is better than this. It's a terrible way to end the series and I disapprove. Expand
  94. Mar 14, 2012
    Before completing the game I was confused at the massive difference between user and critic reviews. However, since finishing the game I now understand why, either the critics have been bribed or they have no seen the absolute mess of an ending. The only reason I give this a 5 and not a 1 is because up until the end the game is all I imagined it would be; it contained rich flowing story and dialog with a very sound game engine. Some people complain about the poor textures and some of the animations but I am fine with that, I don't play the mass effect trilogy for the graphical detail, I play it for the in depth interactive story.
    The negativity of this review is based solely on the ending, which is very vague, full of plot holes and just generally not a "mass effect" ending.
    If it weren't for the ending I would be scoring this far higher, in the range the have critics scored it.
  95. Mar 14, 2012
    This is a quality title that is very much let down by a sub-par ending. My Example would be that it starts like the matrix and finishes almost the same as Matrix revolutions.

    It is a great game let down by a incredibly weak ending which to me colors the game in a bad light especially since the company Bioware stated it would end differently. I expect lies from politicians not a video game
    company.. Expand
  96. Mar 15, 2012
    I loved the ME series. This final game was supposed to bring all the previous choices of the games together, adding replay value, and creating one of the greatest rpg/shooter hybrids to date. Instead, the final moments of ME3 throw all your previous decisions out the window and each of the 3 ending choices are nearly identical, all vague explosions with little to no closure as to what happens afterwords, none of your choices matter. They messed up, bad. Other than those final moments, the game was extremely enjoyable, it was just such a bad ending I can't give it a positive review (it destroys any replay value of the previous games as well, since none of those choices matter). Combat mechanics wise, they mad improvements and complexity to ME2 without making it overly redundant like ME1. As for multiplayer, it's repetitive and not what anyone really asked for, but still fun, mainly since I'm a ME fan though, not because it's anything groundbreaking with lasting value. I would have rather seen that effort put into making real endings based on player choices so I could enjoy replaying all the Mass Effects. Expand
  97. Mar 15, 2012
    The MassEffect seires 1-3, in general is amazing. Its a huge world where choices shape your story. An action pcked, emeotional roller coaster of Love, Loss, Joy and more.
    I honestly can not say enough good about the series in general. Its truly Epic.

    Sadly, the very last 10minutes of Mass Effect 3, takes everything from the trilogy, throws it down the drain makeing all your choices
    youve worked so hard for meaningless.
    ME3 was supposed to answer all questions, and conclude the series. Instead, it leaves more questions than anything, with a non sensical end that evokes no reponse what-so-ever other than ..

    What just happened and why? The conclusion is so poorly done, it actually tarnishes the rest of the series, especially in reagrd to replayablility because you know ultimate .. nothing even matters. There a re 16 different ending, which are all identical other than the color the lights are.
    So for the colorblind, youll only get 1.
  98. Mar 16, 2012
    It's very difficult to rate this game, as player experience will depend a lot on how "in to" Mass Effect they are. In all fairness, 98% of the game is great. Unfortunately, the abysmal conclusion to the story will ruin a lot for players who are even moderately hooked on the Mass Effect story.

    I can't believe Bioware made a trilogy of astonishing quality, and then dropped the ball on the
    last yard. Expand
  99. Mar 18, 2012
    Dumbed down story with glaring plotholes that gets bigger as the game goes on. Saved by improved shooting mechanics. Uplifted by a few emotional + wow moments. Finally sank in the end due to the irrepairable logic and IDENTICAL ending cutscenes that invalidates all choices from ME1 onwards. Rest in Peace Bioware. I saw it coming since Dragon Age 2 came outâ
  100. Mar 18, 2012
    Everything that made ME1&2 good games is not here (except graphics...).
    No choice and consequence, 1 (well more than one but all feel the same) ending, other characters are non-existant in this episode no way you'll grow attached to any of them, linear and weak story.
    Really pissed off, this is how to ruin a trilogy. The product would have some value but compared to the masterpieces 1&2
    are, this one is just a 5. Expand

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.