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  1. Mar 19, 2012
    This review contains spoilers, click expand to view. SPOILERS


    I love the Mass Effect series. The gameplay in ME3 far outshines ME1 and even ME2, providing a vast improvement in the tactics, inventory, and general aesthetic of nearly every aspect of the user experience. The storytelling is grand and vast, the dialogue is great, the sound is among the best I've ever heard in any video game period. I'd go so far as to say ME3 has the best sound of any game ever.

    There are points to nitpick. Ashley's outfit is boobtastic and unnecessarily so. Other gratuitous T&A moments distract from the narrative flow. At least the Mass Effect universe gives women (semi-)realistic armor, unlike most comic books.

    Perhaps Mass Effect 3's only downfall is the ending. Many, many fans of the game are disappointed with how lousy it is and, for the most part, they're right. It's important to understand that fans aren't just jonesing for a happy ending where Shepard gets to ride off into the sunset. Fans don't want that - they want an ending that makes sense, doesn't break with the lore established in the previous games (and even in the third game itself), and provides the same sense of catharsis we achieved at the ends of the first two games.

    ME3's ending doesn't even involve an end boss. There is an end boss, of sorts, about an hour earlier in the game, but at the time, the thought that "oh, I'm fighting the end boss now" doesn't even cross your mind.

    Overall, I love ME3. I think it's a brilliant game. I would recommend it to anyone. It's only flaw, it's only crucial error, was the horrible no-good lore-destroying closed-off decision-less ending that invalidates pretty much every major decision made across the previous three games.

    Finally, it's amusing the Reapers believed it necessary to kill highly developed organic life every fifty thousand years to prevent organics from creating races of synthetic life forms that would eventually turn on them and wipe them out, when the Salarians did nearly the same exact thing WITH ORGANIC LIFE FORMS. The Krogan are organics and would, in the Reapers' world view, hold the same sort of threat viability as the Geth.

  2. Mar 19, 2012
    This review contains spoilers, click expand to view. The best game in the series for sure..... until the last 10 minutes.
    The ending is absolute crap, confused, nonsensical and full of "space magic".
    Adding insult to injury, all the choices you've made in the prevoius games do not count toward the ending, which is basically a "pick your favorite color" choice.
  3. Mar 31, 2012
    This review contains spoilers, click expand to view. Don't get me wrong. Mass Effect 3 is great, I love the music, gameplay, characters, multiplayer.... 99 % of this game is amazing... The ending just bugs me. It is terrible. It is stupid and illogical. It feels rushed. There are too many inconsistencies. It introduces spirit-ghost-child as new antagonist? in the LAST minute of the game. It gives some lame, stupid reason for reapers existence. I REALLY didn't care about that... Seriously if you tell your audience for 2 games and most part of the third that the reason for reapers reaping things is inexplicable and incomprehensible (I remember Sovereign and Harbinger mentioning something about it), you can't just explain it in three sentences, especially when the reason is stupid.... oh wait Bioware did that.

    Is it enough to give this game such low review?
    In my opinion it is, because it is that crucial to the story and mass effect was always about the story...
  4. Mar 19, 2012
    I found that the endings completely destroyed any and all enjoyment from the franchise as a whole. They seemed illogical and almost in complete disconnect from the style of game play presented through out the entire series up to the final 10-15 minutes.
  5. Mar 19, 2012
    Okay just finished the game. And I really feared for bad ending noticing all the negative reviews and all, but now that I have finished this...
    What's wrong with people these days? It seems that every game that has come out lately has been flooded with criticism and called ****.
    I played ME1,ME2 and now ME3 and I REALLY think this actually was the best of the series.
    At first I thought
    this is going to be bad game,but closer to the end the more I enjoyed.
    Maybe I didn't some characters in my team I would have wanted,but so what? They still were connected to story well enough for me and the side-quests were linked to main story very good (buggy quests and quest list was somehow hard to look at but meh).
    Oh and the day 1 DLC,yea smells like cashing on fans.BUT I actually bought it, and its not in anyway "must have dlc" story doesn't change and all that one team member does is insult everyone and tell how salarians licked they'r eyes and catched flies in his time.
    I loved the ending, haters can hate and if you got the "wrong ending" sucks to be you.
    I'm giving this game 10 because all of you sad haters out there, really I would give this game 9/10 and this was great ending for great series.

    Thank you.
  6. Mar 20, 2012
    For a Bioware game, advertised as having varying outcomes depending on your choices, this game does not deliver. If you are expecting a meaningful, epic finale to a trilogy, this is not it. The last 10 minutes of the game feel like a slap in the face, denying any control over the fate of your carefuly crafted character, and making all your choices seem pointless. For this reason, it also kills replayability. If it was not for the ending, I would rate this as a 9. As it stands though, it is very disapointing and not at all what was adverstised.My other concern with the game was the questlog, it didn't update and wasn't very clear about locations, making sidequests somewhat confusing. Expand
  7. Mar 21, 2012
    This review contains spoilers, click expand to view. The game is good, don't get me wrong. Compared to its predecessors ME3 has an improved and enjoyable interface, the shooting fells good, the story is amazing and the dramatic moments in the game are touching. Everything is well done, except the endings. I will try not to spoil too much, but let's say that every ending is basic the same thing, just in different colors. It's like Bioware didn't give a damn about the ending, not a damn about how much you work to gather an army to get better chances of survival! No matter what you do, the endings are the same!
    *SPOILER* : In every ending, the Mass Relays are destroyed and your Shepard dies(except for one ending which you can get after you play the game again with an ME3 import, also known as the plus mode for the game, or so it is called by the people I know). Some people think that Shepard should have lived, I would have been happy to but I was already prepared to suffer the pain caused by his death, so that wasn't a problem for me and it shouldn't be a problem for anyone else. Shepard is sacrificing himself for the sake of the galaxy, that isn't something wrong to do. The problem is this:

    Every ending is refusing to answer the questions everyone is having:

    1. What happened to my companions?
    2. What happened to the galaxy?
    3. What happened with the armies stuck on Earth?
    4. Did the destruction of the Mass Relays killed everyone on the planets near them like it did with the batarians?
    6. How did that old man in the end knew what I did in the citadel?

    And many more questions. So after what I said here, I have to ask you:
    Why would Bioware do something like this to the game and series everyone loves? Why did Bioware worked so much on the story if the current endings apparently do not need one? Is it because they want to launch a Mass Effect 4? Is it because they want to launch a DLC to clarify everything? Is it because they don't care anymore? No matter the answer, the game in its current state does not deserve to be bought because it is going to be a huge disappointment to everyone who looked for the end of the story and answers. If you just want a good 3rd. person shooter then it will satisfy your expectations.

    I really hope Bioware fixes the endings.
  8. Mar 21, 2012
    I really enjoyed this game! Nice graphic Awesome Effects and wonderful soundtrack! This is a very good game but it has got some bugs... But the gameplay is better than Mass Effect 2...
  9. Mar 22, 2012
    The beginning starts with that which you have been fighting to keep away from your world, the Reapers have come to Earth. Shepard has been grounded and stripped of his status because of what he did during the event of Arrival (ME2 DLC) The combat system has been improved slightly, making it easier to go from cover to cover, as well as easier running, unlike ME2, where running was near impossible if you're avoiding something or trying to run around corners. ME 3 allows faster, unlimited running, and you can run around corners easily, which helps if you're trying to run to much better cover. The weapons are customizable this time, as well as there being more weapons, not as many as ME1, but you receive plenty to choose from, especially if you're a PC user. The modifications are back as well, but these are limited compared to its ME1 predecessors. Story is just as good as it was before. There's certain points where, if you've played the games in succession, you will cry. On a bad note, there's some things that are not good. While throughout the game you gather Alliance strength for the final battle, it seems like gathering a lot doesn't matter. As you're fighting, you don't see the Rachni Queen's people on the ground (if you saved her). You don't see Turians, Asari, Batarians, Krogan(if you saved Wrex in the first game, and helped Wrex and the Turians become allies this game). Which is a huge let-down. I wanted to see everyone on the line with me. I wanted to go through the battles, and see these people, and creatures, fighting with me while we assaulted the ground units of the Reapers. Another bad thing is the day one DLC. Paying 10 dollars for the content locked on disc. It's a horrible business practice which companies need to STOP. The character is worth it, though, because unlike Kasumi and Zaeed, the DLC character has a story. He's interactive inside and outside the ship. You talk to him, you have choices. Your shipmates talk to him, NPCs on the Citadel talk to him at one point. If those two are worth 5 bucks, and you don't even interact with them aside from they spout something, without a conversation wheel popping up to interact with them. The DLC character for 3, has all that, and he's a great fighter. All in all, this game was great. It was almost perfect, however I do understand why people are giving this game a terrible rating. The ending(s) are why. However, almost every question is answered thanks to what is fan-researched: The Indoctrination Theory. When you finish this game, if you have questions still, go to YouTube, look up the 22 minute video Mass Effect 3 - Shepard's Indoctrination by ACAVYOS. This will explain SO MUCH. It ties into the endings easily, and it helps explain them as well. Again, this is a great game, and well worth every cent. Expand
  10. Mar 22, 2012
    i love game because Mass Effect 3 is a good romance and game, sometime it made you feel bad because ur a loyal characters die, ur a loyal friends die.. i hate it, i miss tali/legion but yeah good game
  11. Mar 23, 2012
    This review contains spoilers, click expand to view. The MISSING ending(!) is definitly the greatest story-telling/marketing/... twist in the history of gaming. I think Indocrination Theory nails it, and the negative fan feedback has been anticipated by BioWare in order to gain general media attention. Marlk my words, I'm 100% sure the ending DLC is ready and is soon going to be released.

    That alone would be worth 10+, even hough there are some minor issues with the game like: * the cover/run/look-aound-the-corner functionality getting mixed up at times * coop matches where you suddenly can't reload or do damage any more
    * some formerm team mates just being ticked off (i.e. there's no real story for some of them)
    * combat is too easy even on insanity * most of the missions are too short (shorter than ME2 missions)

    But ME3 is also the first game ever to make me cry (Mordin humming his song...), and all the bigger parts of the story (Tuchanka, Geth/Quarians, AND THE ENDING) work really really well.
  12. Mar 23, 2012
    Frankly, I don't see why everybody is giving this game 0 ratings because of the ending. Yes, I agree, it was odd, and I didn't really like it, but the ending shouldn't determine the game or the series. Every aspect of this game is remarkably well done - the characters are believable, the voice acting is good, the sound effects are good, the graphics are good, the combat flows very well. The only downside with this game is the exploration. It was overdone in Mass Effect 1, but in Mass Effect 2, visiting three major cities made the game feel more expansive. While Mass Effect 3 is substantial, only being able to visit one major city made the non-combat aspect of the game feel somewhat small. This, of course, is only a personal preference. All in all, aside from the odd ending (which Bioware claims to be fixing), Mass Effect 3 is a very solid game. Expand
  13. Mar 24, 2012
    This review contains spoilers, click expand to view. Mass Effect 3 was a game that had such great potential, and in fact the majority of the game lived up to the expectations that I had for it. There were so many scenes that I was utterly amazed when watching. In the introduction when the reapers finally reach earth, and you stand by, helplessly watching earth decimated by these creatures that you worked so hard to warn the galaxy of. I literally felt devastated. But after playing through the whole game, and the whole series, slowly building up the anticipation of the final moment, possibly the final battle, you are shocked to find out that the ending falls completely flat of anything you had ever anticipated or hoped for. All those choices you made, ones that you had worked so hard for, were gone. Most of them were chalked up to raising your galactic readiness rating. Not only that, but a few of the choices that you made in the first and second games, you were forced into making them over again a second time, as if the choices you made in those games really didn't count. For instance, saving the rachni queen in the first game made little difference, because later you had to make the choice all over again. Another instance can be seen with the geth. In the second one, you are forced to decide to kill or save the geth, which ultimately made no difference (except for the galactic readiness rating), because again you were force to make the same choice a second time. This is not the only area where the decisions fall short. In the final moments of the third game you find that all those decisions combined had little to no effect on the actual ending of the game. There were a total of six endings possible, three for paragon, and three for renegade, but the difference in these endings were so minute, it was as if the choice was already made for you. It is hard to explain what I am feeling after watching the ending, I can only say that it just was not what I expected or had hoped for. It just did not fit with the game, and left me feeling unfulfilled. I find myself thinking back the ending of Lord of the Rings. You spend countless hours watching through the three movies, and when you reach the ending, it left you fulfilled, you felt happy, and at the same time, you felt that all was right with the world. The ending wrapped up all the loose ends. You saw what happened to the characters after the ring was destroyed, and when it was finally over, you knew that middle earth was finally at peace again. In short, the ending was epic; this was the kind of ending that I had hoped for in Mass Effect 3. A good fifteen to twenty to thirty minute ending, where all the characters are seen, and you know how things turn out for them, where the world is saved or destroyed, according to the decisions and actions you had made. Unfortunately this was not even close to what we got. There were a few other graphical problems/glitches that got annoying. Every time you go into the **** you had to be very careful, or the game would glitch out and you would be forced to reload to a previous save. Some of the dialogue was glitch. I remember having a conversation with Admiral Hackett at the end of the game, and he started to say something, but the game glitched and it skipped over that sentence entirely. Another thing that I had a problem with was the character Steve. I do not like how his issue with homosexuality was forced onto you; it was quite frankly rude, unnecessary, and annoying. Every time you talked to him, he had something to say about his boyfriend. It got to the point where I just did not want to talk to him anymore, because I didn't want to hear it. I felt alienated; like Bioware or EA was trying to make a statement, and make you believe that homosexuality is ok. Why? I don't want to be completely negative, because the game was amazing. It filled in a lot of the history of previous wars and whatnot, the customization and weapon selection was amazing (except for not having a heavy weapon). A majority of the cut scenes were phenomenal. The action and rpg/level up for the game exceeded that of the first and second game, and a majority of the conversations that you had with crew members were meaningful and informative. But the ending, along with some other problems, marred my image of the game, and the entire series as a whole. I just hope that Bioware gets it right the second time around. Expand
  14. Mar 25, 2012
    This review contains spoilers, click expand to view. First of all I like this games single player and love the multiplayer and glad they added it. Making Shepard die is bs and day one dlc just makes me rage. If there was a good ending and no dlc this game is a 10 but EA's greed has made it to a 6. Expand
  15. Mar 28, 2012
    Bioware replaced quality content, intelligent dialogues with plenty of options and a great overall RPG experience with more guns, more explosions, bigger **** fine asses and high heels. Feels like playing Resident Evil 5 except you get to say something every now and then. You can't speak to anyone on the citadel unless it's somehow mission related. Side missions appear and disappear from your journal by themselves. The whole experience feels like the shell of what it could have been, but it is not. To conclude, the game would deserve a 5 but considering how much of a let down it was, it's getting a 2. Haters gonna hate. Expand
  16. Mar 28, 2012
    Aside from the endings, I found this to be a great experience. I really love the storyline, the voice acting, the graphics. I appreciated the romance / friendship development with the cast. This is presently my favorite game and I am generally not a fan of Sci Fi or Shooters.
  17. Mar 28, 2012
    Enough already! Everyone is entitled to an opinion, but that doesn't mean you get to act like a child and call yourself valid. Ok, you don't like the ending - it wasn't what you expected or wanted. That's fine, and I can somewhat understand. But you know what that means? You played this somewhat lengthy adventure game to its completion, hell you probably completed the entire trilogy. SUCKY GAMES DON'T GET COMPLETED. You play them for ten minutes and then you're out. So I'm calling on you crybabies to man up and admit that the game is GREAT ENTERTAINMENT which is why you got to the ending. It's awesome in fact. So you can't turn around and give it a sucky score simply because you have a problem only with the creative decisions of its ending. What you're doing is literally like ordering a meal at a restaurant, finishing it through dessert, and then saying - "I wanted ice cream not cake, I'm not paying for any of this! This meal sucks!" Ridiculous! The journey was the value. And I loved it, and I know many that do. Don't be a whiney hater, admit that Mass Effect was awesome soup to nuts. MP alone is worth the price of admission. I for one thank Bioware and EA for it. One of the best gaming franchises ever. Expand
  18. Mar 29, 2012
    I have played the demo.And it was a big disappointment ,it had good graphics but the mechanic sucks , it becomes boring,melee sucks,I can only give 110
  19. Mar 29, 2012
    I can't say I enjoyed this game much at all. From the addition of multiplayer (which is required to get the best ending, unless you're willing to pay extra for iphone/android apps) which is uninspired at best, to the plot hole-ridden story, to the day 1 dlc fiasco, right up to the absolutely horrible ending, I can't say I could recommend this game to anyone.

    Worst of all is that, for a
    game series that markets itself as being all about how your choices affect the storyline, the game does an excellent job of ignoring all of the choices you made in the previous two games. Then there's the aforementioned matter of the ending, which is one choice dressed up as three choices. Bearing in mind that right up to a week before the game was released, it was marketed as having something on the order of 17 different endings, this game is completely disappointing.

    It's not even a matter of liking really good games. If you like only halfway decent games, this still isn't up to your standards.
  20. Apr 4, 2012
    What can I say that hasn't already been said? They cut corners **** the previous choices had no major impact on the story (As we had been promised), I could go on but honestly I have better things to do.
  21. Jun 27, 2012
    With the new Extended CUT DLC, while the endings could be better, it brings this game back up to its deserved 10/10 (it still gets 9 because... I had to wait 4 months to get this ending, but if it shipped like this, it would have been a 10). It provides closure, has some really touching scenes, and overall just allows the player to sit back think "my work here is finished". Before we knew nothing, and it felt like a slap in the face. All I have to say is Bioware, I knew you had it in you! Next time just do this from the get-go =( Expand
  22. Apr 5, 2012
    This review contains spoilers, click expand to view. Long term Role-Playing Gamer here. I tell people I like Role-Playing Games for the stories. I suppose that's why I read novels as well. With Role-Playing games I usually get to live the action rather than just reading what is going to happen. With the Mass Effect series when you could choose your path of character's personality. I thought it was awesome( Story AWESOME!). Mass Effect 2 came out with the import feature AWESOME! Story AWESOME!. Mass Effect 3 Story to the end AWESOME! till the end......

    WTH Reapers are Order to Chaos? IRONIC! INDIGNANT!

    Only a reasoning engine can come up with Order to Chaos. More like we have power that we refuse to let others have.

    Who created the reapers? AI? 3 choices and you still lose..... Mass Relays destroyed no matter what. Reapers still win. Galactic Travel crippled for who knows how long maybe billions of years.

    I leave you with a quote that I enjoyed reading. â
  23. Apr 6, 2012
    Don't pay attention to the low scores. This game is a masterpiece. The reason for the extremely high amount of low scores is because BIOWARE mad the mistake of creating an ending that people didn't expect, and when people get something they didn't expect, they don't like it instinctively. I played through all 3 games start to finish, and if this weren't in the hands of call-of-duty-playing gamers and it was in the form of a film or book series it would be heralded as one of the greatest pieces of fiction ever made. Expand
  24. Apr 7, 2012
    This review contains spoilers, click expand to view. Where do you even begin with how bad this game was. I guess the part that was the worst, was the constant homosexual agenda shoved down your throat that you can't do anything about. Games are not the place for the politics of small group to be pushed on the rest of society. We play games to have fun, not to be spoon fed politically correct garbage. If you are going to put gays in a game, give the user the option to get rid of them or kill them off. Then there is how dumbed down the entire game has become. Exploring the galaxy is now just swinging through a system, pinging your sensors a few times, and collecting a few things. Customizing your armor lacks the amount of choices to really do any kind of personalization to your Shepard. A game this size with a multi-player part should have tons of different armors. There was only one location to visit, the Citadel. Seriously, they couldn't come up with some other places we could go to a few times for missions and to pick up side missions? This game was easily missing 20 hours of single player gameplay, if not more. The game should have grown, but instead was dumbed down and shortened with a so-so multi-player element tacked on.

    Then there are the endings....
    After playing through 3 games with ~100 of my life, this ending was like EA coming to my front door and personally spitting in my face.
    It's easy EA/Bioware, here I'll fix it for you.
    Shepard gets to the Citadel after fighting his way there, hits a switch, and the Crucible docks. People onboard the Crucible fire it and it Destroys all the Reaper tech locally, then spreads through the mass relays, then balloons out of the galaxy, destroying any trace of the Reapers. The Citadel is now in Earth orbit and Earth becomes the new hub of the Galaxy because of this. The Citadel is fixed up and peace reigns in the galaxy till a new enemy from another galaxy emerges for us to fight in Mass Effect 4. Epic ending, everyone gets what they want, and another game is set up.

    EA will be lucky if I buy another one of their games after this mess.
  25. Apr 10, 2012
    CAUTION The author is not afraid of repercussion of this article, unlike ââ
  26. Apr 10, 2012
    The game at all is reasonable but the Ending DESTROYS everything.
    All choices along ME1 and ME2 really doesn't matter... the ME2 choices about collector base etc .. they are ignored. BioWare said that would be 16 different endings, but what we got was 3 different colors. RED BLUE or GREEN.

    There is no narrative coherence, the ending is filled with plot holes, ME1 and ME2 story was
    destroyed in a matter of minutes, they doesn't review their own games before launching? This doesn't make sense really.

    Why am I giving a 0?

    The answer is: The ending not only destroyed ME3 but the story of ME1 and ME2 too. ME3 became a action-shooter, there is only auto-dialogue, a few choices that i can count with my fingers. The game forces you to do some things, there is no roleplay anymore. I won't talk about the plotholes because in youtube you can find a lot of videos highlighting everyone one of them. They have done the same thing with DA2, they are trying to reach another kind of gamers, but to do that they are sacrificing their own fanbase. ME3 feels exactly like DA2: RUSHED. They didn't had the time to review their own creation what a crap!

    Hire another writer. Only your writers can screw a incredible story like ME in a matter of seconds.

    If I wanted to play make a Gears of War i would bought GoW. BioWare and EA are destroying every game they have. I feel sorry for them and for us cause we are losing a great developer. EA SUCKS.
  27. Apr 11, 2012
    Since finishing this game, I have felt incredibly depressed. Not necessarily because of the infamous ending but because I was so completely immersed in another world that returning to reality came as a bit of a shock. I've never felt emotional about a computer game before. It's a phenomenal experience.
  28. Apr 12, 2012
    Well, let's put it that way : ME1 was top of the list. ME2 comes second. I played ME3 because I felt I had to follow the story, but I was deeply disappointed. It's clearly the worst of the three (poor scenario, repetitive shooting, poor RPG elements) and really has a weird (being polite here) and non rewarding ending. Sorry Bioware....
  29. Apr 14, 2012
    The game was a solid 8 for the first third of the game, a 5 as I neared the ending and a 0 at the finale.

    I was really looking forward to ME3 to build on the fantastic experience of ME2. I even bought the collector's edition in anticipation of a fantastic closure to the series.

    Sadly the plot holes that emerged, as well as a sense that the ending sequences were rushed out led to probably
    one of the biggest games related letdown I have experienced in a long while. I can not in good faith recommend this game to anyone.

    I suggest that the game websites that reviewed this game on launch do a before-after review after they have finished the game. I would be interested to see the final score on metacrtic.
  30. Apr 15, 2012
    Great game until you reach the anti-climax deus ex machina lost ending,the mass effect franchise is one of the best of the game industry and is sad that the trilogy end is such a disappointing way
  31. Apr 18, 2012
    First, I want to warn you who didn't play this game, that it is not a good movement to trust the user reviews (and I will include myself in this). This is because this game is so controversial, that have made a lot of people enrage about it. This people, which didn't like the ending of the game, and therefore the ending of the franchise, are so frustrated that will easily give this title a 0/10 just because of its ending, which represents just the last minute of gameplay. In my opinion, this is very unfair, and can lead people to believe this game is actually bad, when it isn't. In fact, this game is probably one of the bests RPG you will have this year. Graphics: 9/10. With better graphics than its predecessors, ME3 meets perfectly what its expected for a science-fiction title of this generation. Sound: 9/10. This game will probably make you care about the music. Some of the songs really fit the critical moments, making them even more epic and memorable. Of course and as expected, Bioware also made a brilliant work dubbing the game. Gameplay: 10/10. If you though ME was a brilliant mixture of RPG and shooter playstyle, then you will simply love ME3, being even more dynamic and intuitive than its predecesors. The cover system will make u enrage sometimes, but you will be having so much fun that you will easily forget about this. As a negative, ME3 has more "autodialog" than previous bioware titles, which makes you get less involved in conversations, but don't worry, you will still be able to make pretty big choices through the game. Oh and good news for naughty players, ME3 allows same-sex romances, yum! Also, there's a quite addictive multiplayer mode. Story: 8/10. ME3 feels more linear than its predecessors, and it is. It also has less secondary missions and the main quest is probably shorter. Story is still immersive and the narrative is great, becoming quite emotional in some moments and portraying very good a stressed Sheppard, which will show the signs of pressure through the game and have a pretty hard time making some important decisions. It is satisfying to see what the characters of the previous games have become and most of them will return and make u feel the strong friendship they have with the protagonist. As a negative, ME3 story, while still good, fails to exceed that of ME2. The final stage could also have been larger and you will get a very unexpected ending that u may not like at all (I did like it, anyway). If you have played the previous games, then for sure you have to play this one and expect to have your own strong opinion about the end of the saga. If, on the contrary, you haven't playing the previous games, then... What are u doing here? Go to your nearest store and buy this three must-have! Expand
  32. Apr 19, 2012
    If I were you I would buy Mass Effect 1 and 2 and play those first BUT I DO suggest you buy Mass Effect 3 and play it to at least see why it's so bad. The voice acting is great! The characters are good! The graphics are decent. The customization is good. Dialogue options, paragon and renegade are fantastic. BUT Bioware got lazy with the reapers. The plot is a COP-OUT. The ending betrays everything about the mass effect series.
    The writing is filled with holes.
    The game has been largely falsely advertised, you do not get anything that Bioware have promised in the past.
    This game resolves NOTHING.
    This game either ends with "a wizard did it" or "it was all a dream" depending on how you interpret it...
    This game takes everything ME1 and ME2 built up and says "that doesn't really matter now".
    You do not need to have played the other games to play this one, you don't. None of your choices, none of your decisions will account for ANYTHING.
    This game can be stand-alone but I suggest getting the far superior Mass Effect 2.
    There is a reason why ME2 is the people's favourite, it is coherent and the ending pays off.

    You get fewer squad mates in this game because apparently Bioware feel that you couldn't connect with the squad of Mass Effect 2 too well but everyone will tell you how much they love the squad you have in Mass Effect 2.

    Essentially this game was delivered to us with several promises that it fails to keep and not only that but it will personally insult you. Removal of everything wrong with this game will take several writers peer-reviewing each other's work to pull it off, no surprise then that many of the bad ideas in this game were NOT peer-reviewed in writing AT ALL.

    There are so many good ideas that they could have taken from ME1, ME2 and the novels. Remember the dark energy problem? That's gone now. Remember the reasons why Reapers harvest life? Gone too. Remember why you need to destroy the Reapers? Oh you know what? Just get it, I don't care how you get it just play it through and compare how it works compared with everything that came before.

    There will be times in this game that you fall in love with the story only to have your heart broken again and again every time the plot goes somewhere silly.

    I still have yet to even mention the ending really, I'll leave that as a surprise, I don't want to post spoilers...
  33. Apr 23, 2012
    I honestly don't know what the problem is with all these negative reviews. I've played ME1, ME2 and ME3 back-to-back (on PC) and let me tell you, ME3 is my favourite alongside ME2. The controls are smooth, the dialogue has all the depth I've come to love and all of my choices from previous MEs carried through 100%. I think the visuals and audio are truly epic and what I came to expect from a 2012 game. A big thumbs up from me. These user scores of 1 and 0 etc are obviously false or fabricated. It's unthinkable that someone could give this game such a low score. Expand
  34. Apr 26, 2012
    Does the video game industry have anything left good to offer us? Mass Effect 3 shows nothing that could appeal to the fans of the ME trilogy. If I can give the game one thing, it's that it gives a good story, at least I thought it did from the beginning. Though it seems the game had a lot of potential, it built up and came off with VERY disappointing results. All the endings to the collection of trash known as the finale leave you mouth agape and croaking "Are you kidding me?" If I were anywhere near this company, I'd tell them to save their money, because this game should have flopped. Expand
  35. Apr 30, 2012
    This review contains spoilers, click expand to view. I purchased the game solely based on the reviews I have been reading - very mixed.

    I personally was not a fan at all of ME1 or 2 but I bought 3 anyways. I understand people were probably upset at "fresh start" and unable to continue from game 2. Overall the game was pretty good. Todays games are being rushed by the publishers so its common to expect glitches but I find it pathetic people are complaining about the small things like the gun not matching what they are equipped in the video. Who cares? If you want a REAL glitchy game with no story and no unique things to it - go play Force Unleashed 2.

    This game had it all - story, twists and turns, good ending, good music, etc. Now about the ending - the ending was fine. Yes its controversial but ITS A TRILOGY PEOPLE! Its gotta end some how. And if you pay attention between the lines at the end, its not really "the end." Maybe if some people weren't so focused on clicking positive or negative actions, they would listen to the story. The ending fit well. Deal with it.
  36. May 3, 2012
    I'll make this short as there is probably little I will say that has not already been stated. But the end line of Mass Effect 3 is the question of whether a game can be ruined by the ending. It should be noted first off that this game is an even further step away from Mass Effect 1, while the level up system is more complex then it was in 2 the game is still essentially a combat sim with dialogue for plot. And here in lies the issue, Shepard no longer has fully articulated options based on what you choose, instead you have a pretty much zinger line in between the standard dialogue. While this did occur in 2 on occasion this is the entirety of the game's dialogue in 3. Combat gameplay is vastly improved, with the insanity A.I being highly sophisticated (though mildly spamming with grenades). As such the game itself will give you some challenge if you want it, and while the pacing is kind of jumpy you do get a sense of motivation once you approach the mid point of the game. However the last 5 minutes of the game will ruin the whole thing, I don' t just mean the ending but the game essentially at the last second takes the rules of the series and ignores them. If I had bought this game as a standalone combat game then I would be greatly pleased, but I bought this to finish off the ME trilogy. And I can honestly think of no way that they could have ruined this ending more. It is not the ending you the player made, it doesn't even feel like the ending the design team made. It is just such a change from the tone of the series that you can tell that something is wrong the moment you hit the ending. Expand
  37. May 6, 2012
    This review contains spoilers, click expand to view. What started as a great series ended in such dissapointment . . . Mass effect was an incredible game, great story, interesting characters, cool upgrades and a nice ending that nicely set up Mass effect 2. ME2 changed the gameplay at little bit and user interface. But I was cool with it, some of the changes made sense streamlined game play and invetory. Characters all had a nice back story. The ending was worth all the extra work to get the achievments. And then there''s ME3 . . . every thing about the story seemed "rushed" like the folks @ bioware were saying "come on, hurry up, lets wrap this up so we can move on to some other game". I understand that it was made clear that this would be the last ME, but why did it seem like such a slap in the face. I havent mentioned any of the changes and improvement made to the game because it doesn't matter at the end. All the work you do seems to have no effect/reward at the end of the game. Once I got to the "final decision" I wasn't sure exactly what my options were. The choices seemed like bad, really bad, and dear god no! It took roughly a week to complete, but once it was all over I haven't played it since. Expand
  38. Jun 24, 2012
    This game was amazing! The character was deep and the final conclusion made my boner rip through my pants. The gameplay was solid, with great innovation from EA but the game still holding to it's roots. I really don't understand all the hatred this game receives. If you read into the indoctrination theory and follow the correct ending you will probably see the ending as one of the greatest ending's of all time. The ending ranks high on my favorite endings, among Fallout 3, Bioshock, etc.

    People who hate this ending are self-entitled brats giant expectations that are unrealistic. Each ending PERFECTLY reflected your decisions throughout the game. lol
  39. May 18, 2012
    people, please dont listen to the trolls and check it for yourself. buy it, pirate it, loan it, whatever, but you must try it and dont let others make your opinion. the game is fantastic. pure 9 but il give it ten, just because of them.
  40. May 19, 2012
    this game was like a bad movie, you follow, step by step, the cheap storyline. theres even an option to disable choosing dialogues which tells you how important your decisions are in this game apart from the action, which is fun it's achingly dull.
  41. May 15, 2012
    Most of the people who've played ME3 hate it because it failed to live up to THEIR expectations. Was the game as horrendous as most users say? Not at all. It was rushed, it's buggy, the endings are stupidly presented - not stupid, just done poorly - but the Mass Effect series - ME3 included, showed a great many just what the gamer medium can do, rather than just mindless and endless reiterations of the COD style of brainless gunplay. Imagine an epic movie you can actually play, can actually influence - that's Mass Effect as a series. See, people wanted ME3 badly. Really badly. So badly that they got what they wanted - ME released long before it should have been and now what could have been great has suffered for a lot of impatience, both on behalf of the fans and the creators. Too many fingers in the cookie jar. Not enough quality control - and I suspect - and ego or two in the way in Bioware's offices. The real trouble with a lot of games and movies is that the makers think the average consumer is pretty much a moron, and unfortunately, given the state of what's most popular nowadays, they're not far wrong. That's their business model: fans are stupid. So you get half-done and half-thought through and just too much wrong with it. Was the game "bad"? Nope. It was actually pretty good. Was it Mass Effect?

    That's trickier.

    We were promised many things with ME3, 99.9999999% of which we did not get. They *can* fix it. Unfortunately, by the time they do, no one will care.
  42. May 15, 2012
    This review contains spoilers, click expand to view. I find this game hard to score. As a game, until the last 10 minutes, it's very good (perhaps an 8 or 9), but the last 10 minutes basically trash the whole Mass Effect experience (ME 1, 2 and 3 to that point) so completely that the end is clearly a 0, both as an end to ME 3 and as an end to the series.

    Deus Ex Machina, lack of logic and things that exactly contradict specific quotes from the devs. 2 is about as high as I can go, as the end is so atrociously bad in any way I can analyze it.
  43. Aug 24, 2013
    Due to length constraint, I'll just talk about a few non-ending problems I have with ME3. I still don't think EC writes a good ending, because Bioware tries to use the ending purely to make a point about human vs machines, rather than make an ending to a story.

    Problems are here.

    1) Horrible controls. 5 conflicting functions bound to the same space bar. Especially frustrating in
    2) A large number of boring fetch quests as side quests, with unhelpful quest entries that have no progress indications.
    3) The so called return of RPG elements. Turns out to be looking for upgrades scattered everywhere. I am okay with both ME1's loot and ME2's lack of RPG elements, but this is garbage.
    4) Stereotypes, stereotypes everywhere. Suddenly there are stereotypical stereotypical weak and annoying Asian, and a football jock and etc. To appeal to the masses? Seriously?
    5) A lot of miscellaneous things that I would find quite repulsive. Like they purposely put them there just to disgust people.

    Other than that ME3 is fine. Parts of the story are still good. Some characters are still good, but not as much fun as the other two games in the series.
  44. May 16, 2012
    When they looked at all the possible endings of ME2 they said something like "Too many variables! Too many variables!" so they created a points system to reduce the number of endings to ONLY ONE which is why user score is mostly red.
    BUT you will not realize you are being tricked until the last 3 minutes of the game so apart from these last moments the game is absolutely awesome.
  45. May 20, 2012
    Mass Effect 3 can best be summed up in one sentence; a slap in the face to fans. Major decisions made in previous Mass Effect games barely matter, as the story either glazes over or outright replaces player-made choices. Neutral choices seem to be absent from most dialog, removing a lot of the Role-playing from the Role-playing game. Renegade choices, which were mostly a Machiavellian "ends justify the means", "I did what I had to do" mindset in previous games, now come off as just plain, absurdly evil decisions with no real justification. The pacing is bottom-tier as well. The opening level, which is supposed to be an amazing, exciting scene is reduced to a railed tutorial level. Scenes, which try to depict Shepard as suffering from the stresses of saving the galaxy, come off as hilariously bad, as if written by someone who had never heard of the proper definition of PTSD. Strangely enough, there are some beautifully-written, tear-inducing missions and scenes, scattered about the rest of the game, making the overall experience feel very jarring. As many, many other people have stated. the ending is just god-awful. It feels incredibly rushed and (without spoiling much) adds a Deus Ex Machina from nowhere, watering down any possible chance at a well-written, open ended ending and ending up with an "A", "B" or "C" cookie-cutter end. It's incredibly sad to think that most Creative Writing 101 students could come up with a better ending than what Bioware and Hudson pulled. The most ironic part seems to be that, of all things, the multiplayer is the most enjoyable part of a supposed RPG game, as the multiplayer is surprisingly well-made and has a high replay value. Being an idealistic man, I honestly hope that Bioware didn't mean to make the game as bad as it was. I hope that the ending was so poorly-written, so incredibly bad because EA demanded the game meet a very exacting deadline, causing parts that required great care and thought to be sloppily churned out. But with Bioware and others scoffing at fans' disapproval, labeling it as just "whiners" or "a vocal minority" and Bioware planning to release "Ending DLC" not to retcon the atrocity of an ending, but to "clarify" it makes me lose any hope of seeing this injustice made against the fans, the story, the RPG genre, the medium, and the art of story writing as a whole from ever being rectified. Expand
  46. May 21, 2012
    This review contains spoilers, click expand to view. The ending isn't the only problem (though it's a big one, because it takes away what the entire series was founded upon)
    The entire game is so unlike the other 2, and limits character choice to the point that it seems you aren't in control of your character (limited dialogue trees and shepard talking without choice are very prevalent in this game) Not to mention the ridiculous amount of gameplay and plot issues that overall make this game below average (in my opinion.)
  47. May 26, 2012
    Extremely disappointing. The RPG elements have almost vanished, the plot is nonexistent, the ending is an outrage, the plot holes are pervasive. This game is proof that good graphics and effort on so-called "gameplay" (read : introduce gears of war like combat system) do not make a game.

    Such a shame, the legacy of the two previous installments deserved better than that !
  48. Jun 1, 2012
    On the surface, Mass Effect 3 is a worthy sequel to a great trilogy. It has amazing cinematic scenes, while still letting you control the action. It brought back a good amount of customization and upgrades for your party. It even tells some really good - if somewhat overly dramatic - stories.

    After the amazement over the brilliant touches of returning characters and story-progression from
    the previous games calms down, some problems start to show. First, you will start to realize that the game is even more linear than ever. Sure, some missions are "optional" - that is if you don't mind getting worse endings for your story arcs. Side-quests have been reduced to small text pop-ups when you survey the correct planet, and side-stories are almost exclusively put in chunks of text in your log.

    The grand main campaign has obviously forced the developers to cut corners on other content, but the main story is presented beautifully. Until the last moments of the game. Some 10-15 minutes before the game ends, all semblance of a coherent story is thrown out the window. What remains is a convoluted mess of a "final revelation", with plot-holes the size of Alaska, and forced choices you have no interest in making. All of which ends in a final movie, which at the core doesn't care about your choices - or even about making any sort of sense.

    You may enjoy the ride, but the ending to this epic trilogy will leave you with a sour taste.
  49. Jun 5, 2012
    As far as combat goes, this is the best, cleanest, most fluid Mass Effect yet. I would say that it is the best 3rd person game I've ever played, combat and control wise. Story wise, it is easily the worst. The game lacks the bonding with the characters that Mass Effect 2 contained. The dialogue is mostly poor. We have all heard the gripes about the ending. To have an "A, B, and C" choice to end a game based on countless Paragon and Renegade endings is offensive. It's clear to me Bioware wanted to wrap up the series. It seems like they really rished it, even though they had a huge amount of time to work on it. The multiplayer is surprisingly enjoyable, and t made even better when played with friends. The countless unlockables are a nice touch, and free map packs are quite amazing. However, smooth gameplay and captivating multiplayer are not enough to save the game from its deplorable story. This is made worse when you remember that the reason you play a Mass Effect game is for the story. There's even a "narrative" difficulty setting for the campaign that tones the enemies' difficulty down to as though they are being controlled by toddlers. Overall, the game is worth a buy for die hard fans, but you'll end up trading it in after a few weeks. Don't expect the hundred of hours you put into Mass Effect 2 for this game. Expand
  50. Jul 4, 2012
    This review contains spoilers, click expand to view. I would give this game a 8 for the gameplay and a 3 for the overall story line, which resulted in a 5. The combat system is fun, the weapons feel real and the environments are awesome. Only downside is the covert system feels a bit clunky at times, especially moving from cover to cover.

    The plot and the direction they decided to go were so bad as to be almost laughable for a company like Bioware. Without going into too many details you pretty much spend 95% of the game fixing plot elements from mass effect 1 + 2 and then 5% of the game finding all your work meant absolutely nothing.

    There were so many different ways they could have done this, why they decided to kill off this franchise, I don
  51. Jul 19, 2012
    The biggest issue with this game is its failure to deliver what the overall story arch of the previous Mass Effect games was leading up to. Mass Effect 3 is nothing short of magnificent and plays very well until its last few hours; during which, however, it starts to fall apart in an unprecedented manner. Unlike during the brilliant final mission of Mass Effect 2, almost none of the thematically important choices the players made during the game (or the previous installments) manifest themselves in the moments where the Mass Effect trilogy should have reached its climax. This ultimately renders all Mass Effect games a letdown, even pointless, since the overarching consequences of our decisions have been the M.O. of the series from the very beginning. Likewise, the infamous ending of the game (even after the Extended Cut) is a textbook example of inconsistent script writing that feels incredibly disjointed from the core themes of the series, as if the writers responsible for the rest of the Mass Effect universe had nothing to do with it. In the end, it is irrelevant whether the third act of Mass Effect 3 is so cheap and rushed because of EA, greed, Bioware's obligation to implement a multiplayer into the game, etc. The bottom line is that it's a failure of the concept and the storytelling that made the series unique in the first place, in short, it is a failure of artistic integrity. Expand
  52. Jul 20, 2012
    oh god oh god it's so **** bad why why why was this made please god end the suffering end it all **** me bioware, what happened to you babys, rest in peace
  53. Aug 24, 2012
    I will not lie to your face like many of the "Critics" have. This game is a total waste of time and a prime example of the end ruining the entire story. A pathetic attempt to push out a triple A game when in truth we are only given a sub par, (trying to be COD) waste of time. Bioware has long since abandoned their story and RPG roots. Another company beaten down by EA and staffed with people who write worse then fan fictions. Making this game a ZERO out of Ten, from the Two I would have given it because of Biowares bad PR handling of the situation. Shame on you Bioware, you had real talent untill you pissed us all off, go away and make room for companies who diserve out money. Expand
  54. Sep 18, 2012
    Your first impression on this game may be good. But after all i need to give it ZERO. i played all classes, with multiplayer and all side missions and seriously this is not even a game. It has fine moments of story and THAT IS ALL, and to be honest i bought this game because i wanted to see how this story ends. THE ENDING IS HORRIBLE and without DLC extended cut its not even an ending. Maybe it is an action game but i completed all content using just ONE F***ING KEY. You can put match in your keyboard and focus only on mouse to complete this game. There is only ONE moment you need to use something more. They way you do your side missions is so annoying i wont even write about this. Don't buy this S***. Expand
  55. Dec 1, 2012
    This was a null game with no plot. It feels rushed and much too repetitive. I couldn't bare to continue it, and actually returned it after playing it twelve hours. I kept saying "It'll get better, it'll get better" but it didn't.

    I suggest not getting this game and playing the first two games.
  56. Jan 14, 2013
    Perhaps one of the most unfortunate games in existence, both because it could never stand up to the expectations of fans and because it was played off by its creators and dozens of invested parties within gaming journalism as the second coming of Christ. It is a mediocre sequel and a disappointing finale to a well-loved series. Most unfortunate of all, however, is the way in which it and several other big-name titles of the last few years have come to represent the baldfaced corruption and lack of integrity within the video game industry. Games should judged as good based on their own merit, not on how many reviewers the publisher can manage to bribe. I give this game a four, for "bad." I would have given it an "average" of 6, but I subtracted one point for the paid-for reviews and one point for the way Bioware instructed journalists to attack their more critical fans. I regret having to look beyond the game itself and into the murk that surrounds it, but as the games industry continue to make video games less about games and more about the surrounding hype and media buzz, I have no choice but to add those factors to my score. Rent and return. Expand
  57. Feb 5, 2013
    My first experience of the Mass effect series was through the second game in the trilogy, and that really did set the standard high straight from the off. I thought the best idea would most likely be to purchase the 1st game before playing the 3rd one as to account for decisions made throughout the saga. This turned out to be a rather meaningless venture as determined by Mass Effect 3. With the good, the graphics in this game are neat and arguably the best out of the bunch, it's polished and tidy with a few exceptions that require the gamer to overlook. Combat has been unstuck slightly from what in my view was a more static system in ME2 and ME1, refinement can be observed.

    With the bad then, bearing in mind that most fans of the series will (rightly so) compare this title to it's predecessors, thats what these points are based off. The dialogue options came as a shock to my system, they took away what made the previously fun and exciting conversation choices and beat them down to formulaic two way cutscenes. Even if a player is to explore every single option in a wheel with more than two choices, it merely serves as providing information that mostly accounts for the people who have never played ME before, this trend is also visible with BLATANT repetition of the lore of some species (geth quarian war) that it makes long term players sit and think 'hmm i knew that'. Compared with the other two games, the "sidequests" in ME3 are for the most part dull fetch and return tasks to introduce a feeling of galactic warfare, yet in actual fact it is just another way of EA herding people to spend money in a cash shop to upgrade for the multiplayer seeing as it is the easiest way to increase "galactic readiness" which is ESSENTIAL if you want to end up with a "good ending", i won't get into that one.

    In short ME3 takes a few steps forward in combat and graphics departments, even so these are still not perfect by any means, even small matters of convenience such as in ME2 your squadmate's ability they were using was highlighted on the tactical menu so you could see what you selected, here it's not, little things like that. ME3 takes a major step back in terms of dialogue choice, i can't even talk to my own companions without the game deciding when it it "the right time", even then i can only say a selection of similar phrases. I'd get the game purely for it being ME3 and the end of the series, but don't go in with a high expectation of it matching what you had come to expect.
  58. Mar 13, 2013
    This is one of the best endings that i ever seen! The third part of the trilogy tell us about the all world, not only Shepard's history, and a lot of people can not understand this. But without all DLC the story is not full. I is highly recommending this series to every smart man or woman. Hudson is genius (not every one can understand his mind), and i'm waiting for new part of Mass Effect, but without Shepard( i hope), because his place ONLY in the trilogy/ I love him, Hudson, Bioware and Mass Effect/ Good LUCK! Expand
  59. May 21, 2012
    I'll start with the bad. The game feels small. There is way less exploration of the galaxy to do compared to the first two games. Less side missions. Uhh... and that's about it.

    Now for the good. Everything has been improved: The combat, graphics, powers, weapons, cut scenes. The same great sometimes cheesy story comes to an epic end. Most of the negative ratings seem to be
    because of the ending, but just because it doesn't end the way you wanted it to doesn't make it a bad ending. They're making this into a movie, and I can't wait. Expand
  60. Mar 15, 2012
    Fantastic finale to a series I have enjoyed from beginning to end. A gripping story as usual and a satisfying ending to the trilogy. Some minor flaws that don't take away from a thoroughly enjoyable gaming experience.

    Excellent gunfights with a decent cover system. Interesting characters (new and returning) with unique and fascinating backgrounds and fates. Some choices you make
    actually do seem to have significant consequences on the final outcome. Well-paced action with lots of side missions to keep you busy between completing primary objectives. Completing every aspect of the game can take upwards of 20 hours for full completion. Satisfying ending options that bring the Mass Effect trilogy to an epic conclusion.

    Some negatives include the fact that there is no significant improvement in visuals. Pretty environments and models more graphics options and higher-resolution textures in some areas would have been nice (eg. armor and player bodies in general). Some minor graphical glitches and missing textures but nothing too serious. Some side missions descriptions are a little unclear as to what your objective is and how to accomplish it. Also, some way to keep track of an inventory of items you've collected for side missions would have been nice.

    Overall, I was very happy with this game and how it brought the Mass Effect trilogy to a close. The story is just as good as it was in the first two games, the graphics are pretty good, and there aren't any game-breaking flaws. It really gives you the sense that the fate of every sentent being in the galaxy is resting on your decisions. I recommend this game especially to someone who has played the previous installments.
  61. Apr 27, 2012
    This game was excellent. Amazing art work, fun game play, excellent save points. Good story for the most part, sometimes really excellent depending on choices. Yah the ending was a tad confusing at best, but it's no excuse to rate the game that poorly otherwise. I could have done with less exposition; sometimes I felt like I was watching TV at times rather than playing the game, but otherwise everything you could have wanted in a ME game. And the multiplayer gimmick was annoying but unnecessary - I achieved full War Assets even with only a 50% War Readiness rating. Overall, I would say ME2 was my favorite, but this was a worthy successor. Expand
  62. Mar 16, 2012
    Too much EA not enough Bioware.

    The previous game (ME1&2) decisions have very little quantifiable effect, seems like rather than implementing all of the carry over they just fake it by having some scripted vocal moments acknowledged the decision, but to add no over all game effect. The combat and character building further builds on ME2 and is slightly improved. The weapons selection felt
    about right, and the class system feels about the same as ME2, maybe more refined and defined. The story starts strong and seems to hold up until you realize that you spend more of the game dealing with Cerberus and building the army than actually fighting the reapers. The army build felt generic and ineffectual on the very short battle for against the reapers. The fight for earth was also extremely short and disappointing. I was also let down by the ending but I won't spoil it.

    Overall, it doesn't seem like they made the game they set out to. The decision and force/team building mechanics felt partially implemented, or implemented to give the illusion of choice/consequence. The game is suppose to be about the battle for earth, but there really is no battle, there is a war, but the player doesn't get to enjoy much of it. The ultimate resolution also felt very generic, a little to "chosen one" for my taste. It is a decent game for $60 and the DLC does add to the experience but overall it was a slight letdown having played ME2 for the first time a few days before ME3 launched and immediately transitioning to ME3.
  63. Apr 17, 2012
    So many haters or sad people...Don't listen to them...The game is fantastic. ME3 takes into account all of the choices you've made in ME1 & ME2, ALL of them !...The feeling of immersion is deep, the future of the galaxy is about about to fall into darkness !.
    The ending is what an ending should exactly be to a Sci-Fi epic story like this one !
    Enjoy the game !
  64. Dec 28, 2012
    What an annoying game to review...the gameplay is solid. The combat is fairly fun and some of the side quest stories are really great. Plus reuniting with old friends is VERY fun. You do feel like you are making a difference as you play to save the galaxy. This game easily packs 50 hours of content. ********** But then there's the ending. No spoilers here, but it is COMPLETELY MORONIC. It pulls a Deus Ex Machina and violates its own lore. If you hated the Matrix 2 & 3's lunatic (Architect) storytelling, you will utterly despise ME3's storytelling. ********** So yeah...the game is great until the end...and the ending is so bad, so utterly insulting to all intelligent beings that I cannot, CANNOT recommend ME3. Like Jar Jar Binks, we wish it never happened. Expand
  65. Mar 12, 2012
    This review contains spoilers, click expand to view. Mass Effect 3 is not what it could have been. In all reality I was disappointed at some aspects of the game but overall the game is far from being horrible. Lack luster story and failure to really give a connection to previous companions was a major downfall for me. The story isn't as epic as expected for the finale, some lines seem very forced and non committed and the chat wheel got stripped down where you have two dialog choices that are basically nice and mean response. The paragon and renegade choices that you get at key points follow the same style, paragon is super nice and renegade is a worse version of the normal conversation choice. Overall the chat system and voice acting is simply adequate.

    Graphics are a slight improvement with an emphasis on slight with problems with many facial animations, especially a problem with eyes rolling back into characters head all the time. Combat is a exact clone of Mass Effect 2 with some minor change ups such as a few turret sequences and Shepard solo missions. As for squad mates this was the glaring problem in my opinion, going from 12 choices (with DLC) in Mass Effect 2 back down to 6 (7 with DLC). I get this is supposed to have a vague focus on the "human story" and having a new human companion is nice but the lack of "new" unique squad mates is somewhat disappointing. Human James Vega, Robotic EDI and DLC Prothean Javik are the new comers with Garrus, Tali , Liara and Kaiden/Ashley are the returning squad mates. EDI nor Javik made me say to myself "I can't go without these people" I ended up connecting with James Vega but ran with my standard Garrus/Liara squad a majority of the game. Maybe it's me just going with the known hand or maybe the new squad mates aren't that interesting. Multiplayer for me was a pleasant and unexpected surprise. For those that don't know the multiplayer rip off "horde mode" effects your story modes "Galactic Readiness". Basically it is a great incentive to get people into the online aspect of the game by basically making it so your chances are slow bad without a high galactic readiness that you need to do at least some of it to achieve the best possible endings for the Mass Effect 3 story. Now for combat, it is basically a 4 player horde mode with some random objectives thrown in so you simply can't fortify a spot and sit there. Your main goal is to survive 11 waves of every increasing enemies, not just their numbers but strengths, each map has 3 possible enemy factions you can choose or be completely random. Reapers, Geth and Cereberus are your teams adversaries. You start out as a basic human that can be any of the games classses and as you beat waves and eventually all 11 waves you get credits and experience. Experience will let you unlock skills just like in story mode and credits can be used to buy varying equipment chests. The basic chest has common but useful items such as medi gel to heal and ammo enhancements. The mid range chest costs more but contains at least 1 uncommon item which varies from weapons to new races to play in multiplayer, along with common items like the first chest. Finally the top end chest is very expensive and requires multiple map completions to be able to afford but it guarantees a uncommon item with the decent chance of another uncommon with some common items. This mode also has a difficulty modifier, you can choose between bronze, silver and gold difficulty. The only difference is the very increased difficulty between them and the exp and credit rewards are substantially better. A side note about galactic readiness is that it will decay about 3% a day so it will need to do some multiplayer if you wish to have 100% readiness for future story play through if you wish.

    Overall Mass Effect 3 is solid, it isn't the epic ending we expected from BioWare. The story we expected to be amazing came off as somewhat dull and predictable at points. The graphics had a slight improvement with unexpectedly odd facial animations but the cinematics and sound track are amazing. Your new squad mates aren't very interesting but the return of old friends that make it acceptable with enough variation. The endings aren't what I expected but the piano soundtrack during the ending mission and cinematic gave me the feeling of suspenseful hope followed by what felt as a shallow victory. The big surprise for me with Mass Effect 3 was the multiplayer, while I doubt it has the staying power needed to be super active for more then a few months, possible DLC can give a fun and usually rewarding multiplayer experience more life then it should.
  66. Aug 21, 2012
    First off the multiplayer is fun, totally enjoyed my time on that even if it is rather limited. Secondly, I have to put the boot in over the single-player part. Its a shame cause its obvious so many people have put such hard work into it. The graphics, programming and overall story arc are fine but let down so fundamentally by the dialogue writers. Half the time I wasn't sure what the hell was supposed to be going on, or why x character had just been bumped off in seemingly quick and nonsensical fashion - I began to find it all rather funny waiting to see who'd get the chop next and how cheap and quickly it could be done. The ending isn't the problem really the whole single player game is poorly designed - the lack of choice, the overly long cut-scenes which the player has no input into, the lack of interesting side missions... fixing the endings won't help this game it needs to be re-booted (we get so many film re-boots, why not game ones?) preferably bring back Drew Karpyshyn too. I loved the first two games but felt compelled to finish this one only cause I had payed money for it, the single player game is that inconsistent and low quality. I rate the game as a five only for the multiplayer content and the hard work put into it by the development team (aside from the writers who seemingly didn't feel they had to trouble themselves too much). I don't blame EA for this, not too fond of origin but at least I got some money's worth out of the multiplay. This mess is totally on Bioware and the first game of theirs i've played were the story was the worst thing about it (aside from DA2 which I missed as it looked so pathetic). Expand
  67. Mar 21, 2012
    It's embarrassing that so many people just looking for something to hate in a game this good are willing to go on websites and give 0 scores just because the games ending isn't the one they specifically would have wanted. The truth is, while the game is somewhat streamlined even when compared to the last one, the combat is just right, the graphics are actually quite jaw-dropping, the story throughout the entire game is thrilling, extremely emotional and more epic than ever before, the voice acting is as great as the previous games, the co-op is surprisingly good and ties in well with the story, the whole game itself is 30 hours long and very replayable and the ending, which is where most of the hate seems to be directed , in my opinion does a great job of closing this incredible sci-fi trilogy. Expand
  68. Mar 14, 2012
    I am giving this game a 7 instead of a 10 because of the ending. We were promised 14 different endings, tailored to your character archetype, how you played the game, and the decisions you made. Instead, we got two different endings. You can win, or you can lose. This depends only on whether or not you have completed enough missions by the end of the game. If you win, you can very slightly alter the end-cinematic depending on the choice you make after the final battle. Your decision, however, has no impact on the story, and everything that you did in the game is basically invalidated by this frustrating conclusion. It's a highly disappointing end to the series, which is why so many people are upset about it. Now that the bad stuff's out of the way, let's move on to the good. The game was very fun. I beat it in three days, and I slept only a few hours each night because I simply couldn't put the game away. The story was extremely captivating, the combat was really visceral, and the dialogue was fascinating as always. This game does credit to its predecessors, which were also paragons of the shooter RPG subgenre. It's a real shame that they ended the series on such a terrible note, but that doesn't detract completely from the game's other virtues. It was fun, and I have no trouble recommending it to friends. Expand
  69. Apr 29, 2012
    Well, one more franchise destroyed by EA. Where they put their hands, they destroy. Dumb animations, low res textures made for consoles, weapons sounds all messed up... Ill never buy another game that have EA in it...
  70. Mar 14, 2012
    This review contains spoilers, click expand to view. For those who invested the time & effort into playing the entire series, this latest and final installment will be fun to play right up to, but not including, the ending. By itself, ME3 is a very good game, with awesome combat mechanics and weapon/character customization. It has some very emotional moments that really draws you into the world of Mass Effect. However, the ending (singular form intended) completely negates all your choices and your actions from all three games, and forces you to accept a singular notion from your arch-nemesis - that synthetics will always destroy organics. You're given a limited number of nonsensical choices that no Shepard would ever agree to, but the game forces your character to choose from them, and he does so without question (very out of character). In the end, all of us may have taken a different route on our Mass Effect journey, but the destination is invariably the same - and that would have been OK had the destination been choice-driven. Given all that, I still enjoyed playing the game, although I now have zero inclination to experience the trilogy again. If you loved the series, then I would still suggest that you play this game (ignore the review bombers). Just hit ctrl-alt-del when you get to the ending.

    In summary, the game's ending is a disappointing end to a very good game; the game itself is a disappointing end to an epic series. RIP Mass Effect.
  71. Apr 10, 2012
    Possibly the best scifi story i ever saw in game. Ending is just brilliant, Deep philosophy in ending. this game just deserves 10/10. Keep it on Bioware, hater will just gona hate. Too bad that ME3 is another game hit by the HATE syndrome.
  72. Mar 18, 2012
    ME3 was a genuinely enjoyable experience as far as games go. I prize control freedom above most other attributes of a game, and Bioware has nearly perfected the combat controls with this final edition of the series. I rarely felt as if my character was getting hung up on walls or doing things that I wasn't commanding it to do. ME3 is going to define the RPG/Shooter hybrid genera going forward. In terms of gameplay, there is nothing to dislike about ME3. The game is at least as big as ME2 and the stunning graphics and audio really pull you into the universe. There is absolutely no reason that this game doesn't deserve a solid 10/10... if you were to consider only the game-side of ME3. The only reason why I'm giving the game an 8/10 is because I, like many others, didn't really appreciate the story's flustered conclusion. I don't expect RPG's to read like an Orson Scott Card novel, but the end of Mass Effect was truly one of the most disappointing endings of any book series that I've read or any game series that I've played in recent years. The ending felt rushed, poorly imagined, and anticlimactic.. It didn't give me the feeling of accomplishment that a 5-year long trilogy probably should have given. The ending also pens (in neon ink, underlined, and in bold) the penultimate closure to the series. It's difficult to imagine Bioware trying to create a new story arc around ME3's ending, which tells me that they want to ditch the franchise entirely, which frankly would make zero sense from a business point of view. Anyway... all of this shouldn't scare you away from the game. ME3 is absolutely worth playing, and I highly recommend it. Expand
  73. Aug 29, 2012
    Many things went wrong with this ME, starting with all my decisions in previous ME's that didn't worth nothing in this game. It was all for nothing.
    They simplified way too much to appeal new users and added an unnecessary and crappy Multiplayer.
    I didn't like the idea of seeing some of my team dying without having any choice, this was by far one of the worst thing they did with the
    The Soundtrack is pretty good but not that good compared to ME1 and 2, still is one of the strongest point in this game.
    I took a lot of time to review it because i decided to wait for the Extended Cut and it was well worth it. Although it didn't clarify all my doubts and plot-holes in the game, it changed things a lot and made the endings make more sense. All in all its a great game, a bit disappointing, it could have been way much better than this.
  74. Apr 5, 2012
    Tell you what. It's not better than ME2, which remains as the best in the franchise. But It's an absurd to say it's a bad game. It's a good game with a couple of bad choices. But it has the franchise's DNA, we cannot deny it. I understand that many purists will be offended with the overhaul but we should not be too picky. Criticize, yes; crucify, no. ME3 does not deserve, by all means, an average 3.8. It's not a 10, definitely, but it deserves a solid 8.0 in my opinion. Expand
  75. Mar 31, 2012
    I loved this game and couldn't find anything wrong with the ending but every nerd here says it's horrible so I'll just vote 0 so the Internet won't think I'm stupid or anything
  76. Mar 15, 2012
    This review contains spoilers, click expand to view. While I raged against Bioware for ruining Dragon Age series with Dragon Age 2,and feared they might do the same with Mass Effect I was positively surprised with Mass Effect 3,while not perfect it is pretty good combining elements of Mass Effect 1 and 2 in one game,personally I dont mind the endings,though I would like more explanation and closure,something that they should fix with a DLC.I do understand that most players expected a fairy tale ending "and they all lived happily ever after" but I was positively surprised by the generally grim endings.Fairy tale endings are rather unrealistic,especially in consideration that galaxy is fighting against vastly superior enemy.Still the endings need more closure and explanations,current endings leave a lot of things open to interpretation though it is possible they wanted to make them like that.


    -Smoother and more dynamic combat though I dont like the too fast power cooldown time (enables constant spamming of powers meaning that on lower difficulties you can win most battles relying on powers alone)
    -Decisions from Mass Effect 1 and 2 have a significant impact on the experience of Mass Effect 3
    -Lots of cutscenes that add to immersiveness and cinematic feeling
    -Feels more realistic and darker than 1 and 2
    -Interesting missions and twists (for example EDI becoming available as a squadmate)
    -Beautiful visuals and great performance
    -Haunting music


    -Endings need more closure and explanation
    -EMS has little effect except for getting a third ending which is synthesis (they should make it similar to Mass Effect 2,low EMS means dead squadmates and other allies)
    -Not enough squadmates (Mass Effect 2 spoiled me with the number of squadmates)

    Hopefully they will bring in some great DLCs that will fix loose ends,add more to the story and give closure to endings.Still it is pretty good game and I was positively surprised.Low scores on Mass Effect 3 present here reflect the hate for the endings,prior to endings I am sure most of the haters really liked the game.
  77. Mar 19, 2012
    Community drama and imagined personal slights aside, it's a really good game that suffers from a general lack of production rigor. If you've played any recent Bioware game, you should have some feel for what I mean. Gameplay is excellent except for the buggy/grind filled ME1 style side quests and journal problems, though not as bad as ME1. The dialog and cinematics are some of the best in the series. The dialog can be hackneyed in places, and there are some cinematic bugs, but it's 90% gravy. The last 10 minutes of the game have some really bad presentation issues, and they tread roughshod over sensitive ground. Watch the ending(s) on YouTube before you play if you're a fan of the series. Expand
  78. May 5, 2012
    It's a good game, not a great ending for the series. I enjoyed the journey, the cinematic experience and the characters though. The RPG mechanics are too simple for my taste.
  79. Mar 13, 2012
    Another great story from the folks at bioware, tons of new things to do and places to explore. A couple weird looking animations that can be obnoxious but do not take away from game play or storyline. as for METACRITIC, the site has gone to the trolls that give every game they can a 0 and most likely don't even own the game.
  80. Mar 28, 2012
    What a sh**y ending. No chance of a good ending, even if you have make only correct choices over all 3 games. Bioware has lost all his skills. First gameplay and now storytelling. Nothing more is left of a once great development studio.
  81. Mar 16, 2012
    This review contains spoilers, click expand to view. The game overall plays like mass effect 2 basically, which is a good thing.

    I felt less impressed by the story, they were so many blanks... For example, when the reapers take the Citadel to planet earth to protect. It doesn't say what happened to all the people on the Citadel. Sure you go up later, and see lots of dead bodies, but are they the bodies harvested from planet earth? sure the resources of C-SEC with the resources i collected and authorized could of hold out better.

    Also how the hell did Udina become council man, I chose anderson at the end of mass effect 1. He was also council man on mass effect 2, when i imported saves. I imported saves to mass effect 3 but Udina is council man.

    I didn't like how mass effect started as-well house arrest for blowing a balterian relay or something (must be mass effect 2 DLC which in my opinion DLC always seemed like a rip off... Sure the expansion pack (Awakenings) was good for Dragon Age:Origins as it was like a true game, but DLC it seems like $$$ for a simple weapon or something, or another character with one short quest that costs 1/3 of the original game price)

    The fuel and scanning planets things was boring in my opinion, and they butchered by ship, with so called improvements... I had 1500 fuel on mass effect 2, in mass effect 3 it's 1000. I also had awesome particle beam leasers that ripped through the Collectors easily, and great Shielding.

    The ending was worse of all, it didn't even feel like an ending, just a cheap cut off. I choose Synthesis option. Great the reapers leave earth.. I suppose everyone part machine, part biological..

    You see the normandy travelling through the cortex of a mass relay with your crew, another hole in the story... Where the hell are they off to with my crew, whilst they was a big battle on earth and around.

    I romanced Ashley in my play-through. you see joker, edi and ashley walk off Normandy. No conclusions except joker, is part synthesis. I wanted to see wide spread celebrators, like on star wars movies when they blew up the darkstar and defeated the empire. Call me egotistical but i wanted some recognition. I unknown to others sacrificed myself to save the Galaxy. I don't see peoples reactions, especially by crew members past or present. I wanted to see their reactions, See Garrus have that drink on mem others sad and happy then moving on with their lives. Thats my view on things.
  82. Vic
    Mar 14, 2012
    I give this game 9/10 Good: Awesome story, memorable characters, great ending (completes the story, no cliffhangers, !watch the credits there's a scene after it!), awesome soundtrack, one of the best combat systems, the game is very cinematic which is a strong side of it! Bad: Graphics (no any improvement since the last game low resolution textures just break the whole immersion, I guess that's because when they try to please console gamers, whose pulling the whole industry down with their almost 10 years old machines), the story seems short if you ignore all that stupid Citadel side quests (not considering N7 missions which were pretty cool), day one DLC (what the f**k), the whole game lacks of innovations (nothing new in the gameplay just some minor tweaks, if it wasn't the last in the series I'd give it much lower score), some minor bugs.

    PS: Overall it's a great compelling story that ends the great trilogy!
  83. Mar 21, 2012
    the game Mass Effect is excellent, but Mass Effect is a complete disappointment (((In the pursuit of a new audience Bioware f*** up a second time and this time of thing will not spoil. As a fan of the first part I do not believe them anymore. Let them do simulations gay. It's what they are now able to
  84. Jun 7, 2012
    Before I started ME3, I had finished both ME and ME2 a few times, including DLCs. Based on rather negative comments, I was worried that ME3 will be a big disappointment... but it's not! If you liked ME and ME2, you'll surely like ME3 too. Amazing story and adventure continues and it is not true that the end doesn't make sense, as many complain. It does. It may just require a bit more thinking. I recommend the game! Expand
  85. Mar 21, 2012
    A great game with an amazing story. The feeling you get when you interact with these huge decisions is unlike anything I've experienced in a game. The reason this game isn't earning a 10 is the ending but that subject has been discussed by many other reviewers.
    The ending is just a dent in a sphere with a very solid core underneath.
  86. Apr 16, 2012
    Graphics: 8.5/10
    There's nothing that new to see here. The graphics are top notch, but the engine is the same that made the rest of the series. Gameplay: 8/10
    If you enjoyed the other mass effect titles then this won't disappoint. The scan for minerals system is gone, which in my opinion is nice. Story: 7/10
    Mass Effect 3 tries to take on completing a very diverse story, and does a pretty
    good job of it. Sound: 8/10
    Many of the same interludes from the previous games are recycled throughout (galaxy map, etc). The main score is very good though.

    Overall: 7/10
    Mass Effect 3 straight out of the box (not the collectors edition) is purposefully incomplete with the hope of making money off DLC. Day zero DLC, along with certain areas in the game that seem lacking will make you appreciate how complete other games by bioware are. This game is worth buying in my opinion, but it might be a better idea to hold out until the all inclusive edition comes out. This games got a lot of minor bugs to be worked out as well (no crashes, just little things like missing dialogue and graphic glitches.) All in all a little bit of a disappointment, but it will probably wind up being amazing when it is actually sold in its entirety (instead of its purposefully amputated form).
  87. Jun 5, 2012
    This review contains spoilers, click expand to view. This game has one of the best endings ever. Bioware is going to release an Epilogue DLC soon. I can't believe this game is criticized so much for its ending. For those who didn't like it, watch this: Expand
  88. Jun 10, 2012
    I have played both versions 1 and 2 to the end several times over and while I'm only starting chapter 2 on the 3rd game I very much like what I'm seen so far. Based on the huge numbers of negative reviews I came very close to passing this game by, but I'm glad I gave it a try. It is a whole lot better than people have been saying. Good graphics, good crisp game action along with well developed characters and story. The game allows you to import saves from of the prior verisons and the decisions you made in those games play important parts in this game. Over all this is a hybrid action shooter coupled with RPG elements. The Biotic and powers have the role of magic systems in similar games. I've been reading that many folks have had problems with the ending, but I believe the most important thing is if the game is fun to play and does it drag you into the story so you care about the characters, your decisions and the outcome of the war. In fact, the decisions and consequences in this game are much more difficult and far reaching than in the other two, a fact that has caused me to replay missions I'd already won because I couldn't get comfortable with the moral decisions I'd made. Anyway, don't pass this game by you will be sorry. If I had one nit, it is there is not as much DLC for this version, but I hope EA works to put a little more content into the single player instead of focusing most of their work on the MPlayer verision. Expand
  89. Mar 19, 2012
    Well i will start by saying that im amazed that critics scored this game nearly perfect but not many went into detail about ending, never mention it @ all or simply (and boldly) allowed readers to think the game was great from start to finish, then i happened 2 go "outside the bubble" and found smaller, more obscure reviews and the score factored in that the ending was "literary suicide" as one wrote. as quoted by r. ebert "if you had to ask what it symbolized, then it didnt" and i can say that this very much sums up the ending, struck in awe like many, i wasnt even sure if i had beat the game and had to check mt trophy in order to sort out if i did. thats just it, i felt like i did not know what had just happened and had to wait for the credits to scroll to know its over,and so i convince myself that ok maybe i just did not see the right ending and maybe i got the bad ending, "yes that must be it, w/ so many endings i must have screwed up along the way and got the bad ending" come to find out i got the desired and the most "definative" ending.. so then i go back and replay the mission etc and all the other endings are pretty much identical beside a different color or "end sequence" which consisted of a minute or so animation of walking another direction etc. i wont get into conspiracy theories or anything which is out of context but its kind of hard not to fall prey or offer self to some distraction or debate because we not only invested time, we invested emotion.. hours upon hours of carefully making right choices for a desired import etc, and for what? if i kind of got a heads up from critics that "decisions do not play as significant a role in mass 3 as it did in the prior 2" then i wouldve been able to prepare,lol.. but we are hearing words like art, story telling masterpiece also we were told by bioware that this would have multiple endings, a deeper consequence/decision mechanic, an end which would the opposite from lost, well no it may actually take the belt away from lost for the wtf just happened moment but the fact is that i shouldve known that a game which has a formula that works almost seamlessly, based primarily on decisions as well as story driven sequences which make the gamer care, think and DECIDE, it works so good that while i played every mass efect i made every decision carefully to prep my shep for the import into the next game, so if i am playing a game and already thinking of the next one then the system is almost flawless imo.. BUT it is obvious E.A had a bit of influence and brings me back to my point with this "formula", they deserted it and decided for MASS APPEAL rather than mass effect and i noticed this during the demo and how much emphasis was put on how one can play the game how one wishes and that the game can be toggled to suit any style, dont like stories? choose combat.. hate decisions? well you can toggle that too.. but wait, isnt that the part of mass effect which makes it like few others? and isnt that what i have spent many hours doing to have a desired and effective playthrough as well as end? was it just me or did it feel silly to scan planets this time around? as to say "hey dont want to waste time scanning for elements, well we fixed that too" huh? call me a loser, call me what you want BUT i enjoyed taking my time scanning for minerals and elements and launching probes with a feeling of purpose, because that was one of the many things which made me love this game, felt like what i did mattered and fulfilling. i can understand E.A 's stance from a business perspective, their knowledge and tactics of knowing that the fanbase of mass effect are going to buy this game regardless so lets find some fresh blood, but did the solid core and fan base have to feel jipped, let down, disappointed, confused and as well as angry in exchange for new profits/gains? well the core, the fans well we are mass effect. it breaths because we let it, we let it because it was great ,brought quality and emotion and stood apart from many other games and the exp was one like few others. but as much respect a game/developer may get through time can be undone in ten minutes.. i can not say that mass effect 3 was a bad game, but after putting in hours of decisions, careful choices to have it not effect anything in regards to the end , other than the war assets and "co-op"readiness , well i feel like it was more of a "okay hurry up and get this over with and go play co-op after" the fact remains that mass effect 3 is still a solid game, but an ending which was promised to be the finale we dream about also being admittedly rushed well how does anything rushed ever result to anything other than sub par to par? a game is about the exp, mass effect is about a unique and gripping exp BUT the end ruined both.. its obvious a lot has changed in the gaming industry in the past 5 years, mass effect supports this in every respect, reapers went from FEAR INDUCING to PAWNS Expand
  90. Sep 26, 2012
    A few months ago I had never played a Mass Effect game before. To this date, right now, I have finished all of the games in the series. I'm seeing a lot of bad comments about Mass Effect 3, but personally I thought Mass Effect 3 was brilliant. The internet clouded my own judgement before I bought Mass Effect 3 a couple of days ago. The internet classed Mass Effect 3 as poor. All those bad comments made me think Mass Effect 3 would be poor. I wanted to see for myself. Now I can firmly say - the internet is filled with idiots. Mass Effect 3 is the best game I've played this year. Mass Effect 3 is an emotional adventure filled with shocks and excitement. Commander Shepard would be dissapointed with these people giving Mass Effect 3 a bad score. Expand
  91. Mar 24, 2012
    This is game a 9, but I feel that a 10 is required to counter act all the people giving it very low ratings due to the ending. This was an excellent final chapter to the series. The ending was in keeping with the themes of the series' story arc and ambiguous enough to satisfy your imagination.
    I think that many people were expecting ~30 different ending cutscenes corresponding to choices
    you made throughout the series. But the fact is that ME3 is drastically different in itself, depending on what you did or didn't do in the other 2 games.
    Strong contender for GOTY in my humble opinion.
  92. Mar 14, 2012
    For me is playing ME playing in an interactive movie. This is what i expect and this is what i got. The story is so well written that during the game the main story effected my decisions drastically. Where i normally choose for a peaceful and "good" solution, now i did not hesitate to do evil just for the greater good. ME3 had convinced me that the menace of the reapers was so immense that i decided to eliminate entire species. The convinced threat made me decide to even shoot a friend and old teammate in the back just for the greater good. This convinced me that even in real life there is a devil in everybody if the circumstances are that way. The story is so great that you expect a grand final. You live up to this moment. I even cancelled all my appointments when i started the last and final chapter. This was it. I made some terrible decisions just to get ready for this moment. My expectations of this end was huge. ... Then i started to play the final mission. It started good but after a while the story ended in a way i totally not expected. Suddenly i had a choice of 3 options where non of them where satisfying referring to the epic intro of the first missions. It felt like there was no more budget to end this game properly. When i tell bedtime story's to my children and i want to finish it fast i say in dutch: dan een olifant met een dikke snuit blaast het verhaaltje uit. In english this means "then an elephant comes with a big snout and blows away the story". I had the exact same feeling with this end. It felt like there was no more time to end it properly. The gap between the high expectations before the last mission and the final end was so big for me, that i had the same emotions like most of the people who graded this game here. I was so disappointed. I could not believe that such a good story and overall game(s) ended this way. It took me a few days of setting aside my disappointment to look at the game objectively. This all says 2 things in my opinion. ME 3 is such a good game with a great story, it moves you and makes you think about real life decisions. However, because this game is so good you expect something extraordinary for a final. And in this last part i think ME3 completely failed. This effects the overall opinion of the game so much that most of the loyal fans of ME judge the game so badly. Just because of this bad ( or to psychologically difficult) ending.

    I probably graded ME3 with a 2 or 3 myself the first days, now i think ME3 is a victim of its own quality. If you are good, there is no place for errors. At least not if this magnitude.
  93. Mar 30, 2012
    This game is a major disappointment. Incredibly repetitive combat and missions. Go from point A to point B, taking wave after wave of enemies on. Missions do not stray from this formula. Dialogue is simplified with less options and less renegade/paragon actions. Game is also more linear with less side missions and exploration. Also has one of the worst quest tracking systems I have ever experienced in any game. Dialogue and combat animations are horrible as well. Multi-player is awful, just a horde mode tacked on to the game. Gets tiresome after a couple matches. Entire game feels like it was rushed and the ending is absolutely trash. Such a shame what has happened to Bioware. Will be the last dime I spend on their games, as they've fallen victim to the almighty EA Expand
  94. Mar 14, 2012
    This review contains spoilers, click expand to view. In preparation for this release I played through Mass Effect 1 and 2. As with the first time I played the games I was impressed by their storytelling, gameplay, and general polish. The choices I made felt like they affected the game world in a variety of ways and my interactions with various characters changed the tone of the story, even if the inevitable confrontation with Saren and the Collectors was preordained. Opening up Mass Effect 3, the first thing that struck me was that the weight of all of my previous decisions was built into the game. Every character I saved in Mass Effect 2 remembers me and the trials we went through, those that I didn't save were conspicuously absent. The sympathy I showed the Rachni in ME1 was put to the test early, and my 90+ hours of trying to fix the genophage finally met fruition. At times the choices in this game can be paralyzing- Bioware has done a good job of making the options true "tough choices"- set against the backdrop of trying to rally the various races and military forces in the universe together to fight the reapers, Shephard must occasionally decide between those things which help the war effort and those things which are the "good" thing to do. You'll learn this early on when asked to send biotic children to the front lines or not- Do you take this powerful weapon that risks the lives of a group of gangly teenagers, or do you keep them safely away from the front lines? Do you make your military stronger, or do you preserve your humanity?

    The ending requires special mention because I think that it is unfairly maligned. It is not a "happy ending". Shephard does not fly off into the sunset, a woman (or man) on his arm, smiling confidently as his enemies erupt in flame behind him. This is the end of the story, and "success" is measured in terms of humanity's survival not Shephard's. The emotional impact of ending the story is artfully done, and in many ways the cries that have come up from the community are the result of actually being impacted by a game's ending (which is not something the gaming community is used to).

    As for the plot holes that people talk about, I urge players to play through the entire series if they are legitimately aggrieved. Sovereign's dialog explains much of the Reaper's motivations, as does the Collector dialog in ME2. It makes perfect sense so long as you assume that the Reapers aren't lying about their motivations or intent.
  95. Mar 16, 2012
    The game is has changed a lot from ME1 and ME2 for both good and bad.

    The Story is engaging and the way the reveals bits of story without a cutscene is great, like hearing NPCs talk as you walk around. I find myself stopping between 2 NPCs chatting just to find out more about the backstory. However, the story is more linear than previous games and doesn't feel like you're making Shepard
    your own character. Basically your dialogue choices don't really affect the ending, instead it relies on your collecting "War Assets" (setup alliances, completing side quests, scan planets for items, etc...) for slightly different endings. Even then, the endings only differ with your choices in the last few minutes of the game. It makes it feel like your actions through the game really doesn't matter.
    I like how Bioware allows players to customize how they prefer to play the game by giving them options to ignore selecting dialogue to focus on action or make shooting easier to focus just on story. The War Readiness system is an interesting idea that I like in theory but it makes the game feel more "grindy" because you have to do all these side quests and scan all these planets. It also feels like a cash grab by Bioware/EA because you can increase the Readiness by buying their iPhone game or, in multiplayer, you can buy upgrade packs with real money. You can get the Readiness to 100% without paying extra or multiplayer but you would have to do a lot of side quests and exploration. The Multiplayer feels a little less "grindy" because it has a good variety of maps and enemies and you can unlock new weapons and upgrades by using in-game currency (gained by playing online games). The co-op multiplayer is a pleasant surprise. It reminds me of playing Uncharted 2 Multiplayer with swarms of enemies and little objectives to complete (assassinate targets, defend an area, activate devices). I had alot of fun with friends playing the game. There are some bugs with multiplayer that makes it annoying. It would be nice to be able to reorder your quickbar skills like in Singleplayer and the button for cover/activate is unreliable. I get stuck in a nearby cover instead of activating an objective.

    The cover system is worse in this game than ME2, my character sticks to places too easily. If Bioware tone down the distance of when to automatically stick to cover, it would make it alot more tolerable. The shooting elements feel good but nothing like a hardcore FPS. Getting a gib kill feels good and the aiming system feels right with the right setting (I had to turn off "Mouse Dampening" to feel better). The simplified inventory system, shopping system, and weapon upgrading is a lot better in this game than the previous games.

    The From Ashes DLC, is great. It seamlessly integrates with the main game and feels like part of the main game. It gives such an important background information about the Mass Effect Universe. The DLC character is great and the conversions with the character is worthwhile. I honestly cannot see how this DLC be excluded from the main game, the content adds so much depth the game. This DLC should have been available to all players who brought the game new, it feels like it's such a key component to the Mass Effect story. Shame on EA/Bioware for making this a paid DLC on Day 1, instead of working on bugs or improvements. Also, the idea that you can spend real money to unlock random stuff in multiplayer (with no guarantee of getting everything) adds to the feeling that EA/Bioware are trying to squeeze cash from their fans.
    The game mechanics definitely improved overall, but the story doesn't feel like a classic Bioware RPG where you have complete control over Shepard's development. I cannot give this game a perfect score because of some bugs and the Day 1 DLC (From Ashes) should have been free to all players that brought the game, like in Dragon Age 2 with Shale. It integrates so nicely to the game that it should have been part of the game from the start. This also gives the impression that EA/Bioware trying to squeeze as much money out of their loyal fans. When they should have spent that extra time polishing the cover system, speech system, animation system, or fixing save game importing instead of making this Day 1 DLC. If they had even waited a month to push out that DLC, it would have made less fans feel like they're getting robbed for supporting the franchise.
  96. Mar 17, 2012
    Mass effect is an amazing series, and ME3 does well to live up to it's stirling reputation. While the plot has a few holes in it, anyone thinking that the first 2 did not, is sadly blinded by fanboyism. The game retains the move towards 3rd person shooter that the series made in 2, this feels more fluid and clean. The inclusion of MP added some life to the game, but beyond affecting my Galactic Readiness, I cant see myself playing this for long.
    While a great many people are upset with the ending, I found it to be quite satisfactory. You'd swear that the ending was "it's all a dream and everything you been through is for nothing". But the game ends with a conclusion to the current story, and leaves the future very much in the air. All in all, a great game, of the spirit of Star Control 2. Just dont expect perfection. The minor holes in Plot, and bugs in the game keep my scone below the 9, it would otherwise deserve.
  97. May 14, 2012
    I'm going to be very blunt about this situation. The only reason this game is receiving low user scores is because your average joe simply isn't smart enough to understand the point of the story. SPOILER AHEAD:

    The Reapers are a sentient lifeform created long ago to wipe out & harvest every race in "cycles". At the end of each cycle, The Reapers come and destroy all natural life, except
    what is needed to re-populate each species. They were created in the hope that eventually the cycles would condition the various races of the galaxy to work together and be able to safely evolve / co-exist without supervision. At the end of Mass Effect 3, Shepard has proved that the races can co-exist independently without interference. The Reapers will never return. Expand
  98. Mar 12, 2012
    This game is fantastic from start to finish. The graphics are much better then Mass Effect 2. And don't believe reviews that say the game has been dumbed down from the first one. The first one was terrible. You have full control in this one and they give you those options to play with a more RPG style. It may not be the most traditional RPG but who wants to play Final Fantasy anymore? I mean really. This game is innovative, new, different. I have not found any plot holes. Please explain your self people. The plot is very straight forward if you don't understand it there is a good chance you are dumb. Just buy the game and don't listen to the haters on this forum. Angry nerds. OMG gay people in my game. Who cares? OMG I have to pay 10 bucks for an extra mission... Again who cares? Pay 10 bucks if you want it. If not don't the mission is not essential to the story like all these reviews are saying. Expand
  99. Mar 24, 2012
    Played several times ME1 and ME2, to get a varied experience and it worked in those games, even if I knew how the game played out, ME3 not so much, Game play is very familiar and improved with the combat rolls and powerful imported characters(you get EXP bonuses for imported characters, a nice reward), conversations seem less trite and can be very humorous or candid, but the characters themselves seemed boring even my old friends seemed boring this time. The pacing is good, but the Citidel "Go Fetch" sidequests are really silly, but you want to do them for money and EXP of course but they aren't fun, and for some reason you can miss the conversation completely as there is no cursor it appears in your Journal after you ran by that person, quirky, Story progress under the Reaper darkness gathering forces for the end, Normandy is completely overhauled in Alliance spartan them, gone is the bright clean Cerberus Normandy, although its the same ship. Sound is incredible, Gameplay very good, Story Above Average, Graphics on PC nice but need more settings, Input controls, you know the PC has more than 5 buttons right? apparently BIOWARE forgot, no vehicles to drive around, was hoping to get a MAKO, not that hovercraft tho, DAY 1 DLC for an important story crewmember, not cool at all, RPG elements like building your powers, weapons and armor are very good and I like how the loadout affects your power charging times, but still can't equip other members or your squad how you like, they still specialize in two weapons. Some great new Characters, Loved James, big musclehead Marine, great battlebuddy. ENDING>>>>>>>>>>>>OMG>>>>>>>what your hearing is true, the ending is truly Bazaar, its hard to explain, doesn't matter what choices you make or have made, its Bazaar. Leaves you feeling empty at the end. I love ME series but gotta score it how it made me feel at the end, 90% of the game is pretty good, although Cerberus totally whacking out was hard to swallow too. buy it if your a Sheperd Fan but you too will be singing the Sheperd blues in the end. Expand
  100. May 7, 2012
    Every person should have been taught at one point that you don't make promises you can't keep. But the moneygrubbing at it's finest gives you an imcomplete story and experience
  101. Mar 6, 2012
    The first Mass Effect is one of my all time favorite games, with really enjoyable gameplay and immersing story, I rate Mass Effect 2 as good but not as good as the first one, the story just didn't progress enough. Sadly Mass Effect 3 is the weakest in the series in my opinion. While the gameplay is about on par with the previous games, which is good, the story was really lacking. Large plotholes made the game unenjoyable for me and the ending was real letdown. I'm quite sad this trilogy ended on such a mediocre tone. Collapse

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.