Jun 25, 2013Again, the user score is more than unfair. Mass Effect 3 is a good game, but it just doesn't live up to the expectations people had after the second part.
The main problem with Mass Effect 3 is the storytelling which builds up to whole lot of nothing. And with this, I don't mean just the ending which is unsatisfying to say the least. The whole coming back to Earth part seams rushed after spending the whole game preparing for it. Also one of the main elements of the game, collecting war resources, seems to affect nothing in the end (maybe some cinematic is slightly altered).
Overall gaming experience is also not quite as immersive as with Mass Effect 2. On several occasions, I couldn't help the feeling that I was just running around completing some random tasks to get to the next place. Also NPC characters didn't feel quite as deep as in Mass Effect 2. However, compared to storytelling these are very minor issues and the overall gaming experience was still very good.
It's hard to say if this game can be recommended or not. Basically everything, except the storytelling, is done as it should or better. However, one of the worst things game can do is leave players unsatisfied at the end. Thus I wouldn't at least wait some kind of bargain before considering buying this.… Expand
Jul 2, 2013I just don't understand why this magnificent game has received so many negative reviews.Just because people are not satisfied with the ending(which I found very satisfying-Play the game with the EXTENDED CUT DLC-then it would make sense),it doesn't mean that this isn't a good game. In fact this series the one of the GREATEST GAME TRILOGIES ever made.Please don't undervalue this game just because the game didn't end the way you wanted(No Offense).… Expand
Aug 9, 20134.8 as a user score just because the ending was disappointing. I can't believe people are saying the last 10 minutes ruined the entire game for them. I wonder what the user score would be if this game had a good ending. I'm glad Bioware released the Extended Cut; if they didn't my score would be a bit lower. This was a stellar sequel and all the ones and twos out of 10 are just immature. As a long time gamer I'm used to disappointing endings; its a common weakness in video game storytelling. Nevertheless an amazing title on Bioware's part, it still gave us a stellar story and characters. So they incorporated more action and gameplay elements? Get over it. Video games aren't supposed to be interactive movies.… Expand
Sep 14, 2013Still a letdown, years later. ME3 is a reminder that the world needs a real RPG revival. The age of dumbing down must end. Unfortunately, EA has announced that it has no intention of supporting future RPGs that don't involve micro-transactions, so there may be more dark days ahead. ME3 is, however, a decent cover-based shooter. It certainly has more characterization than most shooters, which is nice. That is small consolation for RPG fans, who have plenty of options in the over-saturated shooter market, if that is what they wanted to play (it isn't). Don't support ME3, even if it is on sale in the bargain bin.… Expand
Aug 31, 2013I played this game for about an hour, walked back into town and traded it straight back in. Being new to the franchise I instantly disliked the clunky-ness of the gameplay and controls. Not as many choices and too many cut-scenes for me to get into the game.
Sep 10, 2013The gameplay itself was great, but the direction that the writing leads decided to take the story at the end was terrible. Their faisco at writing a logical and well written ending on the first go around it why I am writing this review.
They tore apart the lore by giving us an aweful space child. It completeley devalued and ruined the fear that I had of the reapers that I had had for years since the first Mass Effect. They suddently because the mere toys of this stupid little ghost boy who just happened to be at the final place and happend to solved everything for you with some color.....
I could have written an ending with an awesome battle scene involving you and all your collecting war assest fighting alotside you, showing strength through diversity... you either had enough to overcome and prevail with a phyric victory or you didnt have enough and were crushed. Either way, I would have given the fans of the series on hell of an awesome ending battle scene. Not some stupid ghost starbrat.… Expand
Jul 29, 2012Oh my god. No spoilers here. If I explain why this game is PERFECT (even pre-EC) I will ruin the experience for you. Just believe me when I say the gameplay is somewhere between ME1 & ME2. The missions and excitement leading up the end for this trilogy are a lot of fun. The multiplayer works, you don't have to play it, but it is better than I expected. The singleplayer is 10/10 ignoring the MP. The ending made me cry and you got me Bioware, oh how you got me good! You actually made me stop hating you after DAII (oh I'll just pretend like that game doesn't exist). I finally bothered to play this game and I should have done sooner. Somehow avoided all spoilers and I am SO glad that I did. The reason why this game gets a 10/10 and not an 8 or 9 is because the ending is perfection. People complaining about it were not paying attention! Seriously, pure genious! Shutup and take my money!… Expand
Oct 31, 2012It's six months after release and I finally played and finished the game with the extended DLC endings.
Guess I'm going to be in the minority who believe it was an excellent gaming experience. The cinematics, story (touching bases or bringing back old primary characters into the story), music and combat fights were epic and top-notch. I had all the DLC content that ended up being about 35 hours of game play which I felt gave me good value for my purchase.
As far as the endings, I thought they were fine. I'm not sure what else you could have done with the story. I'm glad that Bioware didn't go with the cop-out "it was all just a dream" ending - could have been easy for them and they probably wouldn't have received a fraction of the grief. I went and looked at the original endings on YouTube and think that people who gave the game a "zero" or "one" score have some serious problems separating gaming life from real life. It simply wasn't that bad. And even if it had been the worst ending in gaming history (go look at the ending of Far Cry 2 if you want to see that), the rest of the game should have warranted at least a 6-7 score from reviewers. At least those who give honest reviews instead of trying to be spiteful.
But I do give props to Bioware for listening to the complaints and coming up with some additional ending media. They didn't have to do that, but they did.
I only have two real complaints - 1) the "duck and cover" command (spacebar) was problematic. Often I would use that command, end up behind a barrier and I couldn't move away from it - or at least without some difficulty. A bad guy would flank me and blast away and there was nothing I could do. And 2) the log-in sequence to the EA/Origin was atrocious. Nearly a 5 minute boot-time for everything to be up and running and synched. Ridiculous...
In a nutshell, the whole series is a one of the best gaming experiences a gaming enthusiast can play and ME3 was the crown jewel of the 3. Put aside what you've heard from naysayers and if you haven't played the game, give it a shot - and start from the beginning. You won't be disappointed.… Expand
Dec 30, 2012This review contains spoilers, click expand to view. Mass Effect 3 has probably the most convoluted, lore destructive, narrative disaster of story telling I've seen in recent years. Despite few good episodes involving geth and the krogan it really isn't anything good. Introduction was confusing and not following the lore and events after the Arrival DLC, it's not the best decision if Bioware wanted to market this more towards the masses. Secondly, what was the point of ME2 if only in ME3 we are introduced with probably the most narrative breaking Deus Ex Machina device I have ever seen - the Crucible. No one knows what it does or what its for, except the hope, that this big clunk of metal can defeat antagonists - the Reapers. Shouldn't the trilogy had gone like this:
ME1 - introducing the threat
ME2 - learning how to stop a threat
ME3 - stopping the threat Again, ME2 serves no purpose.
Cerberus and their motives are as confusing as the whole TIM indoctrination by the reapers. What was the point of reapers letting to play with their mind game toys if they later on they destroyed the whole facility?
The whole lore is utterly destroyed. Alliance are idiots, Cerberus are idiots, Reapers are idiots and Shepard is an idiot. ME1 epic was changed into ME2 space opera.
And now the ending... Ugh.. Do I even have to start? It was the worst thing I've ever seen in story telling. The Extended Cut DLC, believe it or not, made it even worse. The ending single hand destroyed the ME1 lore, let me question Alliance strategies how to take down Reapers, and finally made antagonists into complete an utter morons. Not only the main theme was destroyed, but the fact that reapers wants to save us from ourselves by committing mass genocide of entire galaxy is the most logic breaking nonsense I've ever heard. I see what writers tried to do here, showing as much ideas and philosophies in to the main narrative, but they just didn't work, because of poor writing. So what we got is a third person RPG shooter with refined shooter elements, but extremely poor execution of RPG elements. The Quest system is probably the second worst thing in the game, it is completely broken, so is the customization. Multiplayer inclusion wasn't necessary at all.
Overall its a convoluted package of nonsense. 2/10… Expand
Oct 10, 2012Not a terrible game like people make it out to be (after hating the ending) but it's not as good as the last two either. For me ME2 reflects the pinnacle of the series and this was definitely the nadir. The main issue with this game is that it's been 5 years since ME1 came out and 2 since ME2, but there's been virtually no innovation since then. ME2 didn't have too much innovation either but it streamlined everything down and expanded on ME's strengths with a better class system and weapon's system etc. This game feels more like an expansion of ME2 rather than a full fledged stand alone title, sadly. There's also a very distinct 'cookie-cutter' feel here that makes it seem like you've played this game before beneath a different coat of paint. It doesn't really feel like a lot of love was thrown into the project, just following a formula and spitting out the results. It feels very artificial and contrived and there's very little in the way of surprises. It makes the whole thing feel a bit tired and boring. As negative as this all sounds it's still a decent game; you can't really suck when you copy ME2. Not as thrilling or as suspenseful and addicting as its predecessors.… Expand
Apr 19, 2012Thanks Bioware for a fantastic epic. This game is slightly impaired by lofty expectations and warm fuzzy feelings provided by the first two games. As the trilogy moved on it had become more and more streamlined from a gameplay perspective. RPG elements have been whittled down to a small skill tree that quickly maxes out in nearly every area. Is this a problem? Not really, unless you want to play the same games over again. I feel like Mass Effect 2 was the culmination for the series in terms of gameplay, space travel, rpg elements, and fleshed out mechanics that drove the experience like bypassing doors and farming planet minerals mini games. The latter of which might not seem like a big deal but when it's absent it's very noticeable. What mass effect 3 has going for it is a breakneck pace of reaper fighting badassery. It all happens so fast you won't even notice clipping through a 25-30 hour game. Deep relationships are found, love lost, and many companions bear great sacrifice. It's some f the finest story telling in the medium. The ending needs a little work, but the core game is breathless from start to final assault. Want more, the combat is finely fine tuned and it's Sci-Fi gears of war approach is very fitting. As a person who doesn't regularly play shooters and enjoys RPGs more, ME3 delivers a tremendous variety in play style over its predecessors. Not the least of which is thrilling drop in multiplayer that actually effects the man game! Co-op multiple player makes a four man group of strangers band together to fight common enemies. It's a kick seeing all the species and character types in action with all their respective tactics.
It's a great game, a cap off to the series,they only real negative is that like most trilogies the second title remains the best In the bunch.… Expand
Jan 16, 2013Anyone who played the previous Mass Effect game and still thinks that this one is good in comparison is just a delusional liar, this sad excuse of a game isn't even HALF of what the previous one was and the conclusion of the story is just unbelievably bad I wonder how is it possible to utterly destroy such a promising franchise.
Nov 15, 2012Re-reviewing the game based on the Extended Cut and Leviathan DLC. These two single player additions as well as a couple weapon packs and free multiplayer add-ons have really won me over. I was a skeptic at first, having gone through the game for a third time, I am reminded as to why I love the series so much. I cannot wait for the Omega DLC.
The multiplayer aspect is really well done and extremely addicting, the new achievement system is fantastic.… Expand
May 14, 2012Most of the game was pretty good, certainly an improvement on the risable second game. The ending ruined it all. At best it was imcomplete, at worst a complete runiation of everything you had done in the game. A true shame such a great series ends on such a damp squib..
Apr 18, 2012I don't think its fair to give Mass Effect 3 a rating purely based on the ending. The first 95% of the game was fantastic, very engaging and fun, I did have issues however with how the player characters voice acting was handled the amount of auto dialogue really took away any feeling that Shepard was actually my character rather than Biowares. Multiplayer is actually surprisingly fun although does have a tenancy to get repetitive. The last 10% of the game about from Priority: Cerberus onwards was a really big let down for me, they didn't do a good job for the finale of the series and this is especially disappointing given how good other sections of the game where. A good game but does not live up to its predecessors.… Expand
May 8, 2012First of all, I would say that Mass Effect 2 isn't just the greatest RPG ever to grace the console but it's arguably the greatest game ever made. It delivered such a compelling, deep, rich, atmospheric experience that continues to live long in the memory. So my expectations where probabaly over ambitious for the third outing. And after playing the game over and over again, devoted hours of life I can understand the disapproval the game has gathered but would definetly say that Mass Effect 3 is by no means a game worthy of a '0.' Picking up from where the ME2 DLC Arrival left off, ME3 see's Shepard relieved of his duties as the consequences of his actions during the DLC, whilst on Earth the Reapers have launched an overwhelming onslaught leading Admiral Anderson to set Shepard the mission of uniting the galaxy's forces. Ofcourse the gameplay unfolds from here and you are able to import your saved data meaning that anyone who didn't make it from ME1&2 won't be in ME3. However, an early discovery is made after saving Liara, where she reveals that there is a potential weapon capable of destroying the Reapers; The Crucible. From here that's what it's all about. Travelling across the galaxy uniting forces whilst making major decisions along the way regarding the future of the Krogan race, the Geth and Quarians, aswell as taking care of personal loose ends including romantic options where you can decide who Shepard finally ends up with. Cerberus are also heavily involved under the guidance of The Illusive Man (TIM) who believes the Reapers should be controlled and not destroyed and throughout you have to deal with their attempts to take the Citadel as well as mounting an attack on their headquarters as a starting point towards the final battle. Your decisions along the way as you will already know are important in determining the ending to the game however even more vital is Effective Military Strength (EMS) which has a huge impact in final outcome of your Shepard's journey, this is mainly gained through online play. Regardless of who you sacrifice or save it all leads down to Citadel where a battered and blooded Shepard faces a final showdown with TIM,ultimately resulting in an old friends death, before all is finally revealed and the fate of the galaxy sealed. Lets just say you are in for rude awakening if you thought every decision you had to make was going to be crucial in determining how Mass Effect 3 ends. As you are transported to the pinnacle of the Citadel, the Catalyst approaches you in the shape of the young boy who dies at the start of the game who explains everything. Unfortunately the explanation isn't anything i could have possibly imagined but nonetheless he reveals that the Reaper cycle is an attempt to prevent organic life from wiping itself out by creating synthetic life leading you to face three options; 'Destroy,' 'Control,' or 'Convert.' All three result in the apparent death of Shepard however if you choose 'Destroy' and have the correct amount of EMS you can gain the 'perfect' ending where it shows a potentially alive Shepard breathing amongst the ruins of the destruction which results in the mass relays being destroyed and the Normandy ending up stranded on another planet... then after the credits have rolled an old man is shown with a young boy, who asks the elderly gent to tell him more stories about 'the Shepard' implying that Shepard's legend lives on. We all know the controversy regarding the ending and initially I felt as though I had been well and truly conned as all the assurances BioWare has given simply weren't on show. But after taking my time going through things again I'm not as bummed as I first was. The gameplay is awesome. It was always going to be the introduction of new weapons is cool and the shooting system worked superbly well in ME2 so only a few minor tweaks were needed in that department so I didn't have any complains there. The Normandy was fine although you don't get enough of it. Graphically it's not exactly a blockbuster movie. There are annoying glitches along the way but they don't prevent you from playing on, they just frustrate you at times. The plot. Well not so much the story as the ending(s). Let's face it BioWare sold us all short big time! Shepard dying doesn't bother me as much as others, sure it would've been great for him to get that happily ever after but it's the fact they have disregarded everything a player has gone through and delivered such a pointless and worthless ending that a trilogy such as Mass Effect doesn't deserve. Multiplayer was unnecessary but I was relatively impressed but not addicted to it as other games, but is a vital component for those of us seeking that 'perfect' ending. Simply, ME3 is a tremendous game with a terrible ending and as a result is one of the biggest disappointments to date. I await the extended epilogue in the hope of some REAL closure.… Expand
Mar 13, 2012This should be a 10 out of 10 game, and for the most part is. It provided some of the most epic moments in the series. The characters we know and love are there - those who aren't permanent squadmates often have large roles to play. The major quests are set around resolving issues that the game has been building up to - namely, the genophage and the Quarian-Geth war - and are complex multi-mission quests which leave you in awe. Most of the side missions, however, are repetitive drop-in-and-shoot-things quests - alright, but dull. There's also an inordinate amount of fetch quests consisting of walking past people talking, seeing a journal notification, and scanning a planet for something that you have no idea what it's for or why it's needed - which would matter less were the journal any good, but quests don't update to tell you you've found the item and a lot of the time I found myself wandering the citadel looking for an interaction marker to work out who I was supposed to give it to.
My first major gripe - Bioware claim that "you don't have to do multiplayer to get the best ending". Apparently you need >5000 effective military strength to get the 'best' ending (with some caveats depending on choices). I completed every quest, scanned every system to completion, and can't even get over 4000 (I had 3500 at the ending and that wasn't sufficient for 'best'). Yes, I know there'll undoubtedly be DLC (this was done WITH 'From Ashes') but ME is at it's heart a single-player game, and I dislike being punished because I don't want to do multiplayer (I've never played the ME series for the fighting, after all!).
Combat has been polished, however, and compared with the last couple of games is more difficult, though enemy progression does rapidly get predictable (oh look, husks, next it'll be cannibals/maruaders and then maybe a pair of beasts) or is 'a shedload of troops'. Enemy AI is much better, as was my squadmates - no more taking cover in open air and power usage was handled well.
The dialogue system has changed slightly - no neutral options, which removes possibilities - though that's the way Bioware have been pushing this since ME2, so it wasn't surprising. Dialogue with your crew has been polished, but options removed - usually it's 'click and dialogue will play while Shep wanders around', but I do like the fact your companions talk to each other now, particularly when I walk in on Garrus and James hanging out in the kitchen swapping war stories or Joker asking Liara whether her head tentacles move.
Shepard's character is also very well-developed in this - still the galactic superhero, but Bioware have managed to introduce signs of some of the stress our favourite protagonist is under by this game. Some people might not like it - I find it only makes it more real. Though one or two efforts at blatant emotional manipulation are a bit overdone.
The game builds slowly but surely, so that by the time you complete the last priority mission and begin the endgame your heart is pounding and you have the feeling that this, this will be Shepard's crowning moment. You're invested on so many levels, and it's about more than just 'get these Reapers off my lawn' with a couple of subplots coming together in the endgame. And it's brilliant, until the last 10 minutes. In the last major scene and the resulting 'ending' there are over a dozen obvious, fatal errors. The ending is illogical, the reasoning behind it proven wrong in Shepard's own experience, and the ending cutscenes show things that couldn't possibly be real. I have no issue with the endings themselves, but it's disappointing to see that after the immense attention to detail in the rest of the game - and really, every little thing I'd done or dialogue option I'd picked seemed to be reflected throughout the game - all of that just fell apart in those last few minutes.
With the current media attention and the 'change the ending' campaign, there's a lot of things being said about whining and people wanting a happy ending. I don't want a happy ending - actually, given that we're fighting an impossible foe and Earth is pretty much ravaged from the start, I'd be annoyed if I could make it through the game without sacrifices. Unfortunately, the ending quite simply doesn't make sense - it looks as though we're only seeing half the scenes we should. That is what brings this game down from a 9 or even 10 rating to a 7. Beyond that, I haven't been able to bring myself to play again. I played ME1 and 2, when I first got them, twice consecutively and did every side quest. In ME3, while I will play again, I don't see myself putting in the same amount of effort - and I will probably turn off the game before the final part of the ending. For a game like this to leave as its legacy something that makes you LESS likely to play through again - means something has gone wrong. And that's not the legacy ME deserves.… Expand
Apr 1, 2012I have to say a lot of the game was great. The mix of Mass Effect 1 and 2 as far as gameplay was concerned was great, combat has never been as fun and the environments were dynamic and interesting for the most part. Team interactions were good, although a bit sparse for my liking (character interactions were what drew me to the series) However there are many major flaws. Yes the ending is pretty weak for a lot a of reasons. A lack of catharsis with your teammates, it's too open ended with far too few questions answered. Another problem with it that irks me, but doesn't seem to have come up in other reviews is how little the choices I made in the game seemed to effect the ending. I worked my butt off scraping together every little resource I could find and every ally and army I could muster and for the most part it seemed to have no impact on the end fight at all. There was a 5 second extra cutscene of two of the armadas I put together but that was it? Why did I bother? Why did I only see Turrians, Humans and Krogans and Assari at the end? Why did I have a lame human strike force when I worked so hard at making allies with various alien races? The Journey was great but the end seemed... well pointless. The series offered so many choices I feel like bioware thought they couldn't wrap everything up... so they didn't… Expand
Mar 13, 2012I don't understand what people are talking about. Granted, it is a bit depressing but the best entry in the series. There is so much to it. And the ending isn't disappointing as people are pointing it out. In fact, it was a very suiting one! Don't listen to people, they are nuts!
Mar 20, 2012Let me clarify at this point that I have always been a big sci-fi fan in all forms it comes (I love star trek, Arthur Clarke and Isaac Asimov novels etc) so I became in love with the ME universe since the 10 first gameplay minutes of the first one. I bought the game 3 days after its European release so I was full of user critic terror about it's quality. Now that I have complete it I could say that it really was a descent and fun game to play. Yes, there were bugs. Yes, there are plot holes. Yes, the all multiplayer thing is a mess. Yes, it has lost almost all the RPG elements ME1 used to have. But it was Mass Effect all right. The story and cutscenes are amazing, the gameplay and graphics are great (if you don't like many explosions and surround sound effects in your game you should ask for Steel Magnolias: The game).The hardcore-RPG fans may wait in tremor for their beloved upcoming point-and-click action of Diablo 3 but they have no right to call it â… Expand
Jun 14, 2013First of all, the user score for this game is in no way indicative of the quality of this game. Mass Effect games are very different in the world of gaming as they are a hybrid of several different genres. Obviously Mass Effect games are RPGs, but they also incorporate FPS, adventure, and even strategy elements all into one game. The best part of the Mass Effect series is that you get to know the characters well. Whether you like the character or not, you know them very well by the end of the series and become connected to some of them. Another great thing about the series is that every player has their own Shepard that they can come to identify with as well. Their are many things that I like in ME3 when compared to the other games in the series. First of all, the graphics look much better, especially in gameplay itself. The storyline is pretty good. If you've played the first two games of the series, you could probably predict some of what was going to happen, but after putting at least 50-60 hours into the first 2 games, this is probably to be expected since you knew this was the final entry of the trilogy. As far as combat goes, as with the other games, it can be as difficult or as easy as you want it to be. I've found different classes to be much easier to play because certain enemies are overly strong at the higher difficulty levels and certain classes make it much easier to defeat those particular enemies. The decisions of this game are heavily influenced by past actions, much more so than ME2 as ME1 and ME2 actions both have a large effect on decisions in this game. A lot of controversy surrounded the ending of this game, and it did certainly deserve some controversy, as when I first finished the game I sat and stared at the screen for 5 minutes in disbelief. I do encourage every player to look into the ending more, there's a lot of stuff out there which is interesting. For example, I find "indoctrination theory" to be a good explanation. The amount of emotion that this ending caused shows the amount of passion that this series creates. I really believe this series is a must play for anyone who likes games because I think it has a little something for everyone. This game is not perfect, if the ending were better if would be close. I give this game an 8.5, but it will show up as a 9. Lot's of angry people reviewed the game two seconds after they finished it and were upset. There are also people who fell in love with the original game and don't like how 2 and 3 play. ME1 is very different, and ME2 and ME3 are similar but with slight differences.… Expand
Mar 31, 2012NO SPOILERS: THE GOOD: - lots of weapons, powers and customisation. Interesting dialogues and story. Good voice acting. THE BAD: - Journal doesn't update/ keeps track. - It became more like watching a movie. - The camera didn't go to "talk mode" like it did in ME1 and2. - There isn't mutch to explore in the cidadel, - plot holes, Some stuff in the ending is not believable. - bugged quests
- Contrast between very good and very bad/ uninished graphics is very very noticable in some missions. - Doesn't feel like an RPG at all.… Expand
Jun 13, 2012This review contains spoilers, click expand to view. Brilliant game.
I honestly can't really see why people are complaining so much. I've managed to get 45 hours of play out of this game, and I've not even played the multiplayer yet.
The story is fantastic, the decisions you make DO affect the game and story.
But yes, the ending was a little lacking, but what did everyone expect? A 20 minute film? It's a game, people. You play games... for the game. Not the cinematics. If you wanted a cinematic, go to the cinema or play Final Fantasy. Oh wait. You slated that for being too cinematic. Make up your minds already.
Honestly, I didn't find these plot holes everyone's been banging on about. The biggest one they talk about is "how come the Normandy and crew got out of there alive!? D:" But it's kind of obvious. They did what they do on every mission in the entire game so far - escape just before everything goes kaboom.
The crew's just seen Shepard blown to smithereens in a giant death ray. Personally, I'd be running the heck out of there too.
And when a ginormous space station is about to blow up, Joker does exactly what Shepard told him to do - run the heck out of there instead of trying to go down with the ship.
So plot hole? Not really. It's just people expecting to have everything spoon-fed to them.
Now on to the "multi-player affects single player" gripe. Personally, I think it's a good thing if multiplayer affects the ending. Otherwise you completely separate the game in multiplayer and single player.
Next, the "Deus Ex Machina" problem people mention, it's not there. Right from the first game they established that the Citadel summoned the Reapers. Which part of that don't people get?
And then the "but if the justification is to stop the robots rising up... why're the Reapers robots!? D:" well... because they're machines without AI. Seeing as the Geth missions were all compulsory, and explained this plot point, and went through it several times over saying "but what if they rise up and destroy us!?" I'd've hoped people who played the game and didn't just read someone's ill-informed rant would have noticed that that's what the Citadel was trying to stop. And that the Reapers were 1. Organic / synthetics like Shepard, 2. Under the control of the Citadel, and 3. Didn't have an AI to rise up against the Citadel.
People are also complaining about the day-one DLC that explains "major plot points". For the record - I've played it. Twice. And it doesn't. The character in it essentially says "I'm a soldier, not a scientist. What did you expect me to know? Moron." Everything else in it is already covered elsewhere in the game.
But anyhow. The game has a few problems in it. The mission tracker thing doesn't update which can be really annoying, and the pre-rendered cinematics are of low quality. On the other hand, there are hundreds of side-quests, each with their own micro-story. At the end it would have been nice to have a quick montage of how the final choice affected the galaxy, but otherwise - no need for all the negative reviews. Yes, it's disappointing that there are only really three ways the game can end, and none of them have distinct cinematics at the end, but I played this game for the story and the game play. Not the cinematics.
The end's half-baked, but does that really warrant 2,000 negative reviews that say "I loved the game. Until the end. Have a 0 Bioware. The game was worse than any I've ever played".
Oh, and the graphics were great. I played ME2 and ME3 back-to-back. There was an improvement. If they weren't good enough for you, buy a proper graphics card and put it on full.… Expand
May 24, 2012I actually find it pretty absurd that ME3 gets as much hate as it does. It's different from the first two games, but in no way is it worse. There is less emphasis on inventory, less emphasis on fetch quests, and those are not bad things. I certainly don't miss hacking minigames, and I definitely don't miss mining. ME3 cuts out the stuff that was unnecessary, improves on the core elements, and the result is a very good installment to a great series.
The story is focused but creative and you are moving towards the ultimate goal at all times. As with all ME games, the scale of the game is impressive. In ME3 there is much less emphasis on sidequests, which is good because I always got the feeling I was up against the clock and didn't need to be running around doing favors for people you barely know. You constantly feel like what you are doing is important, like it needs to be done and you're the only one who can do it. "Do this so my species' army will stand beside you" just makes a lot more sense than do this so you can have some credits/move one step closer to 100% completion. And the gameplay: it's awesome. Vast improvement over any other installment. It plays not just like a shooter, but like a very good shooter. It stands alone as one of the best FPS games I've ever played. Coupled with the elements that make ME great, like the character interactions and the story, and you have a near flawless game.
Of course, the ending is horrendous, but I played through the game in 25 hours and the last twenty minutes doesn't undo everything that came before it. This is a great, great game, and I find it sort of baffling that the general consensus is that it's not a great game. It deserves to be thought of in the same ways as the first two. The series evolved as it went along, but again, that's not a bad thing. As much as I enjoy being able to wander around aimlessly looking for things to do, sometimes a game benefits from cutting out the time wasters and sticking to the core story that it is trying to tell. That is exactly what ME3 did, and it did it well.… Expand
Apr 3, 2013A year after its release, I just wanted to post my review. Mass Effect 3 is a real amazing experience and I would recommend it to everyone who enjoys sci-fi RPGs. I don't usually bother posting reviews, but this was truly one of the finest games of its genre for our generation.
Mar 31, 2012Game plays well. Some RPG elements came back, gameplay is smoother now. Multiplayer is kind of fun. Graphics are alright. Soundtrack could've been better. Voice acting is alright. Seems like everything's fine, right? Well, my biggest problem with this game is that Bioware promised all questions to be answered. Unfortunately, this game fails dramatically at explaining anything. Instead, in the end you'll have twice as many questions which do not seem to be answered in the near future. A very disappointing end to the trilogy.… Expand
Mar 29, 2012The game-play is vastly improved and combined from the previous 2 games, it's very fluid & fast paced with the action. The dialogue, characters, writing, and story is/are some of the best in gaming. The voice acting is also some of the very best ever heard. You might want to bring some tissues because the end of the trilogy is one of the most emotional games of all time. If it's you're first time stepping into Mass Effect 3 I would highly suggest picking up the other first two games as well. Multiplayer does not feel tacked on to this game at all, it meshes well with the story, and very fun which was unexpected by many. About the ending, I will touch on it very briefly because everyone here seems to down vote this game into oblivion because of that only. The ending can be confusing, and possibly not offer any true closure but it is open for discussion or speculation, which in my opinion is alright because you can sort of make you're own ending, this is good because I feel nobody will ever really be fully satisfied with what Bioware will put for the ending of this trilogy. In closing the game is worth the money, and keeping as you will want to spend many hours playing Mass Effect 3 and it's 2 previous games which gets better with each game. I highly doubt anybody who isn't trolling will find very few flaws with this game, it's damn near perfect and one of the best games of all time.… Expand
Apr 28, 2013This game is a fistula. What is a fistula? In anatomic terms it's an abnormal hole connecting two things that should not be connected. One of the most problematic is obstetric fistula which connects the vagina (awesome) with the bowels (super not-awesome). This game connects amazing writing, good gameplay with a ending.
You can't fix this game's ending but you can help women world-wide suffering from obstetric fistula. Go to http://www.fistulafoundation.org/ and donate today!… Expand
Jul 10, 2012I'll be going over various aspects of Mass Effect 3. However, for people trolling this game on Metacritic for the ending, this is not the place to cry. Don't give the game a bad rating because you ended up with the worst ending. Moving on to the graphics:
Graphics: DirectX 9, runs very smoothly on most GPUs. An improvement from Mass Effect 2, but it cannot match the new DX11 games obviously.
Story: I was very disappointed in the story. It was just "Okay". The storyline got boring after the second time playing it. It was also very short compared to Mass Effect 2's.
Combat: Combat was improved dramatically from Mass Effect 2. Multiplayer: This topic is a hot one. In my opinion, i enjoy Multiplayer. It can entertain me for hours. Characters: There are very few characters from Mass Effect 1 & 2, and very few new characters that are introduced. This should give you an idea on how quick the campaign goes.
Anamation Effects: By this, i mean "Character Animations". These improved a little from Mass Effect 2, but not by much.
Issues I Found: The big difference between Mass Effect 2 & 3 is the combat. ME2 was about the 'Story', while ME3 focuses on 'Combat'. ME3's story get shortened compared to ME2, but it compensates by indroducing Multiplayer. I think Mass Effect is turning more into a Halo-like game. In the next Mass Effect, i'd like to see a deeper story that was more like ME2, however, i'd also like to keep the combat from ME3. I want to see a Co-op option and the MP taken out. I'm also hoping for DX11 graphics. Overall, the game gets an 86. It's a great game to snag 'On Sale'.… Expand
May 2, 2012i would have given it a 10 if i could bind my key for sprinting, taking cover, exiting cover, rolling, entering dialogue, interacting with objects, climbing up ledges, jumping off of ledges/ ladders and whatever the hell else the spacebar did in this game to separate keys. we have 128 keys, allow us to use them to avoid this ridiculously clumsy control scheme. I would have given it a 9 if their were any graphical options besides the resolution and anti-aliasing.
i would have given it an 8 if day one dlc was not inside of the files and COMPLETELY necessary to the story.
I would have given it a 7 if online multiplayer was optional to having a good story in the single player ( after finishing ALL of the fetch quests in the entire game i still had only 3200 "war assets" and thus was damned into receiving...
the WORST ending of any trilogy i've ever seen/read/played. (this now drops the score TWO MORE points because it is a carnal sin in my book to destroy a story with a bad ending.) It's so illogical, anti-lore oriented, and obviously rushed. We are now at a score of 5. Since Bioware is responding to the outcry about how disappointed people were by the game by releasing free dlc to add clarity to the ending, this review will absolutely be subject to change.… Expand
Mar 14, 2012This review contains spoilers, click expand to view. Let me begin by saying I LOVE the Mass Effect series. I have most of the comic books and the novels, (yes the ones with GAPING errors too) and I played the first two games in all the platforms. (though I only own a PC and a PS3 now) seeing as I could only get a complete experience in the PC version, this is the version I chose to play ME3 with. So here's my experience with it.
The gameplay is absolutely beautiful. nicely balanced, the weapons and powers are very responsive, the sound effects for the guns have DEFINITELY improved. And the upgrade mechanic? It addressed one of my biggest problems with ME2, which was the lack of choices and customization - along with not knowing what the hell the actual weapon stats were. The graphics and have definitely improved, the HUD still clean as ever, and animation.. well, I'll get into that in a bit.
But why do we even bother playing Bioware games in the beginning, what are they really known for. the story, oh the story. We fall in the world they create, immerse ourselves in the vast and endless universe, and live the life of a character we choose to create. we interact with characters that are deeper than some people we meet in the real world, and fall in love with a few of them. We take on missions upon missions that seems more ridiculous than the last and we come out of it with a stupid grin on our face knowing the next one's going to be even more ridiculous - and absolutely satisfying.
So this was to be the finale to one of the biggest Sci-fi epic of our generation, and they did it. I wasn't the biggest fan of Mordin, but when he walked into that elevator, I let go of my mouse and keyboard, and sat back as I stared at my screen in utter sadness. When Thane jumped in to save me against Kai Leng at the Citadel, I cheered in excitement. I ended century long wars between species, saved and discovered new ones, and most importantly, united them all in a single force to be reckoned with. All of this for that final moment, when the battle that all 3 games have been leading up to was about to happen. And it all went to ****
I'll talk about my problems with the ending in a second, but first, the bugs. After I took out reaper's AA cannon, there's a short period where I have to hold the ground until transport comes and picks me up. during which both my teammates froze in place, and stood there as if nothing was happening as Cannibals tore them a new one. I don't know how many times I used the Unity skill, and how many times I died, but it sure was frustrating. Then when I went to go talk to TIM, my paragon choices were grayed out. I did a full paragon playthrough and my meter was full. I thought, "maybe I missed something." so i just went with, and did some research later. Turns out, I wasn't the only one. your final morality choice in the game has a bug? This is truly unacceptable.
So, the ending. There's a lot of talks about this being a "meta-game experience" and "it's just all a dream." And that bioware will sell extra ending as DLC. Now that's an interesting thought, "extra" endings for extra money. First of all, that makes it sound like there was an ending at all. Second of all, no. When I pay 60 dollars for a game (or 80 for CE) I expect a full game with a full ending. Not "ending coming soon via DLC" screen.
And if it truly is the real ending? I think that's even worse. What happened to all the choices I made. All the people I saved and united? Regardless of the plot holes (please do look them up, some are quite critical) if a game is over, I want to see the result of my actions, especially in a game where player choice matters so much.
all in all. it's amazing: the story, the character, the gameplay, IF you leave out the ending. There had better be an explanation in the near future - NOT in a form of a paid DLC - otherwise I may never touch the series ever again.… Expand
Jul 24, 2012the removal of neutral dialogue options was a huge disappointment for me, as I enjoy playing these games as a mixed paragon/renegade as opposed to going 100% for one or the other. What I loved about the previous games was that you could go full renegade, get an ending that was totally suited to your decisions, and it was a perfectly acceptable way to play. Being renegade wasn't "bad", it was just a different way to get things done. Neutral and paragon were simply other, equally viable ways to finish a game and experience it differently.
But in mass effect 3, that all changes. Renegade becomes very much an option that the developers punish you for choosing, while paragon becomes the obvious "correct choice" option, and neither of the better outcomes to major situations are available if you mix paragon and renegade. You will also be punished for playing the game as a neutral character; you either go 100% renegade or 100% paragon.
But in the end all of that is meaningless, because no matter what paths you chose earlier in the game, you will be shunted into the same 3 choices of endings… Expand
Apr 25, 2012Ahhhh sad... i'm sad. The 1 was great, the 2 good... And that 3 is just average... Not bad, mainly because we love the caracteres. We are attached with them. Some scenes are still great, as a nice space opera.
But that game is far poorer than the two others. It is very contemplative game... Like a story we read, but not as a good video game should be.
I don't complaint against the ends. I can understand them and I accept the dev's choice.
It's hard finishing such trilogy like that...… Expand
Mar 15, 2012I am a fan of the ME series. I've been playing with involving my self into the game and choosing the actions as I think i would choose in situations presented in the game. I've never had this feeling of being emotionally connected with the game and with the characters in game. I've felt like part of the world and each actions were sometimes very emotional for me. I cared about my friends, I've tried to do the be myself in the game. I felt real emotions and that was beautiful from the first ME to the last. Amazing game with amazing epic story, incredible characters and design the best sci-fi game EVER! But why then I gave 7/10 but not 10/10? Because of ending witch is just terrible. It is hard to describe what i feel without spoilers so I will leave this topic. I feel like we deserve something else. Or do they have room for new DLC's? I hope not and that someone will explain the ending.… Expand
Mar 28, 2013Mass Effect 3 takes all of the plot pieces in the previous two games and delivers on a massive scale. The first thing you see is Shepard being put on trial for the events between the previous games. Just as the council get going on their debate, the Reapers launch an assault on the Earth, destroying a large portion of it. Shepard literally has to fight his way off the Earth, getting through some Reaper forces and just trying not to get hit by gigantic lasers and all the explosions which are occuring everywhere.
Once you leave Earth, you have to try to get the support of the alien races to prepare against the Reapers. Unfortunately, the Reapers have already started attacking Palaven, the Turian homeworld and Tuchanka, the Krogan homeworld. You have to get the Krogans on your side for the Turians to help. Later on you’ll be attempting to gain the support of the Salarians, Asari and Quarians.
There really is a feeling of tension and excitement that the other games didn’t have. For once, the enemy is a large opposing force and the whole galaxy is feeling it’s effects. The war is happening on three fronts. There are the main attack force of the Reapers, which utilise other alien races in their army, such as the Turian-style Marauders and the Asari-style Banshees. Then there are the Cerberus troopers, which are being led by the Illusive Man and are attacking colonies for an unknown reason. On a lesser front you also have the heretic Geth, which are attempting to keep the Perseus Veil under control.
In most single-player missions you’ll be darting in and out of cover, attempting to pick off enemy forces. The overall intelligence of the enemies in this game has improved dramatically. Different units protect themselves in different ways. For instance, the Nemesis uses a sniper rifle to deal large amounts of damage, while the Phantom attempts to defeat targets instantly with it’s sword. When put together this is a deadly combination. There are also enemies that utilise smoke grenades, shields, turrets and more. Fighting is hectic and tense, using squadmates powers is recommended.
You have a total of six squadmates in the main storymode and an additional squadmate exclusive in the extra Downloadable Content mission. While there are overall less squadmates than Mass Effect 2, the relationships between them and the character are more pronounced. Between missions characters will move around the ship, get into discussions and think about certain things. In the Citadel, each squad member goes to a different place, where they can talk with the player.
Commander Shepard is the player character (which can be Male or Female), who is tasked with making lots of choices. Some of the choices are very difficult and will require the player to think forward. The choices made in Mass Effect 1 and 2 will dramatically affect the story. Such as how you dealt with the Rachni Queen or if you saved Maelon’s data on the genophage cure. You have a total of six classes, each with different unique skills and strategies which apply to it.
For each additional form of support gained in single-player, you will gain another War Asset, with a numerical value. These values effect the strength of the forces attacking the Reapers, determining the overall success of the final attack.
Mass Effect 3 is a fantastic game and a definitive Sci-Fi experience. Fans of the series will not be disappointed.… Expand
Apr 6, 2012I think Mass Effect 3 is a good game overall. It could use more filler content and more creativity/variety with the ending, but the game is decent. All these people complaining about the ending and rating the game extremely low still played through the entire game to see the ending. If a game is bad enough for me to rate below a 5 I'm definitely not going to be finishing it. I like the addition of multiplayer as well. It could use some different game modes, more maps and general variety, but it's fun as is for a while at least.… Expand
Mar 14, 2012I get where people are coming from with the hate, but it's not about the ending, it's about the journey. And as a game ME3 is a really one thing apart. The missions are varied, the characters are (once again) solid. There are really memorable missions, and some moments that would evoke some man-tears. Bioware manages to create some epic scenes, which surpasses everything you've seen in ME2. (The battle for the Citadel was still the best moment in the entire series in my opinion.)
If you loved ME1, and liked ME2, you surely will enjoy at least ME3.
The ending is probably entirely different from what you might expect; it lacks closure. Yes, there are some plotholes in the final hour of the game. But it's still a solid gold game. The characters I've grown fond of my not have said their goodbyes to me in a way i would like, and in the end, all your choices don't really matter to anyone, except for when ME4 comes out.… Expand
Jul 23, 2012A great finish to a great story. This is indeed a series worth playing through from top-to-bottom. It's pathetic, truly pathetic, that this game has gotten such a low user score here at Metacritc. Seeing Mass Effect 3 in the "4" point range is enough to make anybody who has played and enjoyed the game as thoroughly as most people have avoid places like Metacritic for information altogether. Games get "4'"s because they were rushed, crappy, or broken, and ME3 is none of these. It is a solid conclusion to a remarkable and already classic series of games. A definite videogame highlight of 2011. If you've never played the series at all, start with part 1 and move your way on through. This is good sci-fi in a big-budget, impeccably-crafted RPG game.… Expand
Mar 21, 2012Bioware has once again provided a excelent game with mass effect 3. From the amazing storyline, to the perfected shooter experience, the new customizable weapons, and the multiplayer that to be honest i was a little worried about they have came through once again and provided a great game that I would recommend to anyone.
May 16, 2012So apparently my review was removed, because me saying 'this game is awful, bought reviewers are bought', and 'to not waste your time' doesn't apparently sit well with the bankroll system of metacritic. Funny that, I thought a review system was meant to be used for reviewing. I'll say it again: This game is awful, play ME1 and then just stop. The series goes all downhill from there.
Mar 14, 2012Great game. Yeah it is not perfect sometimes the dialogues feel dull, there is absolutely no innovation and the last 15 minutes of the game really sucks including the endgame cut scene. But overall this a great game. The story besides the ending is wonderful. Action part of the game is good and the multiplayer is decent. If you are expecting an action third person shooter with a great story and few rpg elements or if you like Mass Effect 2 this is a game for you.… Expand
Dec 10, 2012Well... You can really see the difference that EA taking over Bioware has made in this game. Essentially, they improved the visuals, and left everything else by the wayside, making what should have been an outstanding final title in a great series just another mediocre sci-fi shooter. The cutscenes and voice acting are weak compared to ME1 and 2, the storyline, while interesting is not very innovative, especially when they had so much to work with from the previous games. One thing that really annoys me is the combat; it is more twitchy and the controls are not as intuitive as the previous games. Add the ridiculous FPS style hit counters and you get a sub-par combat experience. The game does have some nice visuals and the scale of the combat/war is cool at various points throughout the game, however that isn't nearly enough to redeem this.
What EA did to this series is a travesty... It could have been so much more, and I have never been so dissapointed with a game. It's really too bad Bioware sold out to the big kids before finishing off one of their signature series.… Expand
Mar 27, 2012Y'all are a bunch of babies. The combat, dialogue and gargantuan set-pieces in this game easily carries it far beyond the useless complaints of the last 30 seconds. I played through renegade style in 14 hours, keeping closely to the meaty content of the game. I was not let down, as some were, who I suspect obsessed over every spec of backtracking the game litters itself with. For all the upset completion-ists out there- NEWS FLASH! THERE'S NO PLEASING YOU!!! YOU'RE THE PROBLEM! IT'S A PIECE OF GODDAMN ENTERTAINMENT! FIND SOME REAL WORLD PROBLEMS TO **** ABOUT!!! Worth your time, this game tape is. Play it, you should. Sigh.… Expand
Mar 14, 2012I really enjoyed Mass Effect. It's by far the best out of the series in my judgement. I'll start off with my problems with it because they are only few and minor. The biggest one being the space button for cover and running... It takes a bit of getting used to. My Shep died a few times because he took cover instead of running away from a blood thirsty husk. The second one is the subtitles, they are a bit small to read from a distance which is for people who don't have English as their first language. Lastly, the running animations. They look a bit ridiculous, but are okay once you get used to them. Mass effect was never about the game play for me anyway.
The face importing issue is a real let down, but don't worry too much about this, Bioware have promised to get a fix out ASAP. Make your first play through a new game instead of an import and by the time you're ready to do an import for your second game, the issue will likely be worked out. Now to what I liked. The plot and characters were both really good, and that includes the endings which a lot of people seem to hate. Without spoiling the game, Shepard's story ends, but there isn't complete closure. Some questions are left open to be answered in a future Mass Effect game. You're left to imagine what might happen and look forward to whatever Bioware comes up with next. The game is also much funnier and more emotional than the previous games. I almost got a bit teary in places. The writers did a really good job at making players invest emotions into the characters and races of the universe. To some up, please please, please ignore any rating which goes below 5 or 6. All these ones and zeroes are totally uncalled for and coming from people who either haven't played the game, or hate the developer. I can promise that you'll enjoy ME3 if you give it a try.… Expand
Mar 11, 2012This review contains spoilers, click expand to view. Its pretty bad when a series can destroy itself in the last 10 minutes of a trilogy, but ME managed it. I loved the game (even with the bad cover quirks and the occasional everyone breaks their neck staring off stage left while having a conversation), but the ending pretty well scorched it. The writers at Bio-Ware are still top notch, and it was fun seeing who did and didn't make it in from the previous games. The standing conversations with teammates felt more natural, and having the opportunity to advance your relationships was done well. And then the ending. Remember Fallout with that huge plot-hole about being with a guy immune to radiation and yet you can't send him into the radiated room to hit the button so you have to sacrifice yourself? Yeah its worse than that.… Expand
Mar 11, 2012This review contains spoilers, click expand to view. Gameplay: 90/100
Platform + Origin functionality: 60/100
Main Story: 95/100
Conversation: 70/100 - Too much auto conversation with the crew mate and very shallow dialogue options.
Paragon/Renegade: 95/100 - It's very amazing of how I can choose between two of these in combinations make Sheperd seem very organic. Nice work on this tho.
The endings: 90/100 - When the scene hasn't focus on Joker attempting to escape the blast. This is for Blue & Red. Sad Sad Sad, you killed my heart you know. When I see my shep dissipate away to control the reaper, he smiled thinking of Kaiden before burned away. I'm ridiculously depressed from this intense bittersweet ending.
30/100 - When the scene change to Joker escape the blast and then crashed into this random planet. Worse, my crew that fight on earth somehow got on The Normandy. Joker manages to pick them up faster and escape from the blast travel faster than the speed of light and he was right beside the crucible too. Then all the ships were destroyed too then. If you choose blue, that's even worse, b.c The Reaper changes its mind and retreats safely while ships like the Normandy to all the fleets got burned!!
Then there is no after story conclusion of what happen with the one that survive, who died, who live, the empires recovery.... so on.
10/100: This green ending is completely stupid. Synthetic+ Organic doesn't give a full evolution. Synthetic can coexist with Organic. It's because organic has a tendecy to teach violence rather than compassion. It's like Terminator vs EDI.
I recommend you to read novel from R. J Sawyer: Wake, Watch, Wonder trilogy. It has so much more insight on Organic + Synthetic coexistence. ....And for Tali's face..... way too obvious that somebody is being lazy. -_-… Expand
Mar 11, 2012This review contains spoilers, click expand to view. The Mass Effect trilogy has always been about decisions. Decisions, decisions, decisions. Bioware advertised that all of your decisions and all the work you have done over the last for years over, for some, a variety of play-throughs would come to fruition. This is sadly not the case, and that is the fatal flaw of Biowares conclusion to the most brilliant space opera of the young generation.
That last sentence contradicted itself. And it should, the way I'm about to go off on one of my favorite games this year. I'll say it right from the get-go: I loved Mass Effect 3. But I would have loved it if you went rogue and destroyed Earth before the Reapers could, in some ridiculous psychotic rage. Because in all honesty, that would have been a better ending. That said, I will address right from the start the major flaw of this game: The Endings. Instead of putting all your decisions together, like how you handled all the struggles in the current game, how you finished Mass Effect 2, Who lives, Who dies and the other couple hundred decisions, and putting them all in a big old formula to see how your game ends, it multiplies the entire formula by zero and asks you to chose between three relatively-equal endings. That is however, the only really diminishing feature of a stellar game. The gameplay is solid and flowing, the graphics and audio are fine, and it runs like a dream. It's a very well-built game. I think all we have here is Bioware being too great. Mass Effect 3's story is comparably worse than the first two titles. But that's only because the first two are some of the greatest in the medium's history. The series before was simply too great for fulfilling gameplay to cap off. It needed more story and a better conclusion to be accepted into the Hall of Fame, with Bioware's Baldur's Gate 2 and Neverwinter Nights.… Expand
Mar 12, 2012Despite its shortcomings, I did enjoy ME3 and wished it didn't end. The biggest issue for everyone is the conclusion of this great series. It feels like Bioware just gave up trying to make the ending mean something.
They improved combat mechanics but the battles/missions are still same old, kill all, survive, get to point A, etc.. In the final mission I expected to utilize all of my squad, since they build up this huge battle with entire galaxy joining forces. No, you pick 2 of your squad members and that's it. Although I hate DLCs, I wouldn't give it a 2nd thought of buying if Bioware released a TRUE ending DLC.… Expand
Mar 12, 2012Combat was fun and enjoyable well still being some what RPG like (although it feels more prominent on the TPS then RPG like the first and second games). Characters feel improved and voice acting seems better. On the bad side though the entire plot is filling with holes and lots of dues ex machinas. Even more so then the other games. Writing is pretty good but often feels worse the the first game. There are very few dialogue options which is a big disappointment even for RPG and story modes. Also in some ways the endings are interesting but some what disappointing. I like there being that ending but I feel like there should be more. Bioware threw some good story elements out the window for "coolness factor" and such. The plot also seems simpler and less knowledge requiring for new players (which can make the ME1 and 2 players suffer a bit). ME3 might be fun but that's not what makes an interesting game. In some ways I mean it is quite good but this barley makes neutral rating in my opinion. Maybe bioware should have paid more attention to what made the last two games some of the best RPGs I have seen.… Expand
Mar 12, 2012This review contains spoilers, click expand to view. 1. Gameplay/Multiplayer
Relatively solid gameplay, a few problems with have sprint dive and cover all done with 1 button, separate button to go into cover would have been a good idea imo. Enemies have generally all the same weakness as far as shot placements go (head) which is weak when you're dealing with a variety of different model types. Minigame of running from reapers in star systems is not well thought out and adds nothing to gameplay apart from frustration, shooting pyjaks in Tuchanka in ME2 had more gameplay.
Final battle has as much creativity as a normal level sequence although harder, it does not present the player with anything new whatsoever reusing existing enemies in greater number with no end boss at all. The whole final level regarding earth feels rushed and pieced together instead of a fluid experience.
Multiplayer is fun and a solid experience but adds very little to the game due to copied aspects of other games and the fact that microtransactions cheapen the whole experience, inspiring very little reason to play it over other games for MP purposes.
Inclusion of MP required to advance single player goals is poorly done, feeling more like a tagged on afterthought than something that was built into the experience.
2. Level design, graphics and UI
Interface works however is crippled by the clumsy mission log tracker which has no sorting and very little in the way of explanations/updates when you complete sidequests in particular which is problematic if you're completing several at the same time.
Graphics are decent however for pc version its obvious that it is a console port, making very little use of advanced hardware modern gaming computers offer. Repetitive use of assets in places that there should be more detail is an issue.
Levels are unique and fairly well thought out, offering different paths to take more often than just a single hallway to roam. Lack of exploring in the galaxy as a whole however cripples the RPG element of the game making it feel more like a first person shooter, even more so than ME2 which is disappointing.
Having only one main commercial/mission hub is weak and repetitive given the galaxy wide travel that your character is engaging in.
Some bugs involving characters exist and some characters models are poorly done or repetitive where they should not be, i should not find characters that look exactly like my crew members of the Normandy sitting around that actually are just copied random npcs.
Sounds/soundtrack are the strong point in the game which are plentiful and varied adding to immersion.
Weapon types sound unique and appropriate for the type of weapon used.
Bugs and cut off conversations need to be addressed which happen sometimes to the point that you miss entire lines of dialogue without knowing it.
Story starts off weak and juvenile, blatantly trying to grip simple minded action players with big action scenes at the start which have no context or reason for the player character to truly care about what just happened which is huge from a story standpoint since earth is under a massive attack by enemy forces.
At no point in any of the games do you visit earth and apparently your character has just been sitting around on earth for a while now, yet you don't get to explore or see what its like leaving the player disjointed from the whole attack scenario.
Without getting into spoilers the lack of decent storyline scenarios involving your team members is frustrating given the precedent of the previous games.
Storyline throughout the game is engaging and definitely the strong point of the game coupled with the awesome soundtrack to back it up, many defining moments throughout.
And now the big one
The ending level not only changes gameplay style of previous games but even of itself, leaving little to no choices in what Shepard does or can do, and then finally ends the series off on a note so sour that cripples not only this game but the series as a whole, sadly this lowers the score from a solid 8 to a 5 because of how unbelievably poorly thought out and presented it turns out to be.
Altogether the game is worth buying but not at current pricepoints (basically 70$ due to day 1 dlc for 10$ which is pretty much required for a complete experience)
A half price sale would make you feel better about yourself.… Expand
Jan 18, 2014An absolutely terrible end to a great series. Reeks of a company trying to expand the target market of their game at the worse possible time and without taking proper concern as to the affect it would have on the game.
Many of the original choices and decisions you make in previous game are not addressed and completely forgotten. The introduction of new character undermine existing ones and have zero depth.
Gameplay is largely the same though let down by very far behind the times graphics and laughable animations.
Bioware made a power play for the market when joining with EA and releasing 3 utterly abysmal games in TOR, ME3 and Dragon Age 2. These have pretty much condemned their reputation with the gaming community and undone over a decade of hard work from the company.
Sad and poor.… Expand
Mar 13, 2012This review contains spoilers, click expand to view. My critical review: *Contains Spoilers Combat: 7/10 + More guns and the improved gun upgrade/customisation is great. + More skills and variation of them + Combat is still fun and chanllenging especially on higher difficulties + Multiplayer is chanllenging and a nice new addition. -You seriously can't get mo fore than 9/10 for using mostly the same thing as the last game. It is faster but more intense, but the same old flaw remain. -Squadmate AI is crap (they are as useful as 2 extra hp bars and their powers) as usual as you painfully see them walking into obvious traps, hiding cowardly when they can obviously finish a enemy, stand in the open and get shot to smitherines, and so on. In fact, I feel squadmate AI is even worse than ME2, and ME2's squad AI was not great to start with. Hell, I even think the enemy's AI is better than my squadmates who are supposedly battle-harderned well-trained veterans. - What also baffles me is that the great feature of ME2, where your squadmates shouts when they use a power, spots an enemy flanking attempt, or kill an enemy, is almost completely gone. Story: Before the ending: 8.5/10, after the ending, 5/10 +Some nice moments, rescuing Jack, some old reunions. +Some nice humor. +Some good representations of ethics. - Painfully familiar and similar. ME3's main story reminds me of Dragon Age, Origins: In Dragon Age: Origins, the hero and his group needs to unite the races of Feralden to defeat the Darkspawns. In Mass Effect: 3, the hero and his squaddies need to unite the races of the Milky Way to defeat the Reapers. Sounds familiar? You bet. -The ending. I'm not angry about the lack of logic in the ending, or the fact that it is bittersweet. It could all just be a reaper indoctrination attempt. I hope so. What I am angry about, at the moment, is the incredible lack of effort Bioware put into this ending. This is the end of a wonderful triology, this is the end of an epic story, it deserve more than a 30 second short movie of nosense. Hell, I would gladly pay 10 bucks for a 10 minutes epilogue DLC movie that details what really happend with the Normandy, the surviving troops, and the plans for the future without the mass relays. Sound and Music: 8/10 +Music is still great, although a lot more dark and sad for most part of the game, compare to previous titles. + Reworked sound effect is good. - Why do you remove the squadmate power usage barks? :-( Graphics: 8/10 I dont have a high-end computer so that I can't comment on some of the issues. Overall, rendering looks good. Final Verdict: 7/10 It would've been a great game, but again, the ending is a BIG letdown. I repeat, I'm no philosopher, I don't care how nosensial the space-kid is. I repeat, what make me angry about the ending is the apparent lack of effort. I repeat, the ending of a great triology deserves a little more than a stupid 30second cutscene. Overall, a good game, but unfortunately falls below my hype and expectations for a grand finale for a great series.… Expand
May 16, 2012This is what happens when EA gets involved. Doesn't feel anything like the previous two games, crap story, dull cut-scenes with limited interactivity, very recursive game play. Also decisions from previous two games don't mean anything whatsoever. Avoid at all costs for any true ME Fan.
Mar 20, 2012I absolutely loved ME3. Best in trilogy, boy what a journey. They really pulled it off. Large scale epicness all the way. Really blew me away. I had not expected that at all. And I don't understand the hate about the ending at all. I loved the ending and seeing what happened to the Normandy (without spoiling anything).
One aspect of the game that's really disappointing is the Multiplayer though. Huge letdown. It almost made me cry. We don't need another damn survival game with endless of enemy waves, with no real purpose. It gets real old, real fast. No dedicated servers, no chat system(besides voice), no real goal, stupid random unlocking system. Different enemies, yes, but in the end it makes no different. Different maps, yes, but in the end they're exactly the same in different colors and backgrounds.
Where's the co-op missions? cause this can't be it. I really hope it will be added later on. If you're gonna add Multiplayer, you better do it right!… Expand
Mar 21, 2012i will simply say that it is an awesome game,Bioware listend to the feedback from mass effect 2 and highly improved the general gameplay,and added many customisation options that was lacking in mass effect 2 there is just 1 negative thing i can say about mass effect 3 and that is the bad ending,other then that it was great,multiplayer great,series great, totally worth the money i put down on the digital deluxe edition :)… Expand
Mar 24, 2012Despite the final ten to fifteen minutes being something of a mess, this is an excellent, engaging game that manages to live up to the high standards set by the previous two entries in the Mass Effect series. Steven Spielberg famously stated that he would consider games as art "when somebody confesses that they cried at Level 17," which is something that Mass Effect 3 certainly achieves. I know that I cannot be the only player to shed a tear on Tuchanka, or at a particular scene in a Citadel hospital. For that matter, I cannot be the only one to have laughed like a madman during many of the private talks with squadmates on board the Normandy. The reason for such emotional engagement shows how this game lives up to its predecessors - the interesting and well-explored characters at Shepard's side have always been a strength in the Mass Effect series, and number 3 does not disappoint on that front. On top of that, the settings are pretty, gameplay is varied and interesting (who needs cover based shooting when you can rain down biotic destruction on your enemies' heads?) and many of the set pieces are nothing short of breathtaking.
In summary then, this game leads you on an adventure across the galaxy, gives you a range of interesting characters and really shows that your decisions matter in shaping the future of life, the universe and everything for 39 hours and 45 minutes, before going what is technically referred to as "balls-out crazy" in the final quarter of an hour. However, the good far outweighs the bad, and I would thoroughly recommend Mass Effect 3 to anyone.… Expand
Mar 25, 2012Mass Effect 3 - great game, but not this brilliant, as Mass Effect 2. Gameplay great, hard battle and tactical with good level. But dialogue low and bad story, which doesn't line with Mass Effect 2 kill nice story. End Mass Effect 3 and first six hours me don't nice. Mass Effect 1-3 great series in our day, but 3 part kill this name "great series". I want new end, because I have epic final of Mass Effect. If Bioware submit "DLC End" money, I don't love Bioware.… Expand
Mar 26, 2012I highly enjoyed all the games in this series and Mass Effect 3 is no different. The ending may not bring closure for some, but for me, the ending provided satisfaction on a galactic scale. I love this series, I love BioWare, and I love this game. I'm eager to play the altered ending, and anywhere else BioWare chooses to go in the Mass Effect universe.
Mar 27, 2012Let me start by saying that Mass Effect 3 is a good game. Story is not as deep as previous titles of the franchise but you have really good moments. Unfortunately the ending is generic, short and fails to deliver any closure. It's a game that you don't feel like playing again once you finish it, because there's just one ending.
Graphics are ok most of the time. There are some graphical glitches (like people looking to the roof while speaking to each other), but they are not game breaking.
ME3 has the worst quest system of the franchise. The quest journal is annoying and quests are just variations of "retrieve artifact X from the Y system". The Reapers mini game is not cool at all and the scanning system from ME2 was dumbed down.
Combat is really entertaining. There's some flaws (like using the spacebar to do a lot of different things), but the overall experience is really good.
Multiplayer is a lot of fun. The only problem being the lack of maps to play.
Overall Mass Effect 3 is a really good game. Not a masterpiece but something worth playing.… Expand
Mar 29, 2012Love this game the biggest problem with the pc-version is that if you use mouse and keyboard than the gameplay will lose some of its greatness but still awesome. Its maybe a little underscoring than the first two but its done a great job as the third part.
Mar 29, 2012I really like this game but it is very far away from perfect. The story is touching and characters are amazing, but the combat is very frustrating sometimes and gets boring and absolutely not realistic. The atmosphere is a bit plastic. I haven`t finished it yet but it`s starting to get boring. In the beginning I was amazed. Again an over hyped game.
Mar 29, 2012I have characters that I have imported from ME1 and 2 and have truly enjoyed ever minute of the game, having spent almost 50 hours so far in the single player mode alone. It's not perfect, it doesn't deserve a 10, no game ever does but to see emails and have things mentioned in the game that span back to the 1st and second games, even extremely minor things is fun to see, as is the abundance of text background, found everywhere from the Journal to datapads during missions, to Broker and Spectre emails that flesh out the background. The game also references at least one of the Mass Effect books (Retribution) and introduces a character from it
How your character behaves towards others and during missions alters what you can eventually use against the Reapers is great, the fact that there is now no Mako or Mineral scanning is more of a plus really, it was only ever a time filler to make the game last longer anyway. There are brief planet scanning jobs to look for War Assets but these take little more than around 10 seconds to complete, work the same way that searching for an anomaly on a planet did in ME2, and are not compulsory
The graphics are as excellent as ever (although I've seen a few minor clipping issues and once Garrus "vanished" during a conversation, lol) as is the sound and voice acting
I was very skeptical about the Multi Player side of ME3, the previous 2 being completely Single Player, but have to admit I have enjoyed it greatly! Currently it's up to 4 player co-op against Cerberus, Geth or Reapers. Your characters level up, allowing you to put points into Biotic / Tech / etc skills, you earn in-game money which can be spent on Packs that provide everything from medi-gel and spare ammo to disposable missile launchers, new main weapons, attachments, etc
In a market where high street stores sting the developer by reselling their games at pure profit, I can't blame them for releasing DLC and having Online Passes. I always buy brand new copies anyway and don't mind paying for DLC so that doesn't affect the scoring at all to me
I don't place much faith in Metacritic User reviews, and the pure volume of release date scores of 0/10 speak volumes to me. If I spent 35+ hours on the game the first time round, then Day 1 reviewers have missed at least 65% of content, and that's without DLC… Expand
Mar 29, 2012Unlike most people here, I took my time with the game. I have only just finished my first play-through of the game and have thought really long and hard before writing this review. Mass Effect 3 is brilliant, I'll say. The scale is massive and I really felt the pressure of having to save the galaxy being overrun by the Reapers. It was a blast to see old characters again and the story is very well written even though I'll admit the dialogue is rather cheesy in most parts. Combat in the game is fun, a little bit repetitive but fun. Nothing better than pulling out the omni-blade and jamming it into an enemy (very satisfying). But the heavy melee could have been implemented better, it looked cheap and lame if compared to other games like Deus Ex Human Revolution. Not only that, the sidequests in this game was horrible!!! Not only are they vague, they are more a pain than actual reasons to explore the galaxy. You just go around scanning for lost items and such. Only good thing, no more tedious scanning like in the second game. Multiplayer is fun but it gets old after a while, Mass Effect is not really meant to be a multiplayer game and the controls obviously show that. And yes, the endings. The endings are exactly what everyone is complaining about. Not only is it inconsistent to the plot, its abrupt!!! Its like: BOOM, finish, thank you, goodbye. Feels like all your time you put out out into all three games was wasted the effort. Outside the game, the **** Origin client system was also a pain for me, took me 4 hours just to get the game up and running although I have not had any problems for the past few weeks. So, why give an 8? ME3 is not going to win Game of the Year nor will it gain legacy as one of the best sequels ever. It is however, just plain fun to play ME3. Its fun to be on one last adventure with your favourite characters even though by now you know, it will end in huge disappointment. But, now Bioware is making an attempt to address the issue and as for me, I will be replaying the game with a vastly different Shepard of mine. Did I waste my money buying this game? I don't think so, I am keeping this game. As for you guys, I say either you take a chance buying this game or you find somewhere willing to give you a refund or exchange in case you really don't like the game. This game is one I think all ME fans should get regardless of the ending, just steel your hearts when you see the ending, that is all.… Expand
Mar 29, 2012I can't and will never understand how other fans of Mass Effect series found this game to be a let down. Bioware is changing the endings with a DLS/Patch in april, but regardless of that fact I still found the endings satisfying. Yes the various endings to this game weren't led up to by previous decisions within the game series, that being said they weren't "Bad". I Loved this game just as much as the previous ones in the series. Sure its my opinion but enjoy the experience people, Bioware has taken one of the top 5 spots on my favourite game developer company's, and I respect and loved them and their work. Also another note that people seem to not understand, the multiplayer is NOT REQUIRED to get the best endings, You can unlock the others threw longer and better play threw out the singleplayer campaign. Please people before you storm off and call this masterpiece crap do some research.… Expand
Mar 29, 2012This review contains spoilers, click expand to view. My only real beef with the ending is that it doesn't matter what you do, your crew still ends up on a planet and when it is all over you get back on the Normandy like nothing happened and the galaxy is full of Reapers again. Drives me up the wall, there were two very distinct sets of animations made detailing different consequences depending on the choice you made, but I don't think the choice was inherently bad. Look, you want to be the king you have to face those, NOT 'cake or death' choices. You know the ones where it sucks no matter what you do, and you knew it was coming, but you slug on because that's "who you are" type choices. Yeah, that;s what you have to make, and yeah I like that you die, I think it is good. What did you want it to go on forever. Oh and anyone who can seriously look at me with a straight face and say: "Well there was no way that we possibly could have forseen a super AI or ghost in the machine coming, I mean how could that have been an option even?" To you I say, "You sir are an idiot, if you didn't notice the whole sapient AI theme going on in Mass Effect" The combat system is ok. Could you do better? Probably not, I know I have been trying and it takes a lot of work so... probably not. Still, the whole alive after I died thing and no explanation, drives me nuts guys, just a little explanation and I would have suspended my disbelief entirely. "Hey I'm a Shepard Synthetic construct created by the Shepard controlling the machines!" "Hey a freakin' rift opened when the citadel was destroyed and I fell through on my but smack dab in the Normandy and here is an animation to prove it, I swear!" Anything, really, I would have been happy, So you are not getting full credit. But mostly full.… Expand
Mar 31, 2012Mass Effect 3 was a major disappointment. I have purchased and played the entire Mass Effect 1-3 series; beginning in 2007 with ME1. Job well done to Bioware for creating such a fun and entertaining product. Unfortunately, EA/Bioware failed to deliver on what it promised customers (per the company's own prior marketing & press release) for Mass Effect 3. Many reviewers of ME3 who are critical of the game list many, if not the same problems. Here is my list: (1) players are provided with nothing remotely close to the unique, personal experience they were promised by Bioware; (2) I was left with a sense that all of my carefully weighed choices were really illusory and accounted for nothing; (3) lore errors and plot holes; (4) based on the prior themes, story telling style the ending is out-of-character, confusing & underdeveloped. Such a creative and talented Bioware team could have -- AND SHOULD HAVE -- delivered a more in-depth series of true, multiple endings with a better sense of lucidity and closure to conclude the wonderful Mass Effect series. Let us all remember that EA/Bioware is running a business -- an enterprise to make money to produce shareholder value and employ many, many people in North America, Europe and Asia. The golden rule in business (that is if you wish to stay in business) is to produce products that consumers want to buy. Regardless of your feeling concerning "whiny fans", "artistic integrity", etc... Isnâ… Expand
Mar 31, 2012Loved all the mass effect games, why would they destroy such a wonderfull series with such a blatantly illogical LAST 5 MIN... I justify my score with the following articles and videos:
Fix this ending plz.
Apr 2, 2012When the time for change has come, one must welcome it. Mass Effect 3 is in no way a bad game. This game is shot down in flames either by people who dismiss the day 1 DLC or homophobes. Mass Effect was the best of the three, but ME3 is a huge improvement on ME2. I played it on a high-end PC and it looks gorgeous. No glitches, no slowing down. I agree that Dragon Age 2 was a real failure, but it is not the case here. Alright, it is more action-oriented than ME1, kind of in the vein of ME2. But it is definitely not a bad thing. The plot could have been much better, but I think that it fits the series well. Now, there's also the question of the endings. At first, I must say that I was really disappointed. But in the end, it was a very good lesson of life. Sometimes, you must make a choice even though you don't have many options. Life is hard and death is a part of it. The users have taken it too far here. Come on, the user score is almost as bad as Postal 3! Users also complain about the addition of a multiplayer feature. Let me tell you something : it's just amazing. And challenging too. There are a few glitches/bugs that haven't been fixed yet (the flying vanguard bug for instance), but all in all it is nice.… Expand
Apr 4, 2012This review contains spoilers, click expand to view. Gameplay - The Good: The combat is much faster paced, being able to use any weapon but balanced by the weight factor is a nice improvement, being able to dive/roll is a nice improvement. The enemy variety, particularly the Cerberus troops with their deployable turrets and shield generators, as well as high priority targets and dangerous melee opponents forces much more tactical and engaging combat. The mounted turret combat and the mech you can pilot are nice breaks from the cover shooter gameplay. Powers are also a bit more responsive and easy to use. The Bad: still the annoying problem of 1 button does about 6 different things. and now roll is added to the list making it even more annoying when your Shepard doesn't do what you want because everything is the same button. The quest log is an absolute disaster, every single stage of every quest is static text for that quest. there is no way to tell if you have an item for a fetch quest or not. you may end up flying around systems dodging reapers looking for something only to realize you already have it, and then you have to go and find the person that needs it, and the quest tracking is sketchy at best, and non-existent most of the rest of the time. There are also about half the squad members as the previous game. Squad AI is still pretty dumb. Also. the multiplayer is required to get the best ending for singleplayer... this is absolute garbage, I don't intend to ever play multiplayer and trying to force me to play it so you can try to milk more cash with the "buy the mystery box" thing? seriously? f*** you. disconnect singlplayer and multiplayer and I would have no problems with it, despite the obvious money grab. Graphics, atmosphere and technical - The Good: Facial Textures are improved, and the game runs a lot cooler on my system, so an optimization improvement only a couple crashes in around 45 hours. the music may be composed by someone else but its still very good and captures moods well. The voice acting is top notch as always, and the characters are as good as ever. The Bad: some blocky shadows and some really low res textures every now and then particularly distant textures with a bit of texture pop-in but nothing terrible. The Story- The Good: 98% of the game is just as brilliant as the other 2 games in the series, you can see all the effects of your choices from the previous 2 games, characters may help you out if you saved them in a previous game ect... the war assets system is quite good as it gives an additional bonus to just fetching something, it adds the number, and a little flavor text making it feel like everything you do is helping the war effort. and the entire tone and pace of the game are very desperate, as it should be for a war against super machines of doom. The Bad: THE ENDING... omfg the ending is appalling. suffice it to say, all the negativity about the ending is well founded. full of plot holes, ignores all choices made and comes down to choose a color, but it doesn't even matter they're all the same. Other than the ending, the rest of the game is brilliant and well made. Another complaint I have is the complete removal of the neutral option from the conversation wheel, its only paragon or renegade now and there seem to be fewer conversation choices during cut scenes overall. kind of annoying but not game breaking, and it doesn't take much away from the story. Also, why is Shepard being so bothered by some little kid's death after all the s*** hes seen? Also, Tali's Face... wtf is that Bioware? couldn't be bothered to make a 3d model? Now you may be wondering, why the 6/10? 5 reasons. 1. the ending is a steaming sack of s*** -1 2. After the crap ending there is a screen telling me to buy DLC... rubs salt in a fresh wound -.5 3. forcing multiplayer that effects singleplayer -1 4. Have to deal with that pile of crap called origin to play it. -.5 5. Day one DLC on the Disc, just to be greedy and milk consumers with corrupt business practices. -1 The only serious issues with the game itself is the ending and the forced multiplayer. But I can't stand by and deal with such horrid business practices, part of the product being reviewed is the purchasing options and service, and these should be included in the rating ihmo. I blame EA for these failings of service, Bioware made a great sequel to a great series (minus the ending) and EA mired the whole thing with their greedy corruption. EA, gtfo, and bioware, fix the damn ending, and disconnect multiplayer and singleplayer please… Expand
Apr 4, 2012This review contains spoilers, click expand to view. I have played Mass Effect 1 and Mass Effect 2. I loved this story.
Before Mass Effect 3 I had utter confidence in Bioware's mantra of "interactive storytelling." It was true. Stepping into the game was like my own imagination had come to life.
Gameplay wise, this game is fun. Nothing that hasn't been done before, but compared to the previous two games the combat is significantly improved.
All issues come down to design. From war assets being just text to multiplayer being necessary for the "best" ending, not to mention rampant DLC advertising, many elements feel unfinished, bugs feel unpolished, and the 4th wall is repeatedly and shamelessly broken.
But worst of all is the ending. Not only is it littered full of plot holes, it makes no sense as to what an "epic" is. Not the word used as slang, but a readily definable genre with rules of decorum that only great writers are able to break.
Mac Walters is not a great writer. Hell, the quality of the conversations this time around means the writing team has gotten pretty lousy. SSSTEEEEEVVVEEEE!
But imagine if Return of the Jedi had ended with the Death Star exploding and then finishing with the end sequence of 2001: A Space Odyssey. It's kind of like that.
Which makes this unforgivable. You can't screw up the story when your company's greatest pride is "interactive storytelling" and then botch both aspects.… Expand
Apr 5, 2012Mass Effect 3 is an absolute amazing brilliant game until the very last ten minutes. The very last ten minutes ruin the entire franchise. SPOILERS AHEAD......
Our Choices we made from the very beginning with ME1 doesn't matter. Seriously, Bioware threw everything out the window in the very last ten minutes. The problem with the ending is that its broken storytelling. You just cannot introduce a totally brand new character that has never been mentioned, such as the Starchild/Catalyst, at the very end of any series. Also, you just can't introduce a whole NEW theory as to why the Reapers were created to do. That was never mentioned at all only up to the last 10 minutes. For these to work, they were have to be mentioned throughout ME1 and ME2. Also it has been mentioned many times that we would have gotten 16 different endings due to our choices throughout the series. We didn't get that. In the end, all the choices we made though out the game and war assets doesn't matter, because Bioware threw that out the window with lousy storytelling in the last 10 minutes. It would be like, in Fight Club, we find out who Tyler Durden really is, and the screen goes black. It would be like, we find out Darth Vader is Luke's father at the end of Return of the Jedi, the Death Star blows up and wipes out along Endor with it. Bioware are still defending this as this being a piece of art. If an artist promises their client you're going to get this and that, you'll love the finished product, then 2 years later, the artist gives the client completely something different. What makes you think the client would not get upset over this. Bioware has just become another game company to make money and screw their fans over along with EA. They should be ashamed of themselves.… Expand
Apr 5, 2012The people writing about the horrible ending have a point, but it isn't as extreme as many people peg it to be. There are seven endings and the perfect ending requires a lot of work. Honestly, the ending wasn't all that bad (I've seen far worse) and it wasn't a plot breaker or an ending that made no sense. The developers created an ending that brought closure to the entire universe. In order to avoid the spoilers check, I won't go into what actually happened.
Still, in terms of an ending, it was very well done (It has a modular ending much like the Fallout series, where what you do affects the outcome). The plot was stellar and the character development (following the same style as Mass Effect and Mass Effect II had the Paragon/Renegade dichotomy) was incredible. The all inclusive relationship system between the people your character interacts with was very strong and the ability to cultivate a relationship with anybody of any gender of any race was a very interesting aspect.
The combat mechanics were solid. I found the third person shooting style very conducive to the game, and while I am a die hard FPS fan, it was necessary to allow you to control your team mate AI while being able to keep aware of your combat situational awareness. I found the battle mechanics addictive. I literally found myself skipping the intro scenes to less important missions just to get into the fight. Being able to try out all the different battle styles also made me play through the game multiple times.
I highly recommend this game for people who want a mix between good plot lines and good shooting mechanics. For those people who rate the game down because of the ending, you need to realize this game isn't YOUR story, it's the developers. That's how they chose to end the series, get over it. For the people who say your choices in the previous installments don't matter, have you played the game through without using your save data? Things happen VERY differently...including your ability to cultivate relationships with certain characters and your ability to influence the outcomes of intergalactic politics...… Expand
Apr 9, 2012The game itself was quite amazing, your choices in the first 2 games did affect outcomes in the 3rd game. It did not affect the ending unfortunately. The ending outrage is overblown. Personally I did not like the ending but the game itself is amazing and the multiplayer is quite enjoyable. Giving it a 9 instead of a 10 just because of the ending
Apr 15, 2012All those who don't live in caves in North Africa subsisting entirely on raw meat and the supply of family head lice will know the format of this review. Bluntly expressed: the majority of the game was superb if slightly lacking in narrative depth, while the ending was the biggest pile of tripe since mass seppuku on a japanese poultry farm. The fact that this view has been repeated and reaffirmed in every civilised country with a stable entertainment economy and a workable internet connection is convincing proof of its validity. Around the world, captivated fans connected with the games' characters and narrative on an unprecedented emotional level, only to receive an ending so irreconcilable with what precedes it as to leave the series effectively unfinished. So many holes are opened in the overarching plot that what finality remains is unfulfilling and unsatisfying. As a series, Mass Effect is established on a set of fundamental points, all of which have come to be both cherished and expected by the gaming community at large: good writing, player choice, and a compelling continuity and flow of narrative. The promised "epic conclusion" of the series consequently shocked and angered players for bluntly denying them these three things; the writing made no sense, what choice players were given had little to no relation to previous events, and the final cinematic left the back-story as devoid of stimulation and open-ended as a limbless corpse. This total reversal of quality is, in many ways, what makes the ending so shockingly and overwhelmingly **** Had the ending been the culmination of "Back Street Tokyo Hand Job Queen 7", the audience feedback would not have been nearly as unanimously negative. Despite making no contextual sense in this scenario, and the illiteracy of any prospective audience, the ending's qualitative relativity would have been a lot less stark. However, arguably more frustrating for hordes of belligerent gamers is the absolute lack of official recognition for this obvious shortcoming. Such critical giants as IGN and Gamespot completely ignore the existence of the game's final sequence in many of their respective reviews, instead brushing over the problem with arbitrary and periphrastic adjectives. Worse still, the developers of the game themselves hide behind the age-old excuse of artistic licence, with the catastrophic final sequence being described as integral to "the team's artistic vision". Certainly, Bioware's errant artistic wankery is evident in their unsubtle use of clichÃ©d visual metaphors and symbols; children representing innocence, naivety, and spiritual purity are possibly only superseded in terms of frequency in Western literature by the colour-coding of blue for good, red for bad. Gamers went in to Mass Effect 3 expecting an ending to which they could play Flight of the Valkyries or the Dies Irae from Vivaldi's Requiem. Instead, they received an ending barely worthy of Messiaen at his most arrhythmic and atonal. In the end, any reviewer's rating is a tip of the scales: to what subjective extent did the final ten minutes outweigh three games' worth of fantastic content? In my personal view, Bioware has unwittingly pushed its three greatest children off a bridge. We can only pray that they follow Conan-Doyle, pull Mass Effect out of the mud, and give it the bad-ass and well-written funeral it deserves.… Expand
Apr 17, 2012This review contains spoilers, click expand to view. I've just finished Mass Effect 3 and I've decided I'll share my opinin with you guys. I expected Bioware to make ME3 even better than ME2 was, and IMO they did, cause this game is close to perfection. What I liked: 1. Combat experience: faster fights, increased mobility, very versitale enemies (mixed reasonably to increase their effectiveness), tactical elements (smoke, cloaks, towers, generators etc.), increased difficulty level, good multiplayer concepts.
2. Story: written with taste and balance, it doesn't seem to be unreal in any part: help me and I'll return the favor, we'll help after curing the genophage, we'll help after we'll have a place to put our non-combatants in, and others like these seems logical, natural and they all bind together pretty well around the main topic under the title: â… Expand
Apr 19, 2012** This is my own opinion on the game, It should be noted that these reviews aren't exactly completely trustworthy because of this.
Mass Effect 3 isn't a perfect game, the whole first day DLC fiasco and disappointing endings are some of the major let downs of the game. Despite this Mass Effect 3 succeeds in delivering good game-play blending in RPG elements (leveling up, picking specific bonuses to powers/characters) with a shooter creating something that is a decent hybrid. The ems system is somewhat effective and actions that were previously taken can impact your general story as certain scenes and missions are only available if certain choices were previously taken. Exploration with the Normandy SR2 is available in a simple system. The story itself is decent. The main things pulling it down is that fact that our decisions don't have a direct impact to the ending (this was promised). With the plot holes and lack of explanations in the ending it just feels better to play the game up to the ending and then stop. If the endings do get fixed though, this is a game that should be tried in my opinion (of course after the other two games of the trilogy ).… Expand
Apr 20, 2012This review contains spoilers, click expand to view. This is a fair game. I loved ME1, was not disappointed by ME2 and, generally, considered myself quite a fan of the series. The gameplay basically stays the same as in ME2, with the main exception being planet scanning, which was drastically improved. Still, the main cons go like this: - Some central plot point choices are illogical and, actually, hard to believe.
- Animations are average - the cutscenes have huge pauses in the dialogues which is quite strange for a game so heavily reliant on these
- Quest journal is technically inadequate. Although the side quests are not central to the game you have no idea what state of the quest are you in.
- Some storylines are uninvolving and feel like these were only implemented to formally check off some loose ends.
- Multiplayer necessary for the "better" endings. (I wonder if my memory fails me - I was sure I read somewhere, that it won't...)
Still, the gameplay is quite adequate (if not new). The setting quite often drives you forward and the involving pieces of the scenario are scattered here and there. And the best part (for me) of the series - the characters are, for the most part, still very good. Unfortunately, the whole experience is kinda let down by the ending. After reading a lot of opinions and hearing Bioware's promises on "improving the experience" in a free DLC I must say, that although the steps promised is the only acceptable course of action these are still not enough to bind me back to the series. Someone compared the current state of affairs with pulling off a plaster - this describes my feelings quite well.… Expand
May 27, 2012If you liked the two previous game you're likely going to like this game as well. It wraps up a lot of story lines and its a marvel to watch the very fate of races being decided but whatever you feel like doing. The production values are high all across the board, brilliant musical score and typical bioware style writting. The graphics does take a bit getting used to as they differ a lot from the previous games. Yes yes the ending is maybe not the best part of the game but definitely not some that make this game deserve a 4.0 it easily beats what otherwise on market right now.… Expand
Apr 30, 2012The Mass Effect 3 is the ending of the WHOLE saga, don't listen to other ppl and if You like ME1 and ME2 - then You should play ME3.
Game is much like ME2, with better graphic, some more interesting quests and companions. I was very enjoying the game, with some minor bugs, but the general feeling very, very good.
May 2, 2012So there are enough bad reviews of this game already which all (pretty much all of them) boil down to the ending.
What most reviews don't mention is that before the ending everything is so good, maybe even epic. Would you really want to miss 95% of a game because of an ending you might not like it?
Giving it a score of 10 would be going overboard, but I actually missed ME3 after I finished playing it. And despite being on "quit" an old engine, the graphics look good, the animations look good and the characters (bar for textures) look good.… Expand
May 3, 2012End of a great trilogy.
Truly leaves a sad feeling when you know there is not going to be ME4.
Just loved this game.
Multiplayer is amazingly addicting!
Gave it 9 because the ending wasnt what i hoped for. If it would have been i think i would have been dissapointed anyway because i dont want this game to have ending at all.
May 6, 2012This review contains spoilers, click expand to view. An awesome game! The strange "flaws" in the ending must mean there is more to this story coming on. It is a shame that the choices you made during the trilogy didnt count in the ending but whatever, i loved the feeling of making choices. After all this was one of the best gaming experiences i have had… Expand
Jun 4, 2012The way people are talking about Mass effect 3 seems harsh. I believe the game was just as good as the second,while the first being more of a classic then it's sequals. The dialog was excellent and on the same level with the second game, I would say. The moral choices are also very appealing and varied, and it feels like the stakes are higher with each choice you make because,well, the entire living galactic population is on the verge of annihilation. The gameplay elements are mostly identical to mass effect 2's which means the game plays very intense and spactacular. People might complain that the characters don't offer as much variety and quality in the dialoge but I dissagree. Most of these characters have already made their full appearance in the last games, so you can't really expand too much on more then established characters(like Garrus, for example). The plot is very cinematic and the game feels like a giant dramatic Sci-fi movie that always keeps you on your toes. The major problem people have with this game is the ending. At first I felt the same;I thought this ending is ridiculous, but as I looked in the internet, I saw a brilliant explenation to that odd and unfulfilling ending. I won't give out spoilers but I think the entire game seems a lot more clear when you see it in the right angle. This game is fantastic, it truly is. I can understand the angry fans who wanted a closure, but to me the game made sense and I hope it will for you as well.… Expand
Mar 6, 2012The first Mass Effect is one of my all time favorite games, with really enjoyable gameplay and immersing story, I rate Mass Effect 2 as good but not as good as the first one, the story just didn't progress enough. Sadly Mass Effect 3 is the weakest in the series in my opinion. While the gameplay is about on par with the previous games, which is good, the story was really lacking. Large plotholes made the game unenjoyable for me and the ending was real letdown. I'm quite sad this trilogy ended on such a mediocre tone.… Collapse
Apr 11, 2012BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.