Generally favorable reviews - based on 23 Critics What's this?

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Mixed or average reviews- based on 5251 Ratings

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  • Summary: BioWare completes the Mass Effect Trilogy with Mass Effect 3. Earth is burning. Striking from beyond known space, a race of terrifying machines have begun their destruction of the human race. As Commander Shepard, an Alliance Marine, the only hope for saving mankind is to rally the civilizations of the galaxy and launch one final mission to take back the Earth. Expand
Score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Mar 13, 2012
    Mass Effect 3 will force you to make tough decisions on a galactic scale. You have to think them through and you feel bad about yourself afterwards. It really kicked me in the emotional equivalent of testicles. What a spectacular finale to the trilogy! [April 2012, p.44]
  2. Mar 19, 2012
    Anyone who has invested any amount of time in the previous games will enjoy watching the final chapter of Shepard's tale unfold, and among the feelings of excitement and joy as they meet and fight alongside old friends for the fate of the galaxy, they will also feel just a tinge of disappointment and heartbreak as they bid farewell to the colorful universe and memorable characters BioWare has created.
  3. Mar 12, 2012
    Mass Effect 3 surprised me in a very positive way. BioWare has delivered an excellent product that won't allow us to forget about Normandy's crew for years to come. The trilogy's conclusion should satisfy everyone and the grand finale itself is simply perfect - you will all be awestruck.
  4. Mar 6, 2012
    Whether you possess a storied history with the series or come with a clean slate, Mass Effect 3 expertly entangles you in its universe and inspires you to care about its future.
  5. Mar 12, 2012
    The efforts to approach a broader target group by ripping to shreds "complex" RPG mechanics, by cutting back on dialogue options and by emphasizing the action element, are painfully obvious. But the epic scale, the magnificent direction, the different story paths influenced by options that skyrocket the game's replayability and, in general, the whole "blockbuster" grandeur feeling outshine the various drawbacks. [April 2012]
  6. 90
    A great finale to a remarkable series. While Mass Effect 3 may not be perfect, the stirring story, smart writing and fast combat still make for an exceptional experience.
  7. 75
    So that's the story of Mass Effect 3, turned from potential masterpiece into a game sabotaged by greed and the „it's good enough" approach. It's unbelievable how easy BioWare passed over the opportunity for greatness and, despite the sales, I have a feeling that their reputation as great RPG makers is going downhill fast. Especially after this "back to back" performance with the fiasco called Dragon Age II.

See all 23 Critic Reviews

Score distribution:
  1. Mar 12, 2012
    Mass effect 3 is a fitting conclusion to the mass effect saga. It boasts significantly improved gameplay fluidity and mechanics, as well as a more varied campaign. The story is emotional, hard hitting, and diverse. The games visuals have been improved a lot, and the pc version looks quite spectacular despite and aging core engine, and runs smoother than the previous games to boot. In terms of streamlining - which I hate - the game is in between mass effect 1 and 2, the major disappointment in the game is the planet exploring, which has been stripped down. Imported save games determine a lot, from entire characters no longer existing in the story to conflicts that play out entirely different.Multiplayer is fun, and is not required to get the best ending in the game. In the end, mass effect 3 is special. As good as mass effect 2 in storytelling, and almost as good as mass effect 1 in rpg-like skill/item medications and exp distribution. My favorite in an acclaimed series. Collapse
  2. Mar 29, 2012
    Unlike most people here, I took my time with the game. I have only just finished my first play-through of the game and have thought really long and hard before writing this review. Mass Effect 3 is brilliant, I'll say. The scale is massive and I really felt the pressure of having to save the galaxy being overrun by the Reapers. It was a blast to see old characters again and the story is very well written even though I'll admit the dialogue is rather cheesy in most parts. Combat in the game is fun, a little bit repetitive but fun. Nothing better than pulling out the omni-blade and jamming it into an enemy (very satisfying). But the heavy melee could have been implemented better, it looked cheap and lame if compared to other games like Deus Ex Human Revolution. Not only that, the sidequests in this game was horrible!!! Not only are they vague, they are more a pain than actual reasons to explore the galaxy. You just go around scanning for lost items and such. Only good thing, no more tedious scanning like in the second game. Multiplayer is fun but it gets old after a while, Mass Effect is not really meant to be a multiplayer game and the controls obviously show that. And yes, the endings. The endings are exactly what everyone is complaining about. Not only is it inconsistent to the plot, its abrupt!!! Its like: BOOM, finish, thank you, goodbye. Feels like all your time you put out out into all three games was wasted the effort. Outside the game, the **** Origin client system was also a pain for me, took me 4 hours just to get the game up and running although I have not had any problems for the past few weeks. So, why give an 8? ME3 is not going to win Game of the Year nor will it gain legacy as one of the best sequels ever. It is however, just plain fun to play ME3. Its fun to be on one last adventure with your favourite characters even though by now you know, it will end in huge disappointment. But, now Bioware is making an attempt to address the issue and as for me, I will be replaying the game with a vastly different Shepard of mine. Did I waste my money buying this game? I don't think so, I am keeping this game. As for you guys, I say either you take a chance buying this game or you find somewhere willing to give you a refund or exchange in case you really don't like the game. This game is one I think all ME fans should get regardless of the ending, just steel your hearts when you see the ending, that is all. Expand
  3. Mar 9, 2012
    The bad:
    1) Relationships were pretty rubbish
    2) Jack and Miranda barely had any lines
    3) You can't have a Krogan on your squad
    4) Some
    graphics glitches

    Other than that, I think it was the best game in the series by far. I can see where everyone is coming from when they criticize the ending, but that is because they're basing their reviews on some ludicrously high imaginary standard. As it is bioware has put out an excellent game that is still far superior to most other games on the market right now. Other people seem to be upset because their shepherd decisions ultimately don't impact the ending - to which I can only respond - *obviously*. You're in a life or death conflict on a galactic scale. I don't see why your petty conversations should impact the fate of the *galaxy*. I enjoyed this game a lot, and the multiplayer is loads of fun. Storyline was great, had a good buildup, and handled suspense very well. My only criticism, in addition to the list above would be that I felt there could have been more. It was a phenomenal game, but knowing bioware I think they could have done better. For that reason and the reasons above I give this game an 8/10.
  4. Apr 16, 2012
    This review contains spoilers, click expand to view. Playing this game is like finding out that your beautiful, intelligent and sweet girlfriend was really a hooker all along who hated you and was only in it for the cash. I played ME1 once before ME2 came out. After ME2, I played both games in succession about 8 or 9 times. I was so excited when ME3 came out, I was finally going to wrap up all my Shep's stories, and they were all going to have a different ending. Except not. It's the same ending for every single one of them, and it makes no sense. After finishing Mass Effect 3, I felt repulsion to a franchise that I once adored. There are some great moments in the game, almost like Bioware's last shred of integrity was working overtime to outdo all the bad, but it's not enough to redeem it. It's not just the ending, the players who romanced most of the ME2 characters were left sorely disappointed by the lack of character interaction. Ashley, the tough soldier girl, was mirandafied - because apparently the game didn't have enough pornstar looking women in it. The addition of Allers, a badly voiced, do nothing character based on an IGN reporter, was a glorious mistake. Kai Leng, one of the main antagonists, felt like he accidentally walked into the wrong game on his way to Street Fighter or something. Day one DLC is a massive Eff you to the fans (and the "Buy More DLC!" message that pops up while you're trying to process the endings is just awful). The multiplayer, while fun, should have been given less development time. I would have accepted it as a DLC even, if that were possible. I don't know who's idea it was to scap the final boss fight, but that person needs to go sit in a corner and think about what they have done.

    There are some positives, I won't forget them. The voice acting, for the most part, is superb. Some of the character arcs are handled brilliantly (Mordin !), I found the combat system highly enjoyable (coming from someone who fumbled through ME1 on normal). As a card carrying Garrus fangirl, I felt spoilt by the romance subplot. I liked the idea of the EMS, but I wish some of the larger plotlines (Racnhi, for example) were given more in the ending. The squadmate banter was fantastic, and it was great nice to see them recognise each other's existence in the cutscenes. I liked that I could customise my weapons again, even if it did feel a bit pointless.

    But none of this makes up for the fact that it feels like my reward for being a devoted fan is getting treated like a nuisance. My first gut reaction after the ending was "Wow...Bioware must really hate me." It's like they got sick of crafting a masterful story and phoned the rest in to appeal to the COD crowd. I don't like to play the "they dumbed it down to appeal to the masses" card...but that is really how it feels. The worst part, is I am not sure this is all entirely Bioware's fault. The ending, of course, rests solely on their shoulders, but I am not sure about everything else. If the reviews say anything, it's that Bioware now makes games for critics, and not their fans.
  5. Apr 9, 2012
    This game showed great promise for being GOTY 2012 but based on the fact that the whole ME series so closely copied other sci-fis the whole prothean device idea was figured out by me and my brother before the game was released. Despite this let down the game had some great features throughout which were suddenly pushed to one side by that horrific ending. Considering the how game was based on the choices you make through out these had no effect on the three ghastly choices at the end which all end the game in exactly the same terrible way Expand
  6. Apr 27, 2012
    I would have expected an enhanced ME2, and a bit more freedom of movement. Bad graphics "upgrade", really looks poor, bad animations, poorer gameplay than ME2 imho. A poor display for a "grand finale". Expand
  7. Jun 2, 2014
    It's mediocre as a movie but complete fails as a game. It's the kind of game where I would rather the game just play itself and I watch (twice - once good guy, once bad guy). There is no real freedom, you are on a railroad, and now and then there is a fork (a choice)... but usually the game designer has decided that some choices are less valid than others and will punish you for making them, basically forcing their moral world view on you. And the rhyme and reason of it is quite irrational - the game rewards you for picking fights with strangers doing things the designers expect you to disapprove of, but punishes you for not committing genocide of the last of some ant creature. It's fitting that it has such a bad ending, because the entire thing was bad. Most levels offer no freedom of movement, you are funneled by invisible walls, and have fixed objections that you must complete. Which might be right for a racing car game, but not in what is suppose to be an 'adventure' game... an 'adventure' game where you are not free to actually adventure. It fails as an adventure game because of the lack of freedom, and it fails as an action game because of the lack of depth to the combat... leaving the player with nothing rewarding except a mediocre story that the game demands you jump through hoops to see. I didn't play it through, I watched what I missed on YouTube. Expand

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