• Publisher: Atari
  • Release Date: Feb 25, 2003
Metascore
64

Mixed or average reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 8 out of 24
  2. Negative: 4 out of 24
  1. As you spend more time with the game, you realize that much of it is out of your control, thanks to the most annoying and unpredictable AI since HAL 9000. [May 2003, p.76]
  2. If only your enemies displayed the same kind of intelligence, the game might be a lot more interesting - but in fact, the enemy AI in MOO3 is terrible, far worse than in the previous game in the series.
  3. 20
    MOO3 collapses under the weight of its own ambitious design. We doubt this can be fixed in a patch. Gamers need not apply. Masochists, you're on your own.
  4. Then there's the weak, arbitrary enemy A.I., the impenetrable interface, and the absurdly incomplete documentation. [June 2003, p.70]
User Score
4.2

Generally unfavorable reviews- based on 66 Ratings

User score distribution:
  1. Positive: 13 out of 44
  2. Negative: 27 out of 44
  1. Jan 6, 2012
    0
    The most abysmal game I have ever had the misfortune of playing. Worst game of the decade. It is almost as if it had been deliberatelyThe most abysmal game I have ever had the misfortune of playing. Worst game of the decade. It is almost as if it had been deliberately designed to be confusing, frustrating, and bland. Trust me: Don't even play it if it's released for free. Full Review »
  2. SJ
    Aug 2, 2004
    9
    Brilliant, but not for everyone, it is shall we say an acquired taste.
  3. TredK.
    May 8, 2003
    0
    This game doesn't even deserve a 1. I never played any other MOO games, but I was at least hoping this one would be as fun if not funner This game doesn't even deserve a 1. I never played any other MOO games, but I was at least hoping this one would be as fun if not funner than Space Empires III. Instead I'm thinking about using the 2 discs as target practice. Why doesn't it just let me send all my ships in one big fleet? I have to organize them into prearranged formations.......AHAH. ANd when my invasion force does attack a planet, if it actually attacks the right planet, than ALLL OF MY ships VANISH!!! How the hell do you invade anyone when your ships vanish and you have to build more. I like how ground combat doesn't end in one turn, but its boring...YOu don't even get to see formations marching around, just puffs of smoke around a planet. And what do Nukes and chemical warfare even do in the game? Just another button to click. Full Review »