Metascore
78

Generally favorable reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 6 out of 10
  2. Negative: 0 out of 10
  1. Luckily, the frustrations can't outweigh the sheer fun of this expansion pack.
  2. Computer Gaming World
    80
    It’s a very solid add-on for fans – Cyberlore did a good job of adding a nice mercenary slant to MechWarrior 4 – but it won’t convert anyone new. [Mar 2002, p.89]
  3. These additions are sound--they extend and expand on the original game's context in meaningful ways--though they might have given a stronger impression if Black Knight weren't a full year older than, and just as expensive as, its predecessor.
  4. 85
    The most troubling thing about Mechwarrior 4: Black Knight is that it's priced like a full game rather than the "add-more" expansion pack it really is.
  5. The biggest flaws come in the storyline and lack of new material, this game really fails to add anything interesting to the MechWarrior universe.
  6. A great new feature is the black market...Now you can take your chances in the black market to trade some stuff you don’t want for the goodies that you do.
  7. 86
    Black Knight adds another perspective on the series, and offers more the way of customizability and depth.
  8. PC Gamer
    80
    It’s quite fun being “bad” for a change. [Jan 2002, p.73]
  9. 60
    Those expecting something completely different, such as the ability to pilot spaceships or man turrets, will need to wait until the next release.

Awards & Rankings

User Score
8.0

Generally favorable reviews- based on 7 Ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. GregS.
    Dec 28, 2001
    9
    Solid AI, Good graphic effects.