Mixed or average reviews - based on 10 Critics What's this?

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Mixed or average reviews- based on 991 Ratings

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  • Summary: MechWarrior Online is the first offiicially licensed free-to-play title in the MechWarrior franchise.
Score distribution:
  1. Positive: 3 out of 10
  2. Negative: 0 out of 10
  1. Sep 14, 2014
    Nice gameplay and deep strategy for the latest incarnation of Mechwarrior. Too bad it lacks any kind of Single Player content.
  2. Nov 4, 2013
    Slightly overpriced, but a more than worthy successor to one of PC gaming’s greatest franchises that nails the important part: combat.
  3. Sep 24, 2013
    Piranha has long promised that “community warfare” will address this lack of endgame, but that feature has been delayed so often that it’s hard to be sure if it’s ever coming out. It’s a bit of a shame that there’s so little reason to keep at MechWarrior Online. The matches themselves are fun–and as it is free-to-play, there’s no barrier to entry–but without any form of metagame it’s hard to stay engaged.
  4. Oct 22, 2013
    MechWarrior Online does a pretty good job in balancing out the gameplay and gives you lots of BattleMechs, weapons and items to buy, but it's got only two game modes and it's definitely not that fun.
  5. Sep 30, 2013
    When firing on all cylinders, MWO is an enjoyable sim-shooter, but for all the overheating energy weapons in the world, the current product still feels a little half-baked.
  6. Sep 27, 2013
    If the game had made better use of its assets and given us a reason to care about more than the fleeting pleasures of customization and combat, it might be worth enduring the currency grind. As it is, like its strongest mechs, it runs out of power far too fast.
  7. Sep 30, 2013
    At the core, MechWarrior Online delivers deep, fun tactical combat, serving it up with a fantastic visual experience. There are all sorts of nuances and tricks to discover that help set skilled players apart from newcomers. But all of that is squandered by an incomplete wrapping that’s more focused on selling items than covering the basics. This is reinforced by the high price of some item shop ‘Mechs.

See all 10 Critic Reviews

Score distribution:
  1. Sep 17, 2013
    It's a F2P game you can play every night and enjoy with friends. It has classic Mech combat and at this moment I think the balance is the best it's ever been since Closed Beta. The game is addicting and it's incredibly fun to design different Mechs. Between this and League of Legends all my competitive Multiplayer needs have been ruthlessly satisfied for many, many months. All the stuff that isn't in the game yet isn't a buzzkill to me like it appears to be for many others, and only gives me something to look forward to. Judging the game as it is currently though I figure if I am looking forward to sitting down for a couple hours on it nearly every day then it deserves a rating of ten in my book. Expand
  2. Sep 25, 2013
    Well on its way to being the best MechWarrior game. Sure it has its rough spots at the moment, but they don't detract from the game.

    Definitely worth a try.
  3. Sep 17, 2013
    An extremely fun game at it's core, with a promising future to be so much more. Graphics are beautiful, especially the mechs. Free to play, and avoids being pay to win. So much depth to mech customization, and gameplay tactics. This is a game i will be playing for years to come. Expand
  4. Sep 17, 2013
    Ok, my first vote was influenced by my anger at the bad release. This game could be great but at this state it is not more than a fill-in game.

    1) graphic: not bad with directX11 perhaps better. We will see
    2) mechdesign: great work from the lead designer alex iglesias
    3) maps: insufficient and wrong scaled. you havent got the feeling of walking in a 12meter high mech.
    4) ballance: ok, not perfect but ok
    5) sound: nice
    6) music: there is no background music
    7) game modes: only 1 in 2 different variants
    8) long time motivation: none, because there is only the same game mode

    And now to the comment of Russ Bullock (one of the staff of PGI, the company that made this game) you can find here with a 10 point rating. What he desribes is a future vision of MWo. Not one of the features he desribes is in the game. Would they part of the game you would only find here 10/10 ratings. When will you see this features? Nobody knows. The Devs dont talk about that.

    Resume: Wait a few month and perhaps it will be the perfect mech game. Now it is a nice fill-in game but not worth to pay real money for it.
  5. Sep 17, 2013
    Ultimately, MWO aspires to be much more than it is. However, after 2 years of development, it is tragically short of an enjoyable experience. How long PGI and IGP can keep this game breathing remains to be seen, however they have already reversed course on multiple design pillars and other promises that they used in order to sell the game to their customer base. It seems to be a classic case of changing horses mid stream current rumors point to a potential XBONE port which may have greased the palms required to accomplish such a consumer unfriendly change in course.

    The game itself is marginally satisfying, if you're all about deathmatch in robots with counterstrike like rounds (no respawns), but for many, this will likely wear thin very quickly for all but the die-hard.

    Hope remains that this franchise will eventually be rebooted with a realistic and honestly presented set of goals and implementations.
  6. Jan 9, 2014
    Well, since Metacritic decided to redact my 5000 word review of the game, let me put it real simple: turd reheated in a microwave.

    Do not
    buy this game. It is like someone beating a puppy to death in front of you. Expand
  7. Nov 12, 2014
    This game is not a worthy successor to anything. The game play is worse than Mechwarrior 3 & 4 plus the mech lab is degrees of magnitude worse than they had. The price for the game is $100s or 1000s of hours your choice, but both bad choices for a poor game. Expand

See all 737 User Reviews