Metascore
91

Universal acclaim - based on 34 Critics

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. 100
    Fun, pure and simple - the scenarios and environments it's based on were paid for with blood, sweat, and tears. It's makes the game an honor to play.
  2. 100
    If you’re just looking for the best shooter for the PC—a game that engages your senses, thrills your nerves, and impresses your neighbors—stop reading this right now and go get MoH: Allied Assault.
  3. The hail of artillery shells on the Omaha Beach assault level will make you crap your shorts, as they blow away your eardrums and half of your platoon’s limbs.
  4. 100
    One of the finest first-person shooters to hit the PC in years. It is intense, fast-moving, challenging, and despite the unrealistic elements, it feels real.
  5. Gameplay in a word, is phenomenal. You may ask, how is it different from other FPS? The answer I come up with is that it gives the player a sense of reality, but not to a point where it gets ridiculously tedious (see: "Operation Flashpoint").
  6. This is by far one of the best games I have come across, it is beautiful to look at, fantastic to listen to, and a TOTAL BLAST to play!
  7. Hands-down the best first-person shooter ever coded. [Feb 2002, p.96]
  8. [from PC Gamer UK]: This is the most realistic AI yet seen in a first-person shooter: enemies are utterly convincing in the acquisition of intelligent cover, the picking up of fixed gun posts from dead comrades and in the decisions they make to hang back and throw grenades and intelligently split and circle rather than hide on the spot or just come running.
  9. About as close as we’ve come to perfection in the field of first person shooters in several years.
  10. The sights and sounds in MOHAA are also amazing. Each pull of the trigger releases an ultra-realistic sound effect that 2015 recorded from authentic World War II weapons.
  11. 93
    Not only a technically excellent shooter, the ambiance and level of detail is just plain amazing...[yet] The opponent AI was way too sensitive, as enemies can spot you in heavy cover from quite a distance, making the idea of quietly sneaking up on your foes an impossibility. This was the biggest downfall of the game.
  12. It is just one great mission in a series of great missions that provide players with a thoroughly enjoyable and immersive gaming experience. If you ever wanted to be a part of a great war story, Medal of Honor: Allied Assault is a must.
  13. 92
    It's hard to remember many games as cinematic and immersive as MoH: Allied Assault. Simply put, it's the best first-person shooter we've played in years.
  14. Actually playing the [D-Day amphibious-assault] mission was one of the most gripping experiences I've had on the PC in a long time...it's damn fun. [Feb 2002, p.58]
  15. If I ever need to make a war movie, I know exactly what it needs to sound like.
  16. With this level of A.I. Allied Assault is no walk in the park.
  17. The graphics are polished, the sound is atmospheric and helps create a realistic environment and if that wasn't enough the Artificial Intelligence is second to none (well maybe Halo).
  18. At a time when shooters seem to be evolving into two distinct kinds of games--either focused on realistic tactics or on arcade action--Medal of Honor represents the absolute best that action-packed, event-driven shooters have to offer.
  19. Soaked in detailed graphics and nerve-wracking sound effects, this is a game for the hardcore gamer who wants to be a part of World War II for better or worse.
  20. A fantastic shooter. The levels seem to be just right in length, have lots of enemies to gun down or evade, and the scripted events make the missions seem logical and important.
  21. This is the kind of game that made me believe in the bright future of gaming, and at the same time, strengthened my belief that we're still far off from the level of professionalism needed to boost this form of entertainment to a more prominent cultural level.
  22. Every scene literally drips with well-crafted atmosphere, and many are so memorable they will stay with you for days after you finish.
  23. Just about everything in this game feels right, sometimes almost in spite of itself. [Mar 2002, p.68]
  24. 90
    The true first gem of the year 2002 and depriving yourself of the privilege of playing this game is a crime punishable by death in some third world countries (not really).
  25. The weapons feel superb, and are among the best ever featured in a real-world first-person shooter...Where MoH falters a bit is in its multiplayer offerings.
  26. It is marvelous what you can get by adding great atmosphere and a good AI to a barely interactive shooter.
  27. The gameplay in MOHAA is really excellent at times but exceptionally frustrating at others.
  28. Another problem that I found with the audio was that the voices of soldiers and prisoners did not match up at all with the movement of their mouths.
  29. 83
    I will acknowledge that the graphics are well done, and the audio is superior to most; however the game plays like a mediocre console game that doesn't have the glamour of other FPS.
  30. Not for everyone. It's a very intense and immersive war game so folks who play computer games to relax and unwind might want to leave this one on the store shelves.
  31. Intensely atmospheric, the game manages to make you feel part of a bigger battle, even when you're doing a Schwarzenegger alone through a German bunker for half of the game.
  32. For first-person shooter fans, the ten hours you spend with Allied Assault will be most satisfactory. Nazis are fun and rewarding to kill, the missions offer diverse action, and the graphics are first rate.
  33. The most over-hyped and overrated PC game released in the last twelve months. There, I said it. The fan boys can now launch their attack.
  34. A snipers best dream and worst nightmare. You can be walking through the forest and all of a sudden a shot rings out and you get hit. I found a couple of times where I could not see the sniper because he was hiding behind a tree.
User Score
8.6

Generally favorable reviews- based on 209 Ratings

User score distribution:
  1. Positive: 35 out of 41
  2. Negative: 5 out of 41
  1. Nov 9, 2011
    10
    Graphics 8/10 Gameplay 10/10 Controls 10/10 Story 9/10 Characters 7/10 Level design 9/10 Weapons 10/10 AI 8/10 Multiplayer 10/10
    Presentation 10/10
    User Interface 10/10
    Sounds 10/10
    Music 10/10
    Full Review »
  2. Mar 5, 2011
    10
    The game that started it all.

    Medal of Honor: Allied Assault is actually the forgotten precursor to the modern day Industry leading (in terms
    of sales) Call of Duty games. Developed by 2015, a group of developers fed up with their monolithic and notorious publisher EA Games were forced to abandon their studio and street cred as they fled to Activision to form a new studio called Infinity Ward. Forced to leave their IP behind, Infinity Ward created the WW2 shooter Call of Duty, followed shortly after by the substantial expansion pack Call of Duty : United Fronts, which brought vehicles to multiplayer. Infinity Ward, looking to transfer to the more lucrative and less pirated console market, agreed to create yet another WW2 follow up Call of Duty 2, a PC and Xbox 360 exclusive launch title that legitimized the 360 as a full fledged next generation console at a time when Sony was emphatically claiming that 'the next generation doesn't start until we say it does'. Call of Duty 2 was to the Xbox 360 what Halo was to the original Xbox, the killer app the platform needed to justify a purchase. Activision caved in to Infinity Ward's demands, and in late 2005, the team began work on Call of Duty 4: Modern Warfare, A modern day shooter with a fictional plot that would allow the developers to craft their own story and missions without the same historical restraints of the WW2 era. Released in late 2007 on PC, PS3, 360, Call of Duty 4: Modern Warfare went on to sell over 10 million copies, seemingly overnight usurping Industry giants like Halo and Grand Theft Auto to become the Industry's biggest IP. In 2009, Infinity Ward released the inevitable sequel, Call of Duty: Modern Warfare 2, which outsold it's predecessor, and every other game of this generation. Shortly afterward, Infinity Ward's lead developers Jason West and Vince Zampella were fired, after refusing to begin work on Modern Warfare 3, and wound up going full circle, partnering with EA once again to create Respawn Entertainment. Over 35 developers would abandon Activision's Infinity Ward to join West and Zampella at their new studio. No doubt hard at work, the developers at Respawn Entertainment have yet to announce their first game, but it all started with Medal of Honor: Allied Assault. - Why the history - Medal of Honor: Allied Assault is a wrongfully forgotten game. Released 25 days AFTER Christmas, it had a horrible launch window. The game probably wasn't finished in time for Holiday 2001, and even if it was, it would have been competing with Metal Gear Solid 2 : Sons of Liberty Halo : Combat Evolved Grand Theft Auto III All critical and commercial darlings, which in my mind took the limelight from Allied Assault. Needless to say, not having a console counterpart hurt sales, especially with Halo basically restarting the console shooter trend that Goldeneye 64 began. Medal of Honor as a franchise self destructed with 2015/infinity ward, and it's legacy is tainted with loads of EA's crappy spin-offs, in the same way that Call of Duty is now being destroyed by Activision with the Treyarch developed Call of Duty games. But it all began here - The signature last stand wounded animations, the Epic, massive team battles like D-day Omaha Beach juxtaposed with the stealth and sniping missions. Clearly, you can see the roots of classic COD4 levels like Gillies in the Mist in the game's solo and sniper levels. By the year 2011, there isn't much that this game did well that hasn't been done better a decade later, but the basic joy of shooting enemies is still fun, and more than vaguely reminds me of Call of duty: Modern Warfare. Allied Assault is a forgotten classic. It belongs with Ocarina of Time, Halo: Combat Evolved, Goldeneye, Pong, and Super Mario Bros. While it didn't bring halo's 2 weapon inventory system or regenerating health to the shooter industry, what it did bring was atmosphere, and incredible action set pieces. It's what saving private ryan did for war movies, made them more intense and visceral, brought you into battle like never before, selling you an experience you couldn't get anywhere else. Full Review »
  3. Jul 21, 2012
    10
    An excellent game that needs to be promulgated to the masses of gamers who play COD. Single player has never been more compelling. Weapons are amazing. Game is a challenge in itself. I admit as my first pC game I had trouble getting used to controls. But that didn't bother me, it just added to the challenge to the game, which makes it even more interesting to revel in its glory. Full Review »