Medal of Honor: Allied Assault PC

User Score
8.6

Generally favorable reviews- based on 365 Ratings

User score distribution:
  1. Negative: 19 out of 365
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  1. AndrewH.
    Oct 8, 2007
    0
    Have you gone back and played this pile of crap? It ' s sensationally bad! The AI can see through almost everything in the map, has instant reaction speed, and near perfect aim. It seems like a propaganda tool to promote the farcical idea that Germans really were the supreme race. This game plays much more like a rail shooter than an FPS the entire way through, with the "stealth" Have you gone back and played this pile of crap? It ' s sensationally bad! The AI can see through almost everything in the map, has instant reaction speed, and near perfect aim. It seems like a propaganda tool to promote the farcical idea that Germans really were the supreme race. This game plays much more like a rail shooter than an FPS the entire way through, with the "stealth" missions being buggier than anything else in the game. I own this game and played through it all the way, and I regret both. Expand
  2. ZuffuluZT
    May 1, 2008
    0
    I played the game twice, once when it came out and then again in the end of 2007, because at the first time I didn't finish it and I remembered some great scenes of it. (say Omaha ^^) But the second time was just unbelievably horrible! The first few missions are fun, because it is just a bunch of average FPS levels, but after that every mission gets worse. (I know that, because a I played the game twice, once when it came out and then again in the end of 2007, because at the first time I didn't finish it and I remembered some great scenes of it. (say Omaha ^^) But the second time was just unbelievably horrible! The first few missions are fun, because it is just a bunch of average FPS levels, but after that every mission gets worse. (I know that, because a finally completed the game to find out how I could be so wrong) I can only repeat what Andrew H. said. This game is technically soooo bad! If you want an example of bad game design then this game is all you need, because every gameplay killer and any mistake a designer can make is here! Ever heard of cheating AI? Respawning enemies? Enemies looking through walls? Enemies spawing at positions that you have already cleared or behind you after you move through an invisible lines? (triggers) It is all here! And more! As I said, the first missions are okay, but later on you can clearly see that the designers really had no idea what to do anymore to keep it fun. So they decided to spawn ENDLESS (seriously) amounts of enemies in the later levels just to make it more challenging and to prevend players from finishing the game too quickly. (or at all) On the later levels I found it way easier to just run through all of the enemies without shooting too much, because if every enemy respawns within milliseconds there is just NO way to win in a fight. But nevertheless it is always more a matter of luck than skill if you manage to survive a mission, because the difficulty gets ridiculously high later on. And on top of that there is that particular stealth level that is without any doubt one of the (maybe "the") worst levels ever been released in a PC game. It's really no fun at all if you have to literally save/load every 5 meters because you have to sneak past a bunch of soldiers, with absolutely unpredictable/buggy line of sight. I really have no idea how I could like that game when it came out ... guess I was young and easily manipulated by that hype around that game that was going on at the time, because this is just a piece of junk and a total waste of time. Expand
  3. JeffA.
    May 15, 2002
    3
    "It's a run and gun frag fest, and if that's your preference perhaps you'll love it." Don't care for it , spolied I guess from operation flashpoint.
  4. JakeM.
    Jul 14, 2002
    4
    Wow, what a disappointment. This game comes no where near anything I thought it would. Ohama beach? Is that the only reason people play this game? Trust me, it gets really annoying after you played oh... lets say 1 time. People say this game is realistic? Yeah sure, and Unreal Tournament is realistic too. Just the fact that the enemy A.I. can take a few bullets through the head ticks me Wow, what a disappointment. This game comes no where near anything I thought it would. Ohama beach? Is that the only reason people play this game? Trust me, it gets really annoying after you played oh... lets say 1 time. People say this game is realistic? Yeah sure, and Unreal Tournament is realistic too. Just the fact that the enemy A.I. can take a few bullets through the head ticks me off even more. Also where is the blood? I don't even think they are trying, I know they are trying to keep the game open to everyone, but come on, at least add a little red somewhere. I Think the only reason why people like this game is because of the hype. If it wasn't so heavily advertised and didn't have other PSX games to back it up, i'm sure people wouldn't be giving this peace of crap such a high score. Expand
  5. Jan 3, 2012
    0
    Got this game since I love MOH games. Played it years ago and thought it was great. Played it recently and thought " This is unbelievably insane!". The AI is freaking overpowered, their almost 100% accurate, and they spawn constantly. Example: When I fire a rifle shot to their head and they shake it off, thats **** Then the rifleman fire at me while I'm jumping and running and zigzaggingGot this game since I love MOH games. Played it years ago and thought it was great. Played it recently and thought " This is unbelievably insane!". The AI is freaking overpowered, their almost 100% accurate, and they spawn constantly. Example: When I fire a rifle shot to their head and they shake it off, thats **** Then the rifleman fire at me while I'm jumping and running and zigzagging and they hit me every time! Then when i clear a area, step into a certain part and bang!, ten soldiers appear behind me and kill me. Ten years ago this game was great, now its a piece of **** that favors the AI. Don't play this unless you like to die, like to get angry, or love to get raped by the constant respawning AI. Expand
  6. Apr 26, 2015
    4
    That's where it all started bros.
    The great downfall of FPS into Modern Military Shooters for dumb masses. That's it. If you want to know why does nowadays shooters mostly suck and go by one model of dragging player along a path - launch AA and dive into the sea... No, a sewer canal of bad ideas that ruined shooters forever. It's all here. Compass, abysmall level design, and dragging you
    That's where it all started bros.
    The great downfall of FPS into Modern Military Shooters for dumb masses. That's it. If you want to know why does nowadays shooters mostly suck and go by one model of dragging player along a path - launch AA and dive into the sea... No, a sewer canal of bad ideas that ruined shooters forever. It's all here. Compass, abysmall level design, and dragging you by your hand.
    There are medpacks and it's not too easy (but it ain't hard, by no means), sure; but they were quickly eradicated to make shooters compelling to 8 years olds, who forced their parents to buy crappy modern military shooters.
    That was the moment shooters went downhill pretty fast.
    Expand
  7. Jan 14, 2015
    3
    the gameplay is bad the graphics horible same enemies same missions and its so hard and to me its horrible just horrible electronic arts why oh just why did you make this
Metascore
91

Universal acclaim - based on 34 Critics

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. If I ever need to make a war movie, I know exactly what it needs to sound like.
  2. The graphics are polished, the sound is atmospheric and helps create a realistic environment and if that wasn't enough the Artificial Intelligence is second to none (well maybe Halo).
  3. This is the kind of game that made me believe in the bright future of gaming, and at the same time, strengthened my belief that we're still far off from the level of professionalism needed to boost this form of entertainment to a more prominent cultural level.