PC GamerApr 21, 2011Vivid and tactically demanding, Assault Squad is a brilliant multiplayer game that's even better with friends. [June 2011, p.78]
LEVEL (Czech Republic)May 22, 2011Interesting, although limited development of good RTS towards multiplayer. This game is not a groundbreaker but if you like playing cooperative military action games it has a great potential to entertain you. [Issue#203]
Mar 27, 2011Men of war was already the best WWII RTS game in my mind, and now 1C made Assault Squad even better, with better graphic, the unique heroMen of war was already the best WWII RTS game in my mind, and now 1C made Assault Squad even better, with better graphic, the unique hero units and some new maps let me really enjoy the game play.… Expand
Feb 6, 2012First of all, let's clarify one major issue. This is NOT an expansion for MOW, this is entirely new game! New detailed models, new maps, newFirst of all, let's clarify one major issue. This is NOT an expansion for MOW, this is entirely new game! New detailed models, new maps, new AI, new controls, new almost everything...
Second â… Expand
Sep 28, 2015It's a great game a lot of gameplay 40+hours put into it
the mods are amazing
Star wars and stuff There is so much to do and you can almostIt's a great game a lot of gameplay 40+hours put into it
the mods are amazing
Star wars and stuff
There is so much to do and you can almost not run dry of mods and there is a new Star Wars Galaxies At War Mod under progress for it.… Expand
Jun 14, 2011For me the game is just nice. Although there is not many improvements comparing with previous parts of Men Of War indeed, the game has nicerFor me the game is just nice. Although there is not many improvements comparing with previous parts of Men Of War indeed, the game has nicer graphics, runs much more smoothly than even the first part of MoW, and gives us some more options to use in fight. However, some new options could be added (eg. digging trenches, different camouflages, some better interface (if we have over 30 units in the battle, including artillery and tanks, we need really some seconds to discover where our unit is and to control it using it's picture in the interface. Pros:
Nice feeling of II WW
The best tactical RTS now
Some more options could be added
Not the best interface
Only few maps in Frontline mode… Collapse
May 30, 2013Far better game than company of casuals mostly realistic great with friends .
Direct control is brilliant maps are good gameplay is funFar better game than company of casuals mostly realistic great with friends .
Direct control is brilliant maps are good gameplay is fun tho AI sucks sometimes and your infantry starts to airhump … Expand
Mar 28, 2014Who Men of War: Assault Squad is best suited for:
- World War 2 enthusiasts who enjoy a more immersive gameplay experience; players who findWho Men of War: Assault Squad is best suited for:
- World War 2 enthusiasts who enjoy a more immersive gameplay experience; players who find Company of Heroes to be way too casual; and PC Strategy gamers who aren't afraid of a challenge.
- Tactical, strategic, detailed, complex, challenging, and realistic style of game-play where battles actually feel like war, troops feel like individual soldiers, and you will feel like a great general coordinating it all. Very refreshing since most RTS games on the market tend to boil down to a simple blob-based brute force combat system. Not here!
- Features extremely impressive cover based (best I've ever seen), destruction, and combat systems superior to its direct competitor (Company of Heroes) with a graphical engine that can be considered its equal if not greater due to a more pleasing zoomed out camera in Men of War.
- Comes with a decent but far from perfect user-interface.
- Doesn't feature a true single player narrative campaign, but rather a "skirmish" game-mode when it comes to single-player. In that sense it can be considered a more of a multi-player centric experience (either against other humans; coop with friend(s) against the AI; or you taking on a single AI solo).
- Probably its only true weakness is the game suffers from some unnecessarily complex resupply mechanics. Really, its too complex and tedious for a real-time strategy game on this scale. It seems to be a left over relic from the earlier Men of War games which were based more on small squad oriented gameplay (like the Commando's series.)
What 1C was able to create here is a truly impressive feat and I highly recommend at least giving the demo a try. It features one of the single-player skirmish maps and will give you a great sense of what Men of War Assault Squad is all about.… Expand
Apr 20, 2011Having been a big Men of War fan and enthusiastic modder ever since 'Soldiers Heroes of WW2' and subsequent games all unusually havingHaving been a big Men of War fan and enthusiastic modder ever since 'Soldiers Heroes of WW2' and subsequent games all unusually having different titles yet sharing a great deal in common in game engine and style of game play, I was rather surprised by the final result of Men of War: Assault Squad. It left me disappointed. Following are the reasons why.
Firstly the game is virtually a copy paste from the 'Vanilla' Men of War game. Now people may consider that a harsh thing to say, as veterans of the series will know that that's nothing new in the series and in fact most of the games current features, vehicles & units have all had previous lives all the way back to the aforementioned 'Soldiers'. In itself it's a good thing, a process of evolution from one title to the next. However this edition of the Men of War product is in my opinion failing to evolve and in many areas devolving instead. Many features such as skirmish mode have big design flaws as well as disastrous bugs that linger from older titles yet should have been the attention of developers. Skirmish mode is liner and repetitive with little in the way of grand tactical challenge, options being grab and hold ground like an enormous Pac Man made up of dozens of little screaming soldiers and chomp your way through a horde of enemy units that flood down a narrow battlefield limiting any concept of manoeuvre (a key aspect to any battle). Each skirmish map is a copy paste of the last, sticking the player into a new environment that despite being graphically impressive is mostly old scenery rearranged from the Vanilla game. Path finding is pathetic (no improvement from original) and should be better after all the years and needs to be corrected or even slightly improved. Examples being units wondering around aimlessly or not at all when called into battle, AI driving over its own defences and getting stuck.
Compared to Vanilla Men of War single player/co-op fails to be as fun or actually challenging in ways other than to time and sense. One of the key areas of the original being its carefully designed battles that gave the player a freedom despite its scripted nature. In fact I've looked at Assault Squad's scripts and found them to be lazy and limited by comparison to the earlier efforts and even more so the results.
Multiplayer claims to be better balanced and claims to be less about heavy units and in theory I understand the aim of the developers. The original tended to have a mechanic that led players to gravitate to heavy vehicles, yet light vehicles and infantry could easily out manoeuvre heavier tanks and the balance was arguably very good. The playing style as a lot to do with the results and the appearance of imbalance. Assault squad changes engagement ranges and weapon ballistics for all units to give a greater sense of realism which overall is a great idea that fails to adjust other game mechanics such as map sizes ad overall scale of the battlefield (showing the limits of the engine) and to take into account the view distance of the player and the ability to zoom out far enough to see what is being fired at and vice versa. It would have been a wise and simple change that has been sadly omitted (my guess is for frame rate issues??).
Plus points are to be found but are limited to fractionally better graphics and a few new maps (others being modified or removed from the core game altogether). Also the limited movement of the tank mounted Anti-Aircraft guns is a good change to make them less effective against infantry from the sides and rear (a simple change yet a wise one).
Overall the game fails to cover any new ground despite what major reviews suggest. People new to the series will no doubt admire the core game play and ideas but that isnt new to this game. Older players from previous games such as 'Soldiers HoWW2' and 'Faces of War' will possibly be disappointed. I know that quite a few enthusiastic players feel neglected and unhappy with the way the series is going. Digital Mindsoft seems intent to shed its old core of players and create a more mainstream game to compete with rival titles and seem more preoccupied with promoting the same material over and over using clever marketing and shiny graphics. Bye bye Men of War it's nothing personal just business.… Expand