Sep 1, 2010One of the best and most raalistic WW2 strategies I have played and a worthy continuation of Soldiers and Faces of War games. After such a nonesence as the Company of Heroes (anyone finds it strange, that you break a forward armor by a frontal shot??). Finaly a game, where tanks do not have hitpoints, but hit zones. When you hit a tank, you either kill it, disable it, or nothing happens. No more stupid hitpoints. Regarding infantry, you can equip them as you wish, you can use captured equipment and very often you have to pick up ammo from fallen friends and enemies. In a summary, this game is a must for all WW2 fans.… Expand
Nov 22, 2010Men of war is worth the current price on steam.Men of war is a Brilliant idea for strategy,But the only reason this game scored a 9 instead of 10,is because of the incredibly stupid AI,First off,lets say you order your men to move to the other side of the building,while they're standing on the same wall,they will go around the building consumed by fire to get to the other side instead of just going the way not under fire,another instance of the AI is how really annoying fighting is,This game is either Way to easy,or way to hard,Normal is not a medium,it's just some easy mode where like 4 more of your troops die,and Hard is painstaking when it comes to missions against tanks.But hey,it's a great strategy,has a long play length,replay value,and pretty good online.… Expand
Sep 11, 2011The 3rd game in MoW series, after Soldiers of Honor and Faces Of War. It's an improved version of Faces Of War, with some more options to use, a bit better graphic engine and better multiplayer. For me just perfect tactical RTS, which I play from time to time even now. Recommended!
Mar 10, 2012Men of War is Soldiers is an real-time strategy game where the focus lies on micro-managing small numbers of troops and vehicles with highly realistic game-play. The campaign can be played in co-operative- and single-player mode. This game is a successor to Soldiers: Heroes of World War 2 and it plays largely the same way but it adds a much more fluent interface, the ability for squads to be formed (and equipment to be shared amongst squad members), maps that can expand or contract depending on the mission objective at hand and the ability to call in reinforcements.
The story writing is still abysmal and so is the voice acting. It fires scripts and takes away control of the camera on the most awkward of moments and on top of that, Men of War suffers from extreme performance issues on certain computers where FPS drops come and go as quick as the bullets fired for no obvious reason. They also did some tweaks to the engine where bodies and equipment simply despawn, often leaving you short of weapons to loot. And if the items haven't despawned yet, it's very hard to find them because the maximum viewing range of items on the ground has been drastically reduced! Still, Men of War is better than Soldiers: Heroes of World 2; it's more exciting, it looks better, it plays better and the new squad system is a brilliant addition. If you enjoyed Soldiers:Heroes of World War 2 you will be marvelled by Men of War.… Expand
Jul 31, 2011Possibly my favourite RTS. It's got some nice realism, which requires you to use some decent level of strategy. It's pretty difficult though. Only play it if you consider yourself quite good at RTSs, not if you're a casual gamer. However, if you do master it, you'll find it very rewarding. Fully destructible environments, as well as no health bars for vehicles, just damage areas (you can knock out a tank's tracks, but that doesn't mean the hull or the turret will be scratched). Micromanagement is fine once you get used to it. The missions are nice and varied, ranging from stealth infiltration style to full out war.
Flaws? Well, I suppose the AI isn't brilliant, but it tends to not be a problem. The path-finding isn't the best either (all too often have I had my nice defenses ruined by a tank that decided that that was the quickest route). Stealth isn't that great, since whether or not you get discovered seems more or less random, rather than to do with how you play, and it tends to be more effective to shoot everyone than to infiltrate. The voice acting? Well, I suppose some might see it as a flaw, but it's fun to listen to.… Expand
Mar 19, 2012Men of War is definitely the best multiplayer RTS ever. Nothing else is comparable. Don't buy it for single player. Single players, although very difficult, is a tutorial. The game plays similar to the old Close Combat V (from 1998), but with some minor compromises in the realism for gameplay reasons, in addition to much better graphics and physics. You buy forces using points from a very large selection of infantry, artillery and tanks. Tactics and physics play a huge role in your forces' efficieny, making the game unfriendly to some very young and impatient player. You can place your tank hull down or angle their hull to survive a barrage from AT guns. You can set buildings and fields to force out enemy infantry. You can snipe the guards in a remote location of the front and infiltrate the broken enemy lines with saboteurs, placing TNT under their heavy artillery at a critical moment in the battle. These are just examples of tricks you will learn to master. For the mature audience those looking for realistic and complex tactics & great multiplayer fun, this is the best there is! Plus, getting slaughtered while facing superior tactics the first 10 or so battles scares away those annoying kids! Expect to feel like the Soviets in 41' until you get a hang of it :)… Expand
Jun 30, 2013Probably one of the best games about WW2 out there. Huge amount of vehicles and infantry units, large variety of battlefields from frozen outskirts of Moscow to the hot deserts of Africa. Immense gameplay depth, with individual inventory for each soldier, historically accurate performance characteristics of each gun and vehicle (shell types, armor thickness, fuel amount and much more). Great physic engine allows almost complete destruction.
There are though some issues animations are not quite good, neither is the voice-over. Thus 9/10, not 10/10 as it could had.… Expand
Dec 29, 2013Men of War is a great game. The campaign is challenging and offers a wide array of units, strategies and tactics. MoW also features multiplayer and LAN so you can play in games with up to 16 people. The game also comes with a free mission editor so you can create your own maps and missions. Okay the AI is quite bad and the voice overs aren't perfect but over all this is a spectacular game with rich and diverse gameplay.… Expand
Mar 31, 2014An undiscovered gem (for me anyway) of an RTS. Somehow this slipped under the radar back in 2008 and I didn't try it till this year. However it really changes how you think of strategy games in the amount of detail and control it allows you. Think of it as a less polished, but more detailed World In Conflict. Definitely not an easy game to learn, but if you put in the effort and familiarise yourself with the controls, it genuinely feels like you're directing a WWII battle. For mature gamers only.… Expand
Apr 17, 2014This review contains spoilers, click expand to view. Having played Soldiers: Heroes of World War 2, its unknown sequel Silent Heroes, Faces of War, and completed every single mission of this game in medium, I can say safely that these games are diamonds if you look for a real challenge. And I mean a REAL TOUGH challenge.
These games were truly made to test your patience, reflexes and nerves. They are not made for the casual RTS gamer. He will hate them for their difficulty. Reloading a specific point 15 times to get through it is very exhausting. Facing overwhelming enemy forces, an AI which destroys your tanks so much easier that you can destroy its (you have the same tank as the AI, you flank it, you fire at its engine, but nothing happens--> then it fires at your front armor and BOOM, your tank explodes), no time to organize your defenses as you would like, having to take care of ammunition, cover and survival of 50 INDIVIDUAL soldiers, will make every newcomer cry or curse.
Consider these factors before your try these games. Many people come here and whine about them, but the plain true is that they were not made for this challenge. Even the veterans confess that the game sometimes becomes infuriating due to its almost impossible difficulty. And they are right. If someone claims that he found this game relaxing and easy he is a liar. The odds and the numbers will always speak of your defeat. Your crushing defeat. The quickness required to make it is almost unachievable. and when you think you have annihilated the enemy, and you start moving your forces relaxed, the next second something will happen to make you lose your color and maybe quit the game for some hours. Example? Some random flamethrower appears from nowhere and burns something you hold dear...
The problem is that you cannot be everywhere all the time. And the enemy attacks in many points SIMULTANEOUSLY, and most of the time your units will not do that what you want. So...there comes the pause micromanagement paradise (for few of us) or nightmare (for all the others). But when you make it and destroy all the enemy forces with your own hand...this is something to boast for. You will like it when your shot destroys only the turret of the enemy tank. And this is mainly achieved with direct control. Direct control is your saviour in difficult situations. You can chose where to move, how to rotate, where and when to shoot.
Last but not least about the game's difficulty. The stealth missions. AI's patrols choose random ways to walk. You cannot predict them like in other games. They may discover a corpse in a place you thought they would never go. You have to kill everyone with knives and away from everyone else. You will see how impossible it is when reinforcements arrive and see all the corpses you have left behind, when the dead will scream and his comrades will hear it, when some random light will catch you and so on. Stealth missions for me are the hardest. In fact, stealth missions are the hardest in reality.
I have never been in war personally, but I have 1 thing to say to all these crying about the game being unrealistically hard. Klawzevits said that war is rarely battles. Most of the time is marching and logistics: food, ammunition, fixing bridges etc. So do not cry. Imagine the next game to have food and other survival factors in it.
Graphics: 7/10. Good they do their job, they could have been better.
Physics: 9.5/10. Awesome. Watching an operating tank being upside-down from a strong explosion is a lol thing. Walls falling wand hitting the infantry under them is a nice detail. Need to say more?
Sound: Rofl...2/10 but who really cares. Mute the game like everyone and put some music. 6 Hours EVE online music made it for me.
Storyline: Who cares...some real persons there and their actions during the war. Trust me, I do not care and none really does. Nowadays the games are too many to get intrigued in one's story.
Some annoying bugs which do not allow you to complete missions though is the reason I put 9/10. It happened only twice on last allied mission (who cares, it was the last one after all) and the 4th bonus mission. Pissed, I wanted to play the 5th as well.
The game will take you in many places that are not memorised in other ww2 games. As a Greek loved the 1st German mission in Crete. It was tough as hell with all these SMG's, but there is always a way to make it if you try and think. Then Africa. Rommel, Italian destroyer, sandstorm hiding sounds and much more. The devs understood that simply repeating D-Day would not help. Finding battles like Yugoslavian, Greek, Polish, Iranian (lol they were invaded by USSR), Chinese (vs Japan ofc) that are never ever commemorated is something that makes me love a game.
The game is rewarding only the hardcore gamers. For me, the most difficult battle was the 7th USSR: Behind Enemy Lines. Not only a tough stealth pre-mission, but a main battle where you had to take some heavily fortified hills. Try it and cry. If you are casual go away.… Expand