Mercenary Kings Image

Generally favorable reviews - based on 13 Critics What's this?

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Mixed or average reviews- based on 42 Ratings

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  • Summary: Craft your arsenal to avenge your fallen comrades and save the world from the fearsome forces of CLAW. Save the world. In this frantic 2D action game, you are part of the Mercenary Kings, the most skilled team of warriors-for-hire on Earth. When your comrades have fallen and the fearsome forces of CLAW have seized an island-wide top secret Laboratory Base, you must do what it takes to stop them. But you're not going in unprepared - as backup you've got a crew of rogue geniuses and experts in their field. Able to craft and customize guns'n'blades or upgrade your body armour, you've never been this ready to join the fight. Expand
Score distribution:
  1. Positive: 10 out of 13
  2. Negative: 0 out of 13
  1. May 2, 2014
    When a game's content goes hand in hand with its form, it's always a pleasure. Moreover, when the old times meet the modern-day, and it works great somehow, we may call it a miracle. Such is Mercenary Kings a shooter.
  2. Apr 1, 2014
    Mercenary Kings is a game that keeps on giving with its breadth of content. Combining the mission structure from Monster Hunter with the gameplay of Metal Slug is a brilliant idea, and one that has paid off in spades.
  3. Apr 9, 2014
    Mercenary Kings builds on the simplicity of classic run-and-gun shooting gameplay in an elegant way. The game is actually overflowing with content, but it's in the form of tweaks to the formula rather than giant shifts — a new enemy here and there, a gun part that completely changes your approach and so on.
  4. Mar 25, 2014
    Mercenary Kings is a testament to the idea that you can get too much of a good thing.
  5. Apr 21, 2014
    Mercenary Kings is a trip fueled by the nostalgia of the 8 and 16 bit classics; veteran players will find the core aspect of the games amusing, while the modern aspects might appeal to new players.
  6. Mar 27, 2014
    While the developers may have missed their overall mark of mixing retro style with a story and a crafting system, what they did manage to pull off was the core game itself.
  7. Apr 8, 2014
    As a whole, Mercenary Kings is a case study in the perils of Early Access. The need to provide a steady flow of content to early buyers has birthed a glut of superfluous systems and a swollen set of missions – the wrong sort of substance to accompany Robertson’s style.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 5 out of 12
  2. Negative: 5 out of 12
  1. Apr 6, 2014
    note that many of the reviews were written about the early access version of the game. while things haven't changed drastically, keep in mind that it was an unfinished product and the reviewers were effectively beta testers.

    the best way i could describe mercenary kings is a combination of gunstar heroes, contra, megaman, and monster hunter- some parts are more successful than others.

    the megaman aspect comes into play from battling bosses with learnable patterns. you're going to want to learn them at some point, because the bosses drop materials for crafting new weapons, armor, and items like monster hunter.

    it's a slightly slower paced side scrolling shooter with a cool mechanic reminiscent of gunstar heroes (or borderlands, for the younger crowd)- the guns you can make can have several different bullet types, from bouncing cannonballs and shotgun blasts to homing missiles, and you can add a few different elemental effects on top of it. the game is a little more forgiving than contra- you respawn in the nearest medic bay, have a few lives, and can come into the mission with healing items to revive or heal.

    on the downside, you may get sucked in to farming the same levels over and over to get the materials needed for your next upgrade, and this can get tedious (again, think monster hunter, though nowhere near as bad). that being said, this game really shines if you can play multiplayer with someone else in the room/a friend over chat, as you can break the monotony helping each other doing different missions or splitting up in the same mission to clear it faster. if you don't have someone you know to play with, it will dampen your enjoyment of the game a bit, which is not reflected in my score.

    all things considered, i had a blast reconnecting with my much younger brother (14 year age difference) and chalked up about 30 hours of playtime. there's still plenty of room for improvement, but i feel i more than got my money's worth.
  2. Jul 14, 2014
    Plays like Metal Slug or Contra but not as hectic... unless you're running out of time! Up to 4-player CO-OP local and/or online. Unlock loot modifiers, upgrade your armor, unlock new knives, craft various combinations of guns. Put a sniper rifle barrel on your shotgun or a trombone horn on your smg, lots of weird combos. There are 100+ missions! The movement and controls are a little more deliberate and slower paced, once you get the hang of it the controls/movement aren't an issue.Some of the maps are repeats, but the missions change, and they are well paced. Expand
  3. Aug 2, 2013
    Now, I'm the first to admit that I was skeptical of this game at first, retro graphics are a bit of a fad, and, it seemed like they took some old game-play and slapped a poorly thought crafting system onto it. But even as a beta, the game is showing a lot of promise with a robust weapons crafting system, a decent soundtrack, a fair price, surprisingly good art design, and solid controls. Now, keep in mind this was written while the game is in beta. But even in beta this game is definitely worth it Expand
  4. May 1, 2014
    Retro art and soundtrack can't make up for what's an underwhelming game. Plays like a mashup of Borderlands, Contra, and River City Ransom, and doesn't do any of them effectively as a result. A cool experience if you're looking for something to co-op with a friend, especially 2 - 4 players as that's rare these days, but outside of that this is another painfully average indie-styled retro game. Expand
  5. Apr 3, 2014
    Clearly pixel retro style nostalgia or denial that they wasted their money kickstarting this game is causing most of the 'professional' game critics to significantly over rate this game. I do not have a hatred for Indie games, I love lots of them but this one is not it.... its graphics quickly become boring and the controls just feel terrible and frustrating. Some of the gameplay of what exactly you're supposed to be doing seemed to be lost on me too.... maybe I got fed up and clicked through some important tip in the barrage of text bubbles? It is free on the PS Plus service at the moment so I cannot really complain but it certainly isn't a 9 out of 10 as some reviewers are trying to suggest. Far from it! Collapse
  6. Fuz
    Jul 23, 2014
    Yet another game designed for consoles and gamepad users only.
    Plays terrible on a keyboard because of way too many useless keys required,
    most of them caused by terrible design. One example... I have to press a key for talking, then have to use enter to move the dialogue forward? Two different keys just for talking? It also get even worse in some menus, basically I need to press X to talk to the character, select the menu item with enter, then press Q for confirmation. What the hell devs?
    Also, the reload mechanic is annoying (guess what? Another totally different key for reloading, used just for that), the combat is underwhelming, farming the same level over and over for materials is boring and customization is kinda pointless.
    Shame, the idea behind it is cool and the art style is pretty good
  7. Apr 6, 2014
    This should have been put in the early 90's where it belongs. Slow, repetitive and too hard. Lack of clarity as to what exactly you're supposed to be doing most of the time, repetitive enemies you've just killed keep re-appearing while you wander round lost. Expand

See all 12 User Reviews