Generally favorable reviews - based on 40 Critics What's this?

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Generally favorable reviews- based on 1207 Ratings

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  • Summary: Set in the shattered subway of a post apocalyptic Moscow, Metro 2033 is a story of intensive underground survival where the fate of mankind rests in your hands. In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the earth’s surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age. The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside. You are Artyom, born in the last days before the fire, but raised Underground. Having never ventured beyond your Metro Station-City limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat. Your journey takes you from the forgotten catacombs beneath the subway to the desolate wastelands above, where your actions will determine the fate of mankind. [THQ] Expand
Score distribution:
  1. Positive: 34 out of 40
  2. Negative: 0 out of 40
  1. Regardless of how the story ends the experience itself is worth the price of admission.
  2. Despite those nitpicks and a couple frustrating late-game sections, Metro 2033's greatest success is the consistency of its pacing. You're constantly encountering new factions, discovering interesting new locations, or being tasked to do something you haven't done before.
  3. 86
    But if you're looking for a narrative driven experience that is going to shock, scare, perplex and amaze you, then Metro 2033 might just be your next stop on the line.
  4. Metro 2033 is a collection of unforgettable images, a shining example of a great book-to-game conversion, and last but not least, amazingly gruesome post-apocalyptic world.
  5. Metro 2033 is game that lets players traverse a wonderful post-apocalyptic world in an interesting way. The small changes of pacing ensure that the game never bores. Even though the game is relatively linear and the story slightly disappoints on some levels, Metro 2033 is probably one of the best games ever to come out of Eastern Europe.
  6. Metro 2033 is a dark journey saturated with an enthralling atmosphere that will reward intrepid adventurers.
  7. 58
    Metro 2033's A.I. is terribly stupid and there's not enough variety in the weapons; yet despite all that it's still a compelling game to play.

See all 40 Critic Reviews

Score distribution:
  1. Negative: 18 out of 281
  1. Aug 28, 2010
    Beautiful game. Although it is very short and linear. But that's not always a bad thing and it's especially not a bad thing in Metro 2033. It has an amazing story, fun gameplay, and cool weapons. However i still want the DLC for PC. It's been a few weeks and still nothing. Expand
  2. Oct 7, 2012
    Exelent !!! Ce jeu est tout simplement magnifique, l'histoire est tres bien agencée, le jeu est bon dans tout l'ensemble, ambiance effet de lumiere, creature, personnage, animation, doublage etc ! Expand
  3. Dec 19, 2012
    Game is wonderful, can get really scary at times, make you curse at the top of your lungs as well. Game can be quite a challenge at times, and has some brain teasers in it which is always good. Granted at times the game does have massive fps drops even on my fairly solid rig, but the game is still loads of fun. Best part of the game is that it makes you question your morality and question justification for prejudice. Solid game, 9/10. Go buy it on Steam, CAN'T WAIT FOR LAST LIGHT! Expand
  4. Jan 8, 2013
    Really good gameplay, a great atmosphere, it just feels a bit rushed and strange to play is all. Also, this thing will eat your graphics card alive, be sure to ask your local supercomputer company if they have rentals. Expand
  5. Aug 20, 2012
    A very underrated shooter, this apocalyptic FPS focuses more on story and environment than just running and gunning found in other games like CoD. Admittedly, this game is very linear and the voice actors' Russian accents are laughably bad in pretty much all cases. However, the story is very engrossing, even with the terrible voice actors. The weapons are kinda tricky in the fact that there are tons of random upgrades you can get for a particular weapon at any point. However you can find the best guns in stores across the cities you come too. I think the main thing with this game is the fact that it's fairly slow. Your not given much more than a quest to leave your home and family by a total stranger to start your journey and it takes a bit to ramp up. Furthermore, this game got zero publicity, making it a relative unknown on the FPS market. I bought this game for 5 bucks on Steam and I would have easily paid 20-30 dollars knowing what I know now. And with the sequel coming out later this year, it gives FPS games a different feel from all your CoD and Battlefield games. This is a thinking person's FPS game and I really enjoyed it in the end. If you let the game engross you in it's story and atmosphere, you won't regret a second of playing it and you'll easily want more from this series. While it's not perfect, there are very few FPS games out there like this and, for the tons of sales this games has on the various sites like Amazon and on Steam, it should be a no-brainer for anyone who likes FPS games but aren't into the guns-a-blazing style that most FPS games turn into. Expand
  6. Apr 3, 2013
    Metro 2033 is a great shooter. The story is captivating because it’s believable. It’s not outrageous like Bioshock or run-of-the-mill like every other blockbuster FPS. It’s sad, yet hopeful. There is the incredible urgency of trying to save a world that was lost long ago. Living on a planet scarred by nuclear war would not be easy, and the developers did an outstanding job conveying the h the hardships of post-apocalyptic life. Metro is definitely not for novices. Even on medium difficulty, enemies are brutal and take massive amounts of damage before dying (which I enjoyed). The difficulty is heightened since supplies are scarce, so players must conserve ammo and do fair amounts of exploring to gather hidden goodies. There are a few shops, but goods are expensive. Some players will simply run and gun only to realize too late that they have exhausted their supplies and ammo. Overall, the game design achieves the desperation of living underground. Graphically, Metro really shines. The environments are truly amazing, and the attention to detail is impeccable. The contrast between the dark, oppressive tunnels and the bright, bleak surface is exceptional and worthy of the praise this game has received. The missing HUD display is a welcome novelty allowing players to enjoy the sights unobstructed. Unfortunately, NPC’s aren’t so lucky. Character animations are a bit clunky and reminiscent of the original Witcher. Even worse, the same character models (especially for children and women) are recycled over and over again. They will always say the same things when passing by. This breaks the immersion to an otherwise believable world. The biggest flaw with Metro’s game engine is the sluggish frame rates. Even on a beast machine, the game will slow to a crawl at times, such as after throwing grenades and close quarters combat. Screen tearing is a problem as well. There is no menu option to enable vertical syncing. Forcing v-sync manually thru my graphics card settings helped a little, but tearing crept up throughout the game, even during cinematics. Combat is a decent overall. The reviewers complaining that combat are taking the wrong approach. I used a control pad and had no issues blasting away at enemies or executing a flawless knife kill. Each gun has a unique feel, and everyone should experiment to find the ideal loadout. On the downside, the stealth mechanics are lacking. Sniping does not get the same results when placing the exact same shots. The character might fall silently, or he might scream and flail around as he falls alerting everyone. If players are really unlucky, the target will spin around and blast them. The unpredictability might be built into the game to up the challenge, but a shot thru the neck should be deadly. If detected, all enemies will immediately know your location even if you’re hiding in the darkest corner of the level. The AI is not particularly smart, but baddies compensate with insane accuracy. When detected, run like hell and find cover. After reloading certain levels, I noticed detection is also a gamble. Sometimes I could use throwing knives and complete a section, but other times I would be detected as soon as the second enemy dropped. Even crawling had mixed results. The lack of silent takedowns contributes to the frustration. Stealth missions are a large part of the experience, so I’m really disappointed at the lack of polish. Since stealth is lackluster, I recommend players use a combination of stealth and run-and-gun. Blasting away at baddies is more fun, and using controlled, well-placed shots will conserve ammo. If limited ammo is an issue, spam grenades. They’re everywhere. Enemies tend to group, so cooked grenades will net multiple kills. Although stealth mechanics are a missed opportunity in Metro, the lack of interaction with NPC’s is an even bigger one. Stations are brimming with inhabitants, yet players can only talk to a few. Exploration is also limited, and one station players visit cannot be explored at all. Although these limitations are more than likely intentional to keep the story moving, it makes them no less disappointing. The developers offer a beautiful world and then dictate a linear path for us to follow. There are moments when tension in the game builds, but it fails to scare us. It’s ironic that a game noted for its haunting environments lets the tension fizzle out when players should be jumping from their seats. Nonetheless, this is a game worth owning. It has a lot to offer even if it falls short in some areas. The game would be worthy of a higher score, but the developers should’ve ironed out the graphical hiccups, allowed more exploration, and fine-tuned the enemy AI before release. Expand
  7. Oct 18, 2011
    Now don't we all think that the Resident Evil theme is a little worn out? As much as the Call of Duty series too? The graphics are great, the gameplay is good too. I'm just one that is so tired and worn out with the game themes that are played on too, too, much. And this is exactly what this game represents. I believe that "Life" itself is scary enough, to have a game try and scare me. Maybe after living half a century, and playing video games for nearly 35 years, I've experienced quite a bit in life. I enjoy seeing "fresh" titles, and this obviously isn't one of them. Kill, kill, and kill some Expand

See all 281 User Reviews