- Publisher: Rockstar Games
- Release Date: Jun 30, 2003
- Also On: PlayStation 2
- Critic Score
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88With loads of courses and plenty of smart opponents and lots of fast cars, you simply couldn't ask for more -- unless you're a shameless ingrate.
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72Midnight Club II's rubber-band AI, annoying voice work, and poorly designed front end all hold the game back.
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84It is quite difficult though, so if you like your racing easy, you'd best look elsewhere - or better yet, find a cheat code.
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The depth comes in the form of controlling the vehicles, navigating the city streets and discovering shortcuts.
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88The best arcade racer to hit the PC in years.
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91The best racing game I’ve played in months, and anyone looking to release a title in this genre now should look long and hard at what Rockstar’s been able to pull off here.
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If you already have a killer PC rig and that is your preferred gaming platform then it doesn't get any better than this, but considering the steep system requirements and the fact that you still need to play this game with a console-style gamepad, why not just enjoy this title on the Xbox or PS2 the way it was designed.
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Combined with the incredible sense of speed offered by the game, Midnight Club 2 will leave you craving more, and you will likely be up until the early hours of the morning trying to beat those pesky French sisters in Paris.
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88A well-designed and entertaining street racer - "Midtown Madness" on steroids. [Oct 2003, p.102]
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Graphically the game looks good, but thanks to its console roots does not match the best looking games available.
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It's just not particularly inspired. It's also amazing how much licensed cars are missed. [Oct 2003, p.85]
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90There isn't a better racing game to be had on the PC. If you're the fast and furious type, then curb your need for speed with Midnight Club II!
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81The right choice for anyone who's out for an action-packed arcade racer with smooth gameplay and miscellaneous tasks and challenges to complete on the road. The accent in this game is on addictive, high-paced arcade-style driving.
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87The high difficulty is a bit of a problem, the interface is a bit too console-like, and the multiplayer internet games could be set up a bit better, but it's still a fine game.
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Rockstar Games has taken what it learned from the "Grand Theft Auto" series and used it to deliver a solid driving experience. [Oct 2003, p.122]
User score distribution:
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Positive: 13 out of 16
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Mixed: 2 out of 16
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Negative: 1 out of 16
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8
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JasonM10
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ZzzZX10