Nov 1, 2011This is a very well made game. Very fun, many, many hours of story driven game play (quite long). Some of the bad reviews are astoundingly vapid. Many are obviously from players that have not played it long enough, or are merely having technical issues. There have been patches, and the game runs beautifully for me. An absolute joy of a game. More should be like this...
Oct 13, 2011I don't get it. Where is the strategy? What happened to city building? Where are the tactics? Why is every map a random spawn of my troops in entirely illogical patterns. My Bowmen stood right out in the open and wiped out before they get off a second shot...and you can't alter it. They just "spawn" .Where is the thought in that - either from the developers or from the user. I loved 3, enjoyed 4, grew to like 5...which is a good thing, as 3 and 5 are what I'm playing again, this untactical/unstrategic tripe spent 7 hours and 22 minutes on my hard-drive before being wiped. If you like TBS games, get Domininions 3 instead and leave this ultra dumbed down drivvel for ultra dumbed down people to play… Expand
Oct 13, 2011Suprisingly good. I LOVED HoMM III as we all did, and hated IV and V, however this is remarkably good, and goes back to its roots more. It doesnt offer much new, although it feels very polished and well thought out. The game looks amazing in play, the graphics and animations really blend well, its not an easy game, and the AI whilst not genius level seems to offer a decent challenge for learning the game. You will get at least 40 hours play in single player alone. All in all a good addition to this series.… Expand
Oct 15, 2011best heroes game since HOMM3....having a blast! screw the haters. It has great music, great visuals, incredible interface and it has achievements which always make a game better. It sticks to its roots, its challenging, long, and well thought out. I dont know how ppl can say the voice acting is good, imo, its atrocious and probably one of the worse in video game history. Other than that, minor flaws such as a blinking cursor thats really annoying. In short, BUY the game and support it. Its great and that intro, is just so beastly.… Expand
Nov 11, 2011I actually believe that this game is quite a lot of fun. I played all HOMM games and this would be my 2nd to third. First in a lot of aspects is the 3rd part and 2nd and 3rd depending onn aspects would be No. 5 and this. The fights are nice. Models look realistic. Game-play is nice as well. there are some choices I find a little bit disappointing (spells and spell system execution f.e.) but overall this is a nice decent new addition to the HoMM universe. The story is actually quite nice and well made. Better then anything in 4, 5 or 2. So do give it a try. You will like it.… Expand
Mar 14, 2012When I first tried the game I was thinking it was bad, too easy to heal and leveling became bland. Then I realized I could customize the difficulty and how much gold you start with. And then I started to notice a lot of things different to Heroes 5 and how I didn't miss any of them. It feels like a game made by fans of the game who have brainstormed a tonne of improvements and have put in the hard work to deliver a polished experience, with tonnes of customization, and well thought out balanced game play. Maybe not the best Heroes game for its time, but definitely an improvement and an evolution over the previous games. Really good job, Black Hole, keep making em like this, I don't know how anyone can not like this, big ups for a really good game!!… Expand
Oct 14, 2011Great game, played the beta a lot and as a player that has played this series since it came out of the cradle I must say this installment is great, I love the new talent progression of the heroes and how you can customize to your hearts desire, the combat is fast and fun, it reminds in many good ways of the old HOMMIII but more polished and has something to offer for a broad audience, many fun hours awaits in this game!… Expand
Oct 21, 2011First of all, I want to say that I'm a hardcore gamer and I play the Might and Magic since the second game of the franchise - Might and Magic II: Gates to Another World. I still remember when they launched the first game of the Heroes spin-off. So I think I know a little about this game to rate it, as it follows. Many people look to HOMM3 as being the masterpiece of the spin-off in such a way that nothing after that was worth. Well, it is partially true, but now we have a game that contests that conservative vision. When Ubisoft published HOMM4, I don't think it had assimilated the spirit of the game, so what we saw was a huge implementation of graphical aspects, in detriment to the gameplay the fans expected. But Ubisoft honored its tradition of being so attentive to detail and bought us HOMM5, that wasnt as good as HOMM3, but it was a improvement over HOMM4. And now, two versions later, a much experienced and respectful Ubisoft delivered this game, that mix both the gameplay of HOMM3 and gorgeous graphics, adding new features that actually contributes to the fun of the game. Everything is this game is meant to be big and it does deliver this sensation. I'm in love. 10… Expand
Oct 13, 2011My opinion it is possible to hate, curse and all the works, but it's the best part of the Heroes after 3, and even challenge is real hard, all the guys who are angry, tell me the game ... terrible shortcomings lock you say, and what with this? type is the main gameplay feature. Dumb AI? I do not want to disappoint you but Heroes has always been a project in which you want to play with friends (Ie living people), simplification of the resource, delirium, they all did the right thing. Maybe someone will complain about the fights, so they are 2 times the beam 5 and 4 combined, and if we take the pumping and 3 next to no cost, because you can actually create individual character, and his mother is cool. Multiplayer is beyond praise, the idea of â… Expand
Oct 13, 2011A true successor of the Heroes series. The game play is smooth and the graphics is just fantastic. Combine that with the excellent music and you get a true heroes atmosphere.
There are very good innovations in the game, like the area control. You don't have to chase the weak enemy heroes capturing your mines over and over again, you just have to control the Towns. The duel mode is great, i spent countless hours with it during the beta and will continue to do it in the released game.… Expand
Oct 13, 2011Apart from the town screens and a few bugs (soon to be fixed, I trust), this game is brilliant. Graphics, animations story and combat are all optimal, UI & level design are fine and there is a good balance between new stuff and legacy aspects of the MMH series.
Go for it !
Oct 13, 2011Come on guys, 0 for this game? Honestly, I can understand nothing will beat H3 in your nostalgic eyes but I've been following the H6-related news (including the various dev diaries), and after playing it for a sufficient amount of time, I can assert that Ubisoft DOES care, and that Black Hole could teach quite a few lessons to your beloved Bioware. How can you praise Dragon Age II that is clearly an insult to Bioware, and smear H6 in the same post? H6 has room for improvement - the GUI and especially the town screens obviously come to mind - but this game is true to the soul of the Heroes series, remarkable for its overall quality, and most of its innovations will probably become "legacy" features. I'm giving it a 10 to balance the undeserved zeroes, but it certainly deserves between 8 and 9… Expand
Oct 13, 2011Fantastic game! If you like HOMM 3 then this is the game for you. Beautiful graphics (if you see people say they are no good they must be running the game on a 1995 build computer). Excellent character development, no more crossing your fringers in HOPES to get the skill you need. Plays like any other HOMM turn based game, dont let other people fool you by saying there is no strategy as the strategy is the exact same as the past HOMM games. This is a must buy for those who really enjoy the HOMM universe. The music is magical, graphics fantastic, beautiful character animations and art, revamped castle UI (much needed from HOMM 5). A must have.… Expand
Oct 13, 20110?! praising Dragon Age 2??!! Seriously I don't get it...
I have played Heroes VI for a couple of days now and I felt at first that there were no BIG changes but little by little I noticed subtle but smart moves from previous Heroes such as a new ability system, advanced classes, boss fights, persistent items from map to map, the Conflux online thing. The graphics and animations look really amazing but the game has still some bugs but It's usually the kind of game that gets patches. The story is actually pretty cool, the only downpart is the town screen, it's missing the visuals for all buildings... ahh yes, I'm playing on hard mode and AI is making it a nice challenge. Anyway for any Heroes lovers and those who want to play the best turn-based strategy around, you can go for this one blindfolded.… Expand
Oct 13, 2011One more turn, one more turn... I'm going to play this one for nights... this is a social life killer... :) the game is amazing, it's such a pleasure to jump back into a Heroes game, the musics are fantastic!!! Gotta go back and discover who killed that knight duke!
Oct 13, 2011I have played Heroes since the 3rd one and enjoyed 4 and 5. However not counting 3 of course this is probably the best one I have played. Graphically, performance, UI, customization I love it a little sad about the city screen but it will be there in a few patches. I would recommend this game for sure. Good Job Ubisoft!
Oct 14, 2011Well. If you are old enough to love HOMM3, it won't fulfill your demands. However, avoid at all cost??? Not at all. If you are a fan, this game offers what you got already. Fun. Nothing to shocking, surprising or annoying. Small changes for menus and skills and a slightly better but more demanding graphics. An 6~8/10 would be fair depending on how you like the improvements on a legend game such as HOMM3.… Expand
Oct 14, 2011If one should find an exaggerating metaphor for this outrageously gripping new title then it should be that this game is the best thing since the invention of sliced bread. Many generations after us will hail this title as the crown of turn-based strategy gaming dethroning the infamous and undeserved monopolist Heroes of Might & Magic 3 basically over night. Starting with the trimming of fat like unprecedented level of detail and interactivity contained within the town screens of its predecessors - which usually promoted nothing but unwarranted levels of immersion - going to the removal of the obscenely random Random Map Generators and the time-saving components as simultaneous turns in multiplayer responsible for the rush mentality in the turn-based strategy gaming community of today alongside useless chaff like faction diversity it is without doubt that what the user is being graced with is a cornerstone in game design and the new reference product for the Might and Magic series. One may only look in awe at the stunning and thrilling dialogue sequences packed into compact dialogue windows of unseen beauty or just be shaken with emotions as the protagonist characters invite the player into an epic story emblazoned with wooden yet heart-rending narration. While you band together with your friends online to go together or against each-other you will learn the virtues of patience as the game bestows upon you first-class, seamless and fluid-as-molasses hotseat play experience no matter the game mode you have signed up for. After you have witnessed first-hand the devotion and dedication poured into this game while enjoying the heart-pounding experience of the well-balanced and cleverly revised battle system turning every unit into a melee one then you know you are in for a deal of the most awesome kind. Bristling with innovations while retaining long-loved features such as the chasing of unshackled enemies all over the map this game has surely has tons of replay potential left yet to be unearthed. Finally tearing to shreds any kind of nostalgia felt towards in-franchise competitors nearing over a decade in age this leaves only one loving verdict: Ten points!… Expand
Oct 14, 2011I am going to go ahead and give this game a 10 to offset some of the idiocy here mainly due to misinformed players who own the game and have not played it enough in order to give the game a proper review. Troop placement is a SKILL point. Mouse issues can be fixed by turning OFF vsync.
Tthe deep, hero customization through Good/Evil lineage, skill trees, and items make for a very dynamic experience. Long story short Heroes VI is a GREAT addition to the series and should be picked by up any fan of turn based strategy.
Town screens are just a minor gripe and I'm not bothered by it much to be honest so im not going to hop on that bandwagon. I am actually liking "zones of control" and resource consolidation. The graphics are superb and the musical score is strong.
Gameplay is not much different from other heroes games of the past. Animation speeds are fully adjustable to your liking.
Game is well deserving of 9/10… Expand
Oct 14, 2011I played the demo - which must have been seriously lame compared to the full game - and hell I loved it. I only registered here to tell you guys: that only map I could use in the demo version gave a 100 times more fun and brainstorming than the entire HoMM V. (my fav is still IV tho, don't throw rocks at me :) )
Anyways, what I don't understand is all the complaints on the town screen... okay, you can't play with sunbeams like in HoMM V (and I'm sure almost every single one of us here did that at least a few times :D) but apart from that, you got an awesome interface to manage your troops and your castle/fortress/whatever. The bonus strategical options - like the territories, outposts, different handling of mines - made it more like a strategy game than an RPG - which was my main pain in HoMM V. :) So after ONLY playing the demo, I still loved it much more than the prequel, haters should play Strongold 3, I'll buy the full version in the very moment I'll have enough money for it :)… Expand
Oct 15, 2011I waited this game for a long time. What can I say, in the first impression is WOW. I like it so much. Now I spend then 20 hour game-play, and I feel more depth of tactics and skills. It's very impressed me. They made a fresh air of this franchise, but not lost their soul. When you play and say "just one more turn", that's remind me a good memories! That's what I need (for a heroes fun)!
GRAPHICS 96/100 (in this genre)
Graphics it's amazing, especially the adventure maps (of course in high setting). Some reviewer talking about graphics issue (zoom in, and not looks like Crysis - dude this is not FPS - different technology -and you don't play strategy in fps mode), or glitches (graphic driver problem or lowend PC settings)? I don't understand why. They have bad luck about hardware or driver (or system spam) I think. (UBI referred about bug fix - some people have black screen, or laptop issue - they will fixing). But this is not about game, these are technical problems, what they can fix (Look at Rage - what they got from PC users - on consoles no problem, no tantrums). From that view is not objective the critics. When you can play the game in long time, then you able to discover lot of fun-factor (20 hour not so long to discover every aspect of the game!), and beauty visual.
Units and map visual are closer to the H3, and leave H5 cartoonish style. This create more serious feeling, and more familiar to the adult audience. (Don't forget H1 released 1995 - that children are parents now.)
- When your hero walk over the bridge, and you see cascade seem to fall into the depths.
- You move into the swamp and feels like in sleep hollow movie.
- You don't wanna leave the dungeon because of beauty.
What can I say :)
In this game have lot of different battle area. Some very memorable and some just decent. Effects are nice, but some are very common. I wanted to see some (like in FinalFantasy) huge facedropper effect, or more creative stuff for magic. User interface is ok, very clever and transparent. Icons are nice. BUT I miss the magic book! Scrolling! Of course TOWN SCREEN - what happened, and why? I want full screen town, with lot of detail - come on 2011! (There have rumor about townscreen fix in the future patch - I hope so)
ANIMATIONS 99/100 (in this genre)
I like the units animations. Very detailed, and full of life. There have new animation (which was not previously): defense, or critical hit.
There have humor too. When your troop waiting so long, then start fun animation. :))
On the adventure maps need some critter - create more life!
CUTSCENES 80/100 (ingame - PC games)
Compare to the other AAA hyped title, for example Deus Ex, it's much more decent and polished (especial lipsync). There are lot of them, and not the same at all. Nice touch to story telling, but not every aspect. (-20)
In the 25th anniversary we hear lot of familiar tunes from Might and Magic series. This make me chill, goose-skin, and brake up good memories :) Nice touch.
VOICE AND SOUND (80/100)
Voice acting (in this industry) are very decent. Some a bit over/under played, but the average are good. Sound nothing special, just fine. Maybe some missing (example: ship movement have no sound)
Area control, new (not random) skill system, dynasty ability, new race are fresh and exciting. AI fast and sometimes more challenge. (This AI more complex than before.) Hard mode sometimes insane (Be careful: AI in this mode cheating with more resource and units!)
Town upgrade, and unique buildings are fine (new game tactics for online). Market very clever and easy to use. (Full Townscreen usage more fun.)
There have hotseat and online mode for living AI :) Duel is fun, just need more level, and opportunity to create unique army.
In my machine this game are stable. Graphics smooth. I would like antialising. Save is very fast.
Loading or closing the game sometimes a bit long (somthing online issue I think)
Some dude show about incompetency:
UNIT PLACING BEFORE BATTLE - Is it POSSIBLE, if you have a special skill for that!
THERE IS ALSO NO WAY TO VIEW YOUR NEW UNITS
- Dude where are your eyes? On the Unit window there have a button to show your unit in close, and you can rotate. (OMG)
THE CURSOR IS STILL FLICKERING FOR NO GOOD REASON
- That's just on some configuration, how I saw on some forum. Of course this fix coming, as soon as possible, if you read UBI forum. BIG IMBALANCES IN THE GAME
- That judge in a few hour play? Oh, and what Heroes was balanced in release? I remember H3 needed 3 addon/patch (year after year) and still not so balanced. I take 10 score, because some "kid" playing as troll and crash the normal count. These dude need to live in middle Africa or Afghanistan for a couple of year - or just playing enough to know the depth of the game...… Expand
Oct 16, 2011The last heroes of might and magic iplayed was number 2 and i was too young to understand the game but i still loved it, i have now bought heros 6 and i am impressed, the graphics are great for a top down game(especially rpg)and i have had no issues whatsoever, i am using a gtx 580(so for older or lesser cards i would not know how they fair), i am especcially pleased with the trees, water, textures(mmm..) and rocks. storywise i went in not expecting much and was stunned at how good the story is(not like the best story in afantasy game ever but for heros it is well... stunning), but i have not fineshed any campaigns yet as they go for ages which is great, really great, only thing i would like in story is better voices(as always but there still good) and more CG!(lol). The gameplay is fresh and great, balance i really dont know and dont really care too much(of course abit but not like in starcraft or something), the changes they have made have taken away any depth from the game. Sound... i wuuuuuve it. alot. I wuold recommend this game to many poeple and i am enjoying it thouraghlyand hope you do too.… Expand
Oct 18, 2011Before this game i have played every entry in series except 1n2. Pros Best graphic in the whole series, AI are quite good and challenging, AI turns only take 15-20secs late game(after 3 ingame months), Maps are quite detailed, All units are quite detailed and have depth, Awesome and enjoyable campaign objectives are quite good and not repetitive, Having less resources is good idea because everyone is going for same resources so there are more battles and its adding more to strategy point rather than micro management point like previous games,
Music and Voice acting and cut scenes are also awesome,
Every faction have depth.
ONLY FIVE FACTIONS (BUT MORE WILL BE ADDED THROUGH EXPANTION PACKS)
FEW BUGS LIKE FLICKERING CURSOR(THEY ARE ALL AVOIDABLE AND GAME IS STILL ENJOYABLE)
TOWN SCREEN(THEY WILL TOWN ADD SCREEN VIA PATCH).
Conclusion: JUST GIVE THIS GAME A CHANCE YOU WILL NOT REGRET IT N THIS GAME HAVE POTENTIAL TO BECOME THE BEST GAME IN SERIES.
English is not my first language so sorry for spelling grammar mistakes.… Expand
Oct 19, 2011For me its a very good game. I liked heroes 3-5 and now i like heroes 6 too. In my opinion they made some good steps that make it even better then the previous games. And i dont understand people who always says that heroes 3 were good and all orther games not any more. Just have fun. I give 10. Sorry for my bad English.
Oct 19, 2011Of course there are bugs : all games contain (more or less) a lot of bugs in their release versions. It is not fair to compare the October-release versions (1.0/1.1/1.1.1) of Heroes 6 with advanced versions of Heroes 3 and 5 -- which benefited from years of patching & expansion. As fans, we must have faith that the Black Hole Entertainment developers are working intense overtime hours to patch this game and to creatively make it evolve. For example, Town Screens will eventually replace the miniature Town Windows, and Simultaneous Turns will eventually be implemented -- if the fans have the patience & zeal to support the Game. (Moderator Sorceresss)… Expand
Oct 21, 2011I have been a longtime fan of the Might & Magic series, having started with Might & Magic 2 Gates to Another World on Genesis. I was skeptical about some of the changes brought by Heroes VI as many other fans, but I'm happy to say I'm having a blast so far with the game. Sure, it lacks some polish, but that's PC gaming for you (even the M&M titles of old had their share of nasty bugs). Anyway there's nothing that can't be solved by a patch. I must also say I loved all the references to past games in Heroes VI - returning heroes, town names ("Sorpigal by Sea" made me smile) and quests. It's possibly my favorite Heroes game since Heroes III. In a couple of patches I think most people will realize just how good this game is.… Expand
Oct 27, 2011I'm fan of this franchise for a long time. I've stared with King's Bounty (first one) and then I've played all installments to date. This game stays true to the HoMM franchise and moves it one step further. This is one of those games you can't afford to miss.
Nov 3, 2011My favourite game at the moment!!! If I'm not looking to the few bugs... its a perfect game for me :) The graphics are realy great and very good in detail! The gameplay is fantastic for a strategie game! and the soundtracks are so calm and beautiful! i love this game :)
Nov 10, 2011First you do not have the right to rate it zero.It is not zero,even if you hate it.
So i make some balance.
Come on guys, 0 for this game? Honestly, I can understand nothing will beat H3 in your nostalgic eyes but I've been following the H6-related news (including the various dev diaries), and after playing it for a sufficient amount of time, I can assert that Ubisoft DOES care, and that Black Hole could teach quite a few lessons to your beloved Bioware. How can you praise Dragon Age II that is clearly an insult to Bioware, and smear H6 in the same post? H6 has room for improvement - the GUI and especially the town screens obviously come to mind - but this game is true to the soul of the Heroes series, remarkable for its overall quality, and most of its innovations will probably become "legacy" features. I'm giving it a 10 to balance the undeserved zeroes, but it certainly deserves between 8 and 9â… Expand
Mar 4, 2013Takes alittle time to fully understand how full the game is. Such a fantastic game!!!!!! I love the Might Magic series! (long time fan). Such an immersive super experience!!!! good magical graphics, audio, interface, gameplay and stories. Music Voice acting is amazing. it's giving a lot of fun! Always room for improvement. But as for a long-term fan the game truly builds ALOT of improvements into the series. Mainly, the customization and role-playing element is alot more in-depth through out the game. For me anyway I would recommend.… Expand
Oct 13, 2011First I want to dispel some of the myths you'll find in the mixed and negative reviews:
1. You can move your units before battle, but you need to get a skill to do it. Had the reviewers who argue this isn't possible played beyond the tutorial they would have learned this.
2. I do not have any graphical glitches whatsoever. It may be a driver issue for some, I'm running a Radeon 6970 so it might be an nVidia issue or something who knows.
Okay so I really love this game. I think the graphics could be better and I think it's tough for the developers because so many people just want them to remake HOMM3. So for myself the really only issue I have with the game is no random maps and I'd like to see an option for even higher quality graphics.
The new things they've brought in are quite welcome. I'm a huge fan of the massive skill tree. The previous option left you with random choices when you leveled up and you couldn't build the character you wanted. The tutorial shows you how to do just about everything so there's no need for confusion. The voice acting and music is good, and I also like the combat. So all in all a good game. I'm really excited to try out the multiplayer. And just a friendly reminder to all the whiners giving this a 0: you can place your troops, but it's a skill that you get when you level up. Play more of the game before you review it.… Expand
Oct 14, 2011Suprisingly good as other have stated before. I am one of these HoMM III fanatics and I love that they have moved back to their roots and improved on what was already there.
The hero skill trees, new levels, beutiful graphics. It's nice.
I don't like the music though. They should have different themes for the different factions. Now it feels more like I'm playing Uncharted with all these african bongos and crap. Great gameplay, good visuals, great improvements and poor music summarizes M&M: H6.… Expand
Oct 13, 2011Great game! It does not change the old good mechanics of previous installment of the titled, but adds some minor flavors to change the experience. It has stunning graphic and excellent music. There are also some minor changes that I do not consider to be improvements, like lack of the alternative upgrade paths, but as far as I remember they came for the Hom&M V with the addon, so maybe will come here in this same manner, Overall it is the only game published this year that made mi stick before monitor for longer than few hours.… Expand
Oct 14, 2011Great game. One can argue that this is an old school game with lack of innovation. But for a heroes player it is full of innovation while keeping the good old heroes formula that has made the whole series one of the best in the genre. I would've given it 10 if they had made a proper town screen, but apart from that, it almost feels like Heroes III.
Oct 14, 2011Like all good turn based games, its hard to not play just 1 more turn. Time flies by and I am enjoying every minute of it. I am not an avid follower of the series as many here are. But, if you are like me and enjoy turn based games too, then I recommend this title because it is a decent game and you don't have to have played the previous ones to enjoy it. I am a testament to that.
Oct 16, 2011There are way to many wrong facts about this game out there. You CAN move your troops before battle, only you need the "tactics" skill as mentioned before. Many people are complaining about the difficulty level. You can start with one of five campaigns so all of them start easy, BUT if you play this game longer then 120 min like some people wrote, you will find the later missions somewhat challanging. I am a HoMM veteran myself (started with II ) and i like this game. Many changes are just comfort, like town portal for every faction or recruiting your troops all in one city. But i like them.… Expand
Oct 14, 2011I signed up just cause of this game, just cause of so many *bleep* rated it 0 for no good reason. This game is beautiful. The music is beautiful. The graphics is nice and enjoyable. The gameplay is pretty much what were used to in previous HoMM installments. The development of your heroes has changed for the better, as this part of the game is now deeper and you are able to choose more specifically how you want your heroes to evolve, and what they're going to be good at.
Yes, the city screen isn't as big and enjoyable as before, but that is really my only gripe with this game so far, and the pluses of this game far surpasses the minuses. So I'm gonna go ahead and give it a solid 9.
Very enjoyable game… Expand
Oct 18, 2011This is a grate game! iv played it for many houres. The story is 10 times bether then i have seen in any heros game. i did not like the the changes to necro withe not rasing skeletons. There was a lot of bugs in the game at start up but withe fast patching things are looking up. The music is grate and i realy enjoy listning to it. A grate instalment in the heros saga 9/10 realy wourth palying
The good: grate grahics, grate stor,y the best balance in heroes history
the bad: buggy, changes to necro… Expand
Oct 19, 2011Ok, lets see.... The bad stuff : - Lap top issues (got fixed within days by Ubisoft) - Only 5 factions, Cant say its slightly disappointing that there are only 5 but Ubisoft did a good job on creating a different experience for each one of the five.... - Town screens, the biggest let down of the game, Ubisoft promised they will be changed within one of the patches - Map editor, people claim it is user friendly, not going to lie, I indeed havent spent more than 20 minutes on it, but the reason is because it didnt look that friendly to me....
- Poor choice of creatures, as many have complained, it does look like they went a bit too far in order to make the game different than the previous versions, we all loved some of the mythical creatures and its a shame they were omitted, hopefully some of them will reappear in the expansions...
- Somewhat lack of creativity with monsters as there are quite a few that look way too similar.
- Bugs within the game, we got used to it in every new game but it still bugs us, Ubisoft is providing fast patches though which is a good thing.
The good stuff :
- Diversity between factions, each faction allows you to dig in while searching for the best suitable strategy, one must actually learn the skills and how to use them.
- Graphics, when compared to the previous versions it is obviously improved and I am happy to see that monsters dont look cartoonish anymore.
- Music is pretty damn good.
- AI, seems to be improved as opposed to the previous ones, the game is indeed harder hence more enjoyable
- End turn, As opposed to heroes 5 you no longer have the time to watch a movie while waiting for the AI to finish its move, huge relief for me personally.
- New skill system, gives complete control over the hero wou wish to build
- Tears/blood interesting addition, adds to the depth of the game
- Boss fights, always good to have those
- Objectives within combat (prevent your enemy from killing all of your goblins), nice touch.
- Story, from what I have seen thus far even though it might seem a bit cliched it is a nice story after all.
- Replayability, thus far seems good.
- Achievements kept in your profile online, nice feat, you get to build your own profile and stash there your heroes and many other nice things I rather not spoil.
All in all, the game is a true gem for any strategy lover out there, it introduces new stuff while also keeping some of the old stuff which made Heroes series what it really is. If you are a fan of the serie, it's a must have, if you are newer to the game jump right into it and give it a try, if you dont like it then you wont like it but in case you do, you will be addicted for life.
The game offers best of both worlds, you can either enjoy campaigns (5 of them, aprox 60-100 hours of gameplay depending on the difficulty and your skills of course), single maps or play with your friends at home (hotseats) or online.
Is it better than heroes 3 ? Not thus far, but after all the expansions, patches and mods, sky is the limit, one thing is sure, it is already better than heroes 5 and quite enjoyable, I suggest you give it a try and be the judge yourselves....… Expand
Oct 21, 2011Heroes of Might and Magic 6 is a lot better than the 4th part in the series, somewhat better than the 5th and almost as good the legendary 3rd :P Just with much better graphics in every category and some interesting new additions like the ability to convert towns to your faction after capturing them, not only might or magic heroes but also tear (more defensive) or blood (more offensive) specialization. It comes with surprisingly good campaign and some great skirmish maps. A random map generator will probably follow in the future so there is enough to keep one entertained for a long time.
It has some bugs atm, nothing game breaking (at least not for me personally) and some creatures,skills that needs to be balanced better in my opinion. Also a real town screen is missing atm but the devs have promised to add it in near future.
Cannot wait for the addons (with even more factions hopefully) that probably will come!… Expand
Nov 8, 2011This is an excellent addition to the series. Taking the music score from the previous games, adding additional functionality to the interface and implementing the dynasty bonus amazing. Great job. there is of course some minor glitches to the game but patches will fix that. Fully customizable heroes for campaigns was a nice touch as well. Nothing is ever going to compete with heroes 3 but this is definitely a great step in the right direction. I rate a solid 9 due to some minor glitches and the ridiculous numbers of haters.… Expand
Mar 21, 2012Heroes VI was not a disappointment like some say, yes there are a few glitches, but nothing major, there is hot seat for anyone who likes to play with friends, there is an online and offline hot seat, the troops for the races are different there are a few that are the same or similar to the troops in Heroes V, there is a small town screen its not as fancy as the town screen in Heroes V but you can still see your town change, the graphics are better then any other Heroes game, the combat system is different and takes some getting use to, and its hard to tell which one of your heroes is selected sometimes. The music is pretty good and the campaigns are fun, they can be difficult but they are still fun. You can customize your own character in online mode, the ability tree is much better then the last games, you can choose what you want to select instead of getting 4 random spells to learn.… Expand
Jun 24, 2013Well this game had really horrible start. At release it was full of bugs and glitches. If devs waited at least half year longer and fixed these bugs this game would not be so hated. To day, after patches, HOMAM VI is really good heroes game. HOMAM 3 are still superior, but heroes 6 got some interesting new ideas and really great graphics. Both Campaigns and quick scenarios are good. I still hope that we will see more than one expansions. Only 5 cities 6 with exp. is a little few in compare to Homam 5 (8) or Homam 3 (9).… Expand
Jul 18, 2013HOMM6 is a solid, enjoyable continuation of the franchise. Patched, and carrying complementary DLC in the Gold Edition, this game boasts a very large skill tree for each faction, which means plenty of things to unlock and plenty of reason to explore the game. Graphics are beautiful. Music and sound are fine. Cut scenes do the job. The tactic battles are well balanced and campaigns have LOTS of content. My only real qualm with the game is the simplest detail of the MOVING mechanics for the heroes which is very clumsy and can make it hard to end turns. In all other areas very well built. A game that will give fans of the franchise TOO many hours of enjoyment. Orctowngrot email@example.com… Expand
Oct 17, 2011I have been a fan of Might and Magic all the way for the first game. My first impression of this game choose have been better, it has some technical difficulties and it didn't seem feel quite right after playing a few hours. And I hate the Ubisoft game launcher. But this game has grown on me, it's quite addictive actually. The game uses some of the old Might and Magic music just a little different, a remixed if you will, And i LOVE IT. At first it fleet like a 5 score game, but my end score after getting used to the game since it has been quite some time since a Might and Magic game. I think this game deserves score 8.… Expand
May 25, 2012Great game, played the first 3 games in this series but skipped the past 2 as my life was too busy when they came out. Its pretty similar to the previous games I've played and still has the same feel to it yet updates the graphics and adds some new gameplay features to it. This is one series that has not lost its way as time has evolved, I'm sick of sequels to classic games that streamline away the features that I liked about the originals.… Expand
Oct 17, 2011If you are a Heroes fan like myself, Heroes 6 is a definite must-get. The game takes a very bold step in attempting to innovate and reinvent the game. For most parts of it, they've managed to get it right. Here are some of the things I liked and disliked about the game.
+ Decent graphics that won't run circles around less established and Video Cards
+ The Hero Skill Tree now allows users to customize their Heroes in so many different ways
+ Ubisoft actually re-uses and re-masters some music tracks from the previous incarnations of HOMM (as old as HOMM 2). Nostalgic HOMM music fans will be in for a pleasant treat.
+ In-game dialogue is generally well done. Some conversations are actually rather funny
+ There's only now 4 resources - Gold, Wood, Ore and Crystal. This saves you the trouble of mindlessly hunting for the resources you desperately need while stocking up on the "useless" ones.
+ Compelling storyline
+ The CONFLUX allows players from all around the world to interact with each other by leaving tips and advice for each other at certain points of the game.
- No town screen! That's right. It's kinda like a "town window" now.
- If you start a game while connected to the CONFLUX, you won't be able to load its subsequent save games UNLESS you are logged in.
- Disconnecting from the CONFLUX while in-game will automatically drag you (kicking and screaming) back to the main menu, regardless of what you're doing. So if you're on the battlefield and on verge of a very hard fought victory, and your internet connection drops, you are going to get. so. mad.
- No Dungeon faction T_T
That's my two-cents' worth in a nutshell. To summarize: If you're an avid Heroes fan like myself, you won't do yourself wrong by buying this game. If you're new to the HOMM world and are looking for a decent TBS game to play, you might wanna wait it out for half a year for the price to drop.… Expand
Oct 19, 2011i am not a big fan of the series but i have played all the editions of heroes of might and magic series. i would say one thing that kings bounty actually has taken the reigns since their first entry as far as story and gameplay is concerned. but somehow i liked this new heroes 6 entry. it has got good graphics and a nice story(i havent played much of game, ll post again after some time). my initial few hours of gameplay experience is good. i dont know how come people are commenting on the graphical glitches and buggy game play, i havent encountered anything sour till now. i think the graphics are beautiful, the units, the enivronment is all beautiful. i cant comment on the gameplay balance because i have been winning easily on normal mode(may be the difficulty will increase lateron). as far as comparison of heroes VI to other editions is concerned i think the company has introduced some nice changes in graphics, gameplay by introducing blood and tears concept and skill tree(there is a huge lot of skills to choose from). it gives you a fresh feeling. those who keep on comparing this version to heroes 3, please dont compare(things r bound to change with time, i agree heroes 3 was good). i think its a fresh new step to improve the experience. i will post again after completing the game. but for all those who see 0 score given by few people i would advise them not to get influenced by negative scores as this game is worth a try.… Expand
Oct 19, 2011As a long time fan of the series I have enjoyed every single one, each for what it had to offer. No doubt they had their differences and some I enjoyed more than others but they were all enjoyable in their time. Having followed the development of H6 from the very beginning I was excited yet cautiously optimistic. Having seen the game evolve over 4 beta patches and the continuous improvements, most of which being fan suggestions I can say I am fairly optimistic about the course of the game. And having played the final release I am absolutely loving it! I will not refute the fact that the release was problematic and there were some serious issues such as the laptop black screen or flickering cursor along with plenty of ubi support mishaps. But I'm rating the game and not ubi am I now? Thanfully I never did encounter any serious issues and having said that I have only enjoyed the game. It has been a long time since I have enjoyed a game that much and seen that all the serious issues present in the beta were no longer present. In fact I only encountered 2 notable bugs with the rest being too minor for me to give them a second thought.
The game itself is smooth, fun and addictive. The missions are fairly long, with more content and dynamic objectives. The graphics are so beautiful and the music that accompanies them give this wonderful feeling of exploration that is utterly immersive. The new features are smoothly integrated into gameplay and eliminate micromanagement and pointless chores. The AI is decent and keeps you on your toes. The storyline is intriguing and has some nice twists, it's no Shakespear but hey it's good for a game and I like the new focus on more personal stories. Combat is deeper than ever and there are plenty of unit / ability combinations with possibilities of synergy. And better yet units no longer fall like flies, that can only allow for more strategic battles that are not decided in a matter of few turns as was the case in H5.
Of course there are some bad parts too. The game could use some more balancing for one, there are still a number of bugs most of which minor, the skill system could use some faction-unique abilities for class differentiation, the town screens were windowed and I am not sure that reducing the amount of rare resources was the best of ideas. Also simultaneous turns and random map generator are missing but which heroes game started with them anyway? On the plus side both will be coming soon and quite possibly in a patch or asa free gift for the community. The screens will also return as a patch and pretty soon too. All in all it's not so bad as some people make it out to be.
As a conclusion I would say that the game is well worth trying, after all most of its issues are to be fixed. The map editor and a decent core game should keep it going strong until then. Of course it is entirely possible that you hate some of its features, it is hard to objectively rate such a game with so divided a fanbase. But I believe it is a worthy successor of the series and one that has the potential to surpass the rest sometime down in the future. Or at the very worst be the proud champion of its generation, I can live with that :)… Expand
Oct 19, 2011First of all the game is more like homam 3 than its previous itteration ( homam V ) wich was abyssal , the story is great , not the best but great , the ai is good but can be improved , true it lacks an random seed/map generator but will be added later on hopefully, the graphics is amazing , gameplay is more like heroes 3 fast and furious , the art styling is beautifull aswell and it captures the essence of playing an 'Heroes of might and Magic " game and the voice ating in the campaigns is good good enough to imerse you in the game atmosphere ,id recommend this to any heroes fan 2/3 and 4 not V , mamh6 has new concepts the core gameplay is strong and tru to its roots but plenty of legacy stuff to keep you entertained , also the campaign is long enough 50-60 hrs although more could of been done at later stages it wont dissapoint , true there are some bugs , but those will get sorted out and finnaly being a fan and still am of heroes 3 i can safely say this is a true follow up dont LET anyone tell you it sucks try it there is also a demo , there wont be another homam 3 BUT this is one of the best heroes after homam 3 period true to its style music, atmosphere, combat, and with modern day graphics its a must buy for any fan of homam 2/3 and 4.
Also if you played any Kings bounty in the past i would also recommend it due to its gorgeous graphics and gameplay a true heroes of might and magic game set your nostalgia away as heroes 3 will never come back but it lives on in this sequel i was very sceptical at first after the failure of homam 4 and 5...but after the beta and demo i was convinced this is the homam for the years to come and also most of its succes is to its hungarian studio.… Expand
Oct 20, 2011It seems that everyone has talked about changes from the other series. While I've also played them I'd like to make a critic for someone who doesn't know what all of this is about and hasn't played the previous versions. Generally speaking this is a fantasy turn by turn strategy game where your goal is to build an army of different fantasy creatures/soldiers led by a powerful hero that increases your armys capacities and/or casts spells to improve your army's capacities or simply destroy your oponnent's creatures.
In order to build your army you must have a castle (you usually start with one) where you build the creature's dwellings. Of course to build the dwellings you need ressources, wood, ore, crystals and of course, gold. These ressources are gained by exloring the map with your hero and his army, defeating the armies that protect sawmills, ore and crystal mines. Improving your ressources income allowis you to make dwellings for more powerful creatures to beat more powerful armies, etc... Sometimes you can also find items to equip your heroes or places which give you different bonuses for the next fight or for the week.
Your hero can be customized by choosing different skills and reputation between blood(aggressive) or tears (defensive), you gain reputation by using according skills with your hero and by choices you can make on the map.
The music is good, and the graphics are great. The game can be played in multiplayer either online on the same computer (hotseat), cooperatively or competitively. So far there is only 10 multiplayer maps but once the editor comes out (and it will) you can get an unlimited amount of maps to play with your friends or by yourself.
The game is young and has a few technical problems that should be solved very soon.
There are many tips and a big community that will be happy to help if you don't know what to do (you just have to look for it via your favourite search engine). There is also a fan manual you can find the same way and that gives absolutely all details about the mechanics of the game. So I think that the game is beginner friendly. Finally there's a demo than you can play to get a feel of the game.
All that beeing said: I love it.… Expand
Oct 20, 2011Heroes 6 is an above average game for me.
I pre-ordered the Collector's edition (which has some excellent content and was well worth the extra money) but a week before the release I got doubts about the game's quality and assumed I had made a mistake with my preorder.
Things like the minimalist town screen, the talent system and the decision not to include dungeon scared me.
I didn't care much about uPlay though because I maintain a stable connection all the time anyway and rarely resell my games. And contrary to what many people said you can still continue to play even without internet connection, but you won't be able to level you account when doing so.
The other things weren't as bad as I though they would be. I do miss the townscreens. They added a lot of atmosphere I sincerely hope they bring them back with a future patch. But in the grand scheme of things they're not that big of an issue.
The Talent system actually turned out to be an excellent addition, as does the reintroduced seperation into might and magic heroes. The system is compelling, because it lets me choose the spells and skills I want and tailor my hero to suit my needs.
No more "Navigation...again?!"
They do need to tweak the balance however. Some talents are vastly superior to others. 25% Experience is a massive boost, whilst a defense bonus if a unit gets attacked three times in a row is more than underwhelming.
The same goes for the factions. Inferno and Necropolis are insanely powerful currently and Ubisoft/Black Hole need to tweak their racials so the supply of units stops at some point.
Balance in general is quite an issue currently, but I'm quite sure those will get fixed. As long as that isn't the case however you may substract one or two points from my score.
All in all this is a good game. It's no heroes III, but it's entertaining and as soon as you made some training rounds to get into the new changes like the reduction of resources, you'll find a lot of fun.
Oh: To the one who said that Squares offer less tactical approaches than Hexagons: A Hexagon has 6 sides and squares offer 8, because you can also attack diagonally.… Expand
Nov 5, 2012To Ubisoft : Please bring more managment and challenge in the next version of the game !!! It's a good game, but not as good as the HoMM 4 nor HoMM 5. We are getting farther and farther from a good strategic game and closer to a games for newbie. Too easy, nearly no managment (Ability to change a City faction after getting the city ... Nearly no morale managment ... Reinforcement comming from build to town arrive instantly without travelling time (no interception possibility)).… Expand
Jul 17, 2012I still love the round-based strategy and RPG mix of this series. And I love that a story is being told even if the story is nothing special really. As many I didn't like the fact that the towns owned are presented as static pictures but aparantly that changed with the latest DLC.
Jul 15, 2013HOMM6 feels like a redesign of good old Heroes 2. From HOMM3 and onwards till part 5, the additions to the game in terms of units and possibilities created more and more clutter and damaged the game's balance. This sixth installment includes a full revamp of hero progression, and simplifies many aspects of the game while adding challenges to the actual combat mechanics, with many more tactical options as before. To me, this is exactly the focus that this game needs, and it plays as a highly streamlined version of Homm2. Which, in my opinion is a good thing.… Expand
Oct 14, 2011Solid Heroes game, although not a lot of innovation here they did improve a lot of things. The best thing about it is that the campaign is way better than any other Heroes game I've played. It's relatively easy (at least as far as I've played it) but the storyline is good which is what I'm looking for in a roleplaying experience anyway.
For anyone who enjoys Heroes of Might and Magic type of games, I would recommend this to you. It's not revolutionary but it's a fun game. I also like the fact they force you to conquer forts to take over mines and lumbermills etc, makes it much less tedious than previous Heroes games when you had to constantly send your armies to take back all the mines and lumbermills that the AI stole from you.… Expand
Oct 15, 2011As a longtime fan of the Heroes of Might and Magic series... Heroes 6 gives very mixed feelings but is still fun, while it looks beautiful keeping faithful to the HoMM style graphically when it comes to the creatures and heroes unfortunately it also changes some things for the worse.
while detracting from it in others.
It could be compared to Heroes of Might and Magic 4 of the series, improving the game in some areas
For example one of the welcome improvements is not having to hire heroes just to run relay courses to deliver hired troops so you don't spend a lot of the time just moving them around the map.
Seems there were attempts to simplify (dumb down) other parts of the game, seen in the towns and their building menus etc. You don't get to see the building added to the town so it feels hollow and arbitrary, like you're checking boxes rather than building a town so there's no longer the satisfaction of watching your town grow and improve, instead all you get are a few icons.
The campaigns have 20 missions which seems decent but only 4 per campaign which doesn't seem nearly enough to level up your hero and get attched to them. For example by the end of the first campaign after letting the hero grab every available experience point he'd only reached level 9, it felt as if the moment he was start to step out of the small fry zone it was over and you have to start all over with the next.
After 2 campaigns the story isn't great and the writing seems a little childish, they also seem to have a thing for trying to squeeze in a talking bird for some reason. The voice acting isn't stellar but with those lines I doubt any voice actor could shine.
There are a few smaller shortfalls, as simple as the font being to small in high resolutions and it seems like the view can't even be rotated which makes 3D rather pointless, may as well have stuck to 2D and given more attention to the detail and graphic art style.
Even so it's still fun and enjoyable.
Though there is is a dark cloud over it thanks to Ubisoft. If you aren't permanently connected to the internet and try play in offline mode the game constantly rubs it in your face, splattering red text in many places about "offline mode" and even goes as far as to deny you using items or skills because you aren't letting it raise the phone bill or just aren't permanently connected to their servers.
Oct 18, 2011Quite good heroes game, but contains plenty of bugs(just quickload the game and try searching your hero :)), there are much waiting times between turns, and the story is very boring. The enemy heroes are very computing and coward, but this is common in heroes games. The interface is a bit chaotic, but the square in combat mode are very disgusting? Why couldn't they make something nicer?
Oct 20, 2011Initial score was a 5, bumped it up to 6 after I fumbled through their UI enough to get some custom games (skirmishes) going. At first I was a tiny bit (was never a big deal) put off about the no town screens but trust me when I say it just doesn't matter after you play for a few hours, you don't miss it, largely because you realize it wasn't necessary, it didn't add anything but prettyness. Technically, after you fumble through the current town building screen once or twice you realize it really does what it sets out to do well. Tbh, same goes for the skill/spell trees. At first I hated them, granted I'm still not a fan of the UI in general, navigating around the game after first install literally was nearly enough for me to not even bother getting into the game. But after you force yourself through a game or two, once you familiarize yourself with the menu's and UI, I hate to admit it (because my first score was a 5, hence all the 'no' votes) but the game is good. Now my score is in the green, 7.… Expand
Oct 17, 2011The game itself is good (not that it could be better, much better), almost all gameplay mechanics changes didn't break the game. But the story is the absolute disaster - dialogues and voices (maybe voicing is ok in english version, i get the localized RU from steam) are beyond terrible. I was actually enjoying the storylines of the preceding HMM games, but in HMM6, while listening to these awfuly voiced and extremely stupid dialogues, all i can feel is embarassment.
Also, the game itself is very buggy yet, i believe they will fix all major bugs shortly, but prepare to reboot your PC often (i get consistent video driver crashes, despite having the latest one). Some bugs are kinda game-breaking and not related to technical issues (some triggers go off and you cannot launch them again, but they don't start game events that they should start) so you better save your game very often.
Uplay with it's absurdly long syncing times just adds insult to injury.… Expand
Nov 2, 2011Unlike other reviewer, I didn't get any bugs while playing this game. I think it's a good release which stands strongly in the veins of HOMM but it's lacking in newness. It's mostly built to be a multiplayer game I think, which I'm not a huge fan of. The campaign is fairly short but you get to play many races. Overall, not impresive but still enjoyable.
Oct 20, 2011I was a big fun of Heroes 3 but after playing 4 & 5 i was disappointed. But then i played Heroes 6 and i remembered again the good old days, In some reviews i read that it has a difficult to understand gameplay, guys this is not true, you have to be both a noob and a retard not to understand how the game works. I love the achievements and the online features. The graphics are great and colourful. Ok the story and the heroes names suck a little bit but the point is,this game is quite enjoyable.… Expand
Oct 19, 2011I've been waiting for this game for a long time. I loved 3rd and 5th installment of this game, and I actually played the 4th game quite a bit as well. Mostly I've been playing these in Hot Seat mode with friends. At first glance I wasn't too impressed with this 6th installment, but after spending a little more than 20 hours with the game I'm starting to enjoy it more and more.
There are some gameplay changes, most notably just one rare resource (Blood Crystal) and zones for resource control. But it all makes gameplay more smooth and in the end just makes the game more enjoyable. The visuals are very appealing and the game seems to be pretty well balanced between the different factions. I like the freedom of choice with the leveling system since it gives you more control over skills and spells, and this is actually one of the main reasons why I like the 6th installment so much.
I would have wished for Sylvan or Academy (present in the 5th installment) instead of the Sanctuary faction - but I think it's great that they are trying out some new ideas. And hopefully there will be two add-ons wich will bring some old beloved faction back into the 6th installment.
The game suffers from some bugs, but nothing that can't be fixed and nothing too severe to put me off playing it. I've experienced some crashes due to Conflux (the online Ubisoft profile), the server seems not to be all too stable and I have some troubles with my firewall since the game seems to run on different ports than the game itself (solution was to turn the firewall off). I do like the idea of unlocking game extras through the Conflux though.
All in all it's a great game, and Hot Seat have been working flawlessly for me and my friend. If you liked the previous games you'll love this one!
Pros: + Lots of fun + Choosing your own skills and spells when leveling + Gameplay changes help speed up the game
Cons: - Connection problems with Conflux - Camera control occasionally bugs me… Expand
Nov 8, 2011Good, but hard to get into it to begin.
Ever since I played IV where the heroes were able to eventually solo dragons, I've been saddened with the newer games. The good: The skill trees aren't random anymore! There's a LOT of options, lots of room for diversity. Feels familiar to the other Heroes games, but basically all the main castles are reworked. A lot of the races have ways to bring back fallen creatures with buildings in your towns. The dynasty weapons are fun and useful. It really grows on you as you play, are the plot and characters are well acted and carried out. I particularly liked how the campaigns meshed together. While I don't feel like the game has a ton of replay value, it will suck up quite a bit of time just going through the campaigns (70+ hours easy).
The Bad: The skill trees are so diverse it's hard to know where to go with them at first, and they don't really give you any ideas either. Since you don't need more then 2 heroes, it's hard to justify playing very different throughout the different campaigns once you figure out what works and what doesn't. The races that can't bring back their creatures with buildings are going to be seriously gimped in any multi player setting. The leveling up of your profile is kinda interesting, though it gets "really" slow to level up after awhile, and the starting bonuses just doesn't seem to make that big of a difference until the super high levels which you won't ever reach even after beating all the campaigns. I really miss having to worry about my back cities instead of being able to town portal whenever you need to go. I also miss having to mesh foreign troops and the penalties associated with doing so, of course you don't "have" to convert the cities, but why not, when the option to do so is there? So, while I enjoyed the game, there were a lot of things they changed I just wasn't thrilled about… Expand
Jan 2, 2012Well what can I say. I am a heroes fan. A big heroes fan. In fact it was heroes that got me into gaming in the first place. So this sequel is pretty important to me. And it doesn't disappoint. No it isn't a total blowout and epic shocker of a game. It is exactly what you come to expect of a heroes game. Its fun. The music is amazing (very nostalgic to past games). The game doesn't take much risk and sticks with the tried and true formula with a few changes. The lack of a townscreen was annoying at first but seeing as the entire interface is built up of small windows (kind of like the source engine menus) the new townscreens make sense. They are fast and painless making going back into the fight (or exploration/domination or whatever else you are doing) that much easier. There is a shift from multiple heroes to a single all purpose hero that takes a bit of getting used to. No more massing heroes and creating relays of heroes going back and forth. One hero is actually enough. With town portals your hero can be everywhere at once. The new skills system takes some getting used to but that because it isn't a typical rpg setup. Instead your hero is exactly who you want him/her to be. The hero has the skills you want and need. A might hero can heal troops (or burn them depending on your preference). And a magic hero can use advanced tactics and war machines (if you want it). There are very few restrictions in the level up menus.
The creatures got upgrades/revamps. The new creatures fit right in (like the blazing glory for haven that becomes a one fairy army later on) and yes the sanctuary faction (naga) lives up to the hype. Also every creature has its own abilities (learn them if you wish to win later campaigns) and are affected by spells differently. For example the heal spell is very useful for your own troops (if you're haven) but direct it at the inferno faction and it becomes your main offensive spell of a sudden. The campaign is actually worth playing now and doesn't feel as just a clever way of introducing the next map. There are down sides. The occasional glitch will appear almost everytime you play. Nothing game breaking (lets not jinx it though) but are a minor inconvenience (- 1 point there).
The online conflux is a mess and can be intimidating. Best advice is play the campaigns online (you can carry over certain artifacts between missions) and if the servers are down play skirmishes. There are enough maps to keep you occupied until the servers come back up. (-1 point also).
Overall this game is still heroes at its core. Just with a different (not new just different) coat of paint. It still stutters at the same places and runs like a dream in others. The combat is fun. The campaign is worthwhile. No its not the best in the series or a game of the year contender but its a great game to pass the time and at is heart its still heroes and that whats most important.… Expand
Jan 6, 2012The last of the series, MMH6 brings a lot of change in the gameplay mode.Still,with this changes comes the bugs.In my opinion,the bugs and the town windows are the only bad things in this game.These things may change with work from the developers and with great support from the fans.
Apr 27, 2012(Google the DRM issue and what happens when your not connected to the internet and want to play issue, I dont feel like talking about it, it has already been talked about so much just know its really... really.. really bad) A great game! But be warned. This game is not for the faint of heart. I know what your thinking, "A seven but the game is great?" Well, even though the combat is fun, the interface works just fine, and the approach is decent, there are a few things that are wrong. First off anyone that gives this game a 10, your wrong. Right off the bat the story sucks, plane and simple. I dont care if this game is not about the story (I dont know what makes you think that its not, it is..) but its just not there. Bad voice acting, (even the bird sucks) and its all over the place. That being said, the heart of the game is in the strat. So most people dont flock to this game for the story, and its only cause they know there is not one.. People come to this game for the strategy, but! If you like to build up resources and troops this game is not for you! AS YOU TAKE YOUR TIME! THEY GROW AND GET STRONGER! So if your the, build up your base and troops kind of guy you will only hurt yourself and find out that doing so demands restarting. So! Graphics are pretty good. No complaint there. So.. Now the big debate.. THE DIFFICULTY!. I had trouble in the start... and middle... and end, but hey! You might be much better than me, but to tell the truth, I consider my self quite a strategist. I have played games like this all my life and and my first job (US Army Special Intelligence Operations) required me to go to schools where we did the same thing (seriously, like you have this many, he has that many, here is what your troops have and can do, now take turns on this map). So not only do I consider my self good at it, but im certified. Now it was not impossible, just more challanging than fun at certian points. You probably have experianced games where they are so challanging that the fun seems to excape it (N Gidan or how ever you spell it). So if your someone who does not like playing games on easy, but does not like being beat down on normal this is not the game for you, but like I said, its all about strategy and you might be a far greater player than me, so maybe a demo or watching some of the harder fights on youtube is in order. So all in all its a game that needs some tweeking, or maybe different settings. The lack of a good story makes the game feel more like, "ON TO THE NEXT FIGHT FOR A REASON I COULD CARE LESS FOR SKIP SKIP SKIP SKIP" when lets be honest.. Story should be the easy part of the game. How many writers are there on this planet looking for work? The game seems to have a really tough curve (this is diff for everyone). Pro's: Hard game (pro / con) Great turn base strategy, Good graphics, Cool units, Great design. Con: Hard game (pro / con) Story sucks, DRM (who thought this was a good idea???) And pretty much it. But impacts the game greatly. Could out wiegh the pros for a lot of players.… Expand
Jan 16, 2013Heroes 6 is a solid if somewhat misguided entry in the HOMM series that struggles underneath the weight of it's terrible DRM. The game offers good gameplay, UI, graphics and soundtrack. However, it makes the mistake of being overly focused on the campaign at the expense of custom games. Heroes 6 introduces a vast and completely unnecessary Dynasty system with tons of unlockable content, probably in an attempt to justify the terrible DRM. Unlockable content simply does not belong in a 4X strategy game. This is not CoD. Instead the developers should have focused on creating more custom maps, and perhaps a random map generator. Enemy AI is also quite poor and needs improvement. In conclusion I'd like to add that the bugs have been mostly sorted out, and uplay, despite the bad rep, has gotten to the point where it's usable (I still hate it). Oh, and yes, they've added castle view. If you're a fan of the series, or the genre, you will probably enjoy this latest entry.… Expand
Mar 14, 2013Bought the game when it was quite new, took a long break, and have played it a lot in late 2012 early 2013. (Completed all 1.0 campaigns one of the dlc's). After some of the biggest bugs have been worked out and townscreens added, I think it's an ok installment to the HOMM series. I like the creatures, interesting creature compositions in most factions, bosses, many cool spells even though you may end up with building every hero pretty much in the same way (many spells feel mandatory). The AI can be very unbalanced. On some maps it feels like you need to either rush their base or rush some sidequest for bonuses like +buildings in your town, or in other ways oblige to some pattern that you just can't know about before already playing the map. Other maps are more straight forward. This creates an imbalance for me, where the hard/unclear objective maps would require an additional playtrough if attempted on normal/hard, but when I face an easier map on the easy setting it feels like I breeze trough with no challenge at all, making it boring that way. If the AI was more consistent and there were a few more factions included, this may have been the best game in the series to me at this point. I can see that they tried to include what we liked from III fix some arguably unfun things about that game (like excessive resource management, shipping troops around, lowlevel enemies chasing your mines). The DRM is also a minus to me.… Expand
Sep 17, 2013Firstly, why I gave an 7, not a 8/ 9 or 10:
1) town count is too low for the sixth game of the series, it should be growing, not decreasing, to me 6+2 was the best option till now, but I would be happy for 8 towns on the original game, as well :D
2) No racial abilities. I mean, what the hell? that is what basically made each town special aside from units!
3) NO MAGIC GUILDS! WHYYYY? Could have just expanded the magic guilds so that more spells could be obtained, but now you have to lose an ability point to learn a spell. Does not make sence to me.
4) A lot of small things that keep on bugging me through the game, like almost all units having magic defence. How can a simple squire have some sort of magic defence??? How can a dragon have less speed than simple melee units??? Why the hell you cant look around your town???
5) ONLY FOUR RESOURCES!!!! an so on and so on. BUT:
1) graphics are great, story is interesting, campaign is captivating,
2) the huge skill tree is awesome no randomness anymore),
3) no bugs for me surprisingly, so I dont get what is the big fuzz about that one.
4)great job creating Sanctuary, but still can be improved!!!
5) The music is ok, does not bother me, keeps the mood, but could be improved.
Overall, you can adapt to all the little minuses, and just try to forget about what you dont like, because nothing is perfect and just enjoy the great Campaign and Multiplayer games!!!! Hopingly they will make a fusion of the HOMM5 and 6 taking the best from both games and making one with many cities to chose, many spells to be learnd at the Magic Guilds, great graphics, RACIAL ABILITIES, huger skill tree, more structural buildings to build, more heroes for each race, MORE towns and races, not less, MORE, and MOVING town screens and unit screens, and finally fix all the little bugs we have been complaining for a decade :D… Expand
Jan 5, 2014**Disclaimer: I've been a fan of the HOMM series since the mid '90's, so this review is a bit biased.
This game might have scored a 9, if it weren't for a couple of issues. I've owned this game for about a week now, and this is the second night in a week that I've been unable to connect to the Conflux servers (which give access to more content than is generally available). While I can still play custom games, I can't continue on in my campaign--the only option I have is to start a separate, presumably offline-mode one.
I understand that companies are interested in protecting their properties via online requirements--but if they should decide to do so, at the very least they should have their servers up on a regular basis so that you can -actually play the game-.
Besides that, the game is fine. I was skeptical at most of the changes, but I've found some of my fears to be unfounded. For instance, dropping down to four resources hasn't really bothered me as much as I thought it might...and having to take over forts/cities in order to control mines just changes the dynamic so that you've got to focus on said properties--basically, it's harder to change ownership, but once you get it, it's harder to lose ownership as well.
I'm missing some of the vast variety of buildings, plus the ability to have heroes learn spells by visiting some of those buildings and cities as well. I miss running heroes around and getting them uber-powerful.
The storyline is old-hat fantasy stuff, with orcs that don't use connecting words, heroes that all have British accents and the like. There's a handy little "skip" button that I like to use for the cut scenes, but unfortunately there's no way to automatically skip the little animation that plays when one of your stacks gets a critical hit. Seeing it two or three times is fine--the fortieth time gets a little bit weary.
On the positive side, the graphics are light-years beyond anything that they've been before, the maps are huge, the sound is atmospheric, and beyond the ridiculous Conflux issues, I would argue that this is a suitable advancement of a series that has devoured as many hours of my life as any other.… Expand
Oct 19, 2011M&M VI could have been great, unfortunately it is a haven for bugs, many of which cripple the game and make it unplayable. In addition you may find the single player campaign is not very engaging and sadly very linear in how it should be played, deviation from the obvious line is rarely a good idea especially on harder difficulty settings.
This just leave the multiplayer aspect which despite the bugs is excellent and acts as the sole redeemer for the game. Gather some friends and get a long game going to really enjoy this title. If multiplayer isn't your thing then you might want to look elsewhere.… Expand
Jan 28, 2012I believe Heroes 6 to be a game which had the potential to become the best of the series but failed to meet these expectations at least until now. Up to the current version of the game (1.2.1) and after almost 3 months since release, there are loads of bugs which shouldn't make it into a game that is published. Since Blackhole is busy fixing bugs, there is no hope for them working on balancing between factions. Also there is no balance between skills, which leads to "perfect recipes" that make the game boring. On top of this, the multiplayer part is almost non-existent at this stage because of several reasons: there is no possibility for playing user-made maps in multi, there is no random map generator, there are no simultaneous turns and the fans have been split on regional servers making impossible for members of multiplayer communities to play among each other if they are from different regions.
However there are some good points. Contrary to what other fans are saying I find the reduced resource system to be better from a multiplayer point of view. I also find the approach with shared creature pool among a player's castles to be beneficial since it's removing a great deal of the menial chaining of heroes. The 3 tier creature system (core, elite, champion) also seems to make sense. The unit composition of the different races is very good compared to its predecessors. All in all, the cons are more important than the pros and thus until now I find the game too buggy and, sadly, too boring.… Expand
Dec 1, 2012I have been a huge fan of this franchise. It makes me feel exceptionally old to think about how many years ago I played the first Heroes of Might and Magic. I purchased II, III, IV, V, and most recently VI, but I have played every game in the series. As the series has progressed, there have been great improvements as well as disappointing setbacks. V was one of the most innovative of the series. The beautiful 3d rendering and ability to spin the camera view were wildly successful innovations. The only real complaints anyone could make about V was that the races were not very well balanced, there were not enough custom maps / NO custom campaigns, and the game could sometimes be glitchy before the patches. VI is as radical a departure from V as V had been from previous versions of this game. Many of the innovations in V that were great have been removed, e.g. No more 3d maps/battlefields, no more control over camera angle. For those who played V you will immediately think the controls are broken because you cannot swing the screen around and look at different angles. The campaigns are fun and challenging, the new powerup/levelup scheme is innovative and interesting, if not a bit troublesome to get used to. The biggest reason this game is getting only a 6 from me is because the game is glitchy... severely. The game was released unfinished(perhaps in beta), and over a year later the bugs have still not been worked out. This is shameful. I have been trying to enjoy this game and find myself frustrated with a game that sometimes crashes for seemingly no reason. Ubisoft needs to get its act together if they want loyal fans of the series to buy VII. I am not saying not to buy this. I have no regrets about the purchase, but I waited till the game went on sale. If I had paid $60 for this, the score would have been a LOT lower.… Expand
Nov 15, 2013Could easily be a 9 but I put 6 because of its broken Uplay server.. Seriously why do I have to be online to play single player game? Why do I have to be online to use dynasty weapons? why do I have to be online so that I can save my game? You know, I wouldn't complain here if your online server actually works! I bought this game ~3 weeks after its launch because I heard about its buggy online system, was happy and felt lucky that I didn't bought it too early.. BUT! After you launch the latest ~2Gb DLC content, your server has experiencing problems for 2 weeks!! seriously? For about 2 weeks I can't play a damn thing! This is so frustrating. This game is so fun but apparently it is ruined by the stupid DRM just like many other games these days. Again, I wouldn't complain here if your DRM actually works. I guess for games like this, I will nvr buy them at their launch day.… Expand
Oct 18, 2011Good graphics, quite nice AI, but the rest of game feels like its in pre-beta stage. No town screen, just some pop up window, it kills a good feeling of building city which all previous HoMM games had.Music is meh, they should look at HoMM 2 music as guide. Recruiting units is lousy done, you don't have much clue about unit stats. Technical issues are quite annoying, blinking cursor, locking of screen, then heroes , towns and resources randomly disappear. Everything feels like its half-baked, and you will have a feeling like developers wasn't really into this game, its not total disaster, but it does leave a bitter taste.… Expand
Oct 15, 2011The truth is, this game is only about 50% finished. Intentionally, or not, there are no town screens anymore, just town 'pop up windows' so all the joy of building a big great city is killed right there. (HOMM3-5 had this).
There is also no way to view your new units before you get them into battle, as the recruiting screen is just icons and numbers (HOMM3-5 had this).
There is no animated spellbook, just a list of spells (HOMM3-5 had this).
There is no random map generator (HOMM3-5 had this).
So, many of these thing are essentials for a HOMM game. Trademarks almost. Why take away the immersion that these factors add is beyond me, but it sure as hell takes 5 points from my rating.
Or maybe Ubisoft is just greedy as hell, and wants to sell 2 more expansions to the game to make it barely playable. Mark my words, all the obvious shortcomings are going to be implemented in the expansions.This is nothing else than a beta version of the game forced to go out to get money. I mean, the cursor is still flickering for no good reason, I saw that HALF A YEAR AGO in a beta video! That cant be that hard to fix... The models are detailed, but the edges are horrifying , and no anti-aliasing option is available.
Leveling heroes is confusing and imbalanced, as some skills are way OP. On the other hand, in order to make the skill tree huge and what not, you have the same skills in 2 forms (i.e one adds +2 magic skill, other +3), also this is going to make you play your heroes always the same way, and not adapt to the skills your hero gets, which in my opinion is not that good, but this is subjective.
BIG imbalances in the game (tier 3 human unit can ressurect allies WTF) Now, HOMM6, or MMH6 has a few improvements over the 5th one:
-The adventure map is better. Scrolls faster, it is much easier to spot all the things, monsters, items, so on.. (Maybe due to the fact that you CANT rotate the camera?). But still, a + in my book...
-Turns go faster, the AI plays faster, always a good thing.
-More artifacts for the hero, that actually make sense
Also some big changes that in my opinion are neither good or bad, pretty much not needed, superfluous:
-Leveling the hero, you choose the skills. (Makes me always play the same way, some skills are just better than others)
-Reduced number of resources to 4. (Simplifies the game, although that is not necessarily good, also now you need 2 of each mine, so same thing)
-Blood and tears thing. You being good or bad is going to grant you one or two more spells or abilities, and change the way your creatures look like. (Not a bad idea, but the 2 upgrade choice from Tribes of the East was practically the same thing)
-new units.(Well, someone may say refreshing, but still it is all the same, you get used to it in an hour, and using more of the old units, with only a few new ones, maybe new abilities would be better for the game)
All in all, this game has potential to one day, be better than the 5th installment, if the developers make the essentials available again, will never be better than HOMM3, and in the end, has many new features that really dont change anything.… Expand
Nov 2, 2011A lot of flaws in the game discourage the desire to play it. I understand the difference between bugs and flaws of programming code. Bugs is the undocumented features of the programme.But when developers can not test documented skills and weapons it is a carelessly published product.
Very sad but the developer and publisher has released the crude product.
There is no reason to trust them more.
Oct 25, 2011In short: BAD multiplayer, good solo game.
Unlike previous version (H5), you not only miss simultaneous turns , but you are not able to do anything while you wait for other people - you can not check your town, hero, skills, don't even have minimap, let alone ability to fight ghosts like in H5.
Some tech issues exists, like long savegames on Ubisoft lackluster uplay system, and game seems to break when uplay servers are not available. But it does not have game desync issues like H5 at least.
So, if you plan to play H6 with your friends in multiplayer, you should give it another thought - waiting for 4 min(!) doing nothing after every 2min of your play (if only 3 players) means you play 33% of time, and are bored rest of it.… Expand
Nov 10, 2011A very basic & yet deep game. It definitely assumes you have played heroes before. It could do with a tutorial or a decent wiki. Unfortunately though, what is quite a fun experience is ruined by retarded DRM. Waiting half an hour to synchronise your saved games is unforgivable.
Jul 29, 2012What I like: The HoMM franchise, have loved every game since the first, and have been a die-hard customer as a result. HoMM 6 has a lot of innovations, although HoMM purists (like myself) really think one ought not mess with a perfectly-working formula too much, and (see below), I think they messed with the formula too much. Graphics and animation are good, not sure if they're a step up from 5, but they're definitely current-gen. Gameplay is addicting, skill trees are interesting to figure out, I definitely feel this is a -richer- experience than any of the prior titles, I feel more like I'm role-playing a character with this one. Connection to online frills are new, and interesting, BUT...
What I don't like: ... an online connection being mandatory for a single-player game is insane. It would be insane if it worked perfectly. Instead, not only is it insane, it doesn't work. It's broken. It's broken so badly that it breaks the game entirely. The problem is that your saved games are not saved locally, they are saved online. This means that unless your connection to the Internet is impeccable, and Ubisoft's connection to you is impeccable, you're going to experience a world of frustration. You're going to (like thousands of players have experienced and made vocal already) play for hours and hours, exit the game, watch the little thing say "Saving games to Cloud server", waiting a while for that to hit 100%, and then returning later to discover that your game was NOT saved. My connection to the Internet is impeccable, unless a severe thunderstorm kills power outright, I'm online and good to go.
Ubisoft's connection to ME has been terrible. Or there's some other problem. I don't know, I don't care, I only know that it has made the game, which I like for so many reasons, unplayable. Mandatory online play for a single player game is unforgivable. You are punishing people who pay for games in an effort to punish pirates. Pirates will get your game no matter what. Stop punishing US. I have blown cash on something that doesn't work because of this ridiculous system. The only other gripe I have (the above gripe is a game-killer, so I hardly need go on, but...) is overhauling a system that was perfect to begin with. Most of the awesome new implements would have worked without needing to get rid of factions we'd grown to love over 5 installments. Before, factions (and resources, to an extent) revolved around Might, Nature, Air, Earth, Fire, Necromancy, etc. Now the far-fewer classes (or factions, clans, whatever) feel more generic, and I miss the need to manage resources effectively, that's an aspect of what made this such a unique and complex RTS/RPG. So, some changes, good. Some changes, unnecessary. And the one big change - the online requirement - Horrid. Do this again and I'll be done with HoMM for good, and I can't believe that came out of my mouth, one of the series' biggest fans.… Expand