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Mixed or average reviews - based on 16 Critics What's this?

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7.0

Mixed or average reviews- based on 64 Ratings

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  • Summary: MIND: Path to Thalamus is a First Person Puzzler that throws you into a fantastic and surreal environment. You will bend the natural elements to your will in order to progress in this emotive, mindbending tale.
Score distribution:
  1. Positive: 10 out of 16
  2. Negative: 0 out of 16
  1. Aug 15, 2014
    100
    For a game made by a team of any size, Mind: Path to Thalamus would be incredibly impressive. For a game made by such a small independent team, it's a masterstroke. Stunning, intelligent, fun, with wonderful puzzle mechanics and a thought provoking denouement, Mind: Path to Thalamus is a game that deserves to be remembered for a long time to come.
  2. Aug 15, 2014
    80
    Exploration is its defining quality, even as the puzzle solving elevates above other exploratory games. For this reason, Mind: Path to Thalamus is an easy recommendation, even if its story falls a little short. This is a game that should be experienced.
  3. Aug 6, 2014
    80
    Mind: Path to Thalamus offers memorable locations, great well-thought mechanics and intelligent puzzles with an almost perfect curve of difficulty.
  4. Aug 27, 2014
    80
    This is not the biggest game ever, but the price is not too big either. This game will take you about six to seven hours and there is some additional gameplay, so it is definitely worth trying.
  5. Fascinating experiments with spheres are clouded by the vastness of locations, the lack of clues and ingenuity of puzzles. And if you get used eventually to the intricate brain-teasers with their dreamlike logic, then boring mumbling narrator keeps you annoyed until the very end. Hero spits stamps like a fifth-grader and cites quotes on about everything. But this is forgivable minus, because Carlos Coronado did programming, game design, script and music himself. And games that made with love are rarely bad. [Nov 2014, p.75]
  6. Aug 14, 2014
    67
    Mind: Path to Thalamus is, at times, messy, but it’s a beautiful mess, one that still exhibits powerful moments of emotional impact that are so true to the game and the medium that it’s almost painful.
  7. Aug 28, 2014
    50
    Three years in the making, Mind: Path to Thalamus is a valiant effort on the part of Carlos Coronado. There are moments that impress, but the parts all add up to a mediocre story shoe-horned into a mediocre first person puzzler. I encourage the development team to keep it up, but I can’t really recommend this one as a must see.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 17 out of 25
  2. Negative: 5 out of 25
  1. Aug 14, 2014
    10
    This game shows how you can create something great if a person wants. A big video game of puzzles, without helps neither tutorial that make aThis game shows how you can create something great if a person wants. A big video game of puzzles, without helps neither tutorial that make a great experience of game, i'm waiting a Spanish version. Expand
  2. Aug 5, 2014
    10
    Amazing experience, and one of the most challenging games out there. Incredible and intriguing atmosphere from the guy that made the WarcelonaAmazing experience, and one of the most challenging games out there. Incredible and intriguing atmosphere from the guy that made the Warcelona mod for Left 4 Dead. Expand
  3. Aug 5, 2014
    10
    Are you a fan of puzzle games and good narrative?
    If your answer is yes, buy mind NOW!
    dreamy landscapes, fantastic allegories, and a
    Are you a fan of puzzle games and good narrative?
    If your answer is yes, buy mind NOW!
    dreamy landscapes, fantastic allegories, and a brilliant soundtrack.
    What else?
    Expand
  4. Nov 18, 2014
    8
    Now this was a gem of a game I just happened to come across. This is a puzzle game. Players figure out puzzles by manipulating daylight, time,Now this was a gem of a game I just happened to come across. This is a puzzle game. Players figure out puzzles by manipulating daylight, time, weather. The design of this game is the best part. The designer really got creative with some of the locations. Although, some locations required long periods of walking more than puzzle solving. With these very different design locations pacing didn't feel natural. The sound effects are amazing in this game. The rain and thunder in particular were well done. This game uses the Unreal Engine 4 so the optimization of the game is great for PC. Optimization isn't perfect though, I had to force v-sync through Nvidia Control Panel since in game v-sync wouldn't take care of screen tearing. The voice acting in this game is average. Expand
  5. Aug 18, 2014
    7
    this game is very tranquil - but it feels like - or is obvious ( if that was actually the case ) that the game suffers from polish. - thethis game is very tranquil - but it feels like - or is obvious ( if that was actually the case ) that the game suffers from polish. - the pacing is a mixed bag, the puzzles are alright but not too creative. the style and design is very well - but also very minimalistic - in a way. the game looks stylish - while it does hide some graphical deficiencies ( as in ... it could have been much more in terms of fidelity )

    sound design is well done - difficulty seems more for the casual player, while solving time sometimes seems to be stretched a bit beyond acceptable time ( no big issue ) - meaning, you quickly figure out what you have to do - but it takes a sometimes tedious bit of time to actually execute it.

    the whole tone of this game is very well done - and the overall positive aspects are much greater than the negative ones. it certainly is a game worth the money / worth the time.
    Expand
  6. Aug 16, 2014
    5
    I don't know why its norm today to remove save feature from game. I quit playing in the middle of Prologue and the surprise was "nice" when II don't know why its norm today to remove save feature from game. I quit playing in the middle of Prologue and the surprise was "nice" when I came back to play and realized, that I have to start game from the beginning again. Options are lacking.

    You have to grab objects in this game, you grab them in front of your nose so that they take almost half of the screen and some of them are shining so bright that you can't see anything.

    Some of the levels are all foggy and it's complete trial and error to navigate through. Maybe the point there was no imitate human mind or something.

    "Simplicity" of game mechanics did make this game only more complicated and annoying. Game looks great and atmosphere is there, but I can't recommend this game for people who are just wanting to waste their time in some puzzles. This game does not have much innovating things and it's just like Dear Esther with a trial and error + puzzles
    Expand
  7. Aug 7, 2014
    1
    One single word to describe this game: IRRITATING. I played it to completion. At first I was intrigued as I've had great experiences withOne single word to describe this game: IRRITATING. I played it to completion. At first I was intrigued as I've had great experiences with other narrative games (eg Dear Esther, Gone Home), but tbh the best moment in this game was when after completion I un-installed it. Boring trial and error puzzles, lots of nonsense, repetitive scenarios, crappy graphics, and most of all: a dialogue that is as presumptuous as absurd and irritating. I ended hating the main character's non-stop wining about his daughter. God I've never play another indie game again without a direct recommendation from a trustful source. You're warned about this one! Expand

See all 25 User Reviews