User Score
7.2 out of 10

Mixed or average reviews- based on 2223 Ratings

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  1. Nov 18, 2011
    4
    Minecraft. I voxel based block building game that shot to popularity thanks to many gaming sites. When I first found it, it was still in alpha and very few people were playing it. I had fun building it an I eventually bought it for the singleplayer. When I first bought it I became very addicted to the singleplayer but after I week, I had a huge mine, tons of supplies...and for what? I was the only person I this land with some monsters that attack you every so often. After this I just stopped playing SP because I grew so tired of just building without a purpose. Then Minecrafts popularity shot up. All my friends bought it and I created a multiplayer server. After about two weeks of building a huge town with my friends I grew bored once again. By this time Minecraft was huge, Notch was rich, and everyone was playing this game. Notch created his own company and started hiring people. This is where it goes downhill. Mojang became very lazy and started releasing updates every blue moon. These updates generally did not add that much, and most of the major content they released through updates were already stuff done a lot better by modders. They rarely fixed major bugs that have been in the game for a while and every update added more bugs. They fixed some but still some major bugs have not been addressed. Still Minecraft has gained massive amounts of popularity through all this. So Mojang is sitting around raking the money in, and people are still playing. This doesn't mean Minecraft is a bad game, it is just that there is hardly enough content to make it a real game. It has potential to be very fun. If it had better MP, where AI was actually difficult, combat was actually fun, and building bases was mean't for survival I would still be playing this game. But Mojang is just selling us a simple block builder game, and I don't see them adding any major content that will make the game fun for me for a while. One day it may be there, but for now it is just a dull block building game. And the people who whine about the graphics are idiots. Games are about gameplay not graphics...and Minecraft lacks gameplay. Expand
  2. Nov 19, 2011
    0
    - Full of bugs - Performs terribly - Bad graphics - Repetitve gameplay - Maps have near infinite horizontal space but very limited vertical space - Half-assed RPG elements. - Monsters have the worst AI in the history of game programming - Multiplayer often doesn't work - Poor developer support - Despite simple aesthetic, requires immensely powerful hardware to run at acceptable settings. + Cheaper than most other games
    + Good replay value
    + Large modding community

    This system won't let me go into the negatives so a zero was the best I could give this. This game is an excellent example of wasted potential. It became popular as a building/Lego game with small combat elements to keep you on your toes. Now it's a game about swinging pixelated swords at things until they fall over. The world is so cluttered with 'dungeons' now that it's impossible to dig for five minutes without breaking into another spider pit. The height limit hasn't been raised since pre-alpha, so you won't be building anything taller than the London Tower or digging anything deeper than your swimming pool. The multiplayer is buggy, incomplete, and lacks the tools for proper moderation. This game is so incomplete that there is literally no one that plays this game vanilla.
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  3. Nov 23, 2011
    0
    While a fantastic concept, the implementation of minecraft in general has been slipshod at best. Mojang seems to be better equipped at promising fixes than implementing them. Arbitrary "release dates" and haphazard feature implementation plague this "release" version. Minecraft seems to suffer from an identity crisis these days. "Am I a sandbox game?" or "Am I an adventure narrative?", this is the major question here. While minecraft did well as a no goal, build what you want with survival aspects sandbox title, the addition of a tacked on endgame event complete with halfhearted ending text "reveal" left me wanting. While many "features" have been added since the 1.7 beta release, one must ask "how well have said additions meshed or added to the gameplay?". In my experience, the answer is not that well. What was once a fun open ended building block set has devolved into a confused rpg title with no defined narrative or point, and that's without addressing the glaring instability, bugs and varying performance issues apparent from version to version. All I can say is that minecraft started with much promise, and has proceded to fail to live up to any of the potential it promised throughout development. Expand
  4. Nov 24, 2011
    2
    Not delivering seems to be mantra of Mojang, as Minecraft, now in final release, delivers nothing from the better priced (and less expensive) beta-release but at a higher price.

    The game, if you can call it that, relies on the user to make their own fun that, while interesting for the first few hours, will quickly become boring and tedious. This can be sometimes overcome with new conten
    t supplied by it's large user-base and their custom mods (many of which were designed to fix problems within the game or with it's lack of actual content).

    However, if you don't feel like taking your time and finding new mods to try and extend the game's playtime, many of these mods will find their way into actual Mojang official updates.

    This product, for better or worse, is more of a "LEGOS on computers" than a sandbox-style RPG but you might have more fun with the limitations of the LEGOS than then the "here is the world, you figure out what to do" style of Minecraft.
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  5. Nov 25, 2011
    3
    At it's core a strong game, but lacking too many promised features and functions to be considered a complete game. Minecraft lowers the bar for design, graphics, expectations for a finished title (no server browser?), and only functions well when mods are implemented. Buying this one-hit wonder from Notch is only increasing the length he'll inevitably fall, since he isn't an experienced enough dev to either refine / fix this game by himself or create another fun one. Expand
  6. Nov 25, 2011
    2
    While I found the game fun and intriguing at first, I was playing the game for about 10 dollars and even then it was in a beta state. The game was told to fix several problems and add several new features to keep it fun. While like any sandbox game, it gets boring after time, it gets even more boring when you notice how unpolished the final game is. Several unfinished qualities that were supposed to be finished, terrible coding, and an 'end game' that makes no sense in minecraft. I would suggest playing this game on the site for free, spending 30 dollars on a game that is unfinished is unacceptable. Expand
  7. Nov 25, 2011
    2
    Minecraft. I voxel based block building game that shot to popularity thanks to many gaming sites. When I first found it, it was still in alpha and very few people were playing it. I had fun building it an I eventually bought it for the singleplayer. When I first bought it I became very addicted to the singleplayer but after I week, I had a huge mine, tons of supplies...and for what? I was the only person I this land with some monsters that attack you every so often. After this I just stopped playing SP because I grew so tired of just building without a purpose. Then Minecrafts popularity shot up. All my friends bought it and I created a multiplayer server. After about two weeks of building a huge town with my friends I grew bored once again. By this time Minecraft was huge, Notch was rich, and everyone was playing this game. Notch created his own company and started hiring people. This is where it goes downhill. Mojang became very lazy and started releasing updates every blue moon. These updates generally did not add that much, and most of the major content they released through updates were already stuff done a lot better by modders. They rarely fixed major bugs that have been in the game for a while and every update added more bugs. They fixed some but still some major bugs have not been addressed. Still Minecraft has gained massive amounts of popularity through all this. So Mojang is sitting around raking the money in, and people are still playing. This doesn't mean Minecraft is a bad game, it is just that there is hardly enough content to make it a real game. It has potential to be very fun. If it had better MP, where AI was actually difficult, combat was actually fun, and building bases was mean't for survival I would still be playing this game. But Mojang is just selling us a simple block builder game, and I don't see them adding any major content that will make the game fun for me for a while. One day it may be there, but for now it is just a dull block building game. And the people who whine about the graphics are idiots. Games are about gameplay not graphics...and Minecraft lacks gameplay. Expand
  8. Nov 26, 2011
    3
    This score of 4/10 refers to Minecraft 1.0, a full-release, retail game selling for something shy of $30 as of this moment. If I were reviewing the alpha or the beta, it would be closer to a 8 or a 9 out of 10. But this is a "complete" game we're talking about, selling for a retail price. And unfortunately, it is not quite worth that price.

    Minecraft is a sandbox/adventure game, heavy on
    the sandbox, with retro-style graphics that grow on the player after a short while. The sandbox -- eventually a block-building game, with a limited number of contraptions and mechanics that can be constructed -- will provide hours of fun. The adventure aspect is half-baked and incomplete, and, as of right now, more or less pointless.

    Alpha and beta had much promise, the former being of truly excellent value (guaranteeing access to all future updates). I can't even begin to count how many hours I spent playing the alpha and beta versions of this game. A truly fun, creative, excellent experience. There is no doubt that Minecraft has in some ways revolutionized gaming, and there is no doubt that many people will derive hours upon hours of enjoyment from it.

    But it should not have been released as it is right now. The developers have referred to this release as a "milestone" rather than an actual point of completion; but, if that's the case, then they should not have released it as a retail game, effectively doubling the price. Some problems include: many in-game items that have no use or that are redundant; virtually non-existent AI (definitely no pathfinding); loads of bugs; overly-wrought world generation code that has gone from producing fantastical, vibrant worlds to dull, unimaginative ones; various in-game objects that are mere "placeholders" and have no real point, as of yet; a botched "end-game" experience hastily added weeks before release; a limited number of materials (coal, iron, gold, diamond, and redstone are still the only truly functional ores that can be mined); and a lot of unfulfilled plans and broken promises.

    When alpha was around $10, buying the game was no-brainer; I have logged so many hours that it's absolutely worth it. The "full" version for $30? I'm not so sure. Do not buy unless you are absolutely certain that this kind of game is for you (and it may very well be).
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  9. Nov 26, 2011
    3
    A lot of unfulfilled promises, and an underwhelming final version. Useless NPC villages, abysmal AI and a stupid tacked on ending. A huge amount of issues that I'm not going to list here. Giving it a 3 because I had a lot of fun with friends on a multiplayer server, even though it was heavily modded
  10. Nov 26, 2011
    0
    notch is a complete hack. He gets way too much esteem for his "accomplishments." First off, Minecraft is almost an exact copy of Infiniminer, a game created by Zach Barth. Do a search on Google if you are not familiar with that game. So he is no genius game designer. Secondly, Minecraft runs like crap. Given the way the game looks, it should easily run at 60fps in a browser. Instead, even on high performance machines, it still does not run smoothly as a standalone application. So he is no genius programmer.

    Lastly, he's hired a crew of programmers and started a "game company", yet take a look Minecraft today versus 2 years ago. It's virtually the same game, with a few new crafting items thrown in.

    I still don't understand why people regard this game so highly. It feels like a classic "the emperor has no clothes."
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  11. Nov 27, 2011
    3
    In no way the finished game. How can this be out of beta? The graphics are horrendous, the combat is boring, with enemies that have no attack animation whatsoever, making blocking their attacks extremely hard or impossible.
  12. Nov 29, 2011
    0
    This is the worst so called 'finished' game I've played for a long time. After reading so many 10/10 reviews I thought this is a must buy, but you should not waste your money on this horrible game. The graphics are terrible, they are the worst kind of lazy programmer 'art'. At first I was quite overwhelmed by the gameplay possibilities, but after exploring caves for ores and built a house I become incredibly bored of the tedious and repetitive nature of the so called gameplay. You should also be warned that there is absolutely no in-game help whatsoever. I had to regularly flick back and to between a help wiki which is completely unacceptable in a finished game. Combat is utterly boring requiring no tactics and it's so easy to use a few simple tricks to never have to worry about them again so there is no challenge. The game is also riddled with bugs that seemingly take years for the creator to fix and the ending is pathetic. Do not be fooled by the sycophantic "professional critics", this is a terrible game! Expand
  13. Jan 2, 2012
    2
    30 for this? Seriously?

    This game still reeks of "beta," not a finished product. There simply is nothing to do. The gameplay has no point and gets old after five minutes. Performance is terrible, even on decently-powerful computers--it simply isn't optimized. So then I decided to try some mods, but even the mods themselves are fragmented. Single-player mods don't necessarily function in m
    ultiplayer (even though core Minecraft gameplay is unchanged between single and multi), and heaven forbid you want to mod a dedicated server--that has a whole separate set of dependencies and issues to contend with. And even when they do work, they're nothing different from questing and crafting in games that you've already heard about.

    Maybe it's one of those games that takes time to grow on you, so I'll give it another week. I just fear that there may not be a week's worth of stuff to actually do. Other than mine, build, and kill stuff. Which I did on day one.
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  14. Jan 14, 2012
    1
    Minecraft is the most overrated game ever. The idea deserves 10, indeed, but the execution is... a tragedy.

    The game has been developed for THREE YEARS and it is FAR FROM BEING FINISHED, even though it has the 'Full Release' title. Notch did a horrible job with the game. He wasted the enormous potential. Slow lazy greedy Swede who ruined the game. Rushed half-features for which nobody has
    asked. If there weren't any mods, Minecraft would become boring after 5 hours of playing.

    Don't buy it. Don't waste your money. Many clones of Minecraft are being created. Who knows, one may beat this extremely overrated title.
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  15. Jan 15, 2012
    2
    Minecraft is game for those, who don't have good PC to play games that have nice graphics, interesting gameplay. What can you say me about Minecraft?
    Gameplay?
    That stupid cubes are interesting for first 2-3 hours, next time they are annoying, craft recipes isn't interesting too, world is always same, same mobs, same dungeons, only location changes.
    I think, if this game would be developed
    in 2000 year it would be a super game for all people, but for today it doesn't work.
    So, if you don't have powerful PC or you like indie games, Minecraft is game for you.
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  16. Jan 27, 2012
    1
    Un jeu que j'aime particulièrement. Grâce a un amis je l'ai découvert et je me demanderait que ferai je sans ce jeu. Il mérite plus qu'un 10/10 au moins 15/10... =D
  17. Feb 7, 2012
    0
    Everyone keeps saying this game is good because you can do whatever you want! Let me clarify that for you. Suppose you like reading and someone said that they have a incredible book for you to read. So you buy it and it turns out to be a sheet of paper. You say wtf you ripped me off, and they say no it's a great book you can write whatever you want on that paper! Well that's exactly what this game is. Nothing! Notch has ripped of so many people it's not even funny. lmao, you can do what ever you want....please there is absolutely nothing at all to do! Worst game in the history of gaming! Expand
  18. Feb 10, 2012
    1
    This game starts you off in a fun mood, but as it goes on, you get more bored with nothing to do. The idea of getting blocks and placing them on top of each other is not so appealing, and when you have built what you want, you go through so many bugs and disappointments - there's nothing more to do. What's more is that the pixel full game takes you back into olden days, and though it may be like that for the convenience of the game, it certainly puts a bad impression on the player. Expand
  19. Feb 19, 2012
    0
    this game SUCKS! I think that when you play it for 10 minutes, you run out of "fun" stuff to do. This game stinks. the dude who created it should have rethought this. Maybe add some other stuff to the game . ten it might be a little better. I do think that the pixilation effects are beast. Thus game it OK.
  20. Feb 25, 2012
    4
    SHUT UP ABOUT GRAPHICS. the game is supposed to be that way. my problem is that game is great untill u build a house so now what? the game needs objectives, something to do. it was well thought out at first but quickly fell. i find the game fun when you play others and then skype them but thats just me.
  21. Mar 13, 2012
    0
    This game is very bad! There is no gameplay! No plot! No graphic! This is not a game!
  22. Mar 22, 2012
    4
    This review contains spoilers, click expand to view. Minecraft is a game that puzzles me. It is built in java, which fans seem to praise, but in actuality is either very lazy, very stupid, or both. Java is not supposed to operate a game of this magnitude,and the only reason I can see for it is that Notch didn't want to step out of the comfort zone of his high school language of choice. It's the reason the code is so buggy, and the game freezes and lags on the best machines around. But on to the game. I understand the graphics were supposed to be stylistic and retro, and it works to a degree, so I won't complain too much there. It's gameplay that the game lacks. You start with nothing, and have to build a universe, which is cool, except that you have to actually build it. Instead of a shop or something where you bring wood, stone, string, or whatever, your 3x3 grid becomes your personal hell. Arrange the right things with one object a space off, and the crafting doesn't work. sometimes the supplies don't make sense at all, and you end up asking a friend how to make something. The game forces you to use the wiki eventually. It's impossible not to, because of objects being reliant on pinpoint accuracy. Who would guess that a box of stone with the center piece missing is a forge? You better, or the game won't work, because you need a forge to get metals. Good luck without them. Quickly, you stop exploring the world and figuring things out, and begin minimizing the game and checking the wiki every 10 minutes. After that, the game is only fun for a few days. So to recap: Java isn't for games like this, even a $1000 computer still freezes occasionally, and the game requires knowledge that you cannot gain inside the game. Expand
  23. Apr 26, 2012
    0
    Ok, I admit, I am a little bit bias against this game. Simply put, the plot failed to engage me. I felt very little relation to the characters, as the development of the story was very poor. The only thing this game has going for it is its ultimate realism. The graphics are ultra real, but this is another downside to the game, It requires a ridiculous system to run it at full settings.
  24. May 15, 2012
    4
    Minecraft had a lot of potential. I have been checking up with Minecraft since its alpha stages, back when the only player modes were some weird survival and creative, and zombies dropped feathers. People like to root for the underdog, and I understand. So, of course, people root for Notch. But if you separate yourself from the emotions and the novelty, you realize that Minecraft is vastly unfinished upon release. Promises made by Notch, for example, included various game modes like capture the flag, and a fully-functioning NPC village, among others I won't even bother listing. Yes, I play this game. I do like it to some degree, which is why I'm giving it a 4 out of 10. But the reality is that, when you compare it to everything on the market, nay, just compare it to other indie games, and you realize just how hard Notch dropped the ball on this one. The graphics are atrocious, and the term "retro graphics" don't justify it. Chrono Trigger is "retro" and still a beautiful game, so calling something retro to justify it being plain and ugly is awful. The music is serene, but nice. The combat is unvaried and unfortunately dull when it comes to the majority of the game, but the brewing/potion system and enchanting added a little to the game. Shame your only two real weapons are swords and bows.

    The strength in Minecraft's programming comes from Jeb and, guess what, people other than Team Mojang. It's the mods and add-ons that aren't from Team Mojang that make this game actually fun and entertaining, and people tend to forget that. If you mod the heck out of it, great, fantastic, good game. But stand-alone it's an incredibly monotonous, uninspired simulator.
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  25. Jun 15, 2012
    0
    A lot of the reviewers here are complaining about the flaws of Minecraft. We should all know that Minecraft will never really be finished. It is constantly being updated; whether Mojang is revamping the mob AI or adding a new block, they're doing something that can potentially change the game each update. A lot of the updates created last year are so irrelevant, considering it is a lot different than what it was then. You can now change texture packs with ease, for those who have too much swagger for the default. You can try a survival mode and get the blocks yourself, or try a creative world and have them from the start. It is too repetitive for some people, but many of them lack the creative spark it takes to enjoy it. Many architects and non-gamers play this religiously, because it gives them the chance to express their creativity in a way no other game really could. The singeplayer mode by itself does get boring after a while for most players, which is why the multiplayer mode brings some players back. You can play on a server with your friends, and play from the beginning with your friends. You could spawn 1000 mooshrooms in a hole and blow them up, or race to the top of a ladder by killing everyone else on it (invented by the Mindcrack dudes). The possibilities are endless, and will be as each update comes. Your opinion may have changed since alpha. It has for a lot of people. Many different mods allow you to play it the old way, or some which make it even harder. Instead of complaining that it's overrated, you can play an unknown indie game to make yourself feel better. Minecraft will hopefully have updated several times before you come back. Expand
  26. Jun 26, 2012
    0
    Minecraft was a really cool idea when it first came around. The whole concept had literally endless potential. At the $10 price for the alpha it was great and even at $20 I think is fair enough despite it's shortcomings. It is now $30 which is too much for an incomplete product. I stopped paying it during the Beta and went back for 1.2.5 only to find that almost nothing changed. The game still had the same inherent limits and problems due to poor core coding on Notches part. The game still lacked proper modding support (which was promised), lacked optimized graphics for low end systems. Still ran poorly on Java (Java is fine but you have to optimize). The part that blows me away is that Mojang made so much money from this small game that you would think they could hire 1 guy to add content and even create proper DLC. The survival mode is still stale and only fun for a several hours until you realize that there is nothing to do once you built your home, mineshaft, and farm. What amazes me is the amount of nothing coming out of Mojang, several modders take time out of their day to provide all the basics that the game is missing via mods and what does Mojang do? Release a patch to break over half of them. The funniest part is how long it takes them to put something out after Notch says he "likes the idea". I remember reading a tweet about the fence doors which took months to get released meanwhile a modder had already made one in about an hour. I don't blame the whole company for dropping the ball on Minecraft, I think what it is is the code they worked with was so bad (Notch) that it was extremely difficult, time consuming, and probably had to be hacked in anyway to get anything added. Notch probably decided to spend more time/money on a new project (Scrolls, which will flop) instead of spending 10x the time to implement something in Minecraft for free. Overall, fun game that had a lot of potential but fell in the lap of someone who lacks creativity and vision. Sure he made a lot of money but if he was more careful and invested a little bit more into Minecraft it would have been a timeless platform for selling DLC packs and official "Mods" for years - think space, crazy dimensions, Heaven, etc). Expand
  27. Jul 1, 2012
    0
    Well, this is one of the best games i have ever played! Its nothing like other games where you have to pay for membership every month just to play... No this game is a 1 time payment, and you are free to do whatever you want to the game. You can modify it and get cool NEW things that the game didn't have originally. You can change the textures of the items in the game! Its very open source. Unlike other games where you cant do anything but play it *cough SONY cough*. Its an endless sandbox in which you have 2 modes. Creative, and survival. Creative, allows you to build anything you could imagine! You can make things from houses to castles, computers to gadgets, (yes you can make computers). Survival, is a mode in which you start out with nothing, and have to collect resources to survive. It can be a little scary so beware of that, but you can set your difficulty on 4 different modes, peaceful is one that doesn't have monsters or scary music, and you die from less explicit things like hunger, and falling. There is no blood in this game either, and you don't necessarily have to kill EVERYTHING you see... They add new things to the game all the time too! Which i think is really cool.
    There is one, bad thing about this game though. It is extremely addictive. I can hardly ever stay away from this game. Thats how fun it is! But its bad that i spend a lot of my time on it.
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  28. Oct 18, 2012
    3
    Who the heck releases a game in it's unfinished state which such hype behind it. I'm not talking about the alpha and beta releases(all of which i played), i'm talking about the 1.0 version of the game.
  29. Nov 13, 2012
    0
    This is just a lego game simulator, this "game" is really boring even on multiplayer, and costs 20$, I know that the pixel graphics are "normal" but they are incredibly bad.
  30. Jan 14, 2013
    1
    5sec played, and deleted! BAD game with bad graphic! Also Bad AI( "While this game is fun at first, it quickly loses it's steam" good word bro! Good idea...but... bad(
  31. Jun 10, 2013
    0
    Well, I don't actually know why everybody loves this game [93/100] and i want to show you why I hate Minecraft.
    1. IT'S COPYED Minecraft is exacly like other game, Infiminer. The only difference is lower popularity of Infiminer.
    2.GRAPHICS ARE BAD Don't say "he must have Crysis graphics to like game" because Hotline Miami or Mutant Mudds has great graphics for me. Minecraft is just ugly
    of course BioShock Infinite also has graphics problem, but there are artistic vison. And Minecraft? Only Cubes with 16x16 textures.
    3.MUSIC AND SOUNDS Well, Minecraft has simple music, but why smaller Don't Starve has better music, but always simple?
    4.SANDBOX I love sandbox games, but I actually love sandboxes with STORY (like Far Cry 3) and if you don't know what to do, it could be fine, but if you have everything at the start, it isn't as fine as working for something.
    and...
    5.MULTIPLAYER It could be positive, but for a week or shorter. You musn't pay about 20 to play something crappy.

    {Sorry for my English, i'm from Poland :P
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Metascore

Universal acclaim - based on 33 Critics

Critic score distribution:
  1. Positive: 33 out of 33
  2. Mixed: 0 out of 33
  3. Negative: 0 out of 33
  1. Feb 6, 2012
    90
    The 1.0 version of the indie phenomena is still obviously unfinished and flawed in many ways, but it's so easy to forget that when you're building your dream castle, exploring scary caves and vast mountain ranges and having a great time in its blocky world.
  2. Jan 30, 2012
    92
    While Minecraft may not be everybody's cup of tea, I doubt anyone can deny that it's an important step into new territory.
  3. Jan 29, 2012
    80
    A must-play title - as much a part of videogaming as it is anything else. [Issue#118, p.102]