Monster Madness: Battle for Suburbia Image
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59

Mixed or average reviews - based on 12 Critics What's this?

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  • Summary: Our story begins in a typical house on a Friday night, one seemingly like any other within the quiet, safe streets of Suburbia. Zack is at home on a "study date" with Carrie, though he is desperately trying to interest her in more than just his math skills. While Zack is preparing to proclaim his eternal devotion, his friend Andy busts in, pestering Zack to finish the design for a new rocket-powered skateboard. Before Zack can order him and others to leave, some unexpected guests suddenly arrive and these guys are hungry...FOR BRAINS! Zombies break through the front door, and Zack's house is soon swarming with the Undead. The four intrepid teenagers manage to contain their fright, and using all sorts of household weaponry they actually fend off this zombie assault. However now they must contend with a full-scale suburban invasion, and everything from Werewolves to Witches are on the rampage - Oh My! And where has everyone else gone? Together, Zack, Carrie, Andy, and Jennifer resolve to wage a Battle for Suburbia, rescue their missing neighbors, and discover the ultimate source of this monster onslaught. The secrets they'll uncover throughout this adventure will explain the shocking truth behind their little town. [SouthPeak Interactive] Expand
Score distribution:
  1. Positive: 2 out of 12
  2. Negative: 2 out of 12
  1. But rough edges aside, Artificial has buttoned up the game as well as can be expected given the amount of interactive objects they've peppered throughout the game. [May 2007, p.58]
  2. While it may be all kinds of multiplayer fun, either in deathmatch or co-op, it does get pretty old pretty quickly. [Aug 2007, p.62]
  3. It shines a little better when using the multiplayer, but even then the shine is dull and lackluster. With revamped controls, multiplayer, and a better weapon system, this game would have been much better.
  4. A counterintuitive control scheme, oddly balanced difficulty, obnoxiously repetitive combat, and a nearly useless camera in co-op mode. Eventually such problems become too numerous and too annoying to tolerate, turning what could have been a simple monster-killing romp into a scattered, clumsy mess.
  5. While Monster Madness does much to scratch the co-op itch, and offers some titillating online modes, it sullies it with patchy execution and a series of poor design choices. [Sept 2007, p.93]
  6. This is nineties videogame cliché; an unrelenting gangbang of tired mechanics presented in mostly derivative clothing. The script, dialogue and voice acting grasp for irony but only manage weak cliché.
  7. This is one monster mash that leaves me mortified. [Oct 2007, p.57]

See all 12 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1