Metascore
41

Generally unfavorable reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 1 out of 7
  2. Negative: 4 out of 7
  1. Oct 11, 2013
    35
    Between its lack of polish, its absurd puzzles and its weak writing, there's nothing here to merit a playthrough. Maybe a strong atmosphere can be enough, but it certainly isn't in this case.
  2. Oct 16, 2013
    30
    Just like the island of Montague’s Mount is empty, so too is this game. There’s no substance — just darkness, rain, and the airy affectation of what “emotional” games should be like. But emotions are more than sad-looking photos, plodding pace, quiet narration and soft violin music. In Montague’s Mount, just like that ethereal mountain, emotion is decidedly absent. All that’s left is boredom.
  3. Oct 16, 2013
    20
    A haphazard collection of obtuse puzzles strewn about an ill-lighted world that does nothing to call attention to them. While it might be easy to assume these frustrations echo the protagonist's apparent mental illness, PolyPusher Studios utterly fails to teach you about the limits and goals of its own work, and does little to illuminate how its puzzles relate to the real-world experience Montague's Mount tries to evoke.
  4. Oct 16, 2013
    20
    It's been a while since I really had to struggle to get to the end of a game because it was that much of a let-down. Had I not had to review Montague's Mount, it would not have lasted ten minutes on my hard drive.
User Score
5.0

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Oct 13, 2013
    4
    First of all the games sure comes with an interesting atmosphere. You really feel lost, sometimes the rain falls and it's getting harder to see stuff. That's nice but then 'Montague's Mount' pretty much fails in terms of storytelling and game design! Besides there still are a few game-crashing bugs can that kill the fun. Sometimes the game fails to tell you why you really need to do that. At some points it tells you, you can't go there because there's some other task you have to complete first but it doesn't explain what that was again. Then there are pages all over the island explaining how to control the game. You can't take those, you have to read but on a small screen you'll have to go pretty close and might still have troubles reading what's on it. And it really doesn't make sense to explain the controls that way. Really... it doesn't! Also I could use the xbox360-controller only to move around. To interact I had to use the mouse and keyboard. Not ideal too but only a small problem. Maybe the developers should have given the game more time and polish. There is potential and it actually does have some scary moments but 'Montague's Mount' doesn't seem able to make any use of it! Full Review »