User Score

Mixed or average reviews- based on 149 Ratings

User score distribution:
  1. Positive: 87 out of 149
  2. Negative: 27 out of 149

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  1. May 3, 2011
    Fire and Sword is a unique take in the series, it could be considered the "Empire Total War" of the Mount and Blade Series, the introduction of Firearms drastically changes the gameplay, players can't charge headlong into musket/rifle fire, as bullets/musket balls can pierce all armor save the most expensive ones yet slow to reload. This forces the player to have a nice army composition, and plan out how to defeat the enemy. Castle and city Sieges/Defenses have been revolutionized. Players now have a wide range of actions he/she can do in order to capture a city they can bribe the guards to gain control of the gates, poison the water supply, blow a hole in the walls, and other particular actions. yet despite these advantages combat will mostly favor the defender as the range damage would instantly kill any heavily armored unit. The political intrigue of 17th century Eastern Europe provides a unique and interesting back story to players who read the Fire and Sword series, and the general historical events will enjoy trying to recreating history and appreciate the unique "What if" scenarios that the game creates. The only downside of the game that i am experiencing is difficulty curve when fighting range units, as a well placed musket shot can and will knock you out instantly in the beginning of the game, money "Talents" are much harder to get then the previous games, players will have to take on more quests and side jobs in order to pay for their armies, as Tournaments no longer exist (or i have yet to discover them). Armies are also harder to recruit, as the player can only recruit mercenaries via Taverns, and Mercenaries camps until they join a particular fraction. then they can recruit units traditionally, which is more historically accurate. Aside from That, I would recommend this to fans of previous games and those that are interested in 17th century eastern Europe. Expand
  2. May 17, 2011
    Fire and Sword is great and a heck of an addictive game, although it is little similar to older mount and blades but i am still enjoying it. Bring of firearms in action has increased a lot of gameplay, Rifles and muskets really makes the scenario more challenging, just one shot and you are dead. the Grenades are probably the most fun part of the game, Although i would appreciate if we could hold more than 12 of them. The storyline is neither great nor bad. Although the reason i am giving this game a 10 is because of the multiplayer. which is extremely fun to play....Its just awsome, and because of the new items in the game, the multiplayer just gets better and better Expand
  3. Mar 12, 2012
    GUTTED FISH. Ideas/efforts were decent, but in the end, frustration. If you played M&B Warband, you will just become frustrated and not like this game, because as Warband was an "onion" with layers and layers of game play and multiple aspects to enjoy overlapping each other, relevant to the 'big picture', With Fire and Sword removes those layers and becomes only a core, a rotten one. Warband had A LOT of potential, many things could've been added additionally to that type of game (and the map)... Bandit chasing/killing could've been improved and expanded on.... more quests could've been added.... the romance/dating options expanded.... etc.... This is what people expected with the next Mount and Blade game... instead they backtracked and gutted it all out, focused on 'guns' and new multiple tiers of junk gear and loot with mostly all COSMETIC features. The 17th Century theme of the game is fun to play and the new clothes and whatnot look snazzy... the guns and bombs can be fun, but without these loved aspects of the game that MADE, Mount and Blade, what is it? No character customization at the beginning or self-created story... you get a premade character to start with... which is acceptable (but why?) and the FOCUS seems to be trying to inject you into Feudal Combat or "Vassalage" as soon as possible. It seems to be the main focus, as other aspects of what it's predecessor was, arenâ Expand
  4. May 12, 2011
    Not the worst, but certainly not the best either. As soon as you dig into MBFS, it feels like warband less a bunch of features and added with new ones that should have complemented on the original version. The original Mount and Blade was already half baked when it came out, Warband added new features with multiplayer capability, but this MBFS tries to revamp warband only to make us feel like it's a step back on certain features that made it more popular previously. The screen shakes as soon as you move away from the playing field on the campaign map, there are less features than it claims to have, certain quests are impossible to complete because for one way or another you simply cannot enter the city/town if you are an enemy to its owner. There is no option to get around that like trying to enter in the cover of night by climbing the walls or infiltrate its wall by subterfuge means like in warband. Still, the restrictions does not take away the element of fun with the introduction of gunfire and new units to the scene. The gameplay is certainly more appealing to more hardened gamers with its higher difficulty bar as without a good doc in your party you'll soon find out that there's no one left in your "warband". This requires more cunning and smarter planning on your part for the build up of your reign anyway. Overall, I'd give it a 7. Expand
  5. May 6, 2011
    Eh, where to start. I've played Mount + Blade: Warband prior to this game, and thouroughly enjoyed it. I'm not sure why I didn't get the same feeling with WFS, possibly becuase the whole game just feels half-assed. I think the first failing was in character creation. Unlike the first game, they had noticably chopped out everything that answered to generate your character. You were simply given a rifle, and an axe. That's it. Let's ignore the fact i've placed all my skills in Bows + Arrows. Oh well, looks avoidable, so i'll go buy a bow. No, looks like it's ridiculously out of budget. Another massive failing in this game is the effort and time it requires to make the smallest amounts of money. This means that all the other aspects of the game are held up, becuase they all hinge on you having the money to buy men, or to buy supplies, etc. etc. It was just, really, really stupid and I expected so much better from the creators of Warband.
    (And all of this is while playing on easy difficulty, I dread to think what sort of lengths you have to on harder settings.)

    To be honest, I hated it. I really did. I recomend Warband over this any day. I rated it a 2 becuase i'm sure it's possible the multiplayer could be enjoyable, but the campaign is just appalling.
  6. Jul 7, 2011
    Great game for all fans of big sandbox games! Great multiplayer also, like Ð
  7. Oct 20, 2011
    I disagree with lot of people when they say this is a 'fair game''. I feel as though its much harder to survive compared to warbands because of the guns. Don't get me wrong they implemented the gun feature well and they are super effective... but are they too effective? To me it seems as though its caused an imbalance and it makes the game much harder as they do super effective damage (compared to archery) and are more direct and accurate. There are a few other problems with it, but what I've described is my main concern. I think the game was a good idea but i don't think they put as much into it as they could have. Expand
  8. Jul 4, 2011
    after all the patches they did and continue to make, this game deserves a better rating. the muskets are a great addition and make the combat more thrilling. this game is a great buy, you really cant go wrong for $15
  9. May 5, 2011
    Great expansion to a great franchise. If you didn't like the previous entries this isn't probably going to change your mind. However, there are new juicy mechanics for fans of the series to sink their teeth into. There are a few glitches out the gate. But nothing game breaking yet. The AI is definitely harder to fight against this time around. It's far less suicidal than previous entries. There's also been significant improvements to the early game experience. Interesting story missions give the game more focus to your actions (of course you can ignore these if you want and just do your own thing, it's still one of the most open ended games on the market) Expand
  10. May 5, 2011
    This game fills a huge gap which Total War series left open. If you know sequel, this is not a big improvement but there are not many games which presents medieval fps warfare while you still can use macro advancements like recruiting mercenaries to build an army and so on. Price is absolutely a bargain, but I should say I prefer some stunning graphics with a more expensive price tag.
    missing thing is achievements and multiplayer leveling, which I suppose will have a negative effect on the total online play hours. In the following days game will release a Turkish patch to satisfy its local players, maybe we can expect an online experience/ladder system, or at least some achievements. Expand
  11. Dec 6, 2011
    Very fun, multiplayer modes siege, battle, and captain-coop are quite entertaining. The guns make it different from the previous mount and blades....
  12. May 5, 2011
    I'm a bit disappointed in Fire and sword. I think it's sad that they abandoned the story part where you can choose country and because of your story. Now you start "neutral" and not better in for example archery because of your life story. They have removed recruitment from villages and now you visit mercenary camps where you can buy soldiers. You can buy stuff for your soldier as for example better weapons and armors, which is a pretty good idea. However i'd like a combination of recruitment and buying gear for your army. The new guns are nice, but i see the bombs / grenades as a joke. Still a fair game. Expand
  13. Jul 6, 2011
    Mount & Blade: With Fire & Sword. This game (and the series) is a MUST HAVE game for any one that likes to see armies clash against each other with whatever weapons they got, this time with GUNS! and the best part, you get to be actually be inside the battle unlike the Total War series. Unfortunatly, the Visuals still will not impress anyone and a small percentage of players may notice there are some parts in the battlefield that looks slightly inferior then Warband which is never a good. But to be honest, you'll be so addicted and som immersed to this game you would'nt even notice. The gameplay itself is fairly the same as Warband though will the introduction of Muskets and pistols, you're strategy and the way you think will differ; both good and bad. The negative side about having guns is it can be quite boring sense it takes very long to reload. And unlike Warband, the player cannot charge into a rank of enemies and hack n' slash, killing 20 people all because a volley of Musket fire will devastate you. The positive side however is it gives a bit more diversity to the game and can make it very enjoyable once you have mastered the aiming of the Musket.
    The multiplayer is also very enjoyable. The feeling of being in the midst of a 50-man line all firing muskets simultaneously is just plain epic, no exaggeration there are all. Basic modifications of Trades, Recruitment etc has also made the game less complicated and awkward. Overall I give this wonderful game a 9/10. It is truely awesome and I recommend this game to anyone that is big into massive armies, medieval history or just want a faster-paced Total War game. +Addictive campaign
    +Great Multiplayer
    +Less-awkward management
    -Guns prevents you from being a 'hero'
    -Outdated graphics
  14. May 23, 2011
    Having played through Warband, I was excited to see what new improvements the next installment in this franchise would bring. Honestly, I'm a bit disappointed and feel like I should have waited for a mod before buying. First off, the game's finances are WAY out of whack; decent quality equipment costs an exorbitant sum compared to what you can make doing quests, raiding villages, etc. I figured that maybe I'd just have to try to become a powerful noble and save some cash, but then about 18 hours in I get a message saying I've been assassinated and the game's over. Really. Imagine playing Sim City for 20 hours and a message comes up saying that a meteorite blew everything up and you have to restart. That's pretty much what the devs INTENTIONALLY did here. Most of the time nobles give you quests that involve delivering letters, so a good chunk of the game is pretty much just running back and forth. Sweden is ridiculously overpowered, so try not to get on their bad side, but the res of the factions seem well-balanced. The campaign is fun and makes becoming powerful easier than in previous games, and the battles are still a hoot and firearms really do add a whole new dynamic to the game. The ability to customize your troops' armor and weapons is neat, but the fact that you have so little cash to go around makes it painful to do. All in all I hope someone addresses these issues, as a few minor tweaks could boost this game from a 7/10 to a 9/10 easily. Expand
  15. May 17, 2011
    Guns are a great new addition, but like so many people have said they are rather overpowered in damage. Other elements are also not well balanced such as fortified camps. The story bit did not work for me, it hardly advanced at all and prevented me from becoming a vassal. There were also some serious bugs, though I'm sure these will be fixed not all have yet. I still had just as much fun campaigning with my side, and guns meant an interesting change in tactics (you still can and should charge in yourself you just have to play more defensively) . Hopefully the best elements will be incorporated into the next Mount and Blade. Expand
  16. May 20, 2011
    Hmmm... I do like that the game kinda leans you toward a direction to go story wise, but still gives you the option of total sandbox. I love the inclusion of guns into the game, and leveling up your character to be good with firearms is just as exciting as doing it with swords and bows. Firearms also changes the entire face of battle, charging into groups will almost always spell
    death now, and battles take much less time (no more chasing after that guy on a horse with a bow for 15 minutes, just shoot him dead!).

    The game seems much more difficult for some reason. I'm always strapped for cash, and I can take out these massive loans, but am expected to repay them after a short amount of gameplay (with interest!). I hate that I can't recruit villagers anymore, you can now micro manage your army's equipment too, but it's really kind of overload especially since you have no money ever. I found the only way to really play this game is to take out a huge loan, hire a huge army, and just start raiding villages. It kind of takes away the good guy element that some players probably want to embrace. Ugh and the side quests are horrendous. I was asked to deliver some wine to a village within 7 days, and for some reason that alerts every bandit to your presence. You cant even make it halfway across the map before you are overwhelmed, captured by bandits and have all of your goods (that you're supposed to deliver) taken from you. I was asked to deliver a majestic horse to a prince or something in some castle. The quest itself had a trigger to have me ambushed and captured and the horse taken from me. Ugh another failed quest -.- and im broke have no weapons no horse no allies no army how can I even recover from this bankruptcy? Finally, got a small army up and received a quest to kill bandits. I was only able to find 3 groups of bandits so i was paid about 120 gold total. not enough to buy even a sh*tty pair of boots. Sooooo frustrating.
  17. May 19, 2011
    Still probably worth buying for a mere 15 dollars, i believe it is certainly worth the money. The problem with this game is however is i feel they made it extremly budget (the price also shows this). I do wish the game was $30 and kept the same features from Warband and added their new features. It seemed they added cool features and left out others that made Warband an epic game. Don't get me wrong, its certainly a good buy for $15, it's just i would have been willing to pay more if it was complete. Expand
  18. Jun 25, 2011
    Bit of a let down, maybe the polish has worn off a little because i played Mount & Blade: Warband (and thought it was great !!), but this seems to have moved backwards. I really don't get it. The game doesn't improve on the concept, it simply ads in firearms, moves the battle field to a different era but doesn't improve one bit on the game play, if anything it's worse.
    You felt more in
    control in the previous game, you could recruit villagers and train them etc, where as now your restricted to buying them. Options have been removed, the whole graphic interface hasn't improved at all, less depth to character design and the storyline feels weak.
    It's like someone said, "Hey this game worked really well, how fast can we get something else out", shame on you Paradox, this is not what I expect from your label, you guys are about developing improvements and depth to your games. This is a really crap reversion.
  19. Aug 31, 2011
    Great Concept, Convoluted mess, shoddy release and bug ridden. While a very unique game concept and a very original idea that is few and far in the industry nowadays. The game suffers from poor execution and design. Like the Mona Lisa, but giving it to a three year old to go ahead and paint it. The combat controls are insufferable and the so called steep learning curve is just poor design decisions that makes you reload, again and again. This latest iteration introduces firearms. Look we all know if someone shoots you in the face, you're not getting up in Real Life. But this translates poorly to a game. When your 'hero' is shot, the battle is pretty much over, since it's usually an auto loss when your hero goes down. Since tactical combat is a joke, combat is a series of endless reloads and an exercise in frustration. There are of course players who are into this sort of thing, and if you're one of them, this is the game for you. Expand
  20. May 3, 2011
    Fire and sword is a big disappointment, I mean the smarter AI and Guns are nice features but it removed all of the features that made the other Mount and Blade games fun, Mostly everything they added in Warband and recruiting peasants from villages to train into soldiers
  21. Jun 19, 2011
    I have played Mount & Blade Warband for hundreds of hours and loved it. With Fire & Sword is not even close to Warband, it has less options, less atmosphere, less everything.
  22. Jul 2, 2011
    Disregard the bad reviews for the game. It seems a lot of "critics" are basing the game off of looks and not mechanics or its actual fun factor. With well over 100 hours of gameplay on both Mount and Blade:Warband and With Fire & Sword combined, I have seen the ins and outs and bugs (which they fix). A lot of players will complain that its hard. It is not a cakewalk nor is it an easy button game. "WF&S is like an ugly person who is awesome to hang out with". With the new "horde" mode added in for multiplayer, I enjoy it even more. Ignore the bad reviews again, just pay attention to the good ones. Expand
  23. Jul 5, 2011
    A game identical to the previous instalments, Mount & Blade: With Fire & Sword offers more of the same. This used to be a free (Polish) modification for Mount & Blade, the developers turned it commercial and added some bells and whistles. The introduction of rifles and grenades to Mount & Blade makes for interesting gameplay and the interface has improved somewhat. You can now talk directly to Town elders and town majors instead of having to enter the towns to find them. However, this means that the player will be even less motivated to visit the towns and enjoy the scenery. Speaking of scenery, the graphics are outdated, surroundings are bland and the world map is highly monotonous. If you are new to the Mount & Blade series, I suggest that you start with Mount & Blade: Warband and not Mount & Blade: With Fire and Sword as it will be a frustrating gaming experience with the one shot, one kill rifle addition. Expand
  24. Jul 20, 2011
    Honestly I think I liked the other M&B games, personally the only big difference between this game and the others is a crappy storyline and guns, and the guns suck, which I could have gotten as a mod for the others anyway rather than paying for the same game again. It's just too similar to the other Mount & Blade games to make me think I'm getting something the others game didn't. What I've done here is buy the same game twice, but this one has guns. Expand
  25. Jul 22, 2011
    This review is about multiplayer - im not a fan of single player games, so i hoped into multiplayer right in the first day. Single player is for civilians!

    I was bit sceptic about this game. Even after buying it on sale, i didnt run it for several days cause i have other games to play. After playing it however i felt in love and got addicted to it - Long time i havent spend whole days
    and nights with a game and feeling the hunger for more. At begining game might be frustrating, cause it takes day or two to feel the combat mechanics, but after you do that, you will also love this game. Combat system is epic and very skill-rewarding. Mounted combat is just awesome, just grab your sabre, sword, pike, pistol, bow or whatever you like and slash, pierce, chop or shoot your way trough enemies in game up to 64 players (not including troops players command in "captain" game modes).

    Gunpowder weapons adds to the athmoshpere covering battlefields with smoke. They are not very accurate tho and takes some time to reload.

    Melee combat is awesome. Its all about 3-4 directions of swings/thrusts and 4 direction parries + optional shield block. Very easy to learn, but hard to master. For example when you see enemy player raising weapon left, you can parry left, and the fencing begins :) If only parries-counterattacks and kick ability would be more rewarding in foot, melee combat i would give this game 10.

    I also expected some mediocre graphics at best and i was positively suprised. Game looks great. Animations are fluid. Seems they made them all with motion capture system so they are very natural. Also there is a ragdoll system which adds to the satisfaction when you put someone else's horse on your pike or slash a throat of enemy while galloping on your horse and then see him falling from his horse spouting blood.

    If you like skill-based, fast-paced multiplayer combat with mounts, swords and guns you must definitely try this game, you wont regret. So far i have had much more fun from this game than from any 50-Euro-League's games. And i have played a lot.

    There is also co-op mode. I have seen plenty of servers running "Captain Co-op" where players build their squads and command them, defending against waves of AI controlled armies.
  26. Nov 8, 2011
    This review contains spoilers, click expand to view. I gave this game 100 because i really enjoed it just to let every one know i have played all other mount and blade games and this one has good and bad things now 1st its not empire total war this game goes like this u fire one shot and then go in to hand to hand combat like in warband i did piss me off alitle bit wen i saw the reviews so low no other game can bring you the experience that mount and blade does this game is warbad but it has guns witch are accurate and take forever to reload so like i said you will shoot ones then you go and fight one bad thing i need to mention is in warband wen u become a lord of your own nation you can pick a name for it here you can not it just says ure a rebel country and other is that you can not have vassals (companions fighting with you) in warband you could offer a fief to your companion and then they will raise an army and fight with you and you can not do that here a big let down but thats the bigger change in this game besides the guns, so are there any good things? yes 1st now in every village you can talk to the elder you dont have to go into the city and look for him no more, and i think thats all for the changes. This game is cheep defiantly worth it and by the way the graphics are slightly better enjoy XD Expand
  27. Aug 2, 2011
    With Fire and Sword It's a fun game, multi-player is strong with a good campaign. Worth the price and definitely worthy of the mount and blade name. Firearms definitely adds a new play mechanic.
  28. Feb 8, 2012
    It's a good game. Not great but enjoyable, especially for a historical fan. The development team for the original Mount and Blade game was insanely small and even though it has grown the Fire and Sword team kept close to the original's roots, therefore the game lacks new-age graphics, voice acting, and complex writing and stories while it does offer unique game play and innovative concepts. It does have a competent RPG systems, the most realistic first-person combat system for a medieval hack and slash, and a huge world. Unlike the previous two games Fire and Sword is in a historical setting, during the Northern Wars and it places the player in the middle of the conflict between the great Eastern Powers as they struggle for dominance over one another. Gunpowder weapons are the new big thing and they are very accurately depicted, slow to reload and unable to hit the broad-side of a barn. So the combat has slowed down a little but again, this is pretty damn close to how actual 17th century battles went. It forces the player to make tactical changes and spend more time leading troops as opposed to fighting and to the game's credit the AI system isn't too bad. Your troops listen to your commands and try to kill who they're supposed to and the opposition will try to defend key positions force you from your defensible positions. If there is an enemy commander they will get even more intelligent and make tactical decisions. That said there isn't much strategy besides that, artillery is non-existent and devastating historical tactics like flanking or Pike and Shot formations don't seem to make much of a difference.

    The missions are repetitive and boring, however they are the best way to level up and get money, and you will need that money and lots of it. The game's biggest fault is making you trek across the map several times to level up, doing the same 5 things. The interface leaves a lot to be desired, information is not readily available and difficult to come by. NPCs are difficult to find and sometimes offer annoyingly difficult quests while giving very little time to complete, this is made more annoying by the repetitive text and bad conversation interface. Oh and they will always offer the same 5 quests. But as the game progresses it gets easier and more exciting and it eventually progresses into a city-building sim. This is perhaps the most enjoyable part of the game and it is the only way get the best gear and soldiers but costs an insane amount of money which you will have to acquire through the repetitive quest grind.

    My biggest complaint: AUTOSAVE???? Where the hell is it? There is nothing more annoying than spending 3 hours grinding money, spending tons of cash on the best gear and training for your units, going into battle, getting one-shotted by a marksman from the other side of the map, and having your expensive soldiers die without you, and then having all your stuff taken. I think the Steam record of how much I have played could be half that if you subtract the hours I have wasted by forgetting to save.

    All in all it's a good game that is let down by the lack of resources in the development phase and poor interface choices. If you enjoyed the previous Mount and Blade games then you will probably like this one but if you are new to the genre you will have a hard time getting into it and an even harder time succeeding.
  29. Aug 8, 2012
    I got Mount and Blade in a Steam sale, and it was so bad and so unplayable that it prompted me to come here and sign up just to say how bad it is. Now I like Strategy, RPG and 4x games as much as the next person, and plan to make my own one day (hence the purchase), but right from the start, this game is so unpolished, and the graphics are so bad that it really puts me off. But despite this I struggle through to find the good Sandbox Strategy gameplay that I've heard about..
    I enter a battle and can either look for them or run away cause enemies are miles away (but somehow upon leaving I still must surrender to them???); so I re-enter and eventually find them. I gallop towards them firing off one arrow then my crossbow stops working - literally nothing is happening when I'm pressing fire (the arrow hits the ground several meters below the targeting reticule anyway), so I run them down with my horse which does 0 damage, and they beat the crap out of me, meanwhile I'm trying desperately to turn my horse or run through them; anything (nothing is happening of course as the controls are unresponsive to say the least). I die and immediately uninstall the game.

    The game is beyond poor.

    Ignoring the poor graphics, abysmal animation, terrible controls, and complete lack of a decent tutorial, underneath it all.. the game is just plain bad.
  30. Mar 26, 2013
    This game is great, the graphics are a bit on the low side because the series started out as an indie game and went on t be successful. Anyways, the game modes are fun especially Captain CO-OP and Siege. The people on here are fun and very skilled so be careful! Buy on Steam and Enjoy.

Mixed or average reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 7 out of 24
  2. Negative: 1 out of 24
  1. Oct 19, 2011
    Good real history setting, but feels too much like a mod. Game would needs stronger and more visible plot element to differ itself from basic M&M formula. [June 2011]
  2. Jul 29, 2011
    An above-average game from a time period that's really hard to find in current games. It is defected by several unfortunate design decisions and by sticking too much to its literary original. However, Henryk Sienkiewicz's fans and those 17th century warfare lovers should not hesitate to try it.
  3. Jun 23, 2011
    With Fire and Sword is an expansion that adds very little to the Mount&Blade experience. It's still a solid game, but one would expect more innovation. Still, the hectic battles on horseback leave the player with a brutal appreciation for medieval combat.