- Publisher: G.O.D.
- Release Date: Oct 30, 2001
- Critic Score
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A must-see RTS experience with a rich single-player campaign and a whopping 14 styles of multiplayer competition.
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87I was happy to find that the game not only followed the rich background of storytelling from a new historic perspective, but also kept the gameplay that I and so many others enjoyed intact.
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84Featuring great graphics, a memorable story, and plenty of diverse missions, Myth III's campaign will present a welcome challenge for veterans and newcomers alike.
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I don't use the word 'glorious' lightly - Myth III's use of 3D is possibly a new benchmark against which subsequent RTS titles will be judged.
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80The best game of the series...a hugely addictive game with a twisting, intense storyline that would make J.R.R. Tolkien proud.
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Vastly superior to the previous Myth games. [Feb 2002, p.80]
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75If you can play it, focus your efforts on the campaign -- it's fun, and for the most part works as advertised. Hopefully, by the time you are finished with Connacht's tale, a patch to fix the many multiplayer issues will be ready.
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75Keeps the series on the cutting edge of visual excellence, but the storyline goes in the opposite direction, taking the player back 1,000 years before the first two games in the franchise.
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71Not only did they slack off while writing AI routines, and ship a buggy game, but they also didn't innovate the series in any way; let alone take it to the next level.
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Although this game is seemingly benign in appearance, it quickly becomes window dressing for the text portion of your missions. [Jan 2002, p.94]
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58As it stands right now, this game is a mess. [Jan 2002, p.77]
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This game mostly adds more of the same unless you count the bugs, broken features, and unpolished gameplay. Those are all new to the series.