Metascore
91 out of 100

Universal acclaim - based on 9 Critics

Critic score distribution:
  1. Positive: 9 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 0 out of 9
  1. You must learn the best way to attack, what formations to use, where to position your men and when to fight or run. You'll master the mouse and keyboard controls in no time, but mastering the single player game will take time.
  2. If you have the system to handle this game, and especially if you have a good 3D board, grab it right now, don't read another word. This is by far the best medieval warfare game I've ever played, and the added bonus that it happens to have a killer interface, a brilliant storyline, and dazzling graphics just adds a few more medals to Myth's already heavily adorned chest.
  3. Another great feature of Myth is the terrain: it's truly three-dimensional... The level design is excellent, and the different types of terrain require very different strategies.
  4. It may not be as expansive as other real-time strategy games, as it focuses solely on combat, but Myth: The Fallen Lords is bloody, good fun, especially when you move into the multiplayer arena.
  5. Myth is a melee of a good time. [Feb 1998, p.180]
  6. Myth: The Fallen Lords is a masterpiece in the realtime strategy genre.
  7. When you combine the excellent multiplayer support, the great graphics, and the dramatic gameplay improvements offered by the 1.1 patch, you get a truly remarkable real-time strategy game.
  8. The graphics and realism are breathtaking, if only the single player game wasn't so difficult! Experienced gamers will certainly get their money's worth out of this one, but novices should run screaming.
  9. Although the game is hands-on, all your troops display a remarkable level of intelligence and can generally be relied upon to act on their own in a discerning manner. No more straying into the wilderness, taking on enemy divisions single-handed or walking backwards into a swamp.
User Score

Generally favorable reviews- based on 11 Ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. CodyK.
    10
    I’ve followed Bungie’s efforts throughout the years and have seen a company grow through intelligent offerings. Though Marathon’s engine was just another FPS, they managed to present an interesting story and pushed a simplistic gaming engine beyond its limits. With Myth, Bungie brilliantly merged a compelling story and a revolutionary physics engine with very intense strategic battle situations. In your typical RTS, you have to go through the paces of building your home base and upgrading your units and structures… doing basically the exact same thing, level after level. Not in Myth. You are presented with a situation that really matters to the story and given a fixed number of units. It’s up to you to use your wits and resources effectively against the enemies you encounter, the terrain, and the mission objective at hand. Tactics are everything because… you can’t build more units. Troop formation, patrolling, defending, blitzing, timing, flanking, luring, ambushing, scouting, retreating, position… all these elements are crucial to winning the game. Myth is even more amazing in multiplayer. Again, Bungie took a cool game concept, simplified it, and focused brilliantly on the elements that mattered. A true classic. Full Review »