- Publisher: EA Sports
- Release Date: Sep 26, 2005
- Also On: Mobile, PlayStation 2, PSP, Xbox 360
- Critic Score
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90The ability to take a team like the Bobcats, develop your rookies any way you want, and watch as some young shooter off the bench becomes the next Reggie Miller is something that will keep you in the game until the real Bobcats make the playoffs for real.
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84The game can be frustrating, especially when you have a higher-rated team get owned by a lower-rated one that seemingly can't miss a shot and takes advantage of obvious lack of player movement on defense for easy buckets. But much of this part of the learning curve.
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82Leader of the field of one, until some credible opposition appears. [Dec 2005, p.92]
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80We could have done without the ads for Toyota (what is this, a movie preview?), but the slamming soundtrack and retro touches-the 1995 version of EA's game is included-should help bring the league one step closer to atoning for the Charlotte Bobcats.
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78The actual gameplay is quite solid, although a few AI quirks remain from "Live 2005." [Jan 2005, p.106]
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70With graphics and play modes that live up to what you expect from an EA Sports title, but gameplay that is seriously lacking, NBA Live 06 is mediocre at best.
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The newest addition to the offensive game-Freestyle Superstars-allows you to execute a dazzling and fun array of passing, shooting, and dribbling moves with your star players. Unfortunately, the joy of these moves is counteracted by the extremely frustrating inability of players to make layups and other close-in shots.
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50Hardcore simulation fans really need not apply due to the broken rebounding model. But if you want a lot of high-flying sizzle in your hoops game and you don't care about the other minutiae, then by all means pick it up.
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New year, same old arcade b-ball. [Jan 2006, p.61]
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