Metascore
78 out of 100

Generally favorable reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 11 out of 17
  2. Negative: 0 out of 17
  1. This is a solid racing game that has evolved the need for speed series and just tightened and improved upon many of the things that were left unfurnished in the last game.
  2. The Canyon Duel and the returning Drift Race, which has been absent in recent years, are both exciting and engaging additions to the already impressive list of race types carried over from "Most Wanted."
  3. Need For Speed lives up to its heritage staying at the forefront in the evolution of racing simulations. Although I wish there was more revolution I can’t deny its status of a rock-solid racer.
  4. 82
    The drifting is an acquired taste (but it's good), the canyon duals are decent changes (though not great), and the crews...well, they suck. Of the myriad new features, the addition of muscle cars and the online functionality are the best.
  5. So what if Carbon isn't redefining the street racing genre - really, at this point, what could? It hits a sweet spot of intensity, danger, and style.
  6. A great addition to the series for fans and probably a decent rental for most. While things have been upgraded and new elements added on, it’s still NFS and it still gets repetitive and boring after awhile. It’s like EA’s "Madden" of racing.
  7. These niggles aside, Need For Speed Carbon delivers an entertaining blend of racing, performance tuning, and professionally acted FMV storytelling. [Feb. 2007, p.64]
  8. EA tries to do a lot with NFS: Carbon, but that still doesn't help me shake the feeling that the accelerated pace of NFS releases is in many ways pointless and counter-productive. It dilutes the overall impression of the franchise, rather than make it more appealing to the fans.
  9. Engaging enough, but where's the innovation that the franchise so badly needs? [Christmas 2006, p.93]
  10. Fans of the series will still find it entertaining, and newcomers will have plenty to see and do, but there's simply not enough new content to recommend it over "NFS: Most Wanted." [Jan 2007, p.90]
  11. A solid racing game. It might have a few rough edges and frustrating spots, but overall it’s a fun game.
  12. Even though the wingman mechanics and canyon races don't quite pan out, it's still a stylish and enjoyable street racer.
  13. With many games supporting widescreen out there, it’s a shame that EA’s games still ignore it.
  14. Carbon manages to look uniformly bland. [Christmas 2006, p.82]
  15. Regardless of that feeling of déjà vu, Carbon is another solid racer from EA, and the Auto-Sculpt feature is absolutely fantastic, not to mention the impressive car roster and functional online component.
  16. What the series needs is not useless gimmicks and badly rehashed game mechanics, but good, old-fashioned racing fun. We don’t need customisable bells and whistles; what gamers really want is a Need for Speed that uses its strengths, and doesn’t try to shoe-horn in its weaknesses for the sake of bullet points on a press release.
User Score

Mixed or average reviews- based on 106 Ratings

User score distribution:
  1. Positive: 5 out of 14
  2. Negative: 8 out of 14
  1. 10
    This is one of the best Need for Speed Games out. The story is realistic, and it tightened loose ends from the previous game, such as the autosculpt feature. The online play is set up good, and the amount of cars for the PC version is great. 10/10. Full Review »
  2. Por seguro, el peor juego de la franquicia. La AI es espantosamente mala, tanto en los corredores aliados como en los rivales; la historia es corta y aburrida; hay una selección bastante corta de autos, y para colmo la cantidad de carreras a disposición es mucho menor que en otros juegos. Full Review »
  3. This game is better than Most Wanted, but it has other big problems. The controlling is a bit better, but it's not good enough. The races are more exciting. In sprint or circuit there are 6 opposite racers (plus the ally). The negative in that part is that the AI is cheating again especially the ally racer. Mainly it's 95% chance that your ally win the race, if it's a pathfinder (eg. SAL). The cops are more brutal than in Most Wanted, and that things not so helpful which are marked with triangles in the map. The story is really short but it's not too boring (as in Most Wanted or Underground). The selection of cars is little, really little. In the start you can only select from 3 cars. Then you haven't got enough money to buy a new (because you have to tuning your first car to win races with more money), except if you complete a race more then once. And yeah, there are not many races. In one territory, there are only 3 races. And how many territories are in the game? About 20. But in the first 5 territory, you can win those races in about 0.5 hour. In U1, U2 or MW the musics are great, the best part of the game. And now? Where are those metal and rock songs, huh? In this game, the musics are not the best part of the game, maybe the graphics are. Maybe. Full Review »