Metascore
82

Generally favorable reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 22 out of 25
  2. Negative: 0 out of 25
  1. You know in the pit of your soul that this is a power the likes of which you have never felt before. In time, you will find out what you have become - and, more importantly, what you will become.
  2. Mask of the Betrayer delivers on all fronts: tactical battles, exceptional story, and great characters. It’s truly remarkable how far NWN 2 has come. It’s not perfect, but as far as I’m concerned the smooth execution and excellent new content in this expansion make this the best electronic D&D experience since "Baldur’s Gate II."
  3. Regardless of these problems however, Mask of the Betrayer is a triumph which should be saluted by all RPG fans, since it proves once and for all that “old school” RPG principles – wonderful story, interesting characters, great dialogues – which seem to have been forgotten by newer “RPGs”, are still as valid as ever.
  4. The addition of dark powers broadens the depth of the game and blends perfectly with the storyline.
  5. By tackling the epic levels of Dungeons & Dragons, Mask of the Betrayer has a lot to offer both as an adventure and as an upgrade to the existing game.
  6. 85
    It's a more stable experience, seems to run slightly better, and more importantly delivers a narrative that, for the most part, proceeds along without getting tangled by the catches of cliche.
  7. Shares most of the same flaws and virtues than its predecessor. The story starts off a bit too slow and the constant need for spirit energy can be a pain at times, but the pace picks up nicely towards the end. There's tons of stuff to do and in that regard Mask feels more like a completely new sequel than just a normal expansion pack. [Nov 2007]
  8. MotB is an obligatory expansion pack for fans of Neverwinter Nights 2, a solid and interesting follow-up.
  9. Mask is much more polished than NWN2's initial release, and while there are still a few loading and scripting bugs, they shouldn't deter you from enjoying this classic D&D adventure. [Holiday 2007, p.78]
  10. If only it could have retained its sense of humour, this would be really good stuff. [Dec 2007, p.90]
  11. There's absolutely no reason why anyone who owns Neverwinter Nights 2 wouldn't want this expansion, Mask of the Betrayer.
  12. This is a truly solid and enjoyable expansion. It can be very hard on the player, but part of the magic of the NWN series is that it requires you to think about what you are doing.
  13. An eerie, enthralling role-playing game that never settles for a cliché.
  14. A strong RPG and something any D&D fan should check out.
  15. All in all, this is a rather well-thought out expansion; Obsidians's release of a broken game is the only betrayal. [Christmas 2007, p.93]
  16. 81
    Unfortunately, the camera problems from NWN 2 are still here.
  17. Mask of the Betrayer offers up a deeper, darker, and ultimately more satisfying role-playing experience than Neverwinter Nights 2.
  18. The game plays well but you should have at least a decent computer to play the game on medium settings.
  19. 80
    The new Mask of the Betrayer expansion is a stronger, more complex, and ultimately more satisfying game.
  20. No masquerade this; the first expansion to Neverwinter Nights 2 inherits the family jewels, lines up a commendable dramatis personae, and simply continues to ladle up what D&D fans grab their bowls and spoons for -- although there’s no room at the table for newcomers.
  21. 80
    Not since Planescape Torment has the AD&D rule set shone so brightly. It's just a shame that all the fantastic elements of Mask of the Betrayer had to be contained within the same awkward engine that Neverwinter Nights was.
  22. Mask of the Betrayer is a great epic level fantasy role playing campaign, based on aging and limited technology, with two glaring flaws: a dysfunctional multiplayer mode and a very high barrier of entry. That said, if you finished Neverwinter Nights 2, this expansion is definitely worth getting.
  23. It really isn't for anyone other than the devoted western-RPG head. Which is fine; the devoted western-RPG head has had a particularly weak year, and will lap this up. As they should. But if you're not in their ranks there's little here for you.
  24. 70
    Even with significant flaws, it's still easily the best D&D game I've played since the power-duo of Baldur's Gate II and Planescape: Torment.
  25. 70
    The new modding tools are an excellent addition to any homebrew RPG designer's bag of tricks and the single-player campaign is worth playing simply for the terrific story.
User Score
8.9

Generally favorable reviews- based on 125 Ratings

User score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. Mar 23, 2011
    10
    This direct sequel to Neverwinter Nights 2 is everything I've wanted since Planescape: Torment. The comparison to Black Isle's masterpiece is entirely justified. Full Review »
  2. Mar 9, 2011
    10
    The best RPG since Planescape:Torment, Obsidian Entertainment finally live up to their Black Isle legacy. Simply one of the best RPG's ever made. The fact that it has a lower critic score than the travesty that is Dragon Age 2 is an insult to the obviously passionate people who developed this game. That passion died a long time ago at BioWare. Full Review »
  3. Jun 24, 2011
    10
    This "mere expansion" to Neverwinter Nights 2 is possibly the best story-driven CRPG that's been made. Following the legend of the spirit-eater of Rashemen, it sets you on a tale that spans thousands of years and crosses the Planes -- but a tale that's *personal* in a way no other game of this type has quite managed. This is the one where the biggest combat mechanic is there for a reason deeply linked to the story; where you'll actually believe it when you select the "I love you" option; where the ending will have you burst into tears -- and then start again, to see a different path the story can take. Utterly wonderful. Full Review »